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Dealing with more minor typecasting issues.
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@ -43,7 +43,7 @@ public class AxesCommand extends SkillCommand {
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int skillCheck = Misc.skillCheck((int)skillValue, critMaxBonusLevel);
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int skillCheck = Misc.skillCheck((int)skillValue, critMaxBonusLevel);
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impactDamage = String.valueOf(1 + ((double) skillValue / (double) greaterImpactIncreaseLevel));
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impactDamage = String.valueOf(1 + ((double) skillValue / (double) greaterImpactIncreaseLevel));
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skullSplitterLength = String.valueOf(2 + ((double) skillValue / (double) abilityLengthIncreaseLevel));
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skullSplitterLength = String.valueOf(2 + (int) ((double) skillValue / (double) abilityLengthIncreaseLevel));
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greaterImpactDamage = "2";
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greaterImpactDamage = "2";
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if (skillValue >= critMaxBonusLevel) critChance = df.format(critMaxChance);
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if (skillValue >= critMaxBonusLevel) critChance = df.format(critMaxChance);
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@ -22,7 +22,7 @@ public class ExcavationCommand extends SkillCommand {
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@Override
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@Override
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protected void dataCalculations() {
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protected void dataCalculations() {
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gigaDrillBreakerLength = String.valueOf(2 + ((double) skillValue / (double) abilityLengthIncreaseLevel));
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gigaDrillBreakerLength = String.valueOf(2 + (int) ((double) skillValue / (double) abilityLengthIncreaseLevel));
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}
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}
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@Override
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@Override
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@ -43,7 +43,7 @@ public class HerbalismCommand extends SkillCommand {
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@Override
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@Override
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protected void dataCalculations() {
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protected void dataCalculations() {
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DecimalFormat df = new DecimalFormat("#.0");
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DecimalFormat df = new DecimalFormat("#.0");
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greenTerraLength = String.valueOf(2 + ((double) skillValue / (double) abilityLengthIncreaseLevel));
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greenTerraLength = String.valueOf(2 + (int) ((double) skillValue / (double) abilityLengthIncreaseLevel));
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//FARMERS DIET
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//FARMERS DIET
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if(skillValue >= farmersDietMaxLevel) farmersDietRank = "5";
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if(skillValue >= farmersDietMaxLevel) farmersDietRank = "5";
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else farmersDietRank = String.valueOf((double) skillValue / (double) farmersDietRankChange);
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else farmersDietRank = String.valueOf((double) skillValue / (double) farmersDietRankChange);
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@ -46,7 +46,7 @@ public class MiningCommand extends SkillCommand {
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@Override
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@Override
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protected void dataCalculations() {
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protected void dataCalculations() {
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DecimalFormat df = new DecimalFormat("#.0");
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DecimalFormat df = new DecimalFormat("#.0");
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superBreakerLength = String.valueOf(2 + ((double) skillValue / (double) abilityLengthIncreaseLevel));
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superBreakerLength = String.valueOf(2 + (int) ((double) skillValue / (double) abilityLengthIncreaseLevel));
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if(skillValue >= doubleDropsMaxLevel) doubleDropChance = df.format(doubleDropsMaxBonus);
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if(skillValue >= doubleDropsMaxLevel) doubleDropChance = df.format(doubleDropsMaxBonus);
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else doubleDropChance = df.format(((double) doubleDropsMaxBonus / (double) doubleDropsMaxLevel) * (double) skillValue);
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else doubleDropChance = df.format(((double) doubleDropsMaxBonus / (double) doubleDropsMaxLevel) * (double) skillValue);
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@ -37,7 +37,7 @@ public class SwordsCommand extends SkillCommand {
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@Override
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@Override
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protected void dataCalculations() {
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protected void dataCalculations() {
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DecimalFormat df = new DecimalFormat("#.0");
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DecimalFormat df = new DecimalFormat("#.0");
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serratedStrikesLength = String.valueOf(2 + ((double) skillValue / (double) abilityLengthIncreaseLevel));
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serratedStrikesLength = String.valueOf(2 + (int) ((double) skillValue / (double) abilityLengthIncreaseLevel));
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if (skillValue >= bleedMaxLevel) bleedLength = String.valueOf(bleedMaxTicks);
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if (skillValue >= bleedMaxLevel) bleedLength = String.valueOf(bleedMaxTicks);
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else bleedLength = String.valueOf(bleedBaseTicks);
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else bleedLength = String.valueOf(bleedBaseTicks);
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@ -36,7 +36,7 @@ public class UnarmedCommand extends SkillCommand {
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@Override
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@Override
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protected void dataCalculations() {
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protected void dataCalculations() {
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DecimalFormat df = new DecimalFormat("#.0");
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DecimalFormat df = new DecimalFormat("#.0");
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berserkLength = String.valueOf(2 + ((double) skillValue / (double) abilityLengthIncreaseLevel));
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berserkLength = String.valueOf(2 + (int) ((double) skillValue / (double) abilityLengthIncreaseLevel));
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if(skillValue >= disarmMaxLevel) disarmChance = df.format(disarmChanceMax);
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if(skillValue >= disarmMaxLevel) disarmChance = df.format(disarmChanceMax);
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else disarmChance = df.format(((double) disarmChanceMax / (double) disarmMaxLevel) * (double) skillValue);
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else disarmChance = df.format(((double) disarmChanceMax / (double) disarmMaxLevel) * (double) skillValue);
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@ -33,7 +33,7 @@ public class WoodcuttingCommand extends SkillCommand {
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protected void dataCalculations() {
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protected void dataCalculations() {
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DecimalFormat df = new DecimalFormat("0.0");
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DecimalFormat df = new DecimalFormat("0.0");
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treeFellerLength = String.valueOf(2 + ((double) skillValue / (double) abilityLengthIncreaseLevel));
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treeFellerLength = String.valueOf(2 + (int) ((double) skillValue / (double) abilityLengthIncreaseLevel));
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if(skillValue >= doubleDropsMaxLevel) doubleDropChance = df.format(doubleDropsMaxBonus);
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if(skillValue >= doubleDropsMaxLevel) doubleDropChance = df.format(doubleDropsMaxBonus);
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else doubleDropChance = df.format(((double) doubleDropsMaxBonus / (double) doubleDropsMaxLevel) * (double) skillValue);
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else doubleDropChance = df.format(((double) doubleDropsMaxBonus / (double) doubleDropsMaxLevel) * (double) skillValue);
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}
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}
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