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2.1.212 - Fixed herbalism exploit and added damage limit for XP
calculations used in combat
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@@ -1,5 +1,7 @@
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package com.gmail.nossr50.runnables.skills;
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import com.gmail.nossr50.config.AdvancedConfig;
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import com.gmail.nossr50.config.experience.ExperienceConfig;
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import com.gmail.nossr50.datatypes.experience.XPGainReason;
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import com.gmail.nossr50.datatypes.experience.XPGainSource;
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import com.gmail.nossr50.datatypes.player.McMMOPlayer;
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@@ -39,6 +41,10 @@ public class AwardCombatXpTask extends BukkitRunnable {
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damage += health;
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}
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if(ExperienceConfig.getInstance().useCombatHPCeiling()) {
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damage = Math.min(damage, ExperienceConfig.getInstance().getCombatHPCeiling());
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}
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mcMMOPlayer.beginXpGain(primarySkillType, (int) (damage * baseXp), xpGainReason, XPGainSource.SELF);
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}
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}
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