mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2025-08-02 04:25:26 +02:00
Phase 1 of moving crap around in the interest of my sanity. Also currently does not build due to a
craftbukkit dep. (ColoredConsoleSender isn't in bukkit, if you are building this, switch to cb for now in your library deps.) UNTESTED.
This commit is contained in:
89
src/com/gmail/nossr50/skills/Acrobatics.java
Normal file
89
src/com/gmail/nossr50/skills/Acrobatics.java
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@@ -0,0 +1,89 @@
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package com.gmail.nossr50.skills;
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import org.bukkit.ChatColor;
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import org.bukkit.entity.Player;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import org.bukkit.event.entity.EntityDamageEvent;
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import com.gmail.nossr50.Users;
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import com.gmail.nossr50.mcPermissions;
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import com.gmail.nossr50.datatypes.PlayerProfile;
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import com.gmail.nossr50.datatypes.SkillType;
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public class Acrobatics {
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public static void acrobaticsCheck(Player player, EntityDamageEvent event)
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{
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if(player != null && mcPermissions.getInstance().acrobatics(player))
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{
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PlayerProfile PP = Users.getProfile(player);
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int acrovar = PP.getSkillLevel(SkillType.ACROBATICS);
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if(player.isSneaking())
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acrovar = acrovar * 2;
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if(Math.random() * 1000 <= acrovar && !event.isCancelled())
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{
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int threshold = 7;
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if(player.isSneaking())
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threshold = 14;
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int newDamage = event.getDamage() - threshold;
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if(newDamage < 0)
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newDamage = 0;
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/*
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* Check for death
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*/
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if(player.getHealth() - newDamage >= 1){
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if(!event.isCancelled())
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PP.addXP(SkillType.ACROBATICS, (event.getDamage() * 8)*10);
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Skills.XpCheckSkill(SkillType.ACROBATICS, player);
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event.setDamage(newDamage);
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if(event.getDamage() <= 0)
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event.setCancelled(true);
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if(player.isSneaking()){
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player.sendMessage(ChatColor.GREEN+"**GRACEFUL ROLL**");
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} else {
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player.sendMessage("**ROLL**");
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}
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}
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} else if (!event.isCancelled()){
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if(player.getHealth() - event.getDamage() >= 1){
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PP.addXP(SkillType.ACROBATICS, (event.getDamage() * 12)*10);
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Skills.XpCheckSkill(SkillType.ACROBATICS, player);
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}
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}
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}
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}
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public static void dodgeChecks(EntityDamageByEntityEvent event){
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Player defender = (Player) event.getEntity();
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PlayerProfile PPd = Users.getProfile(defender);
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if(mcPermissions.getInstance().acrobatics(defender)){
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if(PPd.getSkillLevel(SkillType.ACROBATICS) <= 800){
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if(Math.random() * 4000 <= PPd.getSkillLevel(SkillType.ACROBATICS)){
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defender.sendMessage(ChatColor.GREEN+"**DODGE**");
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if(System.currentTimeMillis() >= 5000 + PPd.getRespawnATS() && defender.getHealth() >= 1){
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PPd.addXP(SkillType.ACROBATICS, (event.getDamage() * 12)*1);
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Skills.XpCheckSkill(SkillType.ACROBATICS, defender);
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}
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event.setDamage(event.getDamage() / 2);
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//Needs to do minimal damage
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if(event.getDamage() <= 0)
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event.setDamage(1);
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}
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} else if(Math.random() * 4000 <= 800) {
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defender.sendMessage(ChatColor.GREEN+"**DODGE**");
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if(System.currentTimeMillis() >= 5000 + PPd.getRespawnATS() && defender.getHealth() >= 1){
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PPd.addXP(SkillType.ACROBATICS, (event.getDamage() * 12)*10);
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Skills.XpCheckSkill(SkillType.ACROBATICS, defender);
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}
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event.setDamage(event.getDamage() / 2);
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//Needs to deal minimal damage
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if(event.getDamage() <= 0)
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event.setDamage(1);
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}
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}
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}
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}
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99
src/com/gmail/nossr50/skills/Archery.java
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99
src/com/gmail/nossr50/skills/Archery.java
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@@ -0,0 +1,99 @@
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package com.gmail.nossr50.skills;
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import org.bukkit.Location;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Player;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import com.gmail.nossr50.Users;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.datatypes.PlayerProfile;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.locale.mcLocale;
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import com.gmail.nossr50.party.Party;
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public class Archery
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{
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public static void trackArrows(mcMMO pluginx, Entity x, EntityDamageByEntityEvent event, Player attacker)
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{
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PlayerProfile PPa = Users.getProfile(attacker);
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if(!pluginx.misc.arrowTracker.containsKey(x) && event.getDamage() > 0)
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{
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pluginx.misc.arrowTracker.put(x, 0);
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if(attacker != null)
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{
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if(Math.random() * 1000 <= PPa.getSkillLevel(SkillType.ARCHERY))
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{
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pluginx.misc.arrowTracker.put(x, 1);
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}
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}
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} else
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{
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if(event.getDamage() > 0)
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{
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if(attacker != null)
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{
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if(Math.random() * 1000 <= PPa.getSkillLevel(SkillType.ARCHERY))
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{
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pluginx.misc.arrowTracker.put(x, 1);
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}
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}
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}
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}
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}
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public static void ignitionCheck(Entity x, EntityDamageByEntityEvent event, Player attacker)
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{
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PlayerProfile PPa = Users.getProfile(attacker);
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if(Math.random() * 100 >= 75)
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{
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int ignition = 20;
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if(PPa.getSkillLevel(SkillType.ARCHERY) >= 200)
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ignition+=20;
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if(PPa.getSkillLevel(SkillType.ARCHERY) >= 400)
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ignition+=20;
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if(PPa.getSkillLevel(SkillType.ARCHERY) >= 600)
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ignition+=20;
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if(PPa.getSkillLevel(SkillType.ARCHERY) >= 800)
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ignition+=20;
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if(PPa.getSkillLevel(SkillType.ARCHERY) >= 1000)
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ignition+=20;
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if(x instanceof Player)
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{
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Player Defender = (Player)x;
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if(!Party.getInstance().inSameParty(attacker, Defender))
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{
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event.getEntity().setFireTicks(ignition);
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attacker.sendMessage(mcLocale.getString("Combat.Ignition")); //$NON-NLS-1$
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Defender.sendMessage(mcLocale.getString("Combat.BurningArrowHit")); //$NON-NLS-1$
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}
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} else {
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event.getEntity().setFireTicks(ignition);
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attacker.sendMessage(mcLocale.getString("Combat.Ignition")); //$NON-NLS-1$
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}
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}
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}
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public static void dazeCheck(Player defender, Player attacker)
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{
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PlayerProfile PPa = Users.getProfile(attacker);
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Location loc = defender.getLocation();
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if(Math.random() * 10 > 5)
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{
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loc.setPitch(90);
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} else {
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loc.setPitch(-90);
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}
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if(PPa.getSkillLevel(SkillType.ARCHERY) >= 1000){
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if(Math.random() * 1000 <= 500){
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defender.teleport(loc);
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defender.sendMessage(mcLocale.getString("Combat.TouchedFuzzy")); //$NON-NLS-1$
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attacker.sendMessage(mcLocale.getString("Combat.TargetDazed")); //$NON-NLS-1$ //$NON-NLS-2$
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}
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} else if(Math.random() * 2000 <= PPa.getSkillLevel(SkillType.ARCHERY)){
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defender.teleport(loc);
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defender.sendMessage(mcLocale.getString("Combat.TouchedFuzzy")); //$NON-NLS-1$
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attacker.sendMessage(mcLocale.getString("Combat.TargetDazed")); //$NON-NLS-1$ //$NON-NLS-2$
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}
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}
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}
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155
src/com/gmail/nossr50/skills/Axes.java
Normal file
155
src/com/gmail/nossr50/skills/Axes.java
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@@ -0,0 +1,155 @@
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package com.gmail.nossr50.skills;
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import org.bukkit.ChatColor;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Wolf;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import org.bukkit.plugin.Plugin;
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import com.gmail.nossr50.locale.mcLocale;
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import com.gmail.nossr50.Users;
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import com.gmail.nossr50.m;
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import com.gmail.nossr50.mcPermissions;
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import com.gmail.nossr50.config.LoadProperties;
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import com.gmail.nossr50.datatypes.PlayerProfile;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.party.Party;
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public class Axes {
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public static void skullSplitterCheck(Player player){
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PlayerProfile PP = Users.getProfile(player);
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if(m.isAxes(player.getItemInHand()) && mcPermissions.getInstance().axesAbility(player)){
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/*
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* CHECK FOR AXE PREP MODE
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*/
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if(PP.getAxePreparationMode())
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{
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PP.setAxePreparationMode(false);
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}
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int ticks = 2;
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int x = PP.getSkillLevel(SkillType.AXES);
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while(x >= 50){
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x-=50;
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ticks++;
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}
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if(!PP.getSkullSplitterMode() && Skills.cooldownOver(player, (PP.getSkullSplitterDeactivatedTimeStamp()*1000), LoadProperties.skullSplitterCooldown))
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{
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player.sendMessage(mcLocale.getString("Skills.SkullSplitterOn"));
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for(Player y : player.getWorld().getPlayers()){
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if(y != null && y != player && m.getDistance(player.getLocation(), y.getLocation()) < 10)
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y.sendMessage(mcLocale.getString("Skills.SkullSplitterPlayer", new Object[] {player.getName()}));
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}
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PP.setSkullSplitterActivatedTimeStamp(System.currentTimeMillis());
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PP.setSkullSplitterDeactivatedTimeStamp(System.currentTimeMillis() + (ticks * 1000));
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PP.setSkullSplitterMode(true);
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}
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if(!PP.getSkullSplitterMode() && !Skills.cooldownOver(player, (PP.getSkullSplitterDeactivatedTimeStamp()*1000), LoadProperties.skullSplitterCooldown)){
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player.sendMessage(mcLocale.getString("Skills.TooTired")
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+ChatColor.YELLOW+" ("+Skills.calculateTimeLeft(player, (PP.getSkullSplitterDeactivatedTimeStamp()*1000), LoadProperties.skullSplitterCooldown)+"s)");
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}
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}
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}
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public static void axeCriticalCheck(Player attacker, EntityDamageByEntityEvent event, Plugin pluginx){
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Entity x = event.getEntity();
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if(x instanceof Wolf){
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Wolf wolf = (Wolf)x;
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if(Taming.getOwner(wolf, pluginx) != null)
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{
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if(Taming.getOwner(wolf, pluginx) == attacker)
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return;
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if(Party.getInstance().inSameParty(attacker, Taming.getOwner(wolf, pluginx)))
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return;
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}
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}
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PlayerProfile PPa = Users.getProfile(attacker);
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if(m.isAxes(attacker.getItemInHand()) && mcPermissions.getInstance().axes(attacker)){
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if(PPa.getSkillLevel(SkillType.AXES) >= 750){
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if(Math.random() * 1000 <= 750){
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if(x instanceof Player){
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Player player = (Player)x;
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player.sendMessage(ChatColor.DARK_RED + "You were CRITICALLY hit!");
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}
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if(x instanceof Player){
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event.setDamage(event.getDamage() * 2 - event.getDamage() / 2);
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} else {
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event.setDamage(event.getDamage() * 2);
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}
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attacker.sendMessage(ChatColor.RED+"CRITICAL HIT!");
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}
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} else if(Math.random() * 1000 <= PPa.getSkillLevel(SkillType.AXES)){
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if(x instanceof Player){
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Player player = (Player)x;
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player.sendMessage(ChatColor.DARK_RED + "You were CRITICALLY hit!");
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}
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if(x instanceof Player){
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event.setDamage(event.getDamage() * 2 - event.getDamage() / 2);
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||||
} else {
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event.setDamage(event.getDamage() * 2);
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||||
}
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attacker.sendMessage(ChatColor.RED+"CRITICAL HIT!");
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}
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||||
}
|
||||
}
|
||||
|
||||
public static void applyAoeDamage(Player attacker, EntityDamageByEntityEvent event, Plugin pluginx)
|
||||
{
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int targets = 0;
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||||
|
||||
if(event.getEntity() instanceof LivingEntity)
|
||||
{
|
||||
LivingEntity x = (LivingEntity) event.getEntity();
|
||||
targets = m.getTier(attacker);
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|
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for(Entity derp : x.getWorld().getEntities())
|
||||
{
|
||||
if(m.getDistance(x.getLocation(), derp.getLocation()) < 5)
|
||||
{
|
||||
|
||||
|
||||
//Make sure the Wolf is not friendly
|
||||
if(derp instanceof Wolf)
|
||||
{
|
||||
Wolf hurrDurr = (Wolf)derp;
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||||
if(Taming.getOwner(hurrDurr, pluginx) == attacker)
|
||||
continue;
|
||||
if(Party.getInstance().inSameParty(attacker, Taming.getOwner(hurrDurr, pluginx)))
|
||||
continue;
|
||||
}
|
||||
//Damage nearby LivingEntities
|
||||
if(derp instanceof LivingEntity && targets >= 1)
|
||||
{
|
||||
if(derp instanceof Player)
|
||||
{
|
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Player target = (Player)derp;
|
||||
|
||||
if(Users.getProfile(target).getGodMode())
|
||||
continue;
|
||||
|
||||
if(target.getName().equals(attacker.getName()))
|
||||
continue;
|
||||
|
||||
if(Party.getInstance().inSameParty(attacker, target))
|
||||
continue;
|
||||
if(targets >= 1 && derp.getWorld().getPVP())
|
||||
{
|
||||
target.damage(event.getDamage() / 2);
|
||||
target.sendMessage(ChatColor.DARK_RED+"Struck by CLEAVE!");
|
||||
targets--;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
LivingEntity target = (LivingEntity)derp;
|
||||
target.damage(event.getDamage() / 2);
|
||||
targets--;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
260
src/com/gmail/nossr50/skills/Excavation.java
Normal file
260
src/com/gmail/nossr50/skills/Excavation.java
Normal file
@@ -0,0 +1,260 @@
|
||||
package com.gmail.nossr50.skills;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import com.gmail.nossr50.locale.mcLocale;
|
||||
import com.gmail.nossr50.Users;
|
||||
import com.gmail.nossr50.m;
|
||||
import com.gmail.nossr50.config.LoadProperties;
|
||||
import com.gmail.nossr50.datatypes.PlayerProfile;
|
||||
import com.gmail.nossr50.datatypes.SkillType;
|
||||
|
||||
|
||||
public class Excavation
|
||||
{
|
||||
public static void gigaDrillBreakerActivationCheck(Player player, Block block)
|
||||
{
|
||||
PlayerProfile PP = Users.getProfile(player);
|
||||
if(m.isShovel(player.getItemInHand()))
|
||||
{
|
||||
if(block != null)
|
||||
{
|
||||
if(!m.abilityBlockCheck(block))
|
||||
return;
|
||||
}
|
||||
if(PP.getShovelPreparationMode())
|
||||
{
|
||||
PP.setShovelPreparationMode(false);
|
||||
}
|
||||
int ticks = 2;
|
||||
int x = PP.getSkillLevel(SkillType.EXCAVATION);
|
||||
while(x >= 50)
|
||||
{
|
||||
x-=50;
|
||||
ticks++;
|
||||
}
|
||||
|
||||
if(!PP.getGigaDrillBreakerMode() && PP.getGigaDrillBreakerDeactivatedTimeStamp() < System.currentTimeMillis())
|
||||
{
|
||||
player.sendMessage(mcLocale.getString("Skills.GigaDrillBreakerOn"));
|
||||
for(Player y : player.getWorld().getPlayers())
|
||||
{
|
||||
if(y != null && y != player && m.getDistance(player.getLocation(), y.getLocation()) < 10)
|
||||
y.sendMessage(mcLocale.getString("Skills.GigaDrillBreakerPlayer", new Object[] {player.getName()}));
|
||||
}
|
||||
PP.setGigaDrillBreakerActivatedTimeStamp(System.currentTimeMillis());
|
||||
PP.setGigaDrillBreakerDeactivatedTimeStamp(System.currentTimeMillis() + (ticks * 1000));
|
||||
PP.setGigaDrillBreakerMode(true);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
public static boolean canBeGigaDrillBroken(Block block)
|
||||
{
|
||||
return block.getType() == Material.DIRT || block.getType() == Material.GRASS || block.getType() == Material.SAND || block.getType() == Material.GRAVEL || block.getType() == Material.CLAY;
|
||||
}
|
||||
public static void excavationProcCheck(byte data, Material type, Location loc, Player player)
|
||||
{
|
||||
PlayerProfile PP = Users.getProfile(player);
|
||||
ArrayList<ItemStack> is = new ArrayList<ItemStack>();
|
||||
|
||||
int xp = 0;
|
||||
|
||||
switch(type)
|
||||
{
|
||||
case GRASS:
|
||||
if(PP.getSkillLevel(SkillType.EXCAVATION) >= 250)
|
||||
{
|
||||
//CHANCE TO GET EGGS
|
||||
if(LoadProperties.eggs == true && Math.random() * 100 > 99)
|
||||
{
|
||||
xp+= LoadProperties.meggs;
|
||||
is.add(new ItemStack(Material.EGG, 1, (byte)0, (byte)0));
|
||||
}
|
||||
//CHANCE TO GET APPLES
|
||||
if(LoadProperties.apples == true && Math.random() * 100 > 99)
|
||||
{
|
||||
xp+= LoadProperties.mapple;
|
||||
is.add(new ItemStack(Material.APPLE, 1, (byte)0, (byte)0));
|
||||
}
|
||||
}
|
||||
break;
|
||||
case GRAVEL:
|
||||
//CHANCE TO GET NETHERRACK
|
||||
if(LoadProperties.netherrack == true && PP.getSkillLevel(SkillType.EXCAVATION) >= 850 && Math.random() * 200 > 199)
|
||||
{
|
||||
xp+= LoadProperties.mnetherrack;
|
||||
is.add(new ItemStack(Material.NETHERRACK, 1, (byte)0, (byte)0));
|
||||
|
||||
}
|
||||
//CHANCE TO GET SULPHUR
|
||||
if(LoadProperties.sulphur == true && PP.getSkillLevel(SkillType.EXCAVATION) >= 75)
|
||||
{
|
||||
if(Math.random() * 10 > 9)
|
||||
{
|
||||
xp+= LoadProperties.msulphur;
|
||||
is.add(new ItemStack(Material.SULPHUR, 1, (byte)0, (byte)0));
|
||||
}
|
||||
}
|
||||
//CHANCE TO GET BONES
|
||||
if(LoadProperties.bones == true && PP.getSkillLevel(SkillType.EXCAVATION) >= 175)
|
||||
{
|
||||
if(Math.random() * 10 > 9)
|
||||
{
|
||||
xp+= LoadProperties.mbones;
|
||||
is.add(new ItemStack(Material.BONE, 1, (byte)0, (byte)0));
|
||||
}
|
||||
}
|
||||
break;
|
||||
case SAND:
|
||||
//CHANCE TO GET GLOWSTONE
|
||||
if(LoadProperties.glowstone == true && PP.getSkillLevel(SkillType.EXCAVATION) >= 50 && Math.random() * 100 > 95)
|
||||
{
|
||||
xp+= LoadProperties.mglowstone2;
|
||||
is.add(new ItemStack(Material.GLOWSTONE_DUST, 1, (byte)0, (byte)0));
|
||||
|
||||
}
|
||||
//CHANCE TO GET SOUL SAND
|
||||
if(LoadProperties.slowsand == true && PP.getSkillLevel(SkillType.EXCAVATION) >= 650 && Math.random() * 200 > 199)
|
||||
{
|
||||
xp+= LoadProperties.mslowsand;
|
||||
is.add(new ItemStack(Material.SOUL_SAND, 1, (byte)0, (byte)0));
|
||||
}
|
||||
break;
|
||||
case CLAY:
|
||||
if(LoadProperties.slimeballs && PP.getSkillLevel(SkillType.EXCAVATION) >= 50)
|
||||
{
|
||||
if(Math.random() * 20 > 19)
|
||||
{
|
||||
xp+= LoadProperties.mslimeballs;
|
||||
is.add(new ItemStack(Material.SLIME_BALL, 1, (byte)0, (byte)0));
|
||||
}
|
||||
}
|
||||
if(LoadProperties.string && PP.getSkillLevel(SkillType.EXCAVATION) >= 250)
|
||||
{
|
||||
if(Math.random() * 20 > 19)
|
||||
{
|
||||
xp+= LoadProperties.mstring;
|
||||
is.add(new ItemStack(Material.STRING, 1, (byte)0, (byte)0));
|
||||
}
|
||||
}
|
||||
if(LoadProperties.watch && PP.getSkillLevel(SkillType.EXCAVATION) >= 500)
|
||||
{
|
||||
if(Math.random() * 100 > 99)
|
||||
{
|
||||
xp+= LoadProperties.mwatch;
|
||||
is.add(new ItemStack(Material.WATCH, 1, (byte)0));
|
||||
}
|
||||
}
|
||||
if(LoadProperties.bucket && PP.getSkillLevel(SkillType.EXCAVATION) >= 500)
|
||||
{
|
||||
if(Math.random() * 100 > 99)
|
||||
{
|
||||
xp+= LoadProperties.mbucket;
|
||||
is.add(new ItemStack(Material.BUCKET, 1, (byte)0, (byte)0));
|
||||
}
|
||||
}
|
||||
if(LoadProperties.web && PP.getSkillLevel(SkillType.EXCAVATION) >= 750)
|
||||
{
|
||||
if(Math.random() * 20 > 19)
|
||||
{
|
||||
xp+= LoadProperties.mweb;
|
||||
is.add(new ItemStack(Material.WEB, 1, (byte)0, (byte)0));
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
//DIRT SAND OR GRAVEL
|
||||
if(type == Material.GRASS || type == Material.DIRT || type == Material.GRAVEL || type == Material.SAND || type == Material.CLAY)
|
||||
{
|
||||
xp+= LoadProperties.mbase;
|
||||
if(PP.getSkillLevel(SkillType.EXCAVATION) >= 750)
|
||||
{
|
||||
//CHANCE TO GET CAKE
|
||||
if(LoadProperties.cake == true && Math.random() * 2000 > 1999)
|
||||
{
|
||||
xp+= LoadProperties.mcake;
|
||||
is.add(new ItemStack(Material.CAKE, 1, (byte)0, (byte)0));
|
||||
}
|
||||
}
|
||||
if(PP.getSkillLevel(SkillType.EXCAVATION) >= 350)
|
||||
{
|
||||
//CHANCE TO GET DIAMOND
|
||||
if(LoadProperties.diamond == true && Math.random() * 750 > 749)
|
||||
{
|
||||
xp+= LoadProperties.mdiamond2;
|
||||
is.add(new ItemStack(Material.DIAMOND, 1, (byte)0, (byte)0));
|
||||
}
|
||||
}
|
||||
if(PP.getSkillLevel(SkillType.EXCAVATION) >= 250)
|
||||
{
|
||||
//CHANCE TO GET YELLOW MUSIC
|
||||
if(LoadProperties.music == true && Math.random() * 2000 > 1999)
|
||||
{
|
||||
xp+= LoadProperties.mmusic;
|
||||
is.add(new ItemStack(Material.GOLD_RECORD, 1, (byte)0, (byte)0));
|
||||
}
|
||||
}
|
||||
if(PP.getSkillLevel(SkillType.EXCAVATION) >= 350)
|
||||
{
|
||||
//CHANCE TO GET GREEN MUSIC
|
||||
if(LoadProperties.music == true && Math.random() * 2000 > 1999)
|
||||
{
|
||||
xp+= LoadProperties.mmusic;
|
||||
is.add(new ItemStack(Material.GREEN_RECORD, 1, (byte)0, (byte)0));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//GRASS OR DIRT
|
||||
if(type == Material.DIRT || type == Material.GRASS)
|
||||
{
|
||||
if(PP.getSkillLevel(SkillType.EXCAVATION) >= 50)
|
||||
{
|
||||
//CHANCE FOR COCOA BEANS
|
||||
if(LoadProperties.cocoabeans == true && Math.random() * 75 > 74)
|
||||
{
|
||||
xp+= LoadProperties.mcocoa;
|
||||
is.add(new ItemStack(Material.getMaterial(351), 1, (byte)0, (byte)3));
|
||||
}
|
||||
}
|
||||
//CHANCE FOR SHROOMS
|
||||
if(LoadProperties.mushrooms == true && PP.getSkillLevel(SkillType.EXCAVATION) >= 500 && Math.random() * 200 > 199)
|
||||
{
|
||||
xp+= LoadProperties.mmushroom2;
|
||||
switch((int) Math.random() * 1)
|
||||
{
|
||||
case 0:
|
||||
is.add(new ItemStack(Material.BROWN_MUSHROOM, 1, (byte)0, (byte)0));
|
||||
break;
|
||||
case 1:
|
||||
is.add(new ItemStack(Material.RED_MUSHROOM, 1, (byte)0, (byte)0));
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
//CHANCE TO GET GLOWSTONE
|
||||
if(LoadProperties.glowstone == true && PP.getSkillLevel(SkillType.EXCAVATION) >= 25 && Math.random() * 100 > 95)
|
||||
{
|
||||
xp+= LoadProperties.mglowstone2;
|
||||
is.add(new ItemStack(Material.GLOWSTONE_DUST, 1, (byte)0, (byte)0));
|
||||
}
|
||||
}
|
||||
|
||||
//Drop items
|
||||
for(ItemStack x : is)
|
||||
{
|
||||
if(x != null)
|
||||
loc.getWorld().dropItemNaturally(loc, x);
|
||||
}
|
||||
|
||||
//Handle XP related tasks
|
||||
PP.addXP(SkillType.EXCAVATION, xp);
|
||||
Skills.XpCheckSkill(SkillType.EXCAVATION, player);
|
||||
}
|
||||
}
|
390
src/com/gmail/nossr50/skills/Herbalism.java
Normal file
390
src/com/gmail/nossr50/skills/Herbalism.java
Normal file
@@ -0,0 +1,390 @@
|
||||
package com.gmail.nossr50.skills;
|
||||
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.block.BlockBreakEvent;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import com.gmail.nossr50.Users;
|
||||
import com.gmail.nossr50.m;
|
||||
import com.gmail.nossr50.mcMMO;
|
||||
import com.gmail.nossr50.config.LoadProperties;
|
||||
import com.gmail.nossr50.datatypes.PlayerProfile;
|
||||
import com.gmail.nossr50.datatypes.SkillType;
|
||||
import com.gmail.nossr50.locale.mcLocale;
|
||||
|
||||
|
||||
public class Herbalism
|
||||
{
|
||||
|
||||
public static void greenTerraCheck(Player player, Block block)
|
||||
{
|
||||
PlayerProfile PP = Users.getProfile(player);
|
||||
if(m.isHoe(player.getItemInHand()))
|
||||
{
|
||||
if(block != null)
|
||||
{
|
||||
if(!m.abilityBlockCheck(block))
|
||||
return;
|
||||
}
|
||||
if(PP.getHoePreparationMode())
|
||||
{
|
||||
PP.setHoePreparationMode(false);
|
||||
}
|
||||
int ticks = 2;
|
||||
int x = PP.getSkillLevel(SkillType.HERBALISM);
|
||||
while(x >= 50)
|
||||
{
|
||||
x-=50;
|
||||
ticks++;
|
||||
}
|
||||
|
||||
if(!PP.getGreenTerraMode() && Skills.cooldownOver(player, PP.getGreenTerraDeactivatedTimeStamp(), LoadProperties.greenTerraCooldown))
|
||||
{
|
||||
player.sendMessage(mcLocale.getString("Skills.GreenTerraOn"));
|
||||
for(Player y : player.getWorld().getPlayers())
|
||||
{
|
||||
if(y != null && y != player && m.getDistance(player.getLocation(), y.getLocation()) < 10)
|
||||
y.sendMessage(mcLocale.getString("Skills.GreenTerraPlayer", new Object[] {player.getName()}));
|
||||
}
|
||||
PP.setGreenTerraActivatedTimeStamp(System.currentTimeMillis());
|
||||
PP.setGreenTerraDeactivatedTimeStamp(System.currentTimeMillis() + (ticks * 1000));
|
||||
PP.setGreenTerraMode(true);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
public static void greenTerraWheat(Player player, Block block, BlockBreakEvent event, mcMMO plugin)
|
||||
{
|
||||
if(block.getType() == Material.WHEAT && block.getData() == (byte) 0x07)
|
||||
{
|
||||
event.setCancelled(true);
|
||||
PlayerProfile PP = Users.getProfile(player);
|
||||
Material mat = Material.getMaterial(296);
|
||||
Location loc = block.getLocation();
|
||||
ItemStack is = new ItemStack(mat, 1, (byte)0, (byte)0);
|
||||
PP.addXP(SkillType.HERBALISM, LoadProperties.mwheat);
|
||||
loc.getWorld().dropItemNaturally(loc, is);
|
||||
|
||||
//DROP SOME SEEDS
|
||||
mat = Material.SEEDS;
|
||||
is = new ItemStack(mat, 1, (byte)0, (byte)0);
|
||||
loc.getWorld().dropItemNaturally(loc, is);
|
||||
|
||||
herbalismProcCheck(block, player, event, plugin);
|
||||
herbalismProcCheck(block, player, event, plugin);
|
||||
block.setData((byte) 0x03);
|
||||
}
|
||||
}
|
||||
|
||||
public static void greenTerra(Player player, Block block){
|
||||
if(block.getType() == Material.COBBLESTONE || block.getType() == Material.DIRT){
|
||||
if(!hasSeeds(player))
|
||||
player.sendMessage("You need more seeds to spread Green Terra");
|
||||
if(hasSeeds(player) && block.getType() != Material.WHEAT)
|
||||
{
|
||||
removeSeeds(player);
|
||||
if(block.getType() == Material.DIRT)
|
||||
block.setType(Material.GRASS);
|
||||
if(LoadProperties.enableCobbleToMossy && block.getType() == Material.COBBLESTONE)
|
||||
block.setType(Material.MOSSY_COBBLESTONE);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static Boolean canBeGreenTerra(Block block){
|
||||
int t = block.getTypeId();
|
||||
if(t == 4 || t == 3 || t == 59 || t == 81 || t == 83 || t == 91 || t == 86 || t == 39 || t == 46 || t == 37 || t == 38){
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
public static boolean hasSeeds(Player player){
|
||||
ItemStack[] inventory = player.getInventory().getContents();
|
||||
for(ItemStack x : inventory){
|
||||
if(x != null && x.getTypeId() == 295){
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
public static void removeSeeds(Player player){
|
||||
ItemStack[] inventory = player.getInventory().getContents();
|
||||
for(ItemStack x : inventory){
|
||||
if(x != null && x.getTypeId() == 295){
|
||||
if(x.getAmount() == 1){
|
||||
x.setTypeId(0);
|
||||
x.setAmount(0);
|
||||
player.getInventory().setContents(inventory);
|
||||
} else{
|
||||
x.setAmount(x.getAmount() - 1);
|
||||
player.getInventory().setContents(inventory);
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
public static void herbalismProcCheck(Block block, Player player, BlockBreakEvent event, mcMMO plugin)
|
||||
{
|
||||
PlayerProfile PP = Users.getProfile(player);
|
||||
int type = block.getTypeId();
|
||||
Location loc = block.getLocation();
|
||||
ItemStack is = null;
|
||||
Material mat = null;
|
||||
|
||||
if(plugin.misc.blockWatchList.contains(block))
|
||||
{
|
||||
return;
|
||||
}
|
||||
if(type == 59 && block.getData() == (byte) 0x7)
|
||||
{
|
||||
mat = Material.getMaterial(296);
|
||||
is = new ItemStack(mat, 1, (byte)0, (byte)0);
|
||||
PP.addXP(SkillType.HERBALISM, LoadProperties.mwheat);
|
||||
if(player != null)
|
||||
{
|
||||
if(Math.random() * 1000 <= PP.getSkillLevel(SkillType.HERBALISM))
|
||||
{
|
||||
loc.getWorld().dropItemNaturally(loc, is);
|
||||
}
|
||||
}
|
||||
//GREEN THUMB
|
||||
if(Math.random() * 1500 <= PP.getSkillLevel(SkillType.HERBALISM))
|
||||
{
|
||||
event.setCancelled(true);
|
||||
loc.getWorld().dropItemNaturally(loc, is);
|
||||
//DROP SOME SEEDS
|
||||
mat = Material.SEEDS;
|
||||
is = new ItemStack(mat, 1, (byte)0, (byte)0);
|
||||
loc.getWorld().dropItemNaturally(loc, is);
|
||||
|
||||
block.setData((byte) 0x1); //Change it to first stage
|
||||
|
||||
//Setup the bonuses
|
||||
int bonus = 0;
|
||||
if(PP.getSkillLevel(SkillType.HERBALISM) >= 200)
|
||||
bonus++;
|
||||
if(PP.getSkillLevel(SkillType.HERBALISM) >= 400)
|
||||
bonus++;
|
||||
if(PP.getSkillLevel(SkillType.HERBALISM) >= 600)
|
||||
bonus++;
|
||||
|
||||
//Change wheat to be whatever stage based on the bonus
|
||||
if(bonus == 1)
|
||||
block.setData((byte) 0x2);
|
||||
if(bonus == 2)
|
||||
block.setData((byte) 0x3);
|
||||
if(bonus == 3)
|
||||
block.setData((byte) 0x4);
|
||||
}
|
||||
}
|
||||
/*
|
||||
* We need to check not-wheat stuff for if it was placed by the player or not
|
||||
*/
|
||||
if(block.getData() != (byte) 5)
|
||||
{
|
||||
//Cactus
|
||||
if(type == 81){
|
||||
//Setup the loop
|
||||
World world = block.getWorld();
|
||||
Block[] blockArray = new Block[3];
|
||||
blockArray[0] = block;
|
||||
blockArray[1] = world.getBlockAt(block.getX(), block.getY()+1, block.getZ());
|
||||
blockArray[2] = world.getBlockAt(block.getX(), block.getY()+2, block.getZ());
|
||||
|
||||
Material[] materialArray = new Material[3];
|
||||
materialArray[0] = blockArray[0].getType();
|
||||
materialArray[1] = blockArray[1].getType();
|
||||
materialArray[2] = blockArray[2].getType();
|
||||
|
||||
byte[] byteArray = new byte[3];
|
||||
byteArray[0] = blockArray[0].getData();
|
||||
byteArray[1] = blockArray[0].getData();
|
||||
byteArray[2] = blockArray[0].getData();
|
||||
|
||||
int x = 0;
|
||||
for(Block target : blockArray)
|
||||
{
|
||||
if(materialArray[x] == Material.CACTUS)
|
||||
{
|
||||
is = new ItemStack(Material.CACTUS, 1, (byte)0, (byte)0);
|
||||
if(byteArray[x] != (byte) 5)
|
||||
{
|
||||
if(Math.random() * 1000 <= PP.getSkillLevel(SkillType.HERBALISM))
|
||||
{
|
||||
loc.getWorld().dropItemNaturally(target.getLocation(), is);
|
||||
}
|
||||
PP.addXP(SkillType.HERBALISM, LoadProperties.mcactus);
|
||||
}
|
||||
}
|
||||
x++;
|
||||
}
|
||||
}
|
||||
//Sugar Canes
|
||||
if(type == 83)
|
||||
{
|
||||
//Setup the loop
|
||||
World world = block.getWorld();
|
||||
Block[] blockArray = new Block[3];
|
||||
blockArray[0] = block;
|
||||
blockArray[1] = world.getBlockAt(block.getX(), block.getY()+1, block.getZ());
|
||||
blockArray[2] = world.getBlockAt(block.getX(), block.getY()+2, block.getZ());
|
||||
|
||||
Material[] materialArray = new Material[3];
|
||||
materialArray[0] = blockArray[0].getType();
|
||||
materialArray[1] = blockArray[1].getType();
|
||||
materialArray[2] = blockArray[2].getType();
|
||||
|
||||
byte[] byteArray = new byte[3];
|
||||
byteArray[0] = blockArray[0].getData();
|
||||
byteArray[1] = blockArray[0].getData();
|
||||
byteArray[2] = blockArray[0].getData();
|
||||
|
||||
int x = 0;
|
||||
for(Block target : blockArray)
|
||||
{
|
||||
if(materialArray[x] == Material.SUGAR_CANE_BLOCK)
|
||||
{
|
||||
is = new ItemStack(Material.SUGAR_CANE, 1, (byte)0, (byte)0);
|
||||
//Check for being placed by the player
|
||||
if(byteArray[x] != (byte) 5)
|
||||
{
|
||||
if(Math.random() * 1000 <= PP.getSkillLevel(SkillType.HERBALISM))
|
||||
{
|
||||
loc.getWorld().dropItemNaturally(target.getLocation(), is);
|
||||
}
|
||||
PP.addXP(SkillType.HERBALISM, LoadProperties.msugar);
|
||||
}
|
||||
}
|
||||
x++;
|
||||
}
|
||||
}
|
||||
|
||||
//Pumpkins
|
||||
if((type == 91 || type == 86))
|
||||
{
|
||||
mat = Material.getMaterial(block.getTypeId());
|
||||
is = new ItemStack(mat, 1, (byte)0, (byte)0);
|
||||
if(player != null)
|
||||
{
|
||||
if(Math.random() * 1000 <= PP.getSkillLevel(SkillType.HERBALISM))
|
||||
{
|
||||
loc.getWorld().dropItemNaturally(loc, is);
|
||||
}
|
||||
}
|
||||
PP.addXP(SkillType.HERBALISM, LoadProperties.mpumpkin);
|
||||
}
|
||||
//Mushroom
|
||||
if(type == 39 || type == 40)
|
||||
{
|
||||
mat = Material.getMaterial(block.getTypeId());
|
||||
is = new ItemStack(mat, 1, (byte)0, (byte)0);
|
||||
if(player != null)
|
||||
{
|
||||
if(Math.random() * 1000 <= PP.getSkillLevel(SkillType.HERBALISM))
|
||||
{
|
||||
loc.getWorld().dropItemNaturally(loc, is);
|
||||
}
|
||||
}
|
||||
PP.addXP(SkillType.HERBALISM, LoadProperties.mmushroom);
|
||||
}
|
||||
//Flower
|
||||
if(type == 37 || type == 38){
|
||||
mat = Material.getMaterial(block.getTypeId());
|
||||
is = new ItemStack(mat, 1, (byte)0, (byte)0);
|
||||
if(player != null){
|
||||
if(Math.random() * 1000 <= PP.getSkillLevel(SkillType.HERBALISM)){
|
||||
loc.getWorld().dropItemNaturally(loc, is);
|
||||
}
|
||||
}
|
||||
PP.addXP(SkillType.HERBALISM, LoadProperties.mflower);
|
||||
}
|
||||
}
|
||||
Skills.XpCheckSkill(SkillType.HERBALISM, player);
|
||||
}
|
||||
public static void breadCheck(Player player, ItemStack is)
|
||||
{
|
||||
PlayerProfile PP = Users.getProfile(player);
|
||||
int herbalism = PP.getSkillLevel(SkillType.HERBALISM);
|
||||
int heal = 0;
|
||||
if(is.getTypeId() == 297)
|
||||
{
|
||||
if(herbalism >= 50 && herbalism < 150)
|
||||
{
|
||||
heal = 1;
|
||||
} else if (herbalism >= 150 && herbalism < 250)
|
||||
{
|
||||
heal = 2;
|
||||
} else if (herbalism >= 250 && herbalism < 350)
|
||||
{
|
||||
heal = 3;
|
||||
} else if (herbalism >= 350 && herbalism < 450)
|
||||
{
|
||||
heal = 4;
|
||||
} else if (herbalism >= 450 && herbalism < 550)
|
||||
{
|
||||
heal = 5;
|
||||
} else if (herbalism >= 550 && herbalism < 650)
|
||||
{
|
||||
heal = 6;
|
||||
} else if (herbalism >= 650 && herbalism < 750)
|
||||
{
|
||||
heal = 7;
|
||||
} else if (herbalism >= 750)
|
||||
{
|
||||
heal = 8;
|
||||
}
|
||||
|
||||
if(player.getHealth()+heal > 20)
|
||||
{
|
||||
player.setHealth(20);
|
||||
}
|
||||
else
|
||||
player.setHealth(player.getHealth()+heal);
|
||||
}
|
||||
}
|
||||
public static void stewCheck(Player player, ItemStack is)
|
||||
{
|
||||
PlayerProfile PP = Users.getProfile(player);
|
||||
int herbalism = PP.getSkillLevel(SkillType.HERBALISM);
|
||||
int heal = 0;
|
||||
if(is.getTypeId() == 282)
|
||||
{
|
||||
if(herbalism >= 50 && herbalism < 150)
|
||||
{
|
||||
heal = 1;
|
||||
} else if (herbalism >= 150 && herbalism < 250)
|
||||
{
|
||||
heal = 2;
|
||||
} else if (herbalism >= 250 && herbalism < 350)
|
||||
{
|
||||
heal = 3;
|
||||
} else if (herbalism >= 350 && herbalism < 450)
|
||||
{
|
||||
heal = 4;
|
||||
} else if (herbalism >= 450 && herbalism < 550)
|
||||
{
|
||||
heal = 5;
|
||||
} else if (herbalism >= 550 && herbalism < 650)
|
||||
{
|
||||
heal = 6;
|
||||
} else if (herbalism >= 650 && herbalism < 750)
|
||||
{
|
||||
heal = 7;
|
||||
} else if (herbalism >= 750)
|
||||
{
|
||||
heal = 8;
|
||||
}
|
||||
|
||||
if(player.getHealth()+heal > 20)
|
||||
{
|
||||
player.setHealth(20);
|
||||
}
|
||||
else
|
||||
player.setHealth(player.getHealth()+heal);
|
||||
}
|
||||
}
|
||||
}
|
415
src/com/gmail/nossr50/skills/Mining.java
Normal file
415
src/com/gmail/nossr50/skills/Mining.java
Normal file
@@ -0,0 +1,415 @@
|
||||
package com.gmail.nossr50.skills;
|
||||
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.Statistic;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.getspout.spoutapi.sound.SoundEffect;
|
||||
|
||||
import com.gmail.nossr50.Users;
|
||||
import com.gmail.nossr50.m;
|
||||
import com.gmail.nossr50.mcMMO;
|
||||
import com.gmail.nossr50.config.LoadProperties;
|
||||
import com.gmail.nossr50.spout.SpoutStuff;
|
||||
import com.gmail.nossr50.datatypes.PlayerProfile;
|
||||
import com.gmail.nossr50.datatypes.SkillType;
|
||||
import com.gmail.nossr50.locale.mcLocale;
|
||||
|
||||
|
||||
public class Mining
|
||||
{
|
||||
public static void superBreakerCheck(Player player, Block block)
|
||||
{
|
||||
PlayerProfile PP = Users.getProfile(player);
|
||||
if(m.isMiningPick(player.getItemInHand()))
|
||||
{
|
||||
if(block != null)
|
||||
{
|
||||
if(!m.abilityBlockCheck(block))
|
||||
return;
|
||||
}
|
||||
if(PP.getPickaxePreparationMode())
|
||||
{
|
||||
PP.setPickaxePreparationMode(false);
|
||||
}
|
||||
|
||||
int ticks = 2;
|
||||
int x = PP.getSkillLevel(SkillType.MINING);
|
||||
|
||||
while(x >= 50)
|
||||
{
|
||||
x-=50;
|
||||
ticks++;
|
||||
}
|
||||
|
||||
if(!PP.getSuperBreakerMode() && Skills.cooldownOver(player, PP.getSuperBreakerDeactivatedTimeStamp(), LoadProperties.superBreakerCooldown)){
|
||||
player.sendMessage(mcLocale.getString("Skills.SuperBreakerOn"));
|
||||
for(Player y : player.getWorld().getPlayers())
|
||||
{
|
||||
if(y != null && y != player && m.getDistance(player.getLocation(), y.getLocation()) < 10)
|
||||
y.sendMessage(mcLocale.getString("Skills.SuperBreakerPlayer", new Object[] {player.getName()}));
|
||||
}
|
||||
PP.setSuperBreakerActivatedTimeStamp(System.currentTimeMillis());
|
||||
PP.setSuperBreakerDeactivatedTimeStamp(System.currentTimeMillis() + (ticks * 1000));
|
||||
PP.setSuperBreakerMode(true);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
public static void blockProcSimulate(Block block)
|
||||
{
|
||||
Location loc = block.getLocation();
|
||||
Material mat = Material.getMaterial(block.getTypeId());
|
||||
byte damage = 0;
|
||||
ItemStack item = new ItemStack(mat, 1, (byte)0, damage);
|
||||
if(block.getTypeId() != 89 && block.getTypeId() != 73 && block.getTypeId() != 74 && block.getTypeId() != 56
|
||||
&& block.getTypeId() != 21 && block.getTypeId() != 1 && block.getTypeId() != 16)
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
if(block.getTypeId() == 89)
|
||||
{
|
||||
mat = Material.getMaterial(348);
|
||||
item = new ItemStack(mat, 1, (byte)0, damage);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
}
|
||||
if(block.getTypeId() == 73 || block.getTypeId() == 74)
|
||||
{
|
||||
mat = Material.getMaterial(331);
|
||||
item = new ItemStack(mat, 1, (byte)0, damage);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
if(Math.random() * 10 > 5){
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
}
|
||||
}
|
||||
if(block.getTypeId() == 21)
|
||||
{
|
||||
mat = Material.getMaterial(351);
|
||||
item = new ItemStack(mat, 1, (byte)0,(byte)0x4);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
}
|
||||
if(block.getTypeId() == 56)
|
||||
{
|
||||
mat = Material.getMaterial(264);
|
||||
item = new ItemStack(mat, 1, (byte)0, damage);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
}
|
||||
if(block.getTypeId() == 1)
|
||||
{
|
||||
mat = Material.getMaterial(4);
|
||||
item = new ItemStack(mat, 1, (byte)0, damage);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
}
|
||||
if(block.getTypeId() == 16)
|
||||
{
|
||||
mat = Material.getMaterial(263);
|
||||
item = new ItemStack(mat, 1, (byte)0, damage);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
}
|
||||
}
|
||||
public static void blockProcCheck(Block block, Player player)
|
||||
{
|
||||
PlayerProfile PP = Users.getProfile(player);
|
||||
|
||||
if(Math.random() * 1000 <= PP.getSkillLevel(SkillType.MINING))
|
||||
{
|
||||
blockProcSimulate(block);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
public static void miningBlockCheck(Boolean smelt, Player player, Block block, mcMMO plugin)
|
||||
{
|
||||
PlayerProfile PP = Users.getProfile(player);
|
||||
if(plugin.misc.blockWatchList.contains(block) || block.getData() == (byte) 5)
|
||||
return;
|
||||
int xp = 0;
|
||||
if(block.getTypeId() == 1 || block.getTypeId() == 24)
|
||||
{
|
||||
xp += LoadProperties.mstone;
|
||||
if(smelt = false)
|
||||
blockProcCheck(block, player);
|
||||
else
|
||||
blockProcCheck(block, player);
|
||||
}
|
||||
//OBSIDIAN
|
||||
if(block.getTypeId() == 49)
|
||||
{
|
||||
xp += LoadProperties.mobsidian;
|
||||
if(smelt = false)
|
||||
blockProcCheck(block, player);
|
||||
else
|
||||
blockProcCheck(block, player);
|
||||
}
|
||||
//NETHERRACK
|
||||
if(block.getTypeId() == 87)
|
||||
{
|
||||
xp += LoadProperties.mnetherrack;
|
||||
if(smelt = false)
|
||||
blockProcCheck(block, player);
|
||||
else
|
||||
blockProcCheck(block, player);
|
||||
}
|
||||
//GLOWSTONE
|
||||
if(block.getTypeId() == 89)
|
||||
{
|
||||
xp += LoadProperties.mglowstone;
|
||||
if(smelt = false)
|
||||
blockProcCheck(block, player);
|
||||
else
|
||||
blockProcCheck(block, player);
|
||||
}
|
||||
//COAL
|
||||
if(block.getTypeId() == 16)
|
||||
{
|
||||
xp += LoadProperties.mcoal;
|
||||
if(smelt = false)
|
||||
blockProcCheck(block, player);
|
||||
else
|
||||
blockProcCheck(block, player);
|
||||
}
|
||||
//GOLD
|
||||
if(block.getTypeId() == 14)
|
||||
{
|
||||
xp += LoadProperties.mgold;
|
||||
if(smelt = false)
|
||||
blockProcCheck(block, player);
|
||||
else
|
||||
blockProcCheck(block, player);
|
||||
}
|
||||
//DIAMOND
|
||||
if(block.getTypeId() == 56){
|
||||
xp += LoadProperties.mdiamond;
|
||||
if(smelt = false)
|
||||
blockProcCheck(block, player);
|
||||
else
|
||||
blockProcCheck(block, player);
|
||||
}
|
||||
//IRON
|
||||
if(block.getTypeId() == 15)
|
||||
{
|
||||
xp += LoadProperties.miron;
|
||||
if(smelt = false)
|
||||
blockProcCheck(block, player);
|
||||
else
|
||||
blockProcCheck(block, player);
|
||||
}
|
||||
//REDSTONE
|
||||
if(block.getTypeId() == 73 || block.getTypeId() == 74)
|
||||
{
|
||||
xp += LoadProperties.mredstone;
|
||||
if(smelt = false)
|
||||
blockProcCheck(block, player);
|
||||
else
|
||||
blockProcCheck(block, player);
|
||||
}
|
||||
//LAPUS
|
||||
if(block.getTypeId() == 21)
|
||||
{
|
||||
xp += LoadProperties.mlapis;
|
||||
if(smelt = false)
|
||||
blockProcCheck(block, player);
|
||||
else
|
||||
blockProcCheck(block, player);
|
||||
}
|
||||
PP.addXP(SkillType.MINING, xp);
|
||||
Skills.XpCheckSkill(SkillType.MINING, player);
|
||||
}
|
||||
/*
|
||||
* Handling SuperBreaker stuff
|
||||
*/
|
||||
public static Boolean canBeSuperBroken(Block block)
|
||||
{
|
||||
int t = block.getTypeId();
|
||||
if(t == 49 || t == 87 || t == 89 || t == 73 || t == 74 || t == 56 || t == 21 || t == 1 || t == 16 || t == 14 || t == 15)
|
||||
{
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public static void SuperBreakerBlockCheck(Player player, Block block, mcMMO plugin)
|
||||
{
|
||||
PlayerProfile PP = Users.getProfile(player);
|
||||
if(LoadProperties.toolsLoseDurabilityFromAbilities)
|
||||
m.damageTool(player, (short) LoadProperties.abilityDurabilityLoss);
|
||||
Location loc = block.getLocation();
|
||||
Material mat = Material.getMaterial(block.getTypeId());
|
||||
int xp = 0;
|
||||
byte damage = 0;
|
||||
ItemStack item = new ItemStack(mat, 1, (byte)0, damage);
|
||||
if(block.getTypeId() == 1 || block.getTypeId() == 24)
|
||||
{
|
||||
if(block.getTypeId() == 1)
|
||||
{
|
||||
mat = Material.COBBLESTONE;
|
||||
if(!plugin.misc.blockWatchList.contains(block) && block.getData() != (byte) 5)
|
||||
{
|
||||
xp += LoadProperties.mstone;
|
||||
blockProcCheck(block, player);
|
||||
blockProcCheck(block, player);
|
||||
}
|
||||
} else
|
||||
{
|
||||
mat = Material.SANDSTONE;
|
||||
if(!plugin.misc.blockWatchList.contains(block) && block.getData() != (byte) 5)
|
||||
{
|
||||
xp += LoadProperties.msandstone;
|
||||
blockProcCheck(block, player);
|
||||
blockProcCheck(block, player);
|
||||
}
|
||||
}
|
||||
item = new ItemStack(mat, 1, (byte)0, damage);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
player.incrementStatistic(Statistic.MINE_BLOCK, block.getType());
|
||||
block.setType(Material.AIR);
|
||||
}
|
||||
//NETHERRACK
|
||||
if(block.getTypeId() == 87)
|
||||
{
|
||||
if(!plugin.misc.blockWatchList.contains(block)&& block.getData() != (byte) 5){
|
||||
xp += LoadProperties.mnetherrack;
|
||||
blockProcCheck(block, player);
|
||||
blockProcCheck(block, player);
|
||||
}
|
||||
mat = Material.getMaterial(87);
|
||||
item = new ItemStack(mat, 1, (byte)0, damage);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
player.incrementStatistic(Statistic.MINE_BLOCK, block.getType());
|
||||
block.setType(Material.AIR);
|
||||
}
|
||||
//GLOWSTONE
|
||||
if(block.getTypeId() == 89)
|
||||
{
|
||||
if(!plugin.misc.blockWatchList.contains(block)&& block.getData() != (byte) 5){
|
||||
xp += LoadProperties.mglowstone;
|
||||
blockProcCheck(block, player);
|
||||
blockProcCheck(block, player);
|
||||
}
|
||||
mat = Material.getMaterial(348);
|
||||
item = new ItemStack(mat, 1, (byte)0, damage);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
player.incrementStatistic(Statistic.MINE_BLOCK, block.getType());
|
||||
block.setType(Material.AIR);
|
||||
}
|
||||
//COAL
|
||||
if(block.getTypeId() == 16)
|
||||
{
|
||||
if(!plugin.misc.blockWatchList.contains(block)&& block.getData() != (byte) 5){
|
||||
xp += LoadProperties.mcoal;
|
||||
blockProcCheck(block, player);
|
||||
blockProcCheck(block, player);
|
||||
}
|
||||
mat = Material.getMaterial(263);
|
||||
item = new ItemStack(mat, 1, (byte)0, damage);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
player.incrementStatistic(Statistic.MINE_BLOCK, block.getType());
|
||||
block.setType(Material.AIR);
|
||||
}
|
||||
//GOLD
|
||||
if(block.getTypeId() == 14 && m.getTier(player) >= 3)
|
||||
{
|
||||
if(!plugin.misc.blockWatchList.contains(block)&& block.getData() != (byte) 5){
|
||||
xp += LoadProperties.mgold;
|
||||
blockProcCheck(block, player);
|
||||
blockProcCheck(block, player);
|
||||
}
|
||||
item = new ItemStack(mat, 1, (byte)0, damage);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
player.incrementStatistic(Statistic.MINE_BLOCK, block.getType());
|
||||
block.setType(Material.AIR);
|
||||
}
|
||||
//OBSIDIAN
|
||||
if(block.getTypeId() == 49 && m.getTier(player) >= 4)
|
||||
{
|
||||
if(LoadProperties.toolsLoseDurabilityFromAbilities)
|
||||
m.damageTool(player, (short) LoadProperties.abilityDurabilityLoss);
|
||||
if(!plugin.misc.blockWatchList.contains(block)&& block.getData() != (byte) 5){
|
||||
xp += LoadProperties.mobsidian;
|
||||
blockProcCheck(block, player);
|
||||
blockProcCheck(block, player);
|
||||
}
|
||||
mat = Material.getMaterial(49);
|
||||
item = new ItemStack(mat, 1, (byte)0, damage);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
player.incrementStatistic(Statistic.MINE_BLOCK, block.getType());
|
||||
block.setType(Material.AIR);
|
||||
}
|
||||
//DIAMOND
|
||||
if(block.getTypeId() == 56 && m.getTier(player) >= 3)
|
||||
{
|
||||
if(!plugin.misc.blockWatchList.contains(block)&& block.getData() != (byte) 5){
|
||||
xp += LoadProperties.mdiamond;
|
||||
blockProcCheck(block, player);
|
||||
blockProcCheck(block, player);
|
||||
}
|
||||
mat = Material.getMaterial(264);
|
||||
item = new ItemStack(mat, 1, (byte)0, damage);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
player.incrementStatistic(Statistic.MINE_BLOCK, block.getType());
|
||||
block.setType(Material.AIR);
|
||||
}
|
||||
//IRON
|
||||
if(block.getTypeId() == 15 && m.getTier(player) >= 2)
|
||||
{
|
||||
if(!plugin.misc.blockWatchList.contains(block)&& block.getData() != (byte) 5){
|
||||
xp += LoadProperties.miron;
|
||||
blockProcCheck(block, player);
|
||||
blockProcCheck(block, player);
|
||||
}
|
||||
item = new ItemStack(mat, 1, (byte)0, damage);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
player.incrementStatistic(Statistic.MINE_BLOCK, block.getType());
|
||||
block.setType(Material.AIR);
|
||||
}
|
||||
//REDSTONE
|
||||
if((block.getTypeId() == 73 || block.getTypeId() == 74) && m.getTier(player) >= 4)
|
||||
{
|
||||
if(!plugin.misc.blockWatchList.contains(block)&& block.getData() != (byte) 5)
|
||||
{
|
||||
xp += LoadProperties.mredstone;
|
||||
blockProcCheck(block, player);
|
||||
blockProcCheck(block, player);
|
||||
}
|
||||
mat = Material.getMaterial(331);
|
||||
item = new ItemStack(mat, 1, (byte)0, damage);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
if(Math.random() * 10 > 5)
|
||||
{
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
}
|
||||
player.incrementStatistic(Statistic.MINE_BLOCK, block.getType());
|
||||
block.setType(Material.AIR);
|
||||
}
|
||||
//LAPUS
|
||||
if(block.getTypeId() == 21 && m.getTier(player) >= 3){
|
||||
if(!plugin.misc.blockWatchList.contains(block)&& block.getData() != (byte) 5){
|
||||
xp += LoadProperties.mlapis;
|
||||
blockProcCheck(block, player);
|
||||
blockProcCheck(block, player);
|
||||
}
|
||||
mat = Material.getMaterial(351);
|
||||
item = new ItemStack(mat, 1, (byte)0,(byte)0x4);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
player.incrementStatistic(Statistic.MINE_BLOCK, block.getType());
|
||||
block.setType(Material.AIR);
|
||||
}
|
||||
if(block.getData() != (byte) 5)
|
||||
PP.addXP(SkillType.MINING, xp);
|
||||
if(LoadProperties.spoutEnabled)
|
||||
SpoutStuff.playSoundForPlayer(SoundEffect.POP, player, block.getLocation());
|
||||
|
||||
Skills.XpCheckSkill(SkillType.MINING, player);
|
||||
}
|
||||
}
|
480
src/com/gmail/nossr50/skills/Repair.java
Normal file
480
src/com/gmail/nossr50/skills/Repair.java
Normal file
@@ -0,0 +1,480 @@
|
||||
package com.gmail.nossr50.skills;
|
||||
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import com.gmail.nossr50.Users;
|
||||
import com.gmail.nossr50.m;
|
||||
import com.gmail.nossr50.mcPermissions;
|
||||
import com.gmail.nossr50.config.LoadProperties;
|
||||
import com.gmail.nossr50.spout.SpoutStuff;
|
||||
import com.gmail.nossr50.datatypes.PlayerProfile;
|
||||
import com.gmail.nossr50.datatypes.SkillType;
|
||||
import com.gmail.nossr50.locale.mcLocale;
|
||||
|
||||
|
||||
public class Repair {
|
||||
|
||||
/*
|
||||
* Repair requirements for each material
|
||||
*/
|
||||
private static int rGold = LoadProperties.rGold;
|
||||
private static String nGold = LoadProperties.nGold;
|
||||
private static int rStone = LoadProperties.rStone;
|
||||
private static String nStone = LoadProperties.nStone;
|
||||
private static int rWood = LoadProperties.rWood;
|
||||
private static String nWood = LoadProperties.nWood;
|
||||
private static int rDiamond = LoadProperties.rDiamond;
|
||||
private static String nDiamond = LoadProperties.nDiamond;
|
||||
private static int rIron = LoadProperties.rIron;
|
||||
private static String nIron = LoadProperties.nIron;
|
||||
|
||||
|
||||
@SuppressWarnings("deprecation")
|
||||
public static void repairCheck(Player player, ItemStack is, Block block){
|
||||
PlayerProfile PP = Users.getProfile(player);
|
||||
short durabilityBefore = player.getItemInHand().getDurability();
|
||||
short durabilityAfter = 0;
|
||||
short dif = 0;
|
||||
if(block != null && mcPermissions.getInstance().repair(player)){
|
||||
if(player.getItemInHand().getDurability() > 0 && player.getItemInHand().getAmount() < 2){
|
||||
/*
|
||||
* ARMOR
|
||||
*/
|
||||
if(isArmor(is)){
|
||||
/*
|
||||
* DIAMOND ARMOR
|
||||
*/
|
||||
if(isDiamondArmor(is) && hasItem(player, rDiamond) && PP.getSkillLevel(SkillType.REPAIR) >= LoadProperties.repairdiamondlevel){
|
||||
removeItem(player, rDiamond);
|
||||
player.getItemInHand().setDurability(getRepairAmount(is, player));
|
||||
durabilityAfter = player.getItemInHand().getDurability();
|
||||
dif = (short) (durabilityBefore - durabilityAfter);
|
||||
dif = (short) (dif * 6); //Boost XP
|
||||
PP.addXP(SkillType.REPAIR, dif*10);
|
||||
|
||||
//CLANG CLANG
|
||||
if(LoadProperties.spoutEnabled)
|
||||
SpoutStuff.playRepairNoise(player);
|
||||
}
|
||||
else if (isIronArmor(is) && hasItem(player, rIron)){
|
||||
/*
|
||||
* IRON ARMOR
|
||||
*/
|
||||
removeItem(player, rIron);
|
||||
player.getItemInHand().setDurability(getRepairAmount(is, player));
|
||||
durabilityAfter = player.getItemInHand().getDurability();
|
||||
dif = (short) (durabilityBefore - durabilityAfter);
|
||||
dif = (short) (dif * 2); //Boost XP
|
||||
PP.addXP(SkillType.REPAIR, dif*10);
|
||||
|
||||
//CLANG CLANG
|
||||
if(LoadProperties.spoutEnabled)
|
||||
SpoutStuff.playRepairNoise(player);
|
||||
//GOLD ARMOR
|
||||
} else if (isGoldArmor(is) && hasItem(player, rGold)){
|
||||
removeItem(player, rGold);
|
||||
player.getItemInHand().setDurability(getRepairAmount(is, player));
|
||||
durabilityAfter = player.getItemInHand().getDurability();
|
||||
dif = (short) (durabilityBefore - durabilityAfter);
|
||||
dif = (short) (dif * 4); //Boost XP of Gold to around Iron
|
||||
PP.addXP(SkillType.REPAIR, dif*10);
|
||||
|
||||
//CLANG CLANG
|
||||
if(LoadProperties.spoutEnabled)
|
||||
SpoutStuff.playRepairNoise(player);
|
||||
} else {
|
||||
needMoreVespeneGas(is, player);
|
||||
}
|
||||
}
|
||||
/*
|
||||
* TOOLS
|
||||
*/
|
||||
if(isTools(is)){
|
||||
if(isStoneTools(is) && hasItem(player, rStone)){
|
||||
removeItem(player, rStone);
|
||||
/*
|
||||
* Repair Durability and calculate dif
|
||||
*/
|
||||
player.getItemInHand().setDurability(getRepairAmount(is, player));
|
||||
durabilityAfter = player.getItemInHand().getDurability();
|
||||
dif = (short) (durabilityBefore - durabilityAfter);
|
||||
if(m.isShovel(is))
|
||||
dif = (short) (dif / 3);
|
||||
if(m.isSwords(is))
|
||||
dif = (short) (dif / 2);
|
||||
if(m.isHoe(is))
|
||||
dif = (short) (dif / 2);
|
||||
//STONE NERF
|
||||
dif = (short) (dif / 2);
|
||||
|
||||
PP.addXP(SkillType.REPAIR, dif*10);
|
||||
} else if(isWoodTools(is) && hasItem(player,rWood)){
|
||||
removeItem(player,rWood);
|
||||
/*
|
||||
* Repair Durability and calculate dif
|
||||
*/
|
||||
player.getItemInHand().setDurability(getRepairAmount(is, player));
|
||||
durabilityAfter = player.getItemInHand().getDurability();
|
||||
dif = (short) (durabilityBefore - durabilityAfter);
|
||||
if(m.isShovel(is))
|
||||
dif = (short) (dif / 3);
|
||||
if(m.isSwords(is))
|
||||
dif = (short) (dif / 2);
|
||||
if(m.isHoe(is))
|
||||
dif = (short) (dif / 2);
|
||||
//WOOD NERF
|
||||
dif = (short) (dif / 2);
|
||||
|
||||
PP.addXP(SkillType.REPAIR, dif*10);
|
||||
} else if(isIronTools(is) && hasItem(player, rIron)){
|
||||
removeItem(player, rIron);
|
||||
/*
|
||||
* Repair Durability and calculate dif
|
||||
*/
|
||||
player.getItemInHand().setDurability(getRepairAmount(is, player));
|
||||
durabilityAfter = player.getItemInHand().getDurability();
|
||||
dif = (short) (durabilityBefore - durabilityAfter);
|
||||
if(m.isShovel(is))
|
||||
dif = (short) (dif / 3);
|
||||
if(m.isSwords(is))
|
||||
dif = (short) (dif / 2);
|
||||
if(m.isHoe(is))
|
||||
dif = (short) (dif / 2);
|
||||
PP.addXP(SkillType.REPAIR, dif*10);
|
||||
|
||||
//CLANG CLANG
|
||||
if(LoadProperties.spoutEnabled)
|
||||
SpoutStuff.playRepairNoise(player);
|
||||
} else if (isDiamondTools(is) && hasItem(player, rDiamond) && PP.getSkillLevel(SkillType.REPAIR) >= LoadProperties.repairdiamondlevel){ //Check if its diamond and the player has diamonds
|
||||
/*
|
||||
* DIAMOND TOOLS
|
||||
*/
|
||||
player.getItemInHand().setDurability(getRepairAmount(is, player));
|
||||
removeItem(player, rDiamond);
|
||||
durabilityAfter = player.getItemInHand().getDurability();
|
||||
dif = (short) (durabilityBefore - durabilityAfter);
|
||||
if(m.isShovel(is))
|
||||
dif = (short) (dif / 3);
|
||||
if(m.isSwords(is))
|
||||
dif = (short) (dif / 2);
|
||||
if(m.isHoe(is))
|
||||
dif = (short) (dif / 2);
|
||||
PP.addXP(SkillType.REPAIR, dif*10);
|
||||
|
||||
//CLANG CLANG
|
||||
if(LoadProperties.spoutEnabled)
|
||||
SpoutStuff.playRepairNoise(player);
|
||||
} else if(isGoldTools(is) && hasItem(player, rGold)){
|
||||
player.getItemInHand().setDurability(getRepairAmount(is, player));
|
||||
removeItem(player, rGold);
|
||||
durabilityAfter = player.getItemInHand().getDurability();
|
||||
dif = (short) (durabilityBefore - durabilityAfter);
|
||||
dif = (short) (dif * 7.6); //Boost XP for Gold to that of around Iron
|
||||
if(m.isShovel(is))
|
||||
dif = (short) (dif / 3);
|
||||
if(m.isSwords(is))
|
||||
dif = (short) (dif / 2);
|
||||
if(m.isHoe(is))
|
||||
dif = (short) (dif / 2);
|
||||
PP.addXP(SkillType.REPAIR, dif*10);
|
||||
|
||||
//CLANG CLANG
|
||||
if(LoadProperties.spoutEnabled)
|
||||
SpoutStuff.playRepairNoise(player);
|
||||
} else {
|
||||
needMoreVespeneGas(is, player);
|
||||
}
|
||||
}
|
||||
|
||||
} else {
|
||||
player.sendMessage(mcLocale.getString("Skills.FullDurability"));
|
||||
}
|
||||
player.updateInventory();
|
||||
/*
|
||||
* GIVE SKILL IF THERE IS ENOUGH XP
|
||||
*/
|
||||
Skills.XpCheckSkill(SkillType.REPAIR, player);
|
||||
}
|
||||
}
|
||||
public static boolean isArmor(ItemStack is){
|
||||
return is.getTypeId() == 306 || is.getTypeId() == 307 ||is.getTypeId() == 308 ||is.getTypeId() == 309 ||
|
||||
is.getTypeId() == 310 ||is.getTypeId() == 311 ||is.getTypeId() == 312 ||is.getTypeId() == 313 ||
|
||||
is.getTypeId() == 314 || is.getTypeId() == 315 || is.getTypeId() == 316 || is.getTypeId() == 317;
|
||||
}
|
||||
public static boolean isGoldArmor(ItemStack is){
|
||||
return is.getTypeId() == 314 || is.getTypeId() == 315 || is.getTypeId() == 316 || is.getTypeId() == 317;
|
||||
}
|
||||
public static boolean isIronArmor(ItemStack is){
|
||||
return is.getTypeId() == 306 || is.getTypeId() == 307 || is.getTypeId() == 308 || is.getTypeId() == 309;
|
||||
}
|
||||
public static boolean isDiamondArmor(ItemStack is){
|
||||
return is.getTypeId() == 310 || is.getTypeId() == 311 || is.getTypeId() == 312 || is.getTypeId() == 313;
|
||||
}
|
||||
public static boolean isTools(ItemStack is)
|
||||
{
|
||||
return is.getTypeId() == 359 || is.getTypeId() == 256 || is.getTypeId() == 257 || is.getTypeId() == 258 || is.getTypeId() == 267 || is.getTypeId() == 292 || //IRON
|
||||
is.getTypeId() == 276 || is.getTypeId() == 277 || is.getTypeId() == 278 || is.getTypeId() == 279 || is.getTypeId() == 293 || //DIAMOND
|
||||
is.getTypeId() == 283 || is.getTypeId() == 285 || is.getTypeId() == 286 || is.getTypeId() == 284 || //GOLD
|
||||
is.getTypeId() == 268 || is.getTypeId() == 269 || is.getTypeId() == 270 || is.getTypeId() == 271 || is.getTypeId() == 290 ||//WOOD
|
||||
is.getTypeId() == 272 || is.getTypeId() == 273 || is.getTypeId() == 274 || is.getTypeId() == 275|| is.getTypeId() == 291; //STONE
|
||||
}
|
||||
public static boolean isStoneTools(ItemStack is){
|
||||
return is.getTypeId() == 272 || is.getTypeId() == 273 || is.getTypeId() == 274 || is.getTypeId() == 275 || is.getTypeId() == 291;
|
||||
}
|
||||
public static boolean isWoodTools(ItemStack is){
|
||||
return is.getTypeId() == 268 || is.getTypeId() == 269 || is.getTypeId() == 270 || is.getTypeId() == 271 || is.getTypeId() == 290;
|
||||
}
|
||||
public static boolean isGoldTools(ItemStack is){
|
||||
return is.getTypeId() == 283 || is.getTypeId() == 285 || is.getTypeId() == 286 || is.getTypeId() == 284 || is.getTypeId() == 294;
|
||||
}
|
||||
public static boolean isIronTools(ItemStack is){
|
||||
return is.getTypeId() == 359 || is.getTypeId() == 256 || is.getTypeId() == 257 || is.getTypeId() == 258 || is.getTypeId() == 267 || is.getTypeId() == 292;
|
||||
}
|
||||
|
||||
public static boolean isDiamondTools(ItemStack is){
|
||||
if(is.getTypeId() == 276 || is.getTypeId() == 277 || is.getTypeId() == 278 || is.getTypeId() == 279 || is.getTypeId() == 293)
|
||||
{
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
public static void removeItem(Player player, int typeid)
|
||||
{
|
||||
ItemStack[] inventory = player.getInventory().getContents();
|
||||
for(ItemStack x : inventory){
|
||||
if(x != null && x.getTypeId() == typeid){
|
||||
if(x.getAmount() == 1){
|
||||
x.setTypeId(0);
|
||||
x.setAmount(0);
|
||||
player.getInventory().setContents(inventory);
|
||||
} else{
|
||||
x.setAmount(x.getAmount() - 1);
|
||||
player.getInventory().setContents(inventory);
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
public static boolean hasItem(Player player, int typeid){
|
||||
ItemStack[] inventory = player.getInventory().getContents();
|
||||
for(ItemStack x : inventory){
|
||||
if(x != null && x.getTypeId() == typeid){
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
public static short repairCalculate(Player player, short durability, short ramt){
|
||||
PlayerProfile PP = Users.getProfile(player);
|
||||
float bonus = (PP.getSkillLevel(SkillType.REPAIR) / 500);
|
||||
bonus = (ramt * bonus);
|
||||
ramt = ramt+=bonus;
|
||||
if(checkPlayerProcRepair(player)){
|
||||
ramt = (short) (ramt * 2);
|
||||
}
|
||||
//player.sendMessage(ChatColor.DARK_RED + "test " +ChatColor.BLUE+ );
|
||||
durability-=ramt;
|
||||
// player.sendMessage(ChatColor.DARK_RED + "durability " +ChatColor.BLUE+ durability);
|
||||
if(durability < 0){
|
||||
durability = 0;
|
||||
}
|
||||
return durability;
|
||||
}
|
||||
public static short getRepairAmount(ItemStack is, Player player){
|
||||
short durability = is.getDurability();
|
||||
short ramt = 0;
|
||||
switch(is.getTypeId())
|
||||
{
|
||||
/*
|
||||
* TOOLS
|
||||
*/
|
||||
//SHEARS
|
||||
case 359:
|
||||
ramt = 119;
|
||||
break;
|
||||
//WOOD SWORD
|
||||
case 268:
|
||||
ramt = 30;
|
||||
break;
|
||||
//WOOD SHOVEL
|
||||
case 269:
|
||||
ramt = 60;
|
||||
break;
|
||||
//WOOD PICKAXE
|
||||
case 270:
|
||||
ramt = 20;
|
||||
break;
|
||||
//WOOD AXE
|
||||
case 271:
|
||||
ramt = 20;
|
||||
break;
|
||||
//WOOD HOE
|
||||
case 290:
|
||||
ramt = 30;
|
||||
break;
|
||||
//STONE SWORD
|
||||
case 272:
|
||||
ramt = 66;
|
||||
break;
|
||||
//STONE SHOVEL
|
||||
case 273:
|
||||
ramt = 132;
|
||||
break;
|
||||
//STONE PICKAXE
|
||||
case 274:
|
||||
ramt = 44;
|
||||
break;
|
||||
//STONE AXE
|
||||
case 275:
|
||||
ramt = 44;
|
||||
break;
|
||||
//STONE HOE
|
||||
case 291:
|
||||
ramt = 66;
|
||||
break;
|
||||
//GOLD SHOVEL
|
||||
case 284:
|
||||
ramt = 33;
|
||||
break;
|
||||
//IRON SHOVEL
|
||||
case 256:
|
||||
ramt = 251;
|
||||
break;
|
||||
//DIAMOND SHOVEL
|
||||
case 277:
|
||||
ramt = 1562;
|
||||
break;
|
||||
//IRON PICK
|
||||
case 257:
|
||||
ramt = 84;
|
||||
break;
|
||||
//IRON AXE
|
||||
case 258:
|
||||
ramt = 84;
|
||||
break;
|
||||
//IRON SWORD
|
||||
case 267:
|
||||
ramt = 126;
|
||||
break;
|
||||
//IRON HOE
|
||||
case 292:
|
||||
ramt = 126;
|
||||
break;
|
||||
//DIAMOND SWORD
|
||||
case 276:
|
||||
ramt = 781;
|
||||
break;
|
||||
//DIAMOND PICK
|
||||
case 278:
|
||||
ramt = 521;
|
||||
break;
|
||||
//DIAMOND AXE
|
||||
case 279:
|
||||
ramt = 521;
|
||||
break;
|
||||
//DIAMOND HOE
|
||||
case 293:
|
||||
ramt = 781;
|
||||
break;
|
||||
//GOLD SWORD
|
||||
case 283:
|
||||
ramt = 17;
|
||||
break;
|
||||
//GOLD PICK
|
||||
case 285:
|
||||
ramt = 11;
|
||||
break;
|
||||
//GOLD AXE
|
||||
case 286:
|
||||
ramt = 11;
|
||||
break;
|
||||
//GOLD HOE
|
||||
case 294:
|
||||
ramt = 17;
|
||||
break;
|
||||
/*
|
||||
* ARMOR
|
||||
*/
|
||||
case 306:
|
||||
ramt = 27;
|
||||
break;
|
||||
case 310:
|
||||
ramt = 55;
|
||||
break;
|
||||
case 307:
|
||||
ramt = 24;
|
||||
break;
|
||||
case 311:
|
||||
ramt = 48;
|
||||
break;
|
||||
case 308:
|
||||
ramt = 27;
|
||||
break;
|
||||
case 312:
|
||||
ramt = 53;
|
||||
break;
|
||||
case 309:
|
||||
ramt = 40;
|
||||
break;
|
||||
case 313:
|
||||
ramt = 80;
|
||||
break;
|
||||
case 314:
|
||||
ramt = 13;
|
||||
break;
|
||||
case 315:
|
||||
ramt = 12;
|
||||
break;
|
||||
case 316:
|
||||
ramt = 14;
|
||||
break;
|
||||
case 317:
|
||||
ramt = 20;
|
||||
break;
|
||||
}
|
||||
return repairCalculate(player, durability, ramt);
|
||||
}
|
||||
public static void needMoreVespeneGas(ItemStack is, Player player)
|
||||
{
|
||||
PlayerProfile PP = Users.getProfile(player);
|
||||
if ((isDiamondTools(is) || isDiamondArmor(is)) && PP.getSkillLevel(SkillType.REPAIR) < LoadProperties.repairdiamondlevel)
|
||||
{
|
||||
player.sendMessage(mcLocale.getString("Skills.AdeptDiamond"));
|
||||
} else if (isDiamondTools(is) && !hasItem(player, rDiamond) || isIronTools(is) && !hasItem(player, rIron) || isGoldTools(is) && !hasItem(player, rGold)){
|
||||
if(isDiamondTools(is) && !hasItem(player, rDiamond))
|
||||
player.sendMessage(mcLocale.getString("Skills.NeedMore")+" "+ChatColor.BLUE+ nDiamond);
|
||||
if(isIronTools(is) && !hasItem(player, rIron))
|
||||
player.sendMessage(mcLocale.getString("Skills.NeedMore")+" "+ChatColor.GRAY+ nIron);
|
||||
if(isGoldTools(is) && !hasItem(player, rGold))
|
||||
player.sendMessage(mcLocale.getString("Skills.NeedMore")+" "+ChatColor.GOLD+nGold);
|
||||
if(isWoodTools(is) && !hasItem(player,rWood))
|
||||
player.sendMessage(mcLocale.getString("Skills.NeedMore")+" "+ChatColor.DARK_GREEN+ nWood);
|
||||
if(isStoneTools(is) && !hasItem(player, rStone))
|
||||
player.sendMessage(mcLocale.getString("Skills.NeedMore")+" "+ChatColor.GRAY+nStone);
|
||||
} else if (isDiamondArmor(is) && !hasItem(player, rDiamond)){
|
||||
player.sendMessage(mcLocale.getString("Skills.NeedMore")+" "+ChatColor.BLUE+ nDiamond);
|
||||
} else if (isIronArmor(is) && !hasItem(player, rIron)){
|
||||
player.sendMessage(mcLocale.getString("Skills.NeedMore")+" "+ChatColor.GRAY+ nIron);
|
||||
} else if (isGoldArmor(is) && !hasItem(player, rGold)){
|
||||
player.sendMessage(mcLocale.getString("Skills.NeedMore")+" "+ChatColor.GOLD+ nGold);
|
||||
} else if (is.getAmount() > 1)
|
||||
player.sendMessage(mcLocale.getString("Skills.StackedItems"));
|
||||
}
|
||||
public static boolean checkPlayerProcRepair(Player player)
|
||||
{
|
||||
PlayerProfile PP = Users.getProfile(player);
|
||||
if(player != null)
|
||||
{
|
||||
if(Math.random() * 1000 <= PP.getSkillLevel(SkillType.REPAIR))
|
||||
{
|
||||
player.sendMessage(mcLocale.getString("Skills.FeltEasy"));
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
409
src/com/gmail/nossr50/skills/Skills.java
Normal file
409
src/com/gmail/nossr50/skills/Skills.java
Normal file
@@ -0,0 +1,409 @@
|
||||
package com.gmail.nossr50.skills;
|
||||
|
||||
import java.util.logging.Logger;
|
||||
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.getspout.spoutapi.SpoutManager;
|
||||
import org.getspout.spoutapi.player.SpoutPlayer;
|
||||
|
||||
import com.gmail.nossr50.Leaderboard;
|
||||
import com.gmail.nossr50.Users;
|
||||
import com.gmail.nossr50.m;
|
||||
import com.gmail.nossr50.mcMMO;
|
||||
import com.gmail.nossr50.mcPermissions;
|
||||
import com.gmail.nossr50.config.LoadProperties;
|
||||
import com.gmail.nossr50.spout.SpoutStuff;
|
||||
import com.gmail.nossr50.datatypes.PlayerProfile;
|
||||
import com.gmail.nossr50.datatypes.PlayerStat;
|
||||
import com.gmail.nossr50.datatypes.SkillType;
|
||||
import com.gmail.nossr50.locale.mcLocale;
|
||||
|
||||
|
||||
public class Skills
|
||||
{
|
||||
protected static final Logger log = Logger.getLogger("Minecraft");
|
||||
|
||||
public void updateSQLfromFile(Player player){
|
||||
|
||||
}
|
||||
public static boolean cooldownOver(Player player, long oldTime, int cooldown){
|
||||
long currentTime = System.currentTimeMillis();
|
||||
if(currentTime - oldTime >= (cooldown * 1000)){
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
public boolean hasArrows(Player player){
|
||||
for(ItemStack x : player.getInventory().getContents()){
|
||||
if (x.getTypeId() == 262){
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
public void addArrows(Player player){
|
||||
for(ItemStack x : player.getInventory().getContents()){
|
||||
if (x.getTypeId() == 262){
|
||||
x.setAmount(x.getAmount() + 1);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static int calculateTimeLeft(Player player, long deactivatedTimeStamp, int cooldown)
|
||||
{
|
||||
return (int) (((deactivatedTimeStamp + (cooldown * 1000)) - System.currentTimeMillis())/1000);
|
||||
}
|
||||
|
||||
public static void watchCooldowns(Player player){
|
||||
PlayerProfile PP = Users.getProfile(player);
|
||||
if(!PP.getGreenTerraInformed() && System.currentTimeMillis() - (PP.getGreenTerraDeactivatedTimeStamp()*1000) >= (LoadProperties.greenTerraCooldown * 1000)){
|
||||
PP.setGreenTerraInformed(true);
|
||||
player.sendMessage(mcLocale.getString("Skills.YourGreenTerra"));
|
||||
}
|
||||
if(!PP.getTreeFellerInformed() && System.currentTimeMillis() - (PP.getTreeFellerDeactivatedTimeStamp()*1000) >= (LoadProperties.greenTerraCooldown * 1000)){
|
||||
PP.setTreeFellerInformed(true);
|
||||
player.sendMessage(mcLocale.getString("Skills.YourTreeFeller"));
|
||||
}
|
||||
if(!PP.getSuperBreakerInformed() && System.currentTimeMillis() - (PP.getSuperBreakerDeactivatedTimeStamp()*1000) >= (LoadProperties.superBreakerCooldown * 1000)){
|
||||
PP.setSuperBreakerInformed(true);
|
||||
player.sendMessage(mcLocale.getString("Skills.YourSuperBreaker"));
|
||||
}
|
||||
if(!PP.getSerratedStrikesInformed() && System.currentTimeMillis() - (PP.getSerratedStrikesDeactivatedTimeStamp()*1000) >= (LoadProperties.serratedStrikeCooldown * 1000)){
|
||||
PP.setSerratedStrikesInformed(true);
|
||||
player.sendMessage(mcLocale.getString("Skills.YourSerratedStrikes"));
|
||||
}
|
||||
if(!PP.getBerserkInformed() && System.currentTimeMillis() - (PP.getBerserkDeactivatedTimeStamp()*1000) >= (LoadProperties.berserkCooldown * 1000)){
|
||||
PP.setBerserkInformed(true);
|
||||
player.sendMessage(mcLocale.getString("Skills.YourBerserk"));
|
||||
}
|
||||
if(!PP.getSkullSplitterInformed() && System.currentTimeMillis() - (PP.getSkullSplitterDeactivatedTimeStamp()*1000) >= (LoadProperties.skullSplitterCooldown * 1000)){
|
||||
PP.setSkullSplitterInformed(true);
|
||||
player.sendMessage(mcLocale.getString("Skills.YourSkullSplitter"));
|
||||
}
|
||||
if(!PP.getGigaDrillBreakerInformed() && System.currentTimeMillis() - (PP.getGigaDrillBreakerDeactivatedTimeStamp()*1000) >= (LoadProperties.gigaDrillBreakerCooldown * 1000)){
|
||||
PP.setGigaDrillBreakerInformed(true);
|
||||
player.sendMessage(mcLocale.getString("Skills.YourGigaDrillBreaker"));
|
||||
}
|
||||
}
|
||||
public static void hoeReadinessCheck(Player player)
|
||||
{
|
||||
PlayerProfile PP = Users.getProfile(player);
|
||||
if(mcPermissions.getInstance().herbalismAbility(player) && m.isHoe(player.getItemInHand()) && !PP.getHoePreparationMode()){
|
||||
if(!PP.getGreenTerraMode() && !cooldownOver(player, (PP.getGreenTerraDeactivatedTimeStamp()*1000), LoadProperties.greenTerraCooldown)){
|
||||
player.sendMessage(mcLocale.getString("Skills.TooTired")
|
||||
+ChatColor.YELLOW+" ("+calculateTimeLeft(player, (PP.getGreenTerraDeactivatedTimeStamp()*1000), LoadProperties.greenTerraCooldown)+"s)");
|
||||
return;
|
||||
}
|
||||
player.sendMessage(mcLocale.getString("Skills.ReadyHoe"));
|
||||
PP.setHoePreparationATS(System.currentTimeMillis());
|
||||
PP.setHoePreparationMode(true);
|
||||
}
|
||||
}
|
||||
public static void monitorSkills(Player player){
|
||||
PlayerProfile PP = Users.getProfile(player);
|
||||
if(PP != null)
|
||||
{
|
||||
if(PP.getHoePreparationMode() && System.currentTimeMillis() - (PP.getHoePreparationATS()*1000) >= 4000){
|
||||
PP.setHoePreparationMode(false);
|
||||
player.sendMessage(mcLocale.getString("Skills.LowerHoe"));
|
||||
}
|
||||
if(PP.getAxePreparationMode() && System.currentTimeMillis() - (PP.getAxePreparationATS()*1000) >= 4000){
|
||||
PP.setAxePreparationMode(false);
|
||||
player.sendMessage(mcLocale.getString("Skills.LowerAxe"));
|
||||
}
|
||||
if(PP.getPickaxePreparationMode() && System.currentTimeMillis() - (PP.getPickaxePreparationATS()*1000) >= 4000){
|
||||
PP.setPickaxePreparationMode(false);
|
||||
player.sendMessage(mcLocale.getString("Skills.LowerPickAxe"));
|
||||
}
|
||||
if(PP.getSwordsPreparationMode() && System.currentTimeMillis() - (PP.getSwordsPreparationATS()*1000) >= 4000){
|
||||
PP.setSwordsPreparationMode(false);
|
||||
player.sendMessage(mcLocale.getString("Skills.LowerSword"));
|
||||
}
|
||||
if(PP.getFistsPreparationMode() && System.currentTimeMillis() - (PP.getFistsPreparationATS()*1000) >= 4000){
|
||||
PP.setFistsPreparationMode(false);
|
||||
player.sendMessage(mcLocale.getString("Skills.LowerFists"));
|
||||
}
|
||||
if(PP.getShovelPreparationMode() && System.currentTimeMillis() - (PP.getShovelPreparationATS()*1000) >= 4000){
|
||||
PP.setShovelPreparationMode(false);
|
||||
player.sendMessage(mcLocale.getString("Skills.LowerShovel"));
|
||||
}
|
||||
|
||||
/*
|
||||
* HERBALISM ABILITY
|
||||
*/
|
||||
if(mcPermissions.getInstance().herbalismAbility(player)){
|
||||
if(PP.getGreenTerraMode() && (PP.getGreenTerraDeactivatedTimeStamp()*1000) <= System.currentTimeMillis()){
|
||||
PP.setGreenTerraMode(false);
|
||||
PP.setGreenTerraInformed(false);
|
||||
player.sendMessage(mcLocale.getString("Skills.GreenTerraOff"));
|
||||
}
|
||||
}
|
||||
/*
|
||||
* AXES ABILITY
|
||||
*/
|
||||
if(mcPermissions.getInstance().axesAbility(player)){
|
||||
if(PP.getSkullSplitterMode() && (PP.getSkullSplitterDeactivatedTimeStamp()*1000) <= System.currentTimeMillis()){
|
||||
PP.setSkullSplitterMode(false);
|
||||
PP.setSkullSplitterInformed(false);
|
||||
player.sendMessage(mcLocale.getString("Skills.SkullSplitterOff"));
|
||||
}
|
||||
}
|
||||
/*
|
||||
* WOODCUTTING ABILITY
|
||||
*/
|
||||
if(mcPermissions.getInstance().woodCuttingAbility(player)){
|
||||
if(PP.getTreeFellerMode() && (PP.getTreeFellerDeactivatedTimeStamp()*1000) <= System.currentTimeMillis()){
|
||||
PP.setTreeFellerMode(false);
|
||||
PP.setTreeFellerInformed(false);
|
||||
player.sendMessage(mcLocale.getString("Skills.TreeFellerOff"));
|
||||
}
|
||||
}
|
||||
/*
|
||||
* MINING ABILITY
|
||||
*/
|
||||
if(mcPermissions.getInstance().miningAbility(player)){
|
||||
if(PP.getSuperBreakerMode() && (PP.getSuperBreakerDeactivatedTimeStamp()*1000) <= System.currentTimeMillis()){
|
||||
PP.setSuperBreakerMode(false);
|
||||
PP.setSuperBreakerInformed(false);
|
||||
player.sendMessage(mcLocale.getString("Skills.SuperBreakerOff"));
|
||||
}
|
||||
}
|
||||
/*
|
||||
* EXCAVATION ABILITY
|
||||
*/
|
||||
if(mcPermissions.getInstance().excavationAbility(player)){
|
||||
if(PP.getGigaDrillBreakerMode() && (PP.getGigaDrillBreakerDeactivatedTimeStamp()*1000) <= System.currentTimeMillis()){
|
||||
PP.setGigaDrillBreakerMode(false);
|
||||
PP.setGigaDrillBreakerInformed(false);
|
||||
player.sendMessage(mcLocale.getString("Skills.GigaDrillBreakerOff"));
|
||||
}
|
||||
}
|
||||
/*
|
||||
* SWORDS ABILITY
|
||||
*/
|
||||
if(mcPermissions.getInstance().swordsAbility(player)){
|
||||
if(PP.getSerratedStrikesMode() && (PP.getSerratedStrikesDeactivatedTimeStamp()*1000) <= System.currentTimeMillis()){
|
||||
PP.setSerratedStrikesMode(false);
|
||||
PP.setSerratedStrikesInformed(false);
|
||||
player.sendMessage(mcLocale.getString("Skills.SerratedStrikesOff"));
|
||||
}
|
||||
}
|
||||
/*
|
||||
* UNARMED ABILITY
|
||||
*/
|
||||
if(mcPermissions.getInstance().unarmedAbility(player)){
|
||||
if(PP.getBerserkMode() && (PP.getBerserkDeactivatedTimeStamp()*1000) <= System.currentTimeMillis()){
|
||||
PP.setBerserkMode(false);
|
||||
PP.setBerserkInformed(false);
|
||||
player.sendMessage(mcLocale.getString("Skills.BerserkOff"));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
public static void abilityActivationCheck(Player player)
|
||||
{
|
||||
PlayerProfile PP = Users.getProfile(player);
|
||||
if(PP != null)
|
||||
{
|
||||
if(!PP.getAbilityUse())
|
||||
return;
|
||||
if(mcPermissions.getInstance().miningAbility(player) && m.isMiningPick(player.getItemInHand()) && !PP.getPickaxePreparationMode())
|
||||
{
|
||||
if(!PP.getSuperBreakerMode() && !cooldownOver(player, (PP.getSuperBreakerDeactivatedTimeStamp()*1000), LoadProperties.superBreakerCooldown))
|
||||
{
|
||||
player.sendMessage(mcLocale.getString("Skills.TooTired")
|
||||
+ChatColor.YELLOW+" ("+calculateTimeLeft(player, (PP.getSuperBreakerDeactivatedTimeStamp()*1000), LoadProperties.superBreakerCooldown)+"s)");
|
||||
return;
|
||||
}
|
||||
player.sendMessage(mcLocale.getString("Skills.ReadyPickAxe"));
|
||||
PP.setPickaxePreparationATS(System.currentTimeMillis());
|
||||
PP.setPickaxePreparationMode(true);
|
||||
}
|
||||
if(mcPermissions.getInstance().excavationAbility(player) && m.isShovel(player.getItemInHand()) && !PP.getShovelPreparationMode())
|
||||
{
|
||||
if(!PP.getGigaDrillBreakerMode() && !cooldownOver(player, (PP.getGigaDrillBreakerDeactivatedTimeStamp()*1000), LoadProperties.gigaDrillBreakerCooldown))
|
||||
{
|
||||
player.sendMessage(mcLocale.getString("Skills.TooTired")
|
||||
+ChatColor.YELLOW+" ("+calculateTimeLeft(player, (PP.getGigaDrillBreakerDeactivatedTimeStamp()*1000), LoadProperties.gigaDrillBreakerCooldown)+"s)");
|
||||
return;
|
||||
}
|
||||
player.sendMessage(mcLocale.getString("Skills.ReadyShovel"));
|
||||
PP.setShovelPreparationATS(System.currentTimeMillis());
|
||||
PP.setShovelPreparationMode(true);
|
||||
}
|
||||
if(mcPermissions.getInstance().swordsAbility(player) && m.isSwords(player.getItemInHand()) && !PP.getSwordsPreparationMode())
|
||||
{
|
||||
if(!PP.getSerratedStrikesMode() && !cooldownOver(player, (PP.getSerratedStrikesDeactivatedTimeStamp()*1000), LoadProperties.serratedStrikeCooldown))
|
||||
{
|
||||
player.sendMessage(mcLocale.getString("Skills.TooTired")
|
||||
+ChatColor.YELLOW+" ("+calculateTimeLeft(player, (PP.getSerratedStrikesDeactivatedTimeStamp()*1000), LoadProperties.serratedStrikeCooldown)+"s)");
|
||||
return;
|
||||
}
|
||||
player.sendMessage(mcLocale.getString("Skills.ReadySword"));
|
||||
PP.setSwordsPreparationATS(System.currentTimeMillis());
|
||||
PP.setSwordsPreparationMode(true);
|
||||
}
|
||||
if(mcPermissions.getInstance().unarmedAbility(player) && player.getItemInHand().getTypeId() == 0 && !PP.getFistsPreparationMode())
|
||||
{
|
||||
if(!PP.getBerserkMode() && !cooldownOver(player, (PP.getBerserkDeactivatedTimeStamp()*1000), LoadProperties.berserkCooldown))
|
||||
{
|
||||
player.sendMessage(mcLocale.getString("Skills.TooTired")
|
||||
+ChatColor.YELLOW+" ("+calculateTimeLeft(player, (PP.getBerserkDeactivatedTimeStamp()*1000), LoadProperties.berserkCooldown)+"s)");
|
||||
return;
|
||||
}
|
||||
player.sendMessage(mcLocale.getString("Skills.ReadyFists"));
|
||||
PP.setFistsPreparationATS(System.currentTimeMillis());
|
||||
PP.setFistsPreparationMode(true);
|
||||
}
|
||||
if((mcPermissions.getInstance().axes(player) || mcPermissions.getInstance().woodcutting(player)) && !PP.getAxePreparationMode())
|
||||
{
|
||||
if(m.isAxes(player.getItemInHand()))
|
||||
{
|
||||
player.sendMessage(mcLocale.getString("Skills.ReadyAxe"));
|
||||
PP.setAxePreparationATS(System.currentTimeMillis());
|
||||
PP.setAxePreparationMode(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void ProcessLeaderboardUpdate(SkillType skillType, Player player)
|
||||
{
|
||||
PlayerProfile PP = Users.getProfile(player);
|
||||
|
||||
PlayerStat ps = new PlayerStat();
|
||||
if(skillType != SkillType.ALL)
|
||||
ps.statVal = PP.getSkillLevel(skillType);
|
||||
else
|
||||
ps.statVal = m.getPowerLevel(player);
|
||||
ps.name = player.getName();
|
||||
Leaderboard.updateLeaderboard(ps, skillType);
|
||||
}
|
||||
|
||||
public static void XpCheckSkill(SkillType skillType, Player player)
|
||||
{
|
||||
PlayerProfile PP = Users.getProfile(player);
|
||||
|
||||
if(PP.getSkillXpLevel(skillType) >= PP.getXpToLevel(skillType))
|
||||
{
|
||||
int skillups = 0;
|
||||
|
||||
while(PP.getSkillXpLevel(skillType) >= PP.getXpToLevel(skillType))
|
||||
{
|
||||
skillups++;
|
||||
PP.removeXP(skillType, PP.getXpToLevel(skillType));
|
||||
PP.skillUp(skillType, 1);
|
||||
}
|
||||
|
||||
if(!LoadProperties.useMySQL)
|
||||
{
|
||||
ProcessLeaderboardUpdate(skillType, player);
|
||||
ProcessLeaderboardUpdate(SkillType.ALL, player);
|
||||
}
|
||||
|
||||
String capitalized = m.getCapitalized(skillType.toString());
|
||||
|
||||
//Contrib stuff
|
||||
|
||||
if(LoadProperties.spoutEnabled && player instanceof SpoutPlayer)
|
||||
{
|
||||
SpoutPlayer sPlayer = SpoutManager.getPlayer(player);
|
||||
if(sPlayer.isSpoutCraftEnabled())
|
||||
{
|
||||
SpoutStuff.levelUpNotification(skillType, sPlayer);
|
||||
} else
|
||||
{
|
||||
player.sendMessage(mcLocale.getString("Skills."+capitalized+"Up", new Object[] {String.valueOf(skillups), PP.getSkillLevel(skillType)}));
|
||||
}
|
||||
}
|
||||
else
|
||||
player.sendMessage(mcLocale.getString("Skills."+capitalized+"Up", new Object[] {String.valueOf(skillups), PP.getSkillLevel(skillType)}));
|
||||
}
|
||||
if(LoadProperties.xpbar && LoadProperties.spoutEnabled)
|
||||
{
|
||||
SpoutPlayer sPlayer = SpoutManager.getPlayer(player);
|
||||
if(sPlayer.isSpoutCraftEnabled())
|
||||
{
|
||||
SpoutStuff.updateXpBar(sPlayer);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void XpCheckAll(Player player)
|
||||
{
|
||||
for(SkillType x : SkillType.values())
|
||||
{
|
||||
//Don't want to do anything with this one
|
||||
if(x == SkillType.ALL)
|
||||
continue;
|
||||
|
||||
XpCheckSkill(x, player);
|
||||
}
|
||||
}
|
||||
public static SkillType getSkillType(String skillName)
|
||||
{
|
||||
for(SkillType x : SkillType.values())
|
||||
{
|
||||
if(x.toString().equals(skillName.toUpperCase()))
|
||||
return x;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
public static boolean isSkill(String skillname){
|
||||
skillname = skillname.toUpperCase();
|
||||
for(SkillType x : SkillType.values())
|
||||
{
|
||||
if(x.toString().equals(skillname))
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
public static void arrowRetrievalCheck(Entity entity, mcMMO plugin)
|
||||
{
|
||||
if(plugin.misc.arrowTracker.containsKey(entity))
|
||||
{
|
||||
Integer x = 0;
|
||||
while(x < plugin.misc.arrowTracker.get(entity))
|
||||
{
|
||||
m.mcDropItem(entity.getLocation(), 262);
|
||||
x++;
|
||||
}
|
||||
}
|
||||
plugin.misc.arrowTracker.remove(entity);
|
||||
}
|
||||
public static String getSkillStats(String skillname, Integer level, Integer XP, Integer XPToLevel)
|
||||
{
|
||||
ChatColor parColor = ChatColor.DARK_AQUA;
|
||||
ChatColor xpColor = ChatColor.GRAY;
|
||||
ChatColor LvlColor = ChatColor.GREEN;
|
||||
ChatColor skillColor = ChatColor.YELLOW;
|
||||
|
||||
return skillColor+skillname+LvlColor+level+parColor+" XP"+"("+xpColor+XP+parColor+"/"+xpColor+XPToLevel+parColor+")";
|
||||
}
|
||||
public static boolean hasCombatSkills(Player player)
|
||||
{
|
||||
if(mcPermissions.getInstance().axes(player) || mcPermissions.getInstance().archery(player) || mcPermissions.getInstance().swords(player) || mcPermissions.getInstance().taming(player) || mcPermissions.getInstance().unarmed(player))
|
||||
return true;
|
||||
else
|
||||
return false;
|
||||
}
|
||||
public static boolean hasGatheringSkills(Player player)
|
||||
{
|
||||
if(mcPermissions.getInstance().excavation(player) || mcPermissions.getInstance().herbalism(player) || mcPermissions.getInstance().mining(player) || mcPermissions.getInstance().woodcutting(player))
|
||||
return true;
|
||||
else
|
||||
return false;
|
||||
}
|
||||
public static boolean hasMiscSkills(Player player)
|
||||
{
|
||||
if(mcPermissions.getInstance().acrobatics(player) || mcPermissions.getInstance().repair(player))
|
||||
return true;
|
||||
else
|
||||
return false;
|
||||
}
|
||||
}
|
271
src/com/gmail/nossr50/skills/Swords.java
Normal file
271
src/com/gmail/nossr50/skills/Swords.java
Normal file
@@ -0,0 +1,271 @@
|
||||
package com.gmail.nossr50.skills;
|
||||
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.entity.Arrow;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.LivingEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.entity.Wolf;
|
||||
import org.bukkit.event.entity.EntityDamageByEntityEvent;
|
||||
import com.gmail.nossr50.Combat;
|
||||
import com.gmail.nossr50.Users;
|
||||
import com.gmail.nossr50.m;
|
||||
import com.gmail.nossr50.mcMMO;
|
||||
import com.gmail.nossr50.mcPermissions;
|
||||
import com.gmail.nossr50.datatypes.PlayerProfile;
|
||||
import com.gmail.nossr50.datatypes.SkillType;
|
||||
import com.gmail.nossr50.locale.mcLocale;
|
||||
import com.gmail.nossr50.party.Party;
|
||||
|
||||
public class Swords
|
||||
{
|
||||
public static void serratedStrikesActivationCheck(Player player){
|
||||
PlayerProfile PP = Users.getProfile(player);
|
||||
if(m.isSwords(player.getItemInHand()))
|
||||
{
|
||||
if(PP.getSwordsPreparationMode())
|
||||
{
|
||||
PP.setSwordsPreparationMode(false);
|
||||
}
|
||||
int ticks = 2;
|
||||
int x = PP.getSkillLevel(SkillType.SWORDS);
|
||||
while(x >= 50)
|
||||
{
|
||||
x-=50;
|
||||
ticks++;
|
||||
}
|
||||
|
||||
if(!PP.getSerratedStrikesMode() && PP.getSerratedStrikesDeactivatedTimeStamp() < System.currentTimeMillis())
|
||||
{
|
||||
player.sendMessage(mcLocale.getString("Skills.SerratedStrikesOn"));
|
||||
for(Player y : player.getWorld().getPlayers())
|
||||
{
|
||||
if(y != null && y != player && m.getDistance(player.getLocation(), y.getLocation()) < 10)
|
||||
y.sendMessage(mcLocale.getString("Skills.SerratedStrikesPlayer", new Object[] {player.getName()}));
|
||||
}
|
||||
PP.setSerratedStrikesActivatedTimeStamp(System.currentTimeMillis());
|
||||
PP.setSerratedStrikesDeactivatedTimeStamp(System.currentTimeMillis() + (ticks * 1000));
|
||||
PP.setSerratedStrikesMode(true);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public static void bleedCheck(Player attacker, LivingEntity x, mcMMO pluginx)
|
||||
{
|
||||
PlayerProfile PPa = Users.getProfile(attacker);
|
||||
|
||||
if(x instanceof Wolf)
|
||||
{
|
||||
Wolf wolf = (Wolf)x;
|
||||
if(Taming.getOwner(wolf, pluginx) != null)
|
||||
{
|
||||
if(Taming.getOwner(wolf, pluginx) == attacker)
|
||||
return;
|
||||
if(Party.getInstance().inSameParty(attacker, Taming.getOwner(wolf, pluginx)))
|
||||
return;
|
||||
}
|
||||
}
|
||||
if(mcPermissions.getInstance().swords(attacker) && m.isSwords(attacker.getItemInHand())){
|
||||
if(PPa.getSkillLevel(SkillType.SWORDS) >= 750)
|
||||
{
|
||||
if(Math.random() * 1000 >= 750)
|
||||
{
|
||||
if(!(x instanceof Player))
|
||||
pluginx.misc.addToBleedQue(x);
|
||||
if(x instanceof Player)
|
||||
{
|
||||
Player target = (Player)x;
|
||||
Users.getProfile(target).addBleedTicks(3);
|
||||
}
|
||||
attacker.sendMessage(ChatColor.GREEN+"**ENEMY BLEEDING**");
|
||||
}
|
||||
}
|
||||
else if (Math.random() * 1000 <= PPa.getSkillLevel(SkillType.SWORDS))
|
||||
{
|
||||
if(!(x instanceof Player))
|
||||
pluginx.misc.addToBleedQue(x);
|
||||
if(x instanceof Player)
|
||||
{
|
||||
Player target = (Player)x;
|
||||
Users.getProfile(target).addBleedTicks(2);
|
||||
}
|
||||
attacker.sendMessage(ChatColor.GREEN+"**ENEMY BLEEDING**");
|
||||
}
|
||||
}
|
||||
}
|
||||
public static void applySerratedStrikes(Player attacker, EntityDamageByEntityEvent event, mcMMO pluginx)
|
||||
{
|
||||
int targets = 0;
|
||||
|
||||
if(event.getEntity() instanceof LivingEntity)
|
||||
{
|
||||
LivingEntity x = (LivingEntity) event.getEntity();
|
||||
targets = m.getTier(attacker);
|
||||
|
||||
for(Entity derp : x.getWorld().getEntities())
|
||||
{
|
||||
if(m.getDistance(x.getLocation(), derp.getLocation()) < 5)
|
||||
{
|
||||
|
||||
|
||||
//Make sure the Wolf is not friendly
|
||||
if(derp instanceof Wolf)
|
||||
{
|
||||
Wolf hurrDurr = (Wolf)derp;
|
||||
if(Taming.getOwner(hurrDurr, pluginx) == attacker)
|
||||
continue;
|
||||
if(Party.getInstance().inSameParty(attacker, Taming.getOwner(hurrDurr, pluginx)))
|
||||
continue;
|
||||
}
|
||||
//Damage nearby LivingEntities
|
||||
if(derp instanceof LivingEntity && targets >= 1)
|
||||
{
|
||||
if(derp instanceof Player)
|
||||
{
|
||||
Player target = (Player)derp;
|
||||
|
||||
if(target.getName().equals(attacker.getName()))
|
||||
continue;
|
||||
|
||||
if(Users.getProfile(target).getGodMode())
|
||||
continue;
|
||||
|
||||
if(Party.getInstance().inSameParty(attacker, target))
|
||||
continue;
|
||||
if(targets >= 1 && derp.getWorld().getPVP())
|
||||
{
|
||||
target.damage(event.getDamage() / 4);
|
||||
target.sendMessage(ChatColor.DARK_RED+"Struck by Serrated Strikes!");
|
||||
Users.getProfile(target).addBleedTicks(5);
|
||||
targets--;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if(!pluginx.misc.bleedTracker.contains(derp))
|
||||
pluginx.misc.addToBleedQue((LivingEntity)derp);
|
||||
|
||||
LivingEntity target = (LivingEntity)derp;
|
||||
target.damage(event.getDamage() / 4);
|
||||
targets--;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void parryCheck(EntityDamageByEntityEvent event, Player defender)
|
||||
{
|
||||
Entity y = event.getDamager();
|
||||
PlayerProfile PPd = Users.getProfile(defender);
|
||||
if(defender != null && m.isSwords(defender.getItemInHand())
|
||||
&& mcPermissions.getInstance().swords(defender)){
|
||||
if(PPd.getSkillLevel(SkillType.SWORDS) >= 900)
|
||||
{
|
||||
if(Math.random() * 3000 <= 900)
|
||||
{
|
||||
event.setCancelled(true);
|
||||
defender.sendMessage(ChatColor.GREEN+"**PARRIED**");
|
||||
defender.getItemInHand().setDurability((short) (defender.getItemInHand().getDurability() + 1));
|
||||
if(y instanceof Player)
|
||||
{
|
||||
Player attacker = (Player)y;
|
||||
attacker.sendMessage(ChatColor.GREEN+"**PARRIED**");
|
||||
}
|
||||
}
|
||||
} else
|
||||
{
|
||||
if(Math.random() * 3000 <= PPd.getSkillLevel(SkillType.SWORDS))
|
||||
{
|
||||
event.setCancelled(true);
|
||||
defender.sendMessage(ChatColor.YELLOW+"*CLANG* SUCCESSFUL PARRY *CLANG*");
|
||||
defender.getItemInHand().setDurability((short) (defender.getItemInHand().getDurability() + 1));
|
||||
if(y instanceof Player)
|
||||
{
|
||||
Player attacker = (Player)y;
|
||||
attacker.sendMessage(ChatColor.DARK_RED+"**TARGET HAS PARRIED THAT ATTACK**");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
public static void counterAttackChecks(EntityDamageByEntityEvent event)
|
||||
{
|
||||
//Don't want to counter attack arrows
|
||||
|
||||
if(event.getDamager() instanceof Arrow)
|
||||
return;
|
||||
|
||||
if(event instanceof EntityDamageByEntityEvent)
|
||||
{
|
||||
Entity f = ((EntityDamageByEntityEvent) event).getDamager();
|
||||
if(event.getEntity() instanceof Player)
|
||||
{
|
||||
Player defender = (Player)event.getEntity();
|
||||
PlayerProfile PPd = Users.getProfile(defender);
|
||||
if(m.isSwords(defender.getItemInHand()) && mcPermissions.getInstance().swords(defender))
|
||||
{
|
||||
if(PPd.getSkillLevel(SkillType.SWORDS) >= 600)
|
||||
{
|
||||
if(Math.random() * 2000 <= 600)
|
||||
{
|
||||
Combat.dealDamage(f, event.getDamage() / 2);
|
||||
defender.sendMessage(ChatColor.GREEN+"**COUNTER-ATTACKED**");
|
||||
if(f instanceof Player)
|
||||
((Player) f).sendMessage(ChatColor.DARK_RED+"Hit with counterattack!");
|
||||
}
|
||||
}
|
||||
else if (Math.random() * 2000 <= PPd.getSkillLevel(SkillType.SWORDS))
|
||||
{
|
||||
Combat.dealDamage(f, event.getDamage() / 2);
|
||||
defender.sendMessage(ChatColor.GREEN+"**COUNTER-ATTACKED**");
|
||||
if(f instanceof Player)
|
||||
((Player) f).sendMessage(ChatColor.DARK_RED+"Hit with counterattack!");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
public static void bleedSimulate(mcMMO plugin)
|
||||
{
|
||||
//Add items from Que list to BleedTrack list
|
||||
|
||||
for(LivingEntity x : plugin.misc.bleedQue)
|
||||
{
|
||||
plugin.misc.bleedTracker.add(x);
|
||||
}
|
||||
|
||||
//Clear list
|
||||
plugin.misc.bleedQue = new LivingEntity[plugin.misc.bleedQue.length];
|
||||
plugin.misc.bleedQuePos = 0;
|
||||
|
||||
//Cleanup any dead entities from the list
|
||||
for(LivingEntity x : plugin.misc.bleedRemovalQue)
|
||||
{
|
||||
plugin.misc.bleedTracker.remove(x);
|
||||
}
|
||||
|
||||
//Clear bleed removal list
|
||||
plugin.misc.bleedRemovalQue = new LivingEntity[plugin.misc.bleedRemovalQue.length];
|
||||
plugin.misc.bleedRemovalQuePos = 0;
|
||||
|
||||
//Bleed monsters/animals
|
||||
for(LivingEntity x : plugin.misc.bleedTracker)
|
||||
{
|
||||
if(x == null){continue;}
|
||||
|
||||
if(x.getHealth() <= 0)
|
||||
{
|
||||
plugin.misc.addToBleedRemovalQue(x);
|
||||
continue;
|
||||
}
|
||||
else
|
||||
{
|
||||
x.damage(2);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
53
src/com/gmail/nossr50/skills/Taming.java
Normal file
53
src/com/gmail/nossr50/skills/Taming.java
Normal file
@@ -0,0 +1,53 @@
|
||||
package com.gmail.nossr50.skills;
|
||||
|
||||
import org.bukkit.entity.AnimalTamer;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.entity.Wolf;
|
||||
import org.bukkit.plugin.Plugin;
|
||||
|
||||
public class Taming
|
||||
{
|
||||
public static boolean ownerOnline(Wolf theWolf, Plugin pluginx)
|
||||
{
|
||||
for(Player x : pluginx.getServer().getOnlinePlayers())
|
||||
{
|
||||
if(x instanceof AnimalTamer)
|
||||
{
|
||||
AnimalTamer tamer = (AnimalTamer)x;
|
||||
if(theWolf.getOwner() == tamer)
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public static Player getOwner(Entity wolf, Plugin pluginx)
|
||||
{
|
||||
if(wolf instanceof Wolf)
|
||||
{
|
||||
Wolf theWolf = (Wolf)wolf;
|
||||
for(Player x : pluginx.getServer().getOnlinePlayers())
|
||||
{
|
||||
if(x instanceof AnimalTamer)
|
||||
{
|
||||
AnimalTamer tamer = (AnimalTamer)x;
|
||||
if(theWolf.getOwner() == tamer)
|
||||
return x;
|
||||
}
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public static String getOwnerName(Wolf theWolf)
|
||||
{
|
||||
Player owner = (Player)theWolf.getOwner();
|
||||
if(owner != null)
|
||||
{
|
||||
return owner.getName();
|
||||
}
|
||||
else
|
||||
return "Offline Master";
|
||||
}
|
||||
}
|
95
src/com/gmail/nossr50/skills/Unarmed.java
Normal file
95
src/com/gmail/nossr50/skills/Unarmed.java
Normal file
@@ -0,0 +1,95 @@
|
||||
package com.gmail.nossr50.skills;
|
||||
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.entity.EntityDamageByEntityEvent;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import com.gmail.nossr50.Users;
|
||||
import com.gmail.nossr50.m;
|
||||
import com.gmail.nossr50.config.LoadProperties;
|
||||
import com.gmail.nossr50.datatypes.PlayerProfile;
|
||||
import com.gmail.nossr50.datatypes.SkillType;
|
||||
import com.gmail.nossr50.locale.mcLocale;
|
||||
|
||||
public class Unarmed {
|
||||
public static void berserkActivationCheck(Player player)
|
||||
{
|
||||
PlayerProfile PP = Users.getProfile(player);
|
||||
if(player.getItemInHand().getTypeId() == 0)
|
||||
{
|
||||
if(PP.getFistsPreparationMode())
|
||||
{
|
||||
PP.setFistsPreparationMode(false);
|
||||
}
|
||||
int ticks = 2;
|
||||
int x = PP.getSkillLevel(SkillType.UNARMED);
|
||||
while(x >= 50){
|
||||
x-=50;
|
||||
ticks++;
|
||||
}
|
||||
|
||||
if(!PP.getBerserkMode() && Skills.cooldownOver(player, PP.getBerserkDeactivatedTimeStamp(), LoadProperties.berserkCooldown))
|
||||
{
|
||||
player.sendMessage(mcLocale.getString("Skills.BerserkOn"));
|
||||
for(Player y : player.getWorld().getPlayers())
|
||||
{
|
||||
if(y != null && y != player && m.getDistance(player.getLocation(), y.getLocation()) < 10)
|
||||
y.sendMessage(mcLocale.getString("Skills.BerserkPlayer", new Object[] {player.getName()}));
|
||||
}
|
||||
PP.setBerserkActivatedTimeStamp(System.currentTimeMillis());
|
||||
PP.setBerserkDeactivatedTimeStamp(System.currentTimeMillis() + (ticks * 1000));
|
||||
PP.setBerserkMode(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
public static void unarmedBonus(Player attacker, EntityDamageByEntityEvent event)
|
||||
{
|
||||
PlayerProfile PPa = Users.getProfile(attacker);
|
||||
int bonus = 0;
|
||||
if (PPa.getSkillLevel(SkillType.UNARMED) >= 250)
|
||||
bonus+=2;
|
||||
if (PPa.getSkillLevel(SkillType.UNARMED) >= 500)
|
||||
bonus+=4;
|
||||
event.setDamage(event.getDamage()+bonus);
|
||||
}
|
||||
public static void disarmProcCheck(Player attacker, Player defender)
|
||||
{
|
||||
PlayerProfile PP = Users.getProfile(attacker);
|
||||
if(attacker.getItemInHand().getTypeId() == 0)
|
||||
{
|
||||
if(PP.getSkillLevel(SkillType.UNARMED) >= 1000)
|
||||
{
|
||||
if(Math.random() * 4000 <= 1000)
|
||||
{
|
||||
Location loc = defender.getLocation();
|
||||
if(defender.getItemInHand() != null && defender.getItemInHand().getTypeId() != 0)
|
||||
{
|
||||
defender.sendMessage(mcLocale.getString("Skills.Disarmed"));
|
||||
ItemStack item = defender.getItemInHand();
|
||||
if(item != null)
|
||||
{
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
ItemStack itemx = null;
|
||||
defender.setItemInHand(itemx);
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if(Math.random() * 4000 <= PP.getSkillLevel(SkillType.UNARMED)){
|
||||
Location loc = defender.getLocation();
|
||||
if(defender.getItemInHand() != null && defender.getItemInHand().getTypeId() != 0)
|
||||
{
|
||||
defender.sendMessage(mcLocale.getString("Skills.Disarmed"));
|
||||
ItemStack item = defender.getItemInHand();
|
||||
if(item != null)
|
||||
{
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
ItemStack itemx = null;
|
||||
defender.setItemInHand(itemx);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
153
src/com/gmail/nossr50/skills/WoodCutting.java
Normal file
153
src/com/gmail/nossr50/skills/WoodCutting.java
Normal file
@@ -0,0 +1,153 @@
|
||||
package com.gmail.nossr50.skills;
|
||||
|
||||
import java.util.ArrayList;
|
||||
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import com.gmail.nossr50.Users;
|
||||
import com.gmail.nossr50.m;
|
||||
import com.gmail.nossr50.mcMMO;
|
||||
import com.gmail.nossr50.datatypes.PlayerProfile;
|
||||
import com.gmail.nossr50.datatypes.SkillType;
|
||||
import com.gmail.nossr50.locale.mcLocale;
|
||||
import com.gmail.nossr50.config.*;
|
||||
|
||||
|
||||
public class WoodCutting
|
||||
{
|
||||
static int w = 0;
|
||||
private static boolean isdone = false;
|
||||
|
||||
public static void woodCuttingProcCheck(Player player, Block block)
|
||||
{
|
||||
PlayerProfile PP = Users.getProfile(player);
|
||||
byte type = block.getData();
|
||||
Material mat = Material.getMaterial(block.getTypeId());
|
||||
if(player != null)
|
||||
{
|
||||
if(Math.random() * 1000 <= PP.getSkillLevel(SkillType.WOODCUTTING))
|
||||
{
|
||||
ItemStack item = new ItemStack(mat, 1, (short) 0, type);
|
||||
block.getWorld().dropItemNaturally(block.getLocation(), item);
|
||||
}
|
||||
}
|
||||
}
|
||||
public static void treeFellerCheck(Player player, Block block)
|
||||
{
|
||||
PlayerProfile PP = Users.getProfile(player);
|
||||
if(m.isAxes(player.getItemInHand()))
|
||||
{
|
||||
if(block != null)
|
||||
{
|
||||
if(!m.abilityBlockCheck(block))
|
||||
return;
|
||||
}
|
||||
/*
|
||||
* CHECK FOR AXE PREP MODE
|
||||
*/
|
||||
if(PP.getAxePreparationMode())
|
||||
{
|
||||
PP.setAxePreparationMode(false);
|
||||
}
|
||||
int ticks = 2;
|
||||
int x = PP.getSkillLevel(SkillType.WOODCUTTING);
|
||||
while(x >= 50)
|
||||
{
|
||||
x-=50;
|
||||
ticks++;
|
||||
}
|
||||
|
||||
if(!PP.getTreeFellerMode() && Skills.cooldownOver(player, (PP.getTreeFellerDeactivatedTimeStamp()*1000), LoadProperties.treeFellerCooldown))
|
||||
{
|
||||
player.sendMessage(mcLocale.getString("Skills.TreeFellerOn"));
|
||||
for(Player y : player.getWorld().getPlayers())
|
||||
{
|
||||
if(y != null && y != player && m.getDistance(player.getLocation(), y.getLocation()) < 10)
|
||||
y.sendMessage(mcLocale.getString("Skills.TreeFellerPlayer", new Object[] {player.getName()}));
|
||||
}
|
||||
PP.setTreeFellerActivatedTimeStamp(System.currentTimeMillis());
|
||||
PP.setTreeFellerDeactivatedTimeStamp(System.currentTimeMillis() + (ticks * 1000));
|
||||
PP.setTreeFellerMode(true);
|
||||
}
|
||||
if(!PP.getTreeFellerMode() && !Skills.cooldownOver(player, (PP.getTreeFellerDeactivatedTimeStamp()*1000), LoadProperties.treeFellerCooldown)){
|
||||
player.sendMessage(ChatColor.RED+"You are too tired to use that ability again."
|
||||
+ChatColor.YELLOW+" ("+Skills.calculateTimeLeft(player, (PP.getTreeFellerDeactivatedTimeStamp()*1000), LoadProperties.treeFellerCooldown)+"s)");
|
||||
}
|
||||
}
|
||||
}
|
||||
public static void treeFeller(Block block, Player player, mcMMO plugin){
|
||||
PlayerProfile PP = Users.getProfile(player);
|
||||
int radius = 1;
|
||||
if(PP.getSkillLevel(SkillType.WOODCUTTING) >= 500)
|
||||
radius++;
|
||||
if(PP.getSkillLevel(SkillType.WOODCUTTING) >= 950)
|
||||
radius++;
|
||||
ArrayList<Block> blocklist = new ArrayList<Block>();
|
||||
ArrayList<Block> toAdd = new ArrayList<Block>();
|
||||
if(block != null)
|
||||
blocklist.add(block);
|
||||
while(isdone == false){
|
||||
addBlocksToTreeFelling(blocklist, toAdd, radius);
|
||||
}
|
||||
//This needs to be a hashmap too!
|
||||
isdone = false;
|
||||
/*
|
||||
* Add blocks from the temporary 'toAdd' array list into the 'treeFeller' array list
|
||||
* We use this temporary list to prevent concurrent modification exceptions
|
||||
*/
|
||||
for(Block x : toAdd)
|
||||
{
|
||||
if(!plugin.misc.treeFeller.contains(x))
|
||||
plugin.misc.treeFeller.add(x);
|
||||
}
|
||||
toAdd.clear();
|
||||
}
|
||||
public static void addBlocksToTreeFelling(ArrayList<Block> blocklist, ArrayList<Block> toAdd, Integer radius)
|
||||
{
|
||||
int u = 0;
|
||||
for (Block x : blocklist)
|
||||
{
|
||||
u++;
|
||||
if(toAdd.contains(x))
|
||||
continue;
|
||||
w = 0;
|
||||
Location loc = x.getLocation();
|
||||
int vx = x.getX();
|
||||
int vy = x.getY();
|
||||
int vz = x.getZ();
|
||||
|
||||
/*
|
||||
* Run through the blocks around the broken block to see if they qualify to be 'felled'
|
||||
*/
|
||||
for (int cx = -radius; cx <= radius; cx++) {
|
||||
for (int cy = -radius; cy <= radius; cy++) {
|
||||
for (int cz = -radius; cz <= radius; cz++) {
|
||||
Block blocktarget = loc.getWorld().getBlockAt(vx + cx, vy + cy, vz + cz);
|
||||
if (!blocklist.contains(blocktarget) && !toAdd.contains(blocktarget) && (blocktarget.getTypeId() == 17 || blocktarget.getTypeId() == 18)) {
|
||||
toAdd.add(blocktarget);
|
||||
w++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
/*
|
||||
* Add more blocks to blocklist so they can be 'felled'
|
||||
*/
|
||||
for(Block xx : toAdd)
|
||||
{
|
||||
if(!blocklist.contains(xx))
|
||||
blocklist.add(xx);
|
||||
}
|
||||
if(u >= blocklist.size())
|
||||
{
|
||||
isdone = true;
|
||||
} else {
|
||||
isdone = false;
|
||||
}
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user