use players for events

This commit is contained in:
t00thpick1
2014-12-17 22:34:42 -05:00
parent 31cefbfc8c
commit cfc51e9b96
2 changed files with 2 additions and 2 deletions

View File

@ -83,7 +83,7 @@ public class SwordsManager extends SkillManager {
}
if (SkillUtils.activationSuccessful(SecondaryAbility.COUNTER, getPlayer(), getSkillLevel(), activationChance)) {
CombatUtils.dealDamage(attacker, damage / Swords.counterAttackModifier);
CombatUtils.dealDamage(attacker, damage / Swords.counterAttackModifier, getPlayer());
getPlayer().sendMessage(LocaleLoader.getString("Swords.Combat.Countered"));