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Code cleanup part 1
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@@ -1,5 +1,6 @@
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package com.gmail.nossr50.util.sounds;
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import com.gmail.nossr50.config.SoundConfig;
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import com.gmail.nossr50.util.Misc;
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import org.bukkit.Location;
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import org.bukkit.Sound;
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@@ -14,13 +15,13 @@ public class SoundManager {
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*/
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public static void sendSound(Player player, Location location, SoundType soundType)
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{
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if(SoundMainConfig.getInstance().getIsEnabled(soundType))
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if(SoundConfig.getInstance().getIsEnabled(soundType))
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player.playSound(location, getSound(soundType), SoundCategory.MASTER, getVolume(soundType), getPitch(soundType));
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}
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public static void sendCategorizedSound(Player player, Location location, SoundType soundType, SoundCategory soundCategory)
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{
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if(SoundMainConfig.getInstance().getIsEnabled(soundType))
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if(SoundConfig.getInstance().getIsEnabled(soundType))
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player.playSound(location, getSound(soundType), soundCategory, getVolume(soundType), getPitch(soundType));
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}
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@@ -28,13 +29,13 @@ public class SoundManager {
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{
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float totalPitch = Math.min(2.0F, (getPitch(soundType) + pitchModifier));
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if(SoundMainConfig.getInstance().getIsEnabled(soundType))
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if(SoundConfig.getInstance().getIsEnabled(soundType))
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player.playSound(location, getSound(soundType), soundCategory, getVolume(soundType), totalPitch);
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}
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public static void worldSendSound(World world, Location location, SoundType soundType)
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{
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if(SoundMainConfig.getInstance().getIsEnabled(soundType))
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if(SoundConfig.getInstance().getIsEnabled(soundType))
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world.playSound(location, getSound(soundType), getVolume(soundType), getPitch(soundType));
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}
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@@ -45,7 +46,7 @@ public class SoundManager {
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*/
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private static float getVolume(SoundType soundType)
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{
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return SoundMainConfig.getInstance().getVolume(soundType) * SoundMainConfig.getInstance().getMasterVolume();
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return SoundConfig.getInstance().getVolume(soundType) * SoundConfig.getInstance().getMasterVolume();
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}
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private static float getPitch(SoundType soundType)
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@@ -55,7 +56,7 @@ public class SoundManager {
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else if (soundType == SoundType.POP)
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return getPopPitch();
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else
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return SoundMainConfig.getInstance().getPitch(soundType);
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return SoundConfig.getInstance().getPitch(soundType);
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}
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private static Sound getSound(SoundType soundType)
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