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@ -181,7 +181,7 @@ public class MiningManager extends SkillManager {
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// float debrisYield = yield - debrisReduction;
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// float debrisYield = yield - debrisReduction;
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for (BlockState blockState : ores) {
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for (BlockState blockState : ores) {
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if (RandomUtils.nextFloat() >= (yield + getOreBonus())) {
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if (RandomUtils.nextFloat() < (yield + getOreBonus())) {
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xp += Mining.getBlockXp(blockState);
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xp += Mining.getBlockXp(blockState);
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Misc.dropItem(Misc.getBlockCenter(blockState), new ItemStack(blockState.getType())); // Initial block that would have been dropped
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Misc.dropItem(Misc.getBlockCenter(blockState), new ItemStack(blockState.getType())); // Initial block that would have been dropped
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