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Add missing XP tables to 2.2
This commit is contained in:
parent
986162803b
commit
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140
Changelog.txt
140
Changelog.txt
@ -1,73 +1,3 @@
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Version 2.1.50
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Fixed a bug where early game XP boost (level 1-5) didn't function in certain circumstances
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Updated German locale (thanks OverCrave)
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Added missing Herbalism XP values for: Bamboo, Cornflower, Lily of the valley, Wither rose (thanks Zed-I)
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Added missing Mining XP values for: Stone Bricks, Cracked Stone Bricks, Mossy Stone Bricks, Chiseled Stone Bricks, Prismarine Bricks, Dark Prismarine, Sea Lantern (thanks Zed-I)
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Added missing Combat XP multiplier for: Wandering Trader (thanks Zed-I)
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Notes:
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If you haven't upgraded mcMMO since version 2.1.47 or before you will not need to do these steps as the experience file will update once automatically.
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You can either delete experience.yml to generate a new one or edit it manually
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This is what the default experience.yml looks like
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https://paste.gg/p/anonymous/946f62ce7dff4ab7a87cae70c0266313
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Version 2.1.49
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Added sweet berry bush to Herbalism XP (Update your experience.yml config or delete it to gen a new one)
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Fixed a bug where falling blocks were not marked as unnatural in water
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Fixed a bug where tool lower notifications were being called async when they are sync only
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Fixed NPE when checking inventory location
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Improved herbalism compatibility with anti-cheat (thanks LogGits)
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NOTE: This is what the default herbalism XP table looks like
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https://paste.gg/p/anonymous/1022088f20cf44298870930e9bc58e8a
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Version 2.1.48
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1.14 Support
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Added Cats, Foxes, and Pandas to Taming XP rewards
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Added Cats, Foxes, Pandas, Trader Llamas, Pillagers, and Ravagers to Combat XP rewards
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"Experience" section of experience.yml has been renamed to "Experience_Values"
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Dodge now gives 800 XP
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Roll now gives 600 XP
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Fall now gives 600 XP
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The first 5/50 levels of skills now give large amounts of XP so players get key early skills much faster
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Note: First 5 in Standard, first 50 in Retro
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Dev Notes:
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I will be making a write up soon explaining near future plans for mcMMO and what is going on with the config update, abstraction update, etc...
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Currently this version of mcMMO will work on both 1.13 and 1.14, in the abstraction update I will expand compatible versions of mcMMO to include: 1.14 / 1.13.2 / 1.12.2 / 1.8.8 / Sponge 1.14
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It is not necessary to update your configs if you are upgrading from 1.13 -> 1.14, however if you had custom XP values in your experience.yml you will want to update your config.
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Acrobatics XP was buffed since many AFK counter-measures were put into place to prevent repetitive grinding.
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Experience node in experience.yml was renamed to "automatically" update configs for the new stuff 1.14
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There are 4 updates planned for mcMMO, including a patreon rewards update, a large content update, a config update, and backwards compatibility for 1.13/1.12/1.8.8 and support for Sponge
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Version 2.1.47
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Fix NPE when party leader is offline and players grab a party list
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Version 2.1.46
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Party member lists now show the whole party, including offline players again.
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Party lists now have special markers for players who are in shared XP range
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Party lists now have special markers for players who are offline
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Party lists now have special markers for the party leader
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Fixed an error where bleed was setting health outside minimum values
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[See NOTE] Fixed a bug where Creepers and Zombies were not dropping the correct heads from Shake (thanks Zed-I)
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[See NOTE] Fixed a bug where salvage was not returning the correct amount of materials for AXE items (thanks Zed-I)
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[See NOTE] Added missing STRIPPED_WOOD entries to experience.yml for Woodcutting
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[See NOTE] Added about 15-20 missing entries to experience.yml for coral to Herbalism
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Fixed a bug where admin chat from console would fail to send (thanks OverCrave)
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Reduced default XP values for DEAD_* coral plants from 30 -> 10
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Updated hu_HU locale (thanks andris155)
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NOTE: These bugfixes were related to default config values, to receive these changes you can either delete experience.yml, treasures.yml and salvage.vanilla.yml to generate new ones or make the necessary edits.
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This is what the files should look like after being edited.
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Experience Correct Default Config - https://paste.gg/p/anonymous/ff695df1417e4232957a3d176fd14ed4
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Salvage Correct Default Config - https://paste.gg/p/anonymous/c4eb2f4e66ed444e872021051760f3be
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Treasures Correct Default Config - https://paste.gg/p/anonymous/b0120210f8c149958ca0303c68c19ebd
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Version 2.1.45
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mcMMO will now check to see if the server version is incompatible and inform server admins on how to fix the problem.
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Version 2.2.0
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mcMMO's config system has been rewritten
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Added new subskill to Fishing named 'Inner Peace'
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@ -230,6 +160,76 @@ Version 2.2.0
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Added API method to grab the level cap of a skill by its PrimarySkillType ENUM definition
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Added API method to check if a skill was being level capped
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Version 2.1.50
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Fixed a bug where early game XP boost (level 1-5) didn't function in certain circumstances
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Updated German locale (thanks OverCrave)
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Added missing Herbalism XP values for: Bamboo, Cornflower, Lily of the valley, Wither rose (thanks Zed-I)
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Added missing Mining XP values for: Stone Bricks, Cracked Stone Bricks, Mossy Stone Bricks, Chiseled Stone Bricks, Prismarine Bricks, Dark Prismarine, Sea Lantern (thanks Zed-I)
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Added missing Combat XP multiplier for: Wandering Trader (thanks Zed-I)
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Notes:
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If you haven't upgraded mcMMO since version 2.1.47 or before you will not need to do these steps as the experience file will update once automatically.
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You can either delete experience.yml to generate a new one or edit it manually
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This is what the default experience.yml looks like
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https://paste.gg/p/anonymous/946f62ce7dff4ab7a87cae70c0266313
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Version 2.1.49
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Added sweet berry bush to Herbalism XP (Update your experience.yml config or delete it to gen a new one)
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Fixed a bug where falling blocks were not marked as unnatural in water
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Fixed a bug where tool lower notifications were being called async when they are sync only
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Fixed NPE when checking inventory location
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Improved herbalism compatibility with anti-cheat (thanks LogGits)
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NOTE: This is what the default herbalism XP table looks like
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https://paste.gg/p/anonymous/1022088f20cf44298870930e9bc58e8a
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Version 2.1.48
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1.14 Support
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Added Cats, Foxes, and Pandas to Taming XP rewards
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Added Cats, Foxes, Pandas, Trader Llamas, Pillagers, and Ravagers to Combat XP rewards
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"Experience" section of experience.yml has been renamed to "Experience_Values"
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Dodge now gives 800 XP
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Roll now gives 600 XP
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Fall now gives 600 XP
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The first 5/50 levels of skills now give large amounts of XP so players get key early skills much faster
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Note: First 5 in Standard, first 50 in Retro
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Dev Notes:
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I will be making a write up soon explaining near future plans for mcMMO and what is going on with the config update, abstraction update, etc...
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Currently this version of mcMMO will work on both 1.13 and 1.14, in the abstraction update I will expand compatible versions of mcMMO to include: 1.14 / 1.13.2 / 1.12.2 / 1.8.8 / Sponge 1.14
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It is not necessary to update your configs if you are upgrading from 1.13 -> 1.14, however if you had custom XP values in your experience.yml you will want to update your config.
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Acrobatics XP was buffed since many AFK counter-measures were put into place to prevent repetitive grinding.
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Experience node in experience.yml was renamed to "automatically" update configs for the new stuff 1.14
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There are 4 updates planned for mcMMO, including a patreon rewards update, a large content update, a config update, and backwards compatibility for 1.13/1.12/1.8.8 and support for Sponge
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Version 2.1.47
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Fix NPE when party leader is offline and players grab a party list
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Version 2.1.46
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Party member lists now show the whole party, including offline players again.
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Party lists now have special markers for players who are in shared XP range
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Party lists now have special markers for players who are offline
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Party lists now have special markers for the party leader
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Fixed an error where bleed was setting health outside minimum values
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[See NOTE] Fixed a bug where Creepers and Zombies were not dropping the correct heads from Shake (thanks Zed-I)
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[See NOTE] Fixed a bug where salvage was not returning the correct amount of materials for AXE items (thanks Zed-I)
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[See NOTE] Added missing STRIPPED_WOOD entries to experience.yml for Woodcutting
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[See NOTE] Added about 15-20 missing entries to experience.yml for coral to Herbalism
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Fixed a bug where admin chat from console would fail to send (thanks OverCrave)
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Reduced default XP values for DEAD_* coral plants from 30 -> 10
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Updated hu_HU locale (thanks andris155)
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NOTE: These bugfixes were related to default config values, to receive these changes you can either delete experience.yml, treasures.yml and salvage.vanilla.yml to generate new ones or make the necessary edits.
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This is what the files should look like after being edited.
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Experience Correct Default Config - https://paste.gg/p/anonymous/ff695df1417e4232957a3d176fd14ed4
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Salvage Correct Default Config - https://paste.gg/p/anonymous/c4eb2f4e66ed444e872021051760f3be
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Treasures Correct Default Config - https://paste.gg/p/anonymous/b0120210f8c149958ca0303c68c19ebd
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Version 2.1.45
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mcMMO will now check to see if the server version is incompatible and inform server admins on how to fix the problem.
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Version 2.1.44
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Fixed a NPE with Alchemy brewing
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@ -22,6 +22,7 @@ public class ConfigExperienceCombat {
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COMBAT_EXPERIENCE_DEFAULT.put("pillager", 2.0D);
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COMBAT_EXPERIENCE_DEFAULT.put("ravager", 4.0D);
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COMBAT_EXPERIENCE_DEFAULT.put("trader_llama", 1.0D);
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COMBAT_EXPERIENCE_DEFAULT.put("wandering_trader", 1.0D);
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COMBAT_EXPERIENCE_DEFAULT.put("skeleton", 3.0D);
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COMBAT_EXPERIENCE_DEFAULT.put("spider", 2.0D);
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COMBAT_EXPERIENCE_DEFAULT.put("giant", 4.0D);
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@ -67,12 +67,14 @@ public class ConfigExperienceHerbalism {
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HERBALISM_EXPERIENCE_DEFAULT.put(Material.OXEYE_DAISY.getKey().toString(), 150);
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HERBALISM_EXPERIENCE_DEFAULT.put(Material.PEONY.getKey().toString(), 50);
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HERBALISM_EXPERIENCE_DEFAULT.put(Material.PINK_TULIP.getKey().toString(), 150);
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HERBALISM_EXPERIENCE_DEFAULT.put(Material.LILY_OF_THE_VALLEY.getKey().toString(), 150);
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HERBALISM_EXPERIENCE_DEFAULT.put(Material.WHITE_TULIP.getKey().toString(), 150);
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HERBALISM_EXPERIENCE_DEFAULT.put(Material.POPPY.getKey().toString(), 100);
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HERBALISM_EXPERIENCE_DEFAULT.put(Material.DANDELION.getKey().toString(), 100);
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HERBALISM_EXPERIENCE_DEFAULT.put(Material.RED_TULIP.getKey().toString(), 150);
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HERBALISM_EXPERIENCE_DEFAULT.put(Material.ROSE_BUSH.getKey().toString(), 50);
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HERBALISM_EXPERIENCE_DEFAULT.put(Material.SUNFLOWER.getKey().toString(), 50);
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HERBALISM_EXPERIENCE_DEFAULT.put(Material.CORNFLOWER.getKey().toString(), 50);
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/* WEEDS */
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HERBALISM_EXPERIENCE_DEFAULT.put(Material.FERN.getKey().toString(), 10);
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@ -99,11 +101,13 @@ public class ConfigExperienceHerbalism {
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HERBALISM_EXPERIENCE_DEFAULT.put(Material.MELON.getKey().toString(), 20);
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HERBALISM_EXPERIENCE_DEFAULT.put(Material.WHEAT.getKey().toString(), 50);
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HERBALISM_EXPERIENCE_DEFAULT.put(Material.SUGAR_CANE.getKey().toString(), 30);
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HERBALISM_EXPERIENCE_DEFAULT.put(Material.BAMBOO.getKey().toString(), 20);
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HERBALISM_EXPERIENCE_DEFAULT.put(Material.NETHER_WART.getKey().toString(), 30);
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/* END PLANTS */
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HERBALISM_EXPERIENCE_DEFAULT.put(Material.CHORUS_PLANT.getKey().toString(), 1);
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HERBALISM_EXPERIENCE_DEFAULT.put(Material.CHORUS_FLOWER.getKey().toString(), 25);
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HERBALISM_EXPERIENCE_DEFAULT.put(Material.WITHER_ROSE.getKey().toString(), 500);
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}
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@Setting(value = "Herbalism-Experience")
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@ -20,6 +20,7 @@ public class ConfigExperienceMining {
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MINING_EXPERIENCE_DEFAULT.put(Material.BUBBLE_CORAL_BLOCK.getKey().toString(), 70);
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MINING_EXPERIENCE_DEFAULT.put(Material.FIRE_CORAL_BLOCK.getKey().toString(), 90);
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MINING_EXPERIENCE_DEFAULT.put(Material.HORN_CORAL_BLOCK.getKey().toString(), 125);
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MINING_EXPERIENCE_DEFAULT.put(Material.SEA_LANTERN.getKey().toString(), 70);
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MINING_EXPERIENCE_DEFAULT.put(Material.PRISMARINE.getKey().toString(), 30);
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MINING_EXPERIENCE_DEFAULT.put(Material.PRISMARINE_BRICK_SLAB.getKey().toString(), 30);
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MINING_EXPERIENCE_DEFAULT.put(Material.PRISMARINE_BRICK_STAIRS.getKey().toString(), 30);
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@ -71,11 +71,11 @@ public class SelfListener implements Listener {
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McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
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PrimarySkillType primarySkillType = event.getSkill();
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//WorldGuard XP Check
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if (event.getXpGainReason() == XPGainReason.PVE ||
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event.getXpGainReason() == XPGainReason.PVP ||
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event.getXpGainReason() == XPGainReason.SHARED_PVE ||
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event.getXpGainReason() == XPGainReason.SHARED_PVP) {
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//WorldGuard XP Check
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if (WorldGuardUtils.isWorldGuardLoaded()) {
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if (!WorldGuardManager.getInstance().hasXPFlag(player)) {
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event.setRawXpGained(0);
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@ -7,9 +7,8 @@ import java.util.HashSet;
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/**
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* Stores hash tables for item and block names
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* This allows for better support across multiple versions of Minecraft
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*
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* <p>
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* This is a temporary class, mcMMO is spaghetti and I'l clean it up later
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*
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*/
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public class MaterialMapStore {
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@ -22,8 +21,7 @@ public class MaterialMapStore {
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private HashSet<String> canMakeShroomyWhiteList;
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private HashSet<String> multiBlockEntities;
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public MaterialMapStore()
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{
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public MaterialMapStore() {
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abilityBlackList = new HashSet<>();
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toolBlackList = new HashSet<>();
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mossyWhiteList = new HashSet<>();
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@ -36,48 +34,39 @@ public class MaterialMapStore {
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fillHardcodedHashSets();
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}
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public boolean isMultiBlock(Material material)
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{
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public boolean isMultiBlock(Material material) {
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return multiBlockEntities.contains(material.getKey().getKey());
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}
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public boolean isAbilityActivationBlackListed(Material material)
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{
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public boolean isAbilityActivationBlackListed(Material material) {
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return abilityBlackList.contains(material.getKey().getKey());
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}
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public boolean isToolActivationBlackListed(Material material)
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{
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public boolean isToolActivationBlackListed(Material material) {
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return toolBlackList.contains(material.getKey().getKey());
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}
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public boolean isMossyWhiteListed(Material material)
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{
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public boolean isMossyWhiteListed(Material material) {
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return mossyWhiteList.contains(material.getKey().getKey());
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}
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public boolean isLeavesWhiteListed(Material material)
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{
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public boolean isLeavesWhiteListed(Material material) {
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return leavesWhiteList.contains(material.getKey().getKey());
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}
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public boolean isHerbalismAbilityWhiteListed(Material material)
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{
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public boolean isHerbalismAbilityWhiteListed(Material material) {
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return herbalismAbilityBlackList.contains(material.getKey().getKey());
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}
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public boolean isBlockCrackerWhiteListed(Material material)
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{
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public boolean isBlockCrackerWhiteListed(Material material) {
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return blockCrackerWhiteList.contains(material.getKey().getKey());
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}
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public boolean isShroomyWhiteListed(Material material)
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{
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public boolean isShroomyWhiteListed(Material material) {
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return canMakeShroomyWhiteList.contains(material.getKey().getKey());
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}
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private void fillHardcodedHashSets()
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{
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private void fillHardcodedHashSets() {
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fillAbilityBlackList();
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filltoolBlackList();
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fillMossyWhiteList();
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@ -88,8 +77,7 @@ public class MaterialMapStore {
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fillMultiBlockEntitiesList();
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}
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private void fillMultiBlockEntitiesList()
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{
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private void fillMultiBlockEntitiesList() {
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multiBlockEntities.add("cactus");
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multiBlockEntities.add("chorus_plant");
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multiBlockEntities.add("sugar_cane");
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@ -100,28 +88,24 @@ public class MaterialMapStore {
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multiBlockEntities.add("bamboo");
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}
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private void fillShroomyWhiteList()
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{
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private void fillShroomyWhiteList() {
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canMakeShroomyWhiteList.add("dirt");
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canMakeShroomyWhiteList.add("grass");
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canMakeShroomyWhiteList.add("grass_path");
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}
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private void fillBlockCrackerWhiteList()
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{
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private void fillBlockCrackerWhiteList() {
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blockCrackerWhiteList.add("stone_bricks");
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}
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private void fillHerbalismAbilityBlackList()
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{
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private void fillHerbalismAbilityBlackList() {
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herbalismAbilityBlackList.add("dirt");
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herbalismAbilityBlackList.add("grass");
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herbalismAbilityBlackList.add("grass_path");
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herbalismAbilityBlackList.add("farmland");
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}
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private void fillLeavesWhiteList()
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{
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private void fillLeavesWhiteList() {
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leavesWhiteList.add("oak_leaves");
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leavesWhiteList.add("acacia_leaves");
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leavesWhiteList.add("birch_leaves");
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@ -130,8 +114,7 @@ public class MaterialMapStore {
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leavesWhiteList.add("spruce_leaves");
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}
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private void fillMossyWhiteList()
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{
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private void fillMossyWhiteList() {
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mossyWhiteList.add("cobblestone");
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mossyWhiteList.add("dirt");
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mossyWhiteList.add("grass_path");
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@ -139,8 +122,7 @@ public class MaterialMapStore {
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mossyWhiteList.add("cobblestone_wall");
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}
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private void fillAbilityBlackList()
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{
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private void fillAbilityBlackList() {
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abilityBlackList.add("black_bed");
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abilityBlackList.add("blue_bed");
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abilityBlackList.add("brown_bed");
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@ -240,8 +222,7 @@ public class MaterialMapStore {
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abilityBlackList.add("sign"); //1.13 and lower?
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}
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private void filltoolBlackList()
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{
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private void filltoolBlackList() {
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//TODO: Add anvils / missing logs
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toolBlackList.add("black_bed");
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toolBlackList.add("blue_bed");
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@ -364,8 +345,7 @@ public class MaterialMapStore {
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toolBlackList.add("spruce_wood");
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}
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private void addToHashSet(String string, HashSet<String> stringHashSet)
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{
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private void addToHashSet(String string, HashSet<String> stringHashSet) {
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stringHashSet.add(string.toLowerCase());
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}
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}
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