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https://github.com/mcMMO-Dev/mcMMO.git
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Partially fixed /Addxp on offline player
Xp is awarded but in order to level up the player need to log in and use his skills.
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parent
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commit
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@ -5,7 +5,6 @@ import org.bukkit.command.CommandExecutor;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.datatypes.McMMOPlayer;
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import com.gmail.nossr50.datatypes.PlayerProfile;
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import com.gmail.nossr50.locale.LocaleLoader;
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@ -64,16 +63,6 @@ public class AddxpCommand implements CommandExecutor {
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return true;
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}
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modifiedPlayer = mcMMO.p.getServer().getPlayer(args[0]);
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mcMMOPlayer = Users.getPlayer(modifiedPlayer);
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profile = mcMMOPlayer.getProfile();
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//TODO: Any way we can make this work for offline use?
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if (profile == null || !profile.isLoaded()) {
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sender.sendMessage(LocaleLoader.getString("Commands.DoesNotExist"));
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return true;
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}
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if (!SkillTools.isSkill(args[1])) {
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sender.sendMessage(LocaleLoader.getString("Commands.Skill.Invalid"));
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return true;
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@ -83,21 +72,62 @@ public class AddxpCommand implements CommandExecutor {
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return false;
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}
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mcMMOPlayer = Users.getPlayer(args[0]);
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xp = Integer.valueOf(args[2]);
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skill = SkillTools.getSkillType(args[1]);
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String playerName = modifiedPlayer.getName();
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mcMMOPlayer.addXpOverride(skill, xp);
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// If the mcMMOPlayer doesn't exist, create a temporary profile and check if it's present in the database. If it's not, abort the process.
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if (mcMMOPlayer == null) {
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profile = new PlayerProfile(args[0], false);
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if (skill.equals(SkillType.ALL)) {
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sender.sendMessage(LocaleLoader.getString("Commands.addlevels.AwardAll.2", playerName));
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modifiedPlayer.sendMessage(LocaleLoader.getString("Commands.addxp.AwardAll", xp));
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SkillTools.xpCheckAll(modifiedPlayer, profile);
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if (!profile.isLoaded()) {
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sender.sendMessage(LocaleLoader.getString("Commands.DoesNotExist"));
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return true;
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}
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// This is basically a copy of McMMOPlayer.addXpOverride(), this method should probably be moved to PlayerProfile to avoid that
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if (skill.equals(SkillType.ALL)) {
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for (SkillType type : SkillType.values()) {
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if (type.equals(SkillType.ALL) || type.isChildSkill()) {
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continue;
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}
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profile.setSkillXpLevel(type, profile.getSkillXpLevel(type) + xp);
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}
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// TODO: Find a way to make it work, it currently requires a valid Player
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// SkillTools.xpCheckAll(modifiedPlayer, profile);
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}
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else {
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profile.setSkillXpLevel(skill, profile.getSkillXpLevel(skill) + xp);
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// TODO: Find a way to make it work, it currently requires a valid Player
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// SkillTools.xpCheckSkill(skill, modifiedPlayer, profile);
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}
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profile.save(); // Since this is a temporary profile, we save it here.
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}
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else {
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sender.sendMessage(LocaleLoader.getString("Commands.addlevels.AwardSkill.2", Misc.getCapitalized(skill.toString()), playerName));
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modifiedPlayer.sendMessage(LocaleLoader.getString("Commands.addxp.AwardSkill", xp, Misc.getCapitalized(skill.toString())));
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SkillTools.xpCheckSkill(skill, modifiedPlayer, profile);
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mcMMOPlayer.addXpOverride(skill, xp);
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modifiedPlayer = mcMMOPlayer.getPlayer();
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profile = mcMMOPlayer.getProfile();
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if (modifiedPlayer.isOnline()) {
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if (skill.equals(SkillType.ALL)) {
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modifiedPlayer.sendMessage(LocaleLoader.getString("Commands.addxp.AwardAll", xp));
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SkillTools.xpCheckAll(modifiedPlayer, profile);
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}
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else {
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modifiedPlayer.sendMessage(LocaleLoader.getString("Commands.addxp.AwardSkill", xp, Misc.getCapitalized(skill.toString())));
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SkillTools.xpCheckSkill(skill, modifiedPlayer, profile);
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}
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}
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}
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if (skill.equals(SkillType.ALL)) {
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sender.sendMessage(LocaleLoader.getString("Commands.addlevels.AwardAll.2", args[0]));
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}
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else {
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sender.sendMessage(LocaleLoader.getString("Commands.addlevels.AwardSkill.2", Misc.getCapitalized(skill.toString()), args[0]));
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}
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return true;
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