get mmopower working

This commit is contained in:
nossr50
2021-02-05 16:26:46 -08:00
parent eda227006f
commit ce09a8bcdc
5 changed files with 96 additions and 20 deletions

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@ -7,12 +7,14 @@ import co.aikar.commands.annotation.CommandPermission;
import co.aikar.commands.annotation.Conditions;
import co.aikar.commands.annotation.Default;
import com.gmail.nossr50.commands.CommandManager;
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.util.player.UserManager;
import org.bukkit.entity.Player;
import org.jetbrains.annotations.NotNull;
@CommandPermission("mcmmo.commands.mmopower")
@CommandAlias("mmopowerlevel|powerlevel") //Kept for historical reasons
@CommandAlias("mmopower|mmopowerlevel|powerlevel")
public class PowerLevelCommand extends BaseCommand {
private final @NotNull mcMMO pluginRef;
@ -25,7 +27,9 @@ public class PowerLevelCommand extends BaseCommand {
public void processCommand(String[] args) {
BukkitCommandIssuer bukkitCommandIssuer = (BukkitCommandIssuer) getCurrentCommandIssuer();
Player player = bukkitCommandIssuer.getPlayer();
McMMOPlayer mmoPlayer = UserManager.getPlayer(player); //Should never be null at this point because its caught in an ACF validation
//TODO: impl
mmoPlayer.getPlayer().sendMessage("Your power level is: "+mmoPlayer.getPowerLevel()); //This is not gonna stay, just to show that the command executes in debug
}
}
}

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@ -35,35 +35,35 @@ import java.util.List;
public enum PrimarySkillType {
ACROBATICS(AcrobaticsManager.class, Color.WHITE,
ImmutableList.of(SubSkillType.ACROBATICS_DODGE, SubSkillType.ACROBATICS_ROLL)),
ImmutableList.of(SubSkillType.ACROBATICS_MASTERY, SubSkillType.ACROBATICS_DODGE, SubSkillType.ACROBATICS_ROLL)),
ALCHEMY(AlchemyManager.class, Color.FUCHSIA,
ImmutableList.of(SubSkillType.ALCHEMY_CATALYSIS, SubSkillType.ALCHEMY_CONCOCTIONS)),
ImmutableList.of(SubSkillType.ALCHEMY_MASTERY, SubSkillType.ALCHEMY_CATALYSIS, SubSkillType.ALCHEMY_CONCOCTIONS)),
ARCHERY(ArcheryManager.class, Color.MAROON,
ImmutableList.of(SubSkillType.ARCHERY_DAZE, SubSkillType.ARCHERY_ARCHERY_LIMIT_BREAK, SubSkillType.ARCHERY_ARROW_RETRIEVAL, SubSkillType.ARCHERY_SKILL_SHOT)),
ImmutableList.of(SubSkillType.ARCHERY_MASTERY, SubSkillType.ARCHERY_DAZE, SubSkillType.ARCHERY_ARCHERY_LIMIT_BREAK, SubSkillType.ARCHERY_ARROW_RETRIEVAL, SubSkillType.ARCHERY_SKILL_SHOT)),
AXES(AxesManager.class, Color.AQUA, SuperAbilityType.SKULL_SPLITTER, ToolType.AXE,
ImmutableList.of(SubSkillType.AXES_SKULL_SPLITTER, SubSkillType.AXES_AXES_LIMIT_BREAK, SubSkillType.AXES_ARMOR_IMPACT, SubSkillType.AXES_AXE_MASTERY, SubSkillType.AXES_CRITICAL_STRIKES, SubSkillType.AXES_GREATER_IMPACT)),
ImmutableList.of(SubSkillType.AXES_MASTERY, SubSkillType.AXES_SKULL_SPLITTER, SubSkillType.AXES_AXES_LIMIT_BREAK, SubSkillType.AXES_ARMOR_IMPACT, SubSkillType.AXES_AXE_MASTERY, SubSkillType.AXES_CRITICAL_STRIKES, SubSkillType.AXES_GREATER_IMPACT)),
EXCAVATION(ExcavationManager.class, Color.fromRGB(139, 69, 19), SuperAbilityType.GIGA_DRILL_BREAKER, ToolType.SHOVEL,
ImmutableList.of(SubSkillType.EXCAVATION_GIGA_DRILL_BREAKER, SubSkillType.EXCAVATION_ARCHAEOLOGY)),
ImmutableList.of(SubSkillType.EXCAVATION_MASTERY, SubSkillType.EXCAVATION_GIGA_DRILL_BREAKER, SubSkillType.EXCAVATION_ARCHAEOLOGY)),
FISHING(FishingManager.class, Color.NAVY,
ImmutableList.of(SubSkillType.FISHING_FISHERMANS_DIET, SubSkillType.FISHING_TREASURE_HUNTER, SubSkillType.FISHING_ICE_FISHING, SubSkillType.FISHING_MAGIC_HUNTER, SubSkillType.FISHING_MASTER_ANGLER, SubSkillType.FISHING_SHAKE)),
ImmutableList.of(SubSkillType.FISHING_MASTERY, SubSkillType.FISHING_FISHERMANS_DIET, SubSkillType.FISHING_TREASURE_HUNTER, SubSkillType.FISHING_ICE_FISHING, SubSkillType.FISHING_MAGIC_HUNTER, SubSkillType.FISHING_MASTER_ANGLER, SubSkillType.FISHING_SHAKE)),
HERBALISM(HerbalismManager.class, Color.GREEN, SuperAbilityType.GREEN_TERRA, ToolType.HOE,
ImmutableList.of(SubSkillType.HERBALISM_GREEN_TERRA, SubSkillType.HERBALISM_FARMERS_DIET, SubSkillType.HERBALISM_GREEN_THUMB, SubSkillType.HERBALISM_DOUBLE_DROPS, SubSkillType.HERBALISM_HYLIAN_LUCK, SubSkillType.HERBALISM_SHROOM_THUMB)),
ImmutableList.of(SubSkillType.HERBALISM_MASTERY, SubSkillType.HERBALISM_GREEN_TERRA, SubSkillType.HERBALISM_FARMERS_DIET, SubSkillType.HERBALISM_GREEN_THUMB, SubSkillType.HERBALISM_DOUBLE_DROPS, SubSkillType.HERBALISM_HYLIAN_LUCK, SubSkillType.HERBALISM_SHROOM_THUMB)),
MINING(MiningManager.class, Color.GRAY, SuperAbilityType.SUPER_BREAKER, ToolType.PICKAXE,
ImmutableList.of(SubSkillType.MINING_SUPER_BREAKER, SubSkillType.MINING_DEMOLITIONS_EXPERTISE, SubSkillType.MINING_BIGGER_BOMBS, SubSkillType.MINING_BLAST_MINING, SubSkillType.MINING_DOUBLE_DROPS)),
ImmutableList.of(SubSkillType.MINING_MASTERY, SubSkillType.MINING_SUPER_BREAKER, SubSkillType.MINING_DEMOLITIONS_EXPERTISE, SubSkillType.MINING_BIGGER_BOMBS, SubSkillType.MINING_BLAST_MINING, SubSkillType.MINING_DOUBLE_DROPS)),
REPAIR(RepairManager.class, Color.SILVER,
ImmutableList.of(SubSkillType.REPAIR_ARCANE_FORGING, SubSkillType.REPAIR_REPAIR_MASTERY, SubSkillType.REPAIR_SUPER_REPAIR)),
ImmutableList.of(SubSkillType.REPAIR_MASTERY, SubSkillType.REPAIR_ARCANE_FORGING, SubSkillType.REPAIR_REPAIR_MASTERY, SubSkillType.REPAIR_SUPER_REPAIR)),
SALVAGE(SalvageManager.class, Color.ORANGE,
ImmutableList.of(SubSkillType.SALVAGE_SCRAP_COLLECTOR, SubSkillType.SALVAGE_ARCANE_SALVAGE)),
SMELTING(SmeltingManager.class, Color.YELLOW,
ImmutableList.of(SubSkillType.SMELTING_UNDERSTANDING_THE_ART, /*SubSkillType.SMELTING_FLUX_MINING,*/ SubSkillType.SMELTING_FUEL_EFFICIENCY, SubSkillType.SMELTING_SECOND_SMELT)),
SWORDS(SwordsManager.class, Color.fromRGB(178, 34, 34), SuperAbilityType.SERRATED_STRIKES, ToolType.SWORD,
ImmutableList.of(SubSkillType.SWORDS_SERRATED_STRIKES, SubSkillType.SWORDS_SWORDS_LIMIT_BREAK, SubSkillType.SWORDS_STAB, SubSkillType.SWORDS_RUPTURE, SubSkillType.SWORDS_COUNTER_ATTACK)),
ImmutableList.of(SubSkillType.SWORDS_MASTERY, SubSkillType.SWORDS_SERRATED_STRIKES, SubSkillType.SWORDS_SWORDS_LIMIT_BREAK, SubSkillType.SWORDS_STAB, SubSkillType.SWORDS_RUPTURE, SubSkillType.SWORDS_COUNTER_ATTACK)),
TAMING(TamingManager.class, Color.PURPLE,
ImmutableList.of(SubSkillType.TAMING_BEAST_LORE, SubSkillType.TAMING_CALL_OF_THE_WILD, SubSkillType.TAMING_ENVIRONMENTALLY_AWARE, SubSkillType.TAMING_FAST_FOOD_SERVICE, SubSkillType.TAMING_GORE, SubSkillType.TAMING_HOLY_HOUND, SubSkillType.TAMING_SHARPENED_CLAWS, SubSkillType.TAMING_SHOCK_PROOF, SubSkillType.TAMING_THICK_FUR, SubSkillType.TAMING_PUMMEL)),
ImmutableList.of(SubSkillType.TAMING_MASTERY, SubSkillType.TAMING_BEAST_LORE, SubSkillType.TAMING_CALL_OF_THE_WILD, SubSkillType.TAMING_ENVIRONMENTALLY_AWARE, SubSkillType.TAMING_FAST_FOOD_SERVICE, SubSkillType.TAMING_GORE, SubSkillType.TAMING_HOLY_HOUND, SubSkillType.TAMING_SHARPENED_CLAWS, SubSkillType.TAMING_SHOCK_PROOF, SubSkillType.TAMING_THICK_FUR, SubSkillType.TAMING_PUMMEL)),
UNARMED(UnarmedManager.class, Color.BLACK, SuperAbilityType.BERSERK, ToolType.FISTS,
ImmutableList.of(SubSkillType.UNARMED_BERSERK, SubSkillType.UNARMED_UNARMED_LIMIT_BREAK, SubSkillType.UNARMED_BLOCK_CRACKER, SubSkillType.UNARMED_ARROW_DEFLECT, SubSkillType.UNARMED_DISARM, SubSkillType.UNARMED_STEEL_ARM_STYLE, SubSkillType.UNARMED_IRON_GRIP)),
ImmutableList.of(SubSkillType.UNARMED_MASTERY, SubSkillType.UNARMED_BERSERK, SubSkillType.UNARMED_UNARMED_LIMIT_BREAK, SubSkillType.UNARMED_BLOCK_CRACKER, SubSkillType.UNARMED_ARROW_DEFLECT, SubSkillType.UNARMED_DISARM, SubSkillType.UNARMED_STEEL_ARM_STYLE, SubSkillType.UNARMED_IRON_GRIP)),
WOODCUTTING(WoodcuttingManager.class, Color.OLIVE, SuperAbilityType.TREE_FELLER, ToolType.AXE,
ImmutableList.of(SubSkillType.WOODCUTTING_LEAF_BLOWER, SubSkillType.WOODCUTTING_TREE_FELLER, SubSkillType.WOODCUTTING_HARVEST_LUMBER, SubSkillType.WOODCUTTING_KNOCK_ON_WOOD));
ImmutableList.of(SubSkillType.WOODCUTTING_MASTERY, SubSkillType.WOODCUTTING_LEAF_BLOWER, SubSkillType.WOODCUTTING_TREE_FELLER, SubSkillType.WOODCUTTING_HARVEST_LUMBER, SubSkillType.WOODCUTTING_KNOCK_ON_WOOD));
private final Class<? extends SkillManager> managerClass;
private final Color skillColor;

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@ -119,9 +119,7 @@ public enum SubSkillType {
/* WOODCUTTING_NATURES_BOUNTY(3),
WOODCUTTING_SPLINTER(3),*/
WOODCUTTING_TREE_FELLER(1),
WOODCUTTING_MASTERY(1),
POWER_LEVEL_MASTERY(1);
WOODCUTTING_MASTERY(1);
private final int numRanks;
//TODO: SuperAbilityType should also contain flags for active by default? Not sure if it should work that way.

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@ -6,6 +6,11 @@
# Retro Mode has 10x faster leveling and 10x higher skill requirements, if you do the math you can see its the same as Standard and only cosmetic!.
###
Alchemy:
Mastery:
Standard:
Rank_1: 100
RetroMode:
Rank_1: 1000
Catalysis:
Standard:
Rank_1: 0
@ -31,6 +36,11 @@ Alchemy:
Rank_7: 900
Rank_8: 1000
Archery:
Mastery:
Standard:
Rank_1: 100
RetroMode:
Rank_1: 1000
ArcheryLimitBreak:
Standard:
Rank_1: 10
@ -103,12 +113,22 @@ Archery:
Rank_19: 950
Rank_20: 1000
Acrobatics:
Mastery:
Standard:
Rank_1: 100
RetroMode:
Rank_1: 1000
Dodge:
Standard:
Rank_1: 1
RetroMode:
Rank_1: 1
Axes:
Mastery:
Standard:
Rank_1: 100
RetroMode:
Rank_1: 1000
AxesLimitBreak:
Standard:
Rank_1: 10
@ -202,6 +222,11 @@ Axes:
Rank_3: 150
Rank_4: 200
Taming:
Mastery:
Standard:
Rank_1: 100
RetroMode:
Rank_1: 1000
BeastLore:
Standard:
Rank_1: 1
@ -253,6 +278,11 @@ Taming:
RetroMode:
Rank_1: 750
Smelting:
Mastery:
Standard:
Rank_1: 100
RetroMode:
Rank_1: 1000
FuelEfficiency:
Standard:
Rank_1: 10
@ -282,6 +312,11 @@ Smelting:
Rank_7: 850
Rank_8: 1000
Salvage:
Mastery:
Standard:
Rank_1: 100
RetroMode:
Rank_1: 1000
ScrapCollector:
Standard:
Rank_1: 1
@ -321,6 +356,11 @@ Salvage:
Rank_7: 850
Rank_8: 1000
Mining:
Mastery:
Standard:
Rank_1: 100
RetroMode:
Rank_1: 1000
DoubleDrops:
Standard:
Rank_1: 1
@ -363,6 +403,11 @@ Mining:
Rank_7: 850
Rank_8: 1000
Herbalism:
Mastery:
Standard:
Rank_1: 100
RetroMode:
Rank_1: 1000
DoubleDrops:
Standard:
Rank_1: 1
@ -398,6 +443,11 @@ Herbalism:
Rank_4: 800
Rank_5: 1000
Fishing:
Mastery:
Standard:
Rank_1: 100
RetroMode:
Rank_1: 1000
MagicHunter:
Standard:
Rank_1: 20
@ -465,6 +515,11 @@ Fishing:
Rank_7: 850
Rank_8: 1000
Swords:
Mastery:
Standard:
Rank_1: 100
RetroMode:
Rank_1: 1000
SwordsLimitBreak:
Standard:
Rank_1: 10
@ -517,6 +572,11 @@ Swords:
RetroMode:
Rank_1: 50
Unarmed:
Mastery:
Standard:
Rank_1: 100
RetroMode:
Rank_1: 1000
UnarmedLimitBreak:
Standard:
Rank_1: 10
@ -605,6 +665,11 @@ Unarmed:
Rank_20: 1000
Woodcutting:
Mastery:
Standard:
Rank_1: 100
RetroMode:
Rank_1: 1000
TreeFeller:
Standard:
Rank_1: 5
@ -640,6 +705,11 @@ Woodcutting:
Rank_2: 350
Rank_3: 650
Excavation:
Mastery:
Standard:
Rank_1: 100
RetroMode:
Rank_1: 1000
GigaDrillBreaker:
Standard:
Rank_1: 5
@ -665,6 +735,11 @@ Excavation:
Rank_7: 850
Rank_8: 1000
Repair:
Mastery:
Standard:
Rank_1: 100
RetroMode:
Rank_1: 1000
RepairMastery:
Standard:
Rank_1: 1