mirror of
				https://github.com/mcMMO-Dev/mcMMO.git
				synced 2025-11-04 02:53:43 +01:00 
			
		
		
		
	Move generic Scoreboard settings to General section
This commit is contained in:
		@@ -6,59 +6,13 @@ import ninja.leaping.configurate.objectmapping.serialize.ConfigSerializable;
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@ConfigSerializable
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					@ConfigSerializable
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public class ConfigScoreboard {
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					public class ConfigScoreboard {
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    /* DEFAULT VALUES */
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    private static final boolean USE_SCOREBOARDS_DEFAULT = false;
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    private static final boolean POWER_LEVEL_DISPLAY_DEFAULT = false;
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    private static final boolean SHOW_PLAYER_STATS_SCOREBOARD_AFTER_LOGIN_DEFAULT = false;
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    private static final boolean USE_RAINBOW_SKILL_COLORING_DEFAULT = true;
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    private static final boolean USE_SUPER_ABILITY_NAME_INSTEAD_OF_GENERIC = true;
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    private static final int SHOW_TIPS_LIMIT_DEFAULT = 10;
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    /*
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					    /*
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     * CONFIG NODES
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					     * CONFIG NODES
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     */
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					     */
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    @Setting(value = "Use_Scoreboards", comment = "Whether or not mcMMO should use make use of scoreboards." +
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					    @Setting(value = "General Settings", comment = "Settings that apply to all scoreboards or don't fall into other categories")
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            "\nPersonally, I find scoreboards quite ugly, so I've disabled them by default." +
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					    private ConfigSectionGeneral configSectionGeneral = new ConfigSectionGeneral();
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            "\nMost of their functionality has been replaced by the new XP bars (Boss Bars)" +
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            "\nIf you still wish to use scoreboards, you can, just turn this setting on." +
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            "\nDefault value: "+ USE_SCOREBOARDS_DEFAULT)
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    private boolean useScoreboards = USE_SCOREBOARDS_DEFAULT;
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    @Setting(value = "Display_Power_Levels_Below_Player_Names",
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            comment = "Whether or not Player power levels should be displayed below " +
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                    "their username (above their 3d model in the world)" +
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                    "\nAlthough it doesn't seem related to scoreboards, displaying a power level for a Player is done" +
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                    "through the use of scoreboards." +
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                    "\nThis is off by default because a lot of Plugins for Minecraft make use of editing" +
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                    " a players \"nameplate\" and that can cause compatibility issues" +
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                    "\nDefault value: "+ POWER_LEVEL_DISPLAY_DEFAULT)
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    private boolean powerLevelTags = POWER_LEVEL_DISPLAY_DEFAULT;
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    @Setting(value = "Show_Stats_Scoreboard_On_Player_Login", comment = "Shows the player the /mcstats scoreboard" +
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            " display after they login." +
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            "\nDefault value: "+ SHOW_PLAYER_STATS_SCOREBOARD_AFTER_LOGIN_DEFAULT)
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    private boolean showStatsAfterLogin = SHOW_PLAYER_STATS_SCOREBOARD_AFTER_LOGIN_DEFAULT;
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    @Setting(value = "Show_Scoreboard_Tips_Only_This_Many_Times", comment = "This determines how many times players are" +
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            " given tips about how to use the scoreboard system before they are never tipped again." +
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            "\nPlayers are given tips once per login session." +
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            "\nDefault value: "+ SHOW_TIPS_LIMIT_DEFAULT)
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    private int tipsAmount = SHOW_TIPS_LIMIT_DEFAULT;
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    @Setting(value ="Use_Rainbow_Styling_For_Skill_Names", comment = "If true, skills names will use rainbow style" +
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            " colorings instead of having the same color" +
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            "\nDefault value: "+ USE_RAINBOW_SKILL_COLORING_DEFAULT)
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    private boolean useRainbows = USE_RAINBOW_SKILL_COLORING_DEFAULT;
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    @Setting(value = "Use_Super_Ability_Name_Instead_Of_Generic_Name",
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            comment = "If true, scoreboards displaying super ability cooldowns will use the super abilities name " +
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                    "instead of using a generic word from the locale, which by default in the locale is defined as " +
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                    "\"Ability\". The locale key for this entry is - Scoreboard.Misc.Ability " +
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                    "\nExample: If true Tree Feller will be shown instead of Super Ability with default en_us locale entries" +
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                    "\nDefault value: "+ USE_SUPER_ABILITY_NAME_INSTEAD_OF_GENERIC)
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    private boolean useAbilityNameInsteadOfGeneric = USE_SUPER_ABILITY_NAME_INSTEAD_OF_GENERIC;
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    @Setting(value = "Scoreboard_Specific_Settings", comment = "Settings for individual scoreboard displays")
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					    @Setting(value = "Scoreboard_Specific_Settings", comment = "Settings for individual scoreboard displays")
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    private ConfigSectionScoreboardTypes configSectionScoreboardTypes = new ConfigSectionScoreboardTypes();
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					    private ConfigSectionScoreboardTypes configSectionScoreboardTypes = new ConfigSectionScoreboardTypes();
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@@ -67,28 +21,8 @@ public class ConfigScoreboard {
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     * GETTER BOILERPLATE
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					     * GETTER BOILERPLATE
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     */
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					     */
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    public boolean getScoreboardsEnabled() {
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					    public ConfigSectionGeneral getConfigSectionGeneral() {
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        return useScoreboards;
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					        return configSectionGeneral;
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    }
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    public boolean getPowerLevelTagsEnabled() {
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        return powerLevelTags;
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    }
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    public boolean getShowStatsAfterLogin() {
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        return showStatsAfterLogin;
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    }
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    public int getTipsAmount() {
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        return tipsAmount;
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    }
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    public boolean getUseRainbowSkillStyling() {
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        return useRainbows;
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    }
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    public boolean getUseAbilityNamesOverGenerics() {
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        return useAbilityNameInsteadOfGeneric;
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    }
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					    }
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    public ConfigSectionScoreboardTypes getConfigSectionScoreboardTypes() {
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					    public ConfigSectionScoreboardTypes getConfigSectionScoreboardTypes() {
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@@ -99,6 +33,30 @@ public class ConfigScoreboard {
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     * HELPER METHODS
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					     * HELPER METHODS
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     */
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					     */
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					    public boolean getScoreboardsEnabled() {
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					        return configSectionGeneral.isUseScoreboards();
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					    }
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					    public boolean getPowerLevelTagsEnabled() {
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					        return configSectionGeneral.isPowerLevelTags();
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					    }
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					    public boolean getShowStatsAfterLogin() {
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					        return configSectionGeneral.isShowStatsAfterLogin();
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					    }
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					    public int getTipsAmount() {
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					        return configSectionGeneral.getTipsAmount();
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					    }
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					    public boolean getUseRainbowSkillStyling() {
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					        return configSectionGeneral.isUseRainbows();
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					    }
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					    public boolean getUseAbilityNamesOverGenerics() {
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					        return configSectionGeneral.isUseAbilityNameInsteadOfGeneric();
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					    }
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    public boolean isScoreboardEnabled(ScoreboardManager.SidebarType sidebarType)
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					    public boolean isScoreboardEnabled(ScoreboardManager.SidebarType sidebarType)
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    {
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					    {
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        switch(sidebarType)
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					        switch(sidebarType)
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@@ -0,0 +1,86 @@
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					package com.gmail.nossr50.config.hocon.scoreboard;
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					import ninja.leaping.configurate.objectmapping.Setting;
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					import ninja.leaping.configurate.objectmapping.serialize.ConfigSerializable;
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					@ConfigSerializable
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					public class ConfigSectionGeneral {
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					    /* DEFAULT VALUES */
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					    private static final boolean USE_SCOREBOARDS_DEFAULT = false;
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					    private static final boolean POWER_LEVEL_DISPLAY_DEFAULT = false;
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					    private static final boolean SHOW_PLAYER_STATS_SCOREBOARD_AFTER_LOGIN_DEFAULT = false;
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					    private static final boolean USE_RAINBOW_SKILL_COLORING_DEFAULT = true;
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					    private static final boolean USE_SUPER_ABILITY_NAME_INSTEAD_OF_GENERIC = true;
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					    private static final int SHOW_TIPS_LIMIT_DEFAULT = 10;
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					    /*
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					     * CONFIG NODES
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					     */
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					    @Setting(value = "Use_Scoreboards", comment = "Whether or not mcMMO should use make use of scoreboards." +
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					            "\nPersonally, I find scoreboards quite ugly, so I've disabled them by default." +
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					            "\nMost of their functionality has been replaced by the new XP bars (Boss Bars)" +
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					            "\nIf you still wish to use scoreboards, you can, just turn this setting on." +
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					            "\nDefault value: "+ USE_SCOREBOARDS_DEFAULT)
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					    private boolean useScoreboards = USE_SCOREBOARDS_DEFAULT;
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					    @Setting(value = "Display_Power_Levels_Below_Player_Names",
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					            comment = "Whether or not Player power levels should be displayed below " +
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					                    "their username (above their 3d model in the world)" +
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					                    "\nAlthough it doesn't seem related to scoreboards, displaying a power level for a Player is done" +
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					                    " through the use of scoreboards." +
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					                    "\nThis is off by default because a lot of Plugins for Minecraft make use of editing" +
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					                    " a players \"nameplate\" and that can cause compatibility issues" +
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					                    "\nDefault value: "+ POWER_LEVEL_DISPLAY_DEFAULT)
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					    private boolean powerLevelTags = POWER_LEVEL_DISPLAY_DEFAULT;
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					    @Setting(value = "Show_Stats_Scoreboard_On_Player_Login", comment = "Shows the player the /mcstats scoreboard" +
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					            " display after they login." +
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					            "\nDefault value: "+ SHOW_PLAYER_STATS_SCOREBOARD_AFTER_LOGIN_DEFAULT)
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					    private boolean showStatsAfterLogin = SHOW_PLAYER_STATS_SCOREBOARD_AFTER_LOGIN_DEFAULT;
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					    @Setting(value = "Show_Scoreboard_Tips_Only_This_Many_Times", comment = "This determines how many times players are" +
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					            " given tips about how to use the scoreboard system before they are never tipped again." +
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					            "\nPlayers are given tips once per login session." +
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					            "\nDefault value: "+ SHOW_TIPS_LIMIT_DEFAULT)
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					    private int tipsAmount = SHOW_TIPS_LIMIT_DEFAULT;
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					    @Setting(value ="Use_Rainbow_Styling_For_Skill_Names", comment = "If true, skills names will use rainbow style" +
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					            " colorings instead of having the same color" +
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					            "\nDefault value: "+ USE_RAINBOW_SKILL_COLORING_DEFAULT)
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					    private boolean useRainbows = USE_RAINBOW_SKILL_COLORING_DEFAULT;
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					    @Setting(value = "Use_Super_Ability_Name_Instead_Of_Generic_Name",
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					            comment = "If true, scoreboards displaying super ability cooldowns will use the super abilities name " +
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					                    "instead of using a generic word from the locale, which by default in the locale is defined as " +
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					                    "\"Ability\". The locale key for this entry is - Scoreboard.Misc.Ability " +
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					                    "\nExample: If true Tree Feller will be shown instead of Super Ability with default en_us locale entries" +
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					                    "\nDefault value: "+ USE_SUPER_ABILITY_NAME_INSTEAD_OF_GENERIC)
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					    private boolean useAbilityNameInsteadOfGeneric = USE_SUPER_ABILITY_NAME_INSTEAD_OF_GENERIC;
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					    public boolean isUseScoreboards() {
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					        return useScoreboards;
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					    }
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					    public boolean isPowerLevelTags() {
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					        return powerLevelTags;
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					    }
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					    public boolean isShowStatsAfterLogin() {
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					        return showStatsAfterLogin;
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					    }
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					    public int getTipsAmount() {
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					        return tipsAmount;
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					    }
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					    public boolean isUseRainbows() {
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					        return useRainbows;
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					    }
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					    public boolean isUseAbilityNameInsteadOfGeneric() {
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					        return useAbilityNameInsteadOfGeneric;
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					    }
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					}
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@@ -10,19 +10,19 @@ public class ConfigSectionScoreboardTypes {
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     * CONFIG NODES
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					     * CONFIG NODES
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     */
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					     */
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    @Setting(value = "Rank_Scoreboard", comment = "Settings for /mcrank")
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					    @Setting(value = "Rank_Scoreboard", comment = "Settings for /mcrank Scoreboard")
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    private ConfigSectionRankBoard configSectionRankBoard = new ConfigSectionRankBoard();
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					    private ConfigSectionRankBoard configSectionRankBoard = new ConfigSectionRankBoard();
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    @Setting(value = "Top_Scoreboard", comment = "Settings for /mctop")
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					    @Setting(value = "Top_Scoreboard", comment = "Settings for /mctop Scoreboard")
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    private ConfigSectionTopBoard configSectionTopBoard = new ConfigSectionTopBoard();
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					    private ConfigSectionTopBoard configSectionTopBoard = new ConfigSectionTopBoard();
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    @Setting(value = "Stats_Scoreboard", comment = "Settings for /mcstats")
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					    @Setting(value = "Stats_Scoreboard", comment = "Settings for /mcstats Scoreboard")
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    private ConfigSectionStatsBoard configSectionStatsBoard = new ConfigSectionStatsBoard();
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					    private ConfigSectionStatsBoard configSectionStatsBoard = new ConfigSectionStatsBoard();
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    @Setting(value = "Inspect_Scoreboard", comment = "Settings for /inspect")
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					    @Setting(value = "Inspect_Scoreboard", comment = "Settings for /inspect Scoreboard")
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    private ConfigSectionInspectBoard configSectionInspectBoard = new ConfigSectionInspectBoard();
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					    private ConfigSectionInspectBoard configSectionInspectBoard = new ConfigSectionInspectBoard();
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    @Setting(value = "Cooldown_Scoreboard", comment = "Settings for /mccooldown")
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					    @Setting(value = "Cooldown_Scoreboard", comment = "Settings for /mccooldown Scoreboard")
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    private ConfigSectionCooldownBoard configSectionCooldownBoard = new ConfigSectionCooldownBoard();
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					    private ConfigSectionCooldownBoard configSectionCooldownBoard = new ConfigSectionCooldownBoard();
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    @Setting(value = "Skill_Scoreboard_Settings",
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					    @Setting(value = "Skill_Scoreboard_Settings",
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@@ -75,9 +75,6 @@ public class mcMMO extends JavaPlugin {
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    /* Plugin Checks */
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					    /* Plugin Checks */
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    private static boolean healthBarPluginEnabled;
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					    private static boolean healthBarPluginEnabled;
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    // Config Validation Check
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    public boolean noErrorsInConfigFiles = true;
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    // XP Event Check
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					    // XP Event Check
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    private boolean xpEventEnabled;
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					    private boolean xpEventEnabled;
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