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Add new McMMOPlayerXpLossEvent
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@ -528,7 +528,7 @@ public class McMMOPlayer {
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return;
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}
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if (!EventUtils.handleXpGainEvent(player, skillType, xp)) {
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if (!EventUtils.handleXpChangeEvent(player, skillType, xp, true)) {
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return;
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}
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@ -0,0 +1,11 @@
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package com.gmail.nossr50.events.experience;
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import org.bukkit.entity.Player;
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import com.gmail.nossr50.datatypes.skills.SkillType;
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public abstract class McMMOPlayerXpChangeEvent extends McMMOPlayerExperienceEvent {
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public McMMOPlayerXpChangeEvent(Player player, SkillType skill) {
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super(player, skill);
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}
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}
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@ -7,7 +7,7 @@ import com.gmail.nossr50.datatypes.skills.SkillType;
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/**
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* Called when a player gains XP in a skill
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*/
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public class McMMOPlayerXpGainEvent extends McMMOPlayerExperienceEvent {
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public class McMMOPlayerXpGainEvent extends McMMOPlayerXpChangeEvent {
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private float xpGained;
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public McMMOPlayerXpGainEvent(Player player, SkillType skill, float xpGained) {
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@ -31,7 +31,7 @@ public class McMMOPlayerXpGainEvent extends McMMOPlayerExperienceEvent {
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}
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/**
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* @param xpGained int amount of experience gained in this event
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* @param xpGained float amount of experience gained in this event
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*/
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public void setRawXpGained(float xpGained) {
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this.xpGained = xpGained;
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@ -0,0 +1,28 @@
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package com.gmail.nossr50.events.experience;
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import org.bukkit.entity.Player;
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import com.gmail.nossr50.datatypes.skills.SkillType;
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public class McMMOPlayerXpLossEvent extends McMMOPlayerXpChangeEvent {
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private float xpLost;
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public McMMOPlayerXpLossEvent(Player player, SkillType skill, float xpLost) {
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super(player, skill);
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this.xpLost = xpLost;
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}
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/**
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* @return The amount of experience lost in this event
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*/
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public float getRawXpLost() {
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return xpLost;
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}
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/**
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* @param xpLost amount of experience lost in this event
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*/
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public void setRawXpLost(float xpLost) {
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this.xpLost = xpLost;
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}
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}
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@ -18,7 +18,9 @@ import com.gmail.nossr50.datatypes.skills.SkillType;
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import com.gmail.nossr50.events.experience.McMMOPlayerLevelChangeEvent;
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import com.gmail.nossr50.events.experience.McMMOPlayerLevelDownEvent;
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import com.gmail.nossr50.events.experience.McMMOPlayerLevelUpEvent;
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import com.gmail.nossr50.events.experience.McMMOPlayerXpChangeEvent;
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import com.gmail.nossr50.events.experience.McMMOPlayerXpGainEvent;
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import com.gmail.nossr50.events.experience.McMMOPlayerXpLossEvent;
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import com.gmail.nossr50.events.fake.FakeBlockBreakEvent;
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import com.gmail.nossr50.events.fake.FakeBlockDamageEvent;
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import com.gmail.nossr50.events.fake.FakePlayerAnimationEvent;
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@ -108,14 +110,15 @@ public class EventUtils {
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mcMMOPlayer.getPartyTeleportRecord().actualizeLastUse();
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}
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public static boolean handleXpGainEvent(Player player, SkillType skill, float xpGained) {
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McMMOPlayerXpGainEvent event = new McMMOPlayerXpGainEvent(player, skill, xpGained);
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public static boolean handleXpChangeEvent(Player player, SkillType skill, float xpChanged, boolean isXpGain) {
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McMMOPlayerXpChangeEvent event = isXpGain ? new McMMOPlayerXpGainEvent(player, skill, xpChanged) : new McMMOPlayerXpLossEvent(player, skill, xpChanged);
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mcMMO.p.getServer().getPluginManager().callEvent(event);
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boolean isCancelled = event.isCancelled();
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if (!isCancelled) {
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UserManager.getPlayer(player).addXp(skill, event.getRawXpGained());
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PlayerProfile profile = UserManager.getPlayer(player).getProfile();
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profile.setSkillXpLevel(skill, profile.getSkillXpLevelRaw(skill) + (isXpGain ? ((McMMOPlayerXpGainEvent) event).getRawXpGained() : -((McMMOPlayerXpLossEvent) event).getRawXpLost()));
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}
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return !isCancelled;
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@ -77,13 +77,12 @@ public final class HardcoreManager {
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EventUtils.handleLevelChangeEvent(killer, skillType, levelsStolen, killerXpRemoved, true);
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killerProfile.addXp(skillType, xpStolen);
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EventUtils.handleXpGainEvent(killer, skillType, xpStolen);
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EventUtils.handleXpChangeEvent(killer, skillType, xpStolen, true);
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float victimXpRemoved = killerProfile.getSkillXpLevelRaw(skillType);
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victimProfile.modifySkill(skillType, victimSkillLevel - levelsStolen);
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victimProfile.removeXp(skillType, xpStolen);
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EventUtils.handleLevelChangeEvent(victim, skillType, levelsStolen, victimXpRemoved + xpStolen, false);
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EventUtils.handleLevelChangeEvent(victim, skillType, levelsStolen, victimXpRemoved, false);
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EventUtils.handleXpChangeEvent(killer, skillType, xpStolen, false);
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}
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if (totalLevelsStolen > 0) {
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