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Fix the issues with sticky pistons and slime blocks
This is a fix for issues #2419 and #2494
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@ -8,7 +8,7 @@ Key:
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- Removal
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Version 1.5.03-dev
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= Fixed bug where blocks would not get tracked correctly when using sticky pistons and slime blocks in certain situations
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Version 1.5.02
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+ Added option to config.yml for Chimaera Wings to stop using bed spawn points
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@ -2,7 +2,6 @@ package com.gmail.nossr50.listeners;
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import java.util.List;
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import org.bukkit.Bukkit;
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import org.bukkit.GameMode;
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import org.bukkit.Location;
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import org.bukkit.Material;
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@ -65,10 +64,6 @@ public class BlockListener implements Listener {
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*/
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void onBlockPistonExtend(BlockPistonExtendEvent event) {
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if (!EventUtils.shouldProcessEvent(event.getBlock(), true)) {
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return;
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}
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BlockFace direction = event.getDirection();
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Block futureEmptyBlock = event.getBlock().getRelative(direction); // Block that would be air after piston is finished
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@ -95,27 +90,35 @@ public class BlockListener implements Listener {
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*/
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void onBlockPistonRetract(BlockPistonRetractEvent event) {
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if (!EventUtils.shouldProcessEvent(event.getBlock(), false)) {
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return;
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}
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// event.isSticky() always returns false
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// if (!event.isSticky()){
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// return;
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// }
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// Don't even work, return ALLWAYS false xD
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/*if (!event.isSticky()){
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return;
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}*/
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// Sticky piston return PISTON_MOVING_PIECE and normal piston PISTON_BASE, so mess stuff
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// Sticky piston return PISTON_MOVING_PIECE and normal piston PISTON_BASE
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if (event.getBlock().getType() != Material.PISTON_MOVING_PIECE) {
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return;
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}
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// event.getRetractLocation() return wrong side and too far away
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// Get opposite direction so we get correct block, so mess stuff
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Block movedBlock = event.getBlock().getRelative(event.getDirection().getOppositeFace());
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// Get opposite direction so we get correct block
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BlockFace direction = event.getDirection().getOppositeFace();
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Block movedBlock = event.getBlock().getRelative(direction);
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// If we're pulling a slime block, it might have something attached to it!
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if (movedBlock.getRelative(direction).getState().getType() == Material.SLIME_BLOCK) {
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// Check if any other slime blocks are attached, because they can also pull blocks
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List<Block> adjacentBlocks = BlockUtils.getAdjacentBlocks(movedBlock.getRelative(direction), Material.SLIME_BLOCK);
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for (Block b : adjacentBlocks) {
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new StickyPistonTrackerTask(direction, event.getBlock(), b).runTaskLater(plugin, 2);
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}
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// Treat the slime block as if it is the sticky piston itself, because pulling
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// a slime block with a sticky piston is effectively the same as moving a sticky piston.
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movedBlock = movedBlock.getRelative(direction);
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}
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// Needed only because under some circumstances Minecraft doesn't move the block
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// Opposite side here too
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new StickyPistonTrackerTask(event.getDirection().getOppositeFace(), event.getBlock(), movedBlock).runTaskLater(plugin, 2);
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new StickyPistonTrackerTask(direction, event.getBlock(), movedBlock).runTaskLater(plugin, 2);
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}
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/**
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@ -119,7 +119,6 @@ public class mcMMO extends JavaPlugin {
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public final static String disarmedItemKey = "mcMMO: Disarmed Item";
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public final static String playerDataKey = "mcMMO: Player Data";
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public final static String greenThumbDataKey = "mcMMO: Green Thumb";
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public final static String pistonDataKey = "mcMMO: Piston State";
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public final static String databaseCommandKey = "mcMMO: Processing Database Command";
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public final static String bredMetadataKey = "mcMMO: Bred Animal";
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@ -1,6 +1,5 @@
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package com.gmail.nossr50.runnables;
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import org.bukkit.Bukkit;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockFace;
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import org.bukkit.scheduler.BukkitRunnable;
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@ -1,10 +1,14 @@
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package com.gmail.nossr50.util;
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import java.util.ArrayList;
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import java.util.HashSet;
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import java.util.List;
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import org.bukkit.CropState;
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import org.bukkit.Material;
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import org.bukkit.NetherWartsState;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockFace;
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import org.bukkit.block.BlockState;
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import org.bukkit.material.CocoaPlant;
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import org.bukkit.material.CocoaPlant.CocoaPlantSize;
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@ -316,6 +320,32 @@ public final class BlockUtils {
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return type == Material.PISTON_MOVING_PIECE || type == Material.AIR;
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}
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/**
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* Get the adjacent blocks of the base block if it is equal to a certain material
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*
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* @param base The base block to check
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* @param material The Material to check for
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* @return a list with the adjacent blocks
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*/
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public static List<Block> getAdjacentBlocks(Block base, Material material) {
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List<Block> blocks = new ArrayList<Block>();
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if (base.getRelative(BlockFace.NORTH).getType() == material) {
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blocks.add(base.getRelative(BlockFace.NORTH));
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}
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if (base.getRelative(BlockFace.EAST).getType() == material) {
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blocks.add(base.getRelative(BlockFace.EAST));
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}
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if (base.getRelative(BlockFace.SOUTH).getType() == material) {
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blocks.add(base.getRelative(BlockFace.SOUTH));
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}
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if (base.getRelative(BlockFace.WEST).getType() == material) {
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blocks.add(base.getRelative(BlockFace.WEST));
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}
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return blocks;
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}
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/**
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* Get a HashSet containing every transparent block
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*
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@ -9,7 +9,6 @@ import org.bukkit.entity.Fish;
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import org.bukkit.entity.Player;
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import org.bukkit.event.player.PlayerFishEvent;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.metadata.FixedMetadataValue;
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import org.bukkit.plugin.PluginManager;
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import com.gmail.nossr50.mcMMO;
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@ -280,26 +279,4 @@ public class EventUtils {
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return event;
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}
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/**
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* There is a bug in CraftBukkit that causes piston events to
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* fire multiple times. Check this method to see if the piston event
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* should be processed.
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*
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* @param block Block object of the piston block
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* @param isExtendEvent should be true when called from BlockPistonExtendEvent
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*
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* @return true if the PistonEvent should be processed, false otherwise
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*/
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public static boolean shouldProcessEvent(Block block, boolean isExtendEvent) {
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String pistonAction = isExtendEvent ? "EXTEND" : "RETRACT";
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String lastAction = block.hasMetadata(mcMMO.pistonDataKey) ? block.getMetadata(mcMMO.pistonDataKey).get(0).asString() : "";
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if (!lastAction.equals(pistonAction)) {
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block.setMetadata(mcMMO.pistonDataKey, new FixedMetadataValue(mcMMO.p, pistonAction));
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return true;
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}
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return false;
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}
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}
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