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Use a slight delay to ensure its after the purge.
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@ -1404,7 +1404,7 @@ public final class SQLDatabaseManager implements DatabaseManager {
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}
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}
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}
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}
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new GetUUIDUpdatesRequired().runTaskAsynchronously(mcMMO.p);
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new GetUUIDUpdatesRequired().runTaskLaterAsynchronously(mcMMO.p, 100); // wait until after first purge
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}
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}
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private class GetUUIDUpdatesRequired extends BukkitRunnable {
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private class GetUUIDUpdatesRequired extends BukkitRunnable {
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