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Changing chunk unloading to patch logic hole for entity tracking.
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@ -19,7 +19,6 @@ import org.bukkit.block.Block;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.LivingEntity;
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import com.gmail.nossr50.runnables.ChunkletUnloader;
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import com.gmail.nossr50.runnables.blockstoreconversion.BlockStoreConversionZDirectory;
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import com.gmail.nossr50.runnables.blockstoreconversion.BlockStoreConversionZDirectory;
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import org.getspout.spoutapi.chunkstore.mcMMOSimpleRegionFile;
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import org.getspout.spoutapi.chunkstore.mcMMOSimpleRegionFile;
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@ -346,7 +345,7 @@ public class HashChunkManager implements ChunkManager {
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if (world == null)
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if (world == null)
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return;
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return;
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ChunkletUnloader.addToList(cx, cz, world);
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unloadChunk(cx, cz, world);
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}
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}
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@Override
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@Override
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