Reworked some methods related to Herbalism

Fixes double seed consumption for Green Terra when used on crops
Fixes wheat consumption instead of seed for Green Thumb
Fixes XP and double drop exploit with some blocks (flowers...)
This commit is contained in:
bm01 2013-03-08 10:11:33 +01:00
parent dff03109a3
commit cddcf36016
7 changed files with 124 additions and 181 deletions

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@ -9,6 +9,9 @@ Key:
Version 1.4.03-dev Version 1.4.03-dev
+ Added option to advanced.yml to determine the # of enchant levels used when buffing Super Breaker & Giga Drill Breaker + Added option to advanced.yml to determine the # of enchant levels used when buffing Super Breaker & Giga Drill Breaker
= Fixed bug where Green Thumb would consume wheat instead of seeds
= Fixed bug where Green Terra would consume twice the amount of seed when used on crops
= Fixed bug where experience would be awarded in Herbalism for some player-placed blocks
= Fixed bug where players were unable to salvage leather armor = Fixed bug where players were unable to salvage leather armor
= Fixed bug with repairing using materials with byte metadata = Fixed bug with repairing using materials with byte metadata
= Fixed bug where Fishing was becoming less successful at higher levels = Fixed bug where Fishing was becoming less successful at higher levels

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@ -154,14 +154,7 @@ public class BlockListener implements Listener {
* Instead, we check it inside the drops handler. * Instead, we check it inside the drops handler.
*/ */
if (Permissions.skillEnabled(player, SkillType.HERBALISM)) { if (Permissions.skillEnabled(player, SkillType.HERBALISM)) {
// Double drops
herbalismManager.herbalismBlockCheck(blockState); herbalismManager.herbalismBlockCheck(blockState);
// Triple drops
if (herbalismManager.canGreenTerraPlant()) {
herbalismManager.herbalismBlockCheck(blockState);
}
} }
} }

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@ -0,0 +1,16 @@
package com.gmail.nossr50.runnables.skills;
import org.bukkit.block.BlockState;
public class HerbalismBlockUpdaterTask implements Runnable {
private BlockState blockState;
public HerbalismBlockUpdaterTask(BlockState blockState) {
this.blockState = blockState;
}
@Override
public void run() {
blockState.update(true);
}
}

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@ -1,46 +0,0 @@
package com.gmail.nossr50.runnables.skills.herbalism;
import org.bukkit.CropState;
import org.bukkit.block.BlockState;
import org.bukkit.material.CocoaPlant;
import org.bukkit.material.CocoaPlant.CocoaPlantSize;
public class GreenTerraTimerTask implements Runnable {
private BlockState blockState;
/**
* Convert plants affected by the Green Terra ability.
*
* @param blockState The {@link BlockState} to check ability activation for
*/
public GreenTerraTimerTask(BlockState blockState) {
this.blockState = blockState;
}
@Override
public void run() {
switch (blockState.getType()) {
case CROPS:
case CARROT:
case POTATO:
blockState.setRawData(CropState.MEDIUM.getData());
blockState.update(true);
return;
case NETHER_WARTS:
blockState.setRawData((byte) 0x2);
blockState.update(true);
return;
case COCOA:
CocoaPlant plant = (CocoaPlant) blockState.getData();
plant.setSize(CocoaPlantSize.MEDIUM);
blockState.setData(plant);
blockState.update(true);
return;
default:
return;
}
}
}

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@ -1,66 +0,0 @@
package com.gmail.nossr50.runnables.skills.herbalism;
import org.bukkit.block.BlockState;
import org.bukkit.material.CocoaPlant;
import org.bukkit.material.CocoaPlant.CocoaPlantSize;
import com.gmail.nossr50.skills.herbalism.Herbalism;
public class GreenThumbTimerTask implements Runnable {
private BlockState blockState;
private int skillLevel;
/**
* Convert plants affected by the Green Thumb ability.
*
* @param blockState The {@link BlockState} to check ability activation for
* @param skillLevel The player's Herbalism skill level
*/
public GreenThumbTimerTask(BlockState blockState, int skillLevel) {
this.blockState = blockState;
this.skillLevel = skillLevel;
}
@Override
public void run() {
int greenThumbStage = Math.min(Math.min(skillLevel, Herbalism.greenThumbStageMaxLevel) / Herbalism.greenThumbStageChangeLevel, 4);
switch (blockState.getType()) {
case CROPS:
case CARROT:
case POTATO:
blockState.setRawData((byte) greenThumbStage);
blockState.update(true);
return;
case NETHER_WARTS:
if (greenThumbStage > 2) {
blockState.setRawData((byte) 0x2);
}
else if (greenThumbStage == 2) {
blockState.setRawData((byte) 0x1);
}
else {
blockState.setRawData((byte) 0x0);
}
blockState.update(true);
return;
case COCOA:
CocoaPlant plant = (CocoaPlant) blockState.getData();
if (greenThumbStage > 1) {
plant.setSize(CocoaPlantSize.MEDIUM);
}
else {
plant.setSize(CocoaPlantSize.SMALL);
}
blockState.setData(plant);
blockState.update(true);
return;
default:
return;
}
}
}

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@ -63,24 +63,17 @@ public class Herbalism {
protected static int calculateCatciAndSugarDrops(BlockState blockState) { protected static int calculateCatciAndSugarDrops(BlockState blockState) {
Block block = blockState.getBlock(); Block block = blockState.getBlock();
Material blockType = blockState.getType(); Material blockType = blockState.getType();
int dropAmount = 0; int dropAmount = 1;
// Handle the original block
if (!mcMMO.placeStore.isTrue(blockState)) {
dropAmount++;
}
// Handle the two blocks above it - cacti & sugar cane can only grow 3 high naturally // Handle the two blocks above it - cacti & sugar cane can only grow 3 high naturally
for (int y = 1; y < 3; y++) { for (int y = 1; y < 3; y++) {
Block relativeBlock = block.getRelative(BlockFace.UP, y); Block relativeBlock = block.getRelative(BlockFace.UP, y);
Material relativeBlockType = relativeBlock.getType();
// If the first one is air, so is the next one if (relativeBlock.getType() != blockType) {
if (relativeBlockType == Material.AIR) {
break; break;
} }
if (relativeBlockType == blockType && !mcMMO.placeStore.isTrue(relativeBlock)) { if (!mcMMO.placeStore.isTrue(relativeBlock)) {
dropAmount++; dropAmount++;
} }
} }

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@ -3,12 +3,14 @@ package com.gmail.nossr50.skills.herbalism;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.List; import java.util.List;
import org.bukkit.Location; import org.bukkit.CropState;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.block.BlockState; import org.bukkit.block.BlockState;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.PlayerInventory; import org.bukkit.inventory.PlayerInventory;
import org.bukkit.material.CocoaPlant;
import org.bukkit.material.CocoaPlant.CocoaPlantSize;
import com.gmail.nossr50.mcMMO; import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.config.Config; import com.gmail.nossr50.config.Config;
@ -20,8 +22,7 @@ import com.gmail.nossr50.datatypes.skills.SkillType;
import com.gmail.nossr50.datatypes.skills.ToolType; import com.gmail.nossr50.datatypes.skills.ToolType;
import com.gmail.nossr50.datatypes.treasure.HylianTreasure; import com.gmail.nossr50.datatypes.treasure.HylianTreasure;
import com.gmail.nossr50.locale.LocaleLoader; import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.runnables.skills.herbalism.GreenTerraTimerTask; import com.gmail.nossr50.runnables.skills.HerbalismBlockUpdaterTask;
import com.gmail.nossr50.runnables.skills.herbalism.GreenThumbTimerTask;
import com.gmail.nossr50.skills.SkillManager; import com.gmail.nossr50.skills.SkillManager;
import com.gmail.nossr50.util.BlockUtils; import com.gmail.nossr50.util.BlockUtils;
import com.gmail.nossr50.util.Misc; import com.gmail.nossr50.util.Misc;
@ -107,65 +108,61 @@ public class HerbalismManager extends SkillManager {
} }
/** /**
* Process double drops & XP gain for Herbalism. *
* *
* @param blockState The {@link BlockState} to check ability activation for * @param blockState The {@link BlockState} to check ability activation for
* @return true if the ability was successful, false otherwise
*/ */
public void herbalismBlockCheck(BlockState blockState) { public void herbalismBlockCheck(BlockState blockState) {
Player player = getPlayer(); if (mcMMO.placeStore.isTrue(blockState)) {
Material blockType = blockState.getType(); return;
}
HerbalismBlock herbalismBlock = HerbalismBlock.getHerbalismBlock(blockType);
CustomBlock customBlock = null;
Material material = blockState.getType();
HerbalismBlock herbalismBlock = HerbalismBlock.getHerbalismBlock(material);
ItemStack drop = null;
int amount = 1;
int xp = 0; int xp = 0;
int dropAmount = 1; boolean greenTerra = mcMMOPlayer.getAbilityMode(AbilityType.GREEN_TERRA);
ItemStack dropItem = null;
if (herbalismBlock != null) { if (herbalismBlock != null) {
if (blockType == Material.CACTUS || blockType == Material.SUGAR_CANE_BLOCK) { if (herbalismBlock.hasGreenThumbPermission(getPlayer())) {
dropItem = herbalismBlock.getDropItem(); processGreenThumbPlants(blockState, greenTerra);
dropAmount = Herbalism.calculateCatciAndSugarDrops(blockState);
xp = herbalismBlock.getXpGain() * dropAmount;
} }
else if (herbalismBlock.hasGreenThumbPermission(player)) {
dropItem = herbalismBlock.getDropItem(); xp = herbalismBlock.getXpGain();
xp = herbalismBlock.getXpGain();
processGreenThumbPlants(blockState); if (herbalismBlock.canDoubleDrop() && Permissions.doubleDrops(getPlayer(), skill)) {
drop = herbalismBlock.getDropItem();
} }
else {
if (!mcMMO.placeStore.isTrue(blockState)) { if (material == Material.CACTUS || material == Material.SUGAR_CANE_BLOCK) {
dropItem = herbalismBlock.getDropItem(); amount = Herbalism.calculateCatciAndSugarDrops(blockState);
xp = herbalismBlock.getXpGain(); xp *= amount;
}
} }
} }
else { else {
customBlock = ModUtils.getCustomBlock(blockState); CustomBlock customBlock = ModUtils.getCustomBlock(blockState);
dropItem = customBlock.getItemDrop();
xp = customBlock.getXpGain(); xp = customBlock.getXpGain();
}
if (Permissions.doubleDrops(player, skill) && SkillUtils.activationSuccessful(getSkillLevel(), getActivationChance(), Herbalism.doubleDropsMaxChance, Herbalism.doubleDropsMaxLevel)) { if (Permissions.doubleDrops(getPlayer(), skill)) {
Location location = blockState.getLocation();
if (dropItem != null && herbalismBlock != null && herbalismBlock.canDoubleDrop()) {
Misc.dropItems(location, dropItem, dropAmount);
}
else if (customBlock != null) {
int minimumDropAmount = customBlock.getMinimumDropAmount(); int minimumDropAmount = customBlock.getMinimumDropAmount();
int maximumDropAmount = customBlock.getMaximumDropAmount(); int maximumDropAmount = customBlock.getMaximumDropAmount();
drop = customBlock.getItemDrop();
if (minimumDropAmount != maximumDropAmount) { amount = Misc.getRandom().nextInt(maximumDropAmount - minimumDropAmount + 1) + minimumDropAmount;
Misc.randomDropItems(location, dropItem, maximumDropAmount - minimumDropAmount);
}
Misc.dropItems(location, dropItem, minimumDropAmount);
} }
} }
applyXpGain(xp); applyXpGain(xp);
if (drop == null) {
return;
}
for (int i = greenTerra ? 2 : 1; i != 0; i--) {
if (SkillUtils.activationSuccessful(getSkillLevel(), getActivationChance(), Herbalism.doubleDropsMaxChance, Herbalism.doubleDropsMaxLevel)) {
Misc.dropItems(blockState.getLocation(), drop, amount);
}
}
} }
/** /**
@ -269,29 +266,82 @@ public class HerbalismManager extends SkillManager {
* Process the Green Thumb ability for plants. * Process the Green Thumb ability for plants.
* *
* @param blockState The {@link BlockState} to check ability activation for * @param blockState The {@link BlockState} to check ability activation for
* @param greenTerra
*/ */
private void processGreenThumbPlants(BlockState blockState) { private void processGreenThumbPlants(BlockState blockState, boolean greenTerra) {
Player player = getPlayer(); Player player = getPlayer();
PlayerInventory playerInventory = player.getInventory(); PlayerInventory playerInventory = player.getInventory();
ItemStack seed = HerbalismBlock.getHerbalismBlock(blockState.getType()).getDropItem(); ItemStack seed = (blockState.getType() == Material.CROPS) ? new ItemStack(Material.SEEDS) : HerbalismBlock.getHerbalismBlock(blockState.getType()).getDropItem();
if (!playerInventory.containsAtLeast(seed, 1)) { if (!playerInventory.containsAtLeast(seed, 1)) {
return; return;
} }
if (mcMMOPlayer.getAbilityMode(AbilityType.GREEN_TERRA)) { if (!greenTerra && !SkillUtils.activationSuccessful(getSkillLevel(), getActivationChance(), Herbalism.greenThumbMaxChance, Herbalism.greenThumbMaxLevel)) {
playerInventory.removeItem(seed);
player.updateInventory(); // Needed until replacement available
mcMMO.p.getServer().getScheduler().scheduleSyncDelayedTask(mcMMO.p, new GreenTerraTimerTask(blockState), 0);
return; return;
} }
else if (SkillUtils.activationSuccessful(getSkillLevel(), getActivationChance(), Herbalism.greenThumbMaxChance, Herbalism.greenThumbMaxLevel)) {
playerInventory.removeItem(seed);
player.updateInventory(); // Needed until replacement available
mcMMO.p.getServer().getScheduler().scheduleSyncDelayedTask(mcMMO.p, new GreenThumbTimerTask(blockState, getSkillLevel()), 0); if (!handleBlockState(blockState, greenTerra)) {
return; return;
} }
playerInventory.removeItem(seed);
player.updateInventory(); // Needed until replacement available
mcMMO.p.getServer().getScheduler().runTaskLater(mcMMO.p, new HerbalismBlockUpdaterTask(blockState), 0);
}
private boolean handleBlockState(BlockState blockState, boolean greenTerra) {
switch (blockState.getType()) {
case CROPS:
case CARROT:
case POTATO:
if (greenTerra) {
blockState.setRawData(CropState.MEDIUM.getData()); // 2
}
else {
blockState.setRawData(getGreenThumbStage());
}
return true;
case NETHER_WARTS:
if (greenTerra) {
blockState.setRawData((byte) 2);
}
else {
int greenThumbStage = getGreenThumbStage();
if (greenThumbStage > 2) {
blockState.setRawData((byte) 2);
}
else if (greenThumbStage == 2) {
blockState.setRawData((byte) 1);
}
else {
blockState.setRawData((byte) 0);
}
}
return true;
case COCOA:
CocoaPlant plant = (CocoaPlant) blockState.getData();
if (greenTerra || getGreenThumbStage() > 1) {
plant.setSize(CocoaPlantSize.MEDIUM);
}
else {
plant.setSize(CocoaPlantSize.SMALL);
}
return true;
default:
return false;
}
}
private byte getGreenThumbStage() {
return (byte) Math.min(Math.min(getProfile().getSkillLevel(SkillType.HERBALISM), Herbalism.greenThumbStageMaxLevel) / Herbalism.greenThumbStageChangeLevel, 4);
} }
} }