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Fix for issue #2715
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@ -124,7 +124,7 @@ public class FormulaManager {
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case EXPONENTIAL:
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case EXPONENTIAL:
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if (!experienceNeededExponential.containsKey(level)) {
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if (!experienceNeededExponential.containsKey(level)) {
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experience = (int) Math.floor(multiplier * Math.pow(level, exponent) + base);
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experience = (int) Math.floor(multiplier * Math.pow(exponent, level) * base);
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experienceNeededExponential.put(level, experience);
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experienceNeededExponential.put(level, experience);
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}
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}
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@ -35,8 +35,8 @@ Experience_Formula:
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base: 1020
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base: 1020
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multiplier: 20
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multiplier: 20
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Exponential_Values:
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Exponential_Values:
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multiplier: 0.1
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multiplier: 1
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exponent: 1.80
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exponent: 1.05
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base: 2000
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base: 2000
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# Cumulative experience curves will use a players power level instead of their skill level,
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# Cumulative experience curves will use a players power level instead of their skill level,
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