mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-25 22:56:45 +01:00
Fix for impact armor damage formula (#4425)
* Update SkillUtils.java Add handleArmorDurabilityChange() to handle armor damage reduction correctly * Update AxesManager.java Changed method to handle impact damage calculation * Update SkillUtils.java
This commit is contained in:
parent
264c0e2c78
commit
cd937a812d
@ -120,7 +120,7 @@ public class AxesManager extends SkillManager {
|
|||||||
for (ItemStack armor : target.getEquipment().getArmorContents()) {
|
for (ItemStack armor : target.getEquipment().getArmorContents()) {
|
||||||
if (armor != null && ItemUtils.isArmor(armor)) {
|
if (armor != null && ItemUtils.isArmor(armor)) {
|
||||||
if (RandomChanceUtil.isActivationSuccessful(SkillActivationType.RANDOM_STATIC_CHANCE, SubSkillType.AXES_ARMOR_IMPACT, getPlayer())) {
|
if (RandomChanceUtil.isActivationSuccessful(SkillActivationType.RANDOM_STATIC_CHANCE, SubSkillType.AXES_ARMOR_IMPACT, getPlayer())) {
|
||||||
SkillUtils.handleDurabilityChange(armor, durabilityDamage, 1);
|
SkillUtils.handleArmorDurabilityChange(armor, durabilityDamage, 1);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -236,14 +236,14 @@ public final class SkillUtils {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Modify the durability of an ItemStack.
|
* Modify the durability of an ItemStack, using Tools specific formula for unbreaking enchant damage reduction
|
||||||
*
|
*
|
||||||
* @param itemStack The ItemStack which durability should be modified
|
* @param itemStack The ItemStack which durability should be modified
|
||||||
* @param durabilityModifier the amount to modify the durability by
|
* @param durabilityModifier the amount to modify the durability by
|
||||||
* @param maxDamageModifier the amount to adjust the max damage by
|
* @param maxDamageModifier the amount to adjust the max damage by
|
||||||
*/
|
*/
|
||||||
public static void handleDurabilityChange(ItemStack itemStack, double durabilityModifier, double maxDamageModifier) {
|
public static void handleDurabilityChange(ItemStack itemStack, double durabilityModifier, double maxDamageModifier) {
|
||||||
if(itemStack.getItemMeta() != null && itemStack.getItemMeta().isUnbreakable()) {
|
if(itemStack.hasItemMeta() && itemStack.getItemMeta().isUnbreakable()) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -264,6 +264,26 @@ public final class SkillUtils {
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Modify the durability of an ItemStack, using Armor specific formula for unbreaking enchant damage reduction
|
||||||
|
*
|
||||||
|
* @param itemStack The ItemStack which durability should be modified
|
||||||
|
* @param durabilityModifier the amount to modify the durability by
|
||||||
|
* @param maxDamageModifier the amount to adjust the max damage by
|
||||||
|
*/
|
||||||
|
public static void handleArmorDurabilityChange(ItemStack itemStack, double durabilityModifier, double maxDamageModifier) {
|
||||||
|
if(itemStack.hasItemMeta() && itemStack.getItemMeta().isUnbreakable()) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
Material type = itemStack.getType();
|
||||||
|
short maxDurability = mcMMO.getRepairableManager().isRepairable(type) ? mcMMO.getRepairableManager().getRepairable(type).getMaximumDurability() : type.getMaxDurability();
|
||||||
|
durabilityModifier = (int) Math.min(durabilityModifier * (0.6 + 0.4/ (itemStack.getEnchantmentLevel(Enchantment.DURABILITY) + 1)), maxDurability * maxDamageModifier);
|
||||||
|
|
||||||
|
itemStack.setDurability((short) Math.min(itemStack.getDurability() + durabilityModifier, maxDurability));
|
||||||
|
}
|
||||||
|
|
||||||
@Nullable
|
@Nullable
|
||||||
public static Material getRepairAndSalvageItem(@NotNull ItemStack inHand) {
|
public static Material getRepairAndSalvageItem(@NotNull ItemStack inHand) {
|
||||||
if (ItemUtils.isDiamondTool(inHand) || ItemUtils.isDiamondArmor(inHand)) {
|
if (ItemUtils.isDiamondTool(inHand) || ItemUtils.isDiamondArmor(inHand)) {
|
||||||
|
Loading…
Reference in New Issue
Block a user