Command update - Swords

This commit is contained in:
GJ
2012-05-01 14:28:20 -04:00
parent edaa51593b
commit cc60f2f308
2 changed files with 61 additions and 22 deletions

View File

@ -1,5 +1,7 @@
package com.gmail.nossr50.commands.skills;
import java.text.DecimalFormat;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
@ -10,6 +12,7 @@ import com.gmail.nossr50.datatypes.PlayerProfile;
import com.gmail.nossr50.datatypes.SkillType;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.util.Page;
import com.gmail.nossr50.util.Permissions;
import com.gmail.nossr50.util.Users;
public class SwordsCommand implements CommandExecutor {
@ -19,6 +22,10 @@ public class SwordsCommand implements CommandExecutor {
private String bleedChance;
private String serratedStrikesLength;
private boolean canCounter;
private boolean canSerratedStrike;
private boolean canBleed;
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (CommandHelper.noConsoleUsage(sender)) {
@ -34,23 +41,46 @@ public class SwordsCommand implements CommandExecutor {
skillValue = (float) PP.getSkillLevel(SkillType.SWORDS);
dataCalculations(skillValue);
permissionsCheck(player);
player.sendMessage(LocaleLoader.getString("Skills.Header", new Object[] { LocaleLoader.getString("Swords.SkillName") }));
player.sendMessage(LocaleLoader.getString("Commands.XPGain", new Object[] { LocaleLoader.getString("Commands.XPGain.Swords") }));
player.sendMessage(LocaleLoader.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.SWORDS), PP.getSkillXpLevel(SkillType.SWORDS), PP.getXpToLevel(SkillType.SWORDS) }));
player.sendMessage(LocaleLoader.getString("Skills.Header", new Object[] { LocaleLoader.getString("Effects.Effects") }));
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Swords.Effect.0"), LocaleLoader.getString("Swords.Effect.1") }));
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Swords.Effect.2"), LocaleLoader.getString("Swords.Effect.3") }));
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Swords.Effect.4"), LocaleLoader.getString("Swords.Effect.5") }));
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Swords.Effect.6"), LocaleLoader.getString("Swords.Effect.7") }));
if (canBleed || canCounter || canSerratedStrike) {
player.sendMessage(LocaleLoader.getString("Skills.Header", new Object[] { LocaleLoader.getString("Effects.Effects") }));
}
player.sendMessage(LocaleLoader.getString("Skills.Header", new Object[] { LocaleLoader.getString("Commands.Stats.Self") }));
player.sendMessage(LocaleLoader.getString("Swords.Combat.Counter.Chance", new Object[] { counterAttackChance }));
player.sendMessage(LocaleLoader.getString("Swords.Combat.Bleed.Length", new Object[] { bleedLength }));
player.sendMessage(LocaleLoader.getString("Swords.Combat.Bleed.Note"));
player.sendMessage(LocaleLoader.getString("Swords.Combat.Bleed.Chance", new Object[] { bleedChance }));
player.sendMessage(LocaleLoader.getString("Swords.SS.Length", new Object[] { serratedStrikesLength }));
if (canCounter) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Swords.Effect.0"), LocaleLoader.getString("Swords.Effect.1") }));
}
if (canSerratedStrike) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Swords.Effect.2"), LocaleLoader.getString("Swords.Effect.3") }));
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Swords.Effect.4"), LocaleLoader.getString("Swords.Effect.5") }));
}
if (canBleed) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Swords.Effect.6"), LocaleLoader.getString("Swords.Effect.7") }));
}
if (canBleed || canCounter || canSerratedStrike) {
player.sendMessage(LocaleLoader.getString("Skills.Header", new Object[] { LocaleLoader.getString("Commands.Stats.Self") }));
}
if (canCounter) {
player.sendMessage(LocaleLoader.getString("Swords.Combat.Counter.Chance", new Object[] { counterAttackChance }));
}
if (canBleed) {
player.sendMessage(LocaleLoader.getString("Swords.Combat.Bleed.Length", new Object[] { bleedLength }));
player.sendMessage(LocaleLoader.getString("Swords.Combat.Bleed.Note"));
player.sendMessage(LocaleLoader.getString("Swords.Combat.Bleed.Chance", new Object[] { bleedChance }));
}
if (canSerratedStrike) {
player.sendMessage(LocaleLoader.getString("Swords.SS.Length", new Object[] { serratedStrikesLength }));
}
Page.grabGuidePageForSkill(SkillType.SWORDS, player, args);
@ -58,22 +88,32 @@ public class SwordsCommand implements CommandExecutor {
}
private void dataCalculations(float skillValue) {
DecimalFormat percent = new DecimalFormat("##0.00%");
serratedStrikesLength = String.valueOf(2 + ((int) skillValue / 50));
if (skillValue >= 750) {
bleedLength = "3";
bleedChance = "75";
counterAttackChance = "30";
bleedChance = "75.00%";
counterAttackChance = "30.00%";
}
else if (skillValue >= 600) {
bleedLength = "2";
bleedChance = String.valueOf(skillValue / 10);
counterAttackChance = "30";
bleedChance = percent.format(skillValue / 1000);
counterAttackChance = "30.00%";
}
else {
bleedLength = "2";
bleedChance = String.valueOf(skillValue / 10);
counterAttackChance = String.valueOf(skillValue / 20);
bleedChance = percent.format(skillValue / 1000);
counterAttackChance = percent.format(skillValue / 2000);
}
}
private void permissionsCheck(Player player) {
Permissions permInstance = Permissions.getInstance();
canBleed = permInstance.swordsBleed(player);
canCounter = permInstance.counterAttack(player);
canSerratedStrike = permInstance.serratedStrikes(player);
}
}