Fixed bug with /ptp display strings when trying to teleport after having

been hurt or recently teleporting.
This commit is contained in:
GJ 2013-03-03 23:02:37 -05:00
parent e3e4cf9884
commit d2cb55befa

View File

@ -543,7 +543,7 @@ Party.Player.InSameParty=[[RED]]{0} already is in your party!
Party.PlayerNotInParty=[[DARK_RED]]{0} is not in a party Party.PlayerNotInParty=[[DARK_RED]]{0} is not in a party
Party.Specify=[[RED]]You must specify a party. Party.Specify=[[RED]]You must specify a party.
Party.Teleport.Dead=[[RED]]You can't teleport to a dead player. Party.Teleport.Dead=[[RED]]You can't teleport to a dead player.
Party.Teleport.Hurt=[[RED]]You've been hurt in the last {0} seconds and cannnot teleport. Party.Teleport.Hurt=[[RED]]You have been hurt in the last {0} seconds and cannot teleport.
Party.Teleport.Player=[[GREEN]]You have teleported to {0}. Party.Teleport.Player=[[GREEN]]You have teleported to {0}.
Party.Teleport.Self=[[RED]]You can't teleport to yourself! Party.Teleport.Self=[[RED]]You can't teleport to yourself!
Party.Teleport.Target=[[GREEN]]{0} has teleported to you. Party.Teleport.Target=[[GREEN]]{0} has teleported to you.