diff --git a/mcMMO/com/gmail/nossr50/listeners/mcBlockListener.java b/mcMMO/com/gmail/nossr50/listeners/mcBlockListener.java index 8cb6b9f7f..a203c1374 100644 --- a/mcMMO/com/gmail/nossr50/listeners/mcBlockListener.java +++ b/mcMMO/com/gmail/nossr50/listeners/mcBlockListener.java @@ -18,6 +18,7 @@ import org.bukkit.event.block.BlockFromToEvent; import org.bukkit.event.block.BlockListener; import org.bukkit.event.block.BlockPlaceEvent; import org.bukkit.inventory.ItemStack; +import org.getspout.spoutapi.SpoutManager; import org.getspout.spoutapi.player.SpoutPlayer; import org.getspout.spoutapi.sound.SoundEffect; @@ -26,27 +27,33 @@ import com.gmail.nossr50.skills.*; import com.gmail.nossr50.datatypes.FakeBlockBreakEvent; -public class mcBlockListener extends BlockListener { +public class mcBlockListener extends BlockListener +{ private final mcMMO plugin; - public mcBlockListener(final mcMMO plugin) { + public mcBlockListener(final mcMMO plugin) + { this.plugin = plugin; } public void onBlockPlace(BlockPlaceEvent event) { - + //Setup some basic vars Block block; Player player = event.getPlayer(); - if (event.getBlock() != null && event.getBlockReplacedState() != null && event.getBlockReplacedState().getTypeId() == 78) + + //When blocks are placed on snow this event reports the wrong block. + if (event.getBlockReplacedState() != null && event.getBlockReplacedState().getTypeId() == 78) { - block = event.getBlockAgainst(); - } - else - { - block = event.getBlock(); - } - if(player != null && m.shouldBeWatched(block)) + block = event.getBlockAgainst(); + } + else + { + block = event.getBlock(); + } + + //Check if the blocks placed should be monitored so they do not give out XP in the future + if(m.shouldBeWatched(block)) { if(block.getTypeId() != 17 && block.getTypeId() != 39 && block.getTypeId() != 40 && block.getTypeId() != 91 && block.getTypeId() != 86) block.setData((byte) 5); //Change the byte @@ -59,7 +66,7 @@ public class mcBlockListener extends BlockListener { PlayerProfile PP = Users.getProfile(player); if(LoadProperties.spoutEnabled) { - SpoutPlayer sPlayer = (SpoutPlayer)player; + SpoutPlayer sPlayer = SpoutManager.getPlayer(player); if(sPlayer.isSpoutCraftEnabled()) { if(!PP.getPlacedAnvil()) @@ -104,10 +111,13 @@ public class mcBlockListener extends BlockListener { /* * HERBALISM */ + + //Green Terra if(PP.getHoePreparationMode() && mcPermissions.getInstance().herbalismAbility(player) && block.getTypeId() == 59 && block.getData() == (byte) 0x07) { Herbalism.greenTerraCheck(player, block, plugin); } + //Wheat && Triple drops if(PP.getGreenTerraMode() && Herbalism.canBeGreenTerra(block)) { @@ -233,7 +243,7 @@ public class mcBlockListener extends BlockListener { /* * EXCAVATION */ - if(mcPermissions.getInstance().excavation(player)) + if(mcPermissions.getInstance().excavation(player) && block.getData() != (byte) 5) Excavation.excavationProcCheck(block.getData(), block.getTypeId(), block.getLocation(), player); /* * HERBALISM @@ -254,13 +264,10 @@ public class mcBlockListener extends BlockListener { plugin.misc.blockWatchList.remove(block); } } - - } + public void onBlockDamage(BlockDamageEvent event) { - - if(event.isCancelled()) return; Player player = event.getPlayer(); @@ -284,36 +291,6 @@ public class mcBlockListener extends BlockListener { if(PP.getFistsPreparationMode() && (Excavation.canBeGigaDrillBroken(block) || block.getTypeId() == 78)) Unarmed.berserkActivationCheck(player, plugin); - - /* - if(mcPermissions.getInstance().mining(player) && Mining.canBeSuperBroken(block) && - m.blockBreakSimulate(block, player, plugin) && PP.getSkillLevel(SkillType.MINING) >= 250 - && block.getType() != Material.STONE && m.isMiningPick(inhand)) - { - contribStuff.playSoundForPlayer(SoundEffect.FIZZ, player, block.getLocation()); - if(PP.getSkillLevel(SkillType.MINING) >= 500) - { - if(Math.random() * 100 > 99) - { - Mining.blockProcSmeltSimulate(block); - Mining.miningBlockCheck(true, player, block, plugin); //PROC - block.setType(Material.AIR); - contribStuff.playSoundForPlayer(SoundEffect.POP, player, block.getLocation()); - } - - } else - { - if(Math.random() * 100 > 97) - { - Mining.blockProcSmeltSimulate(block); - Mining.miningBlockCheck(true, player, block, plugin); //PROC - block.setType(Material.AIR); - contribStuff.playSoundForPlayer(SoundEffect.POP, player, block.getLocation()); - } - } - } - */ - /* * TREE FELLAN STUFF */ @@ -323,7 +300,8 @@ public class mcBlockListener extends BlockListener { /* * GREEN TERRA STUFF */ - if(PP.getGreenTerraMode() && mcPermissions.getInstance().herbalismAbility(player) && PP.getGreenTerraMode()){ + if(PP.getGreenTerraMode() && mcPermissions.getInstance().herbalismAbility(player) && PP.getGreenTerraMode()) + { Herbalism.greenTerra(player, block); } @@ -333,27 +311,33 @@ public class mcBlockListener extends BlockListener { if(PP.getGigaDrillBreakerMode() && m.blockBreakSimulate(block, player, plugin) && Excavation.canBeGigaDrillBroken(block) && m.isShovel(inhand)) { + int x = 0; - int x = 1; - - while(x < 4) + while(x < 3) { - Excavation.excavationProcCheck(block.getData(), block.getTypeId(), block.getLocation(), player); + if(block.getData() != (byte)5) + Excavation.excavationProcCheck(block.getData(), block.getTypeId(), block.getLocation(), player); x++; } Material mat = Material.getMaterial(block.getTypeId()); + if(block.getTypeId() == 2) mat = Material.DIRT; + byte type = block.getData(); ItemStack item = new ItemStack(mat, 1, (byte)0, type); + block.setType(Material.AIR); + player.incrementStatistic(Statistic.MINE_BLOCK, event.getBlock().getType()); + if(LoadProperties.toolsLoseDurabilityFromAbilities) m.damageTool(player, (short) LoadProperties.abilityDurabilityLoss); + block.getLocation().getWorld().dropItemNaturally(block.getLocation(), item); - //Contrib stuff + //Spout stuff if(LoadProperties.spoutEnabled) SpoutStuff.playSoundForPlayer(SoundEffect.POP, player, block.getLocation()); } diff --git a/mcMMO/com/gmail/nossr50/skills/Excavation.java b/mcMMO/com/gmail/nossr50/skills/Excavation.java index 0317e7697..7820518b2 100644 --- a/mcMMO/com/gmail/nossr50/skills/Excavation.java +++ b/mcMMO/com/gmail/nossr50/skills/Excavation.java @@ -1,5 +1,7 @@ package com.gmail.nossr50.skills; +import java.util.ArrayList; + import org.bukkit.Location; import org.bukkit.Material; import org.bukkit.block.Block; @@ -66,45 +68,84 @@ public class Excavation public static void excavationProcCheck(byte data, int type, Location loc, Player player) { PlayerProfile PP = Users.getProfile(player); - ItemStack is = null; - Material mat = null; - if(data == (byte) 5) - return; + ArrayList is = new ArrayList(); - if(type == 2) + int xp = 0; + + switch(type) { + case 2: if(PP.getSkillLevel(SkillType.EXCAVATION) >= 250) { //CHANCE TO GET EGGS if(LoadProperties.eggs == true && Math.random() * 100 > 99) { - PP.addXP(SkillType.EXCAVATION, LoadProperties.meggs * LoadProperties.xpGainMultiplier); - mat = Material.getMaterial(344); - is = new ItemStack(mat, 1, (byte)0, (byte)0); - loc.getWorld().dropItemNaturally(loc, is); + xp+= LoadProperties.meggs * LoadProperties.xpGainMultiplier; + is.add(new ItemStack(Material.EGG, 1, (byte)0, (byte)0)); } //CHANCE TO GET APPLES if(LoadProperties.apples == true && Math.random() * 100 > 99) { - PP.addXP(SkillType.EXCAVATION, LoadProperties.mapple * LoadProperties.xpGainMultiplier); - mat = Material.getMaterial(260); - is = new ItemStack(mat, 1, (byte)0, (byte)0); - loc.getWorld().dropItemNaturally(loc, is); + xp+= LoadProperties.mapple * LoadProperties.xpGainMultiplier; + is.add(new ItemStack(Material.APPLE, 1, (byte)0, (byte)0)); } } + break; + case 3: + //CHANCE TO GET NETHERRACK + if(LoadProperties.netherrack == true && PP.getSkillLevel(SkillType.EXCAVATION) >= 850 && Math.random() * 200 > 199) + { + xp+= LoadProperties.mnetherrack * LoadProperties.xpGainMultiplier; + is.add(new ItemStack(Material.NETHERRACK, 1, (byte)0, (byte)0)); + + } + //CHANCE TO GET SULPHUR + if(LoadProperties.sulphur == true && PP.getSkillLevel(SkillType.EXCAVATION) >= 75) + { + if(Math.random() * 10 > 9) + { + xp+= LoadProperties.msulphur * LoadProperties.xpGainMultiplier; + is.add(new ItemStack(Material.SULPHUR, 1, (byte)0, (byte)0)); + } + } + //CHANCE TO GET BONES + if(LoadProperties.bones == true && PP.getSkillLevel(SkillType.EXCAVATION) >= 175) + { + if(Math.random() * 10 > 9) + { + xp+= LoadProperties.mbones * LoadProperties.xpGainMultiplier; + is.add(new ItemStack(Material.BONE, 1, (byte)0, (byte)0)); + } + } + break; + case 12: + //CHANCE TO GET GLOWSTONE + if(LoadProperties.glowstone == true && PP.getSkillLevel(SkillType.EXCAVATION) >= 50 && Math.random() * 100 > 95) + { + xp+= LoadProperties.mglowstone2 * LoadProperties.xpGainMultiplier; + is.add(new ItemStack(Material.GLOWSTONE_DUST, 1, (byte)0, (byte)0)); + + } + //CHANCE TO GET SOUL SAND + if(LoadProperties.slowsand == true && PP.getSkillLevel(SkillType.EXCAVATION) >= 650 && Math.random() * 200 > 199) + { + xp+= LoadProperties.mslowsand * LoadProperties.xpGainMultiplier; + is.add(new ItemStack(Material.SOUL_SAND, 1, (byte)0, (byte)0)); + } + break; } + //DIRT SAND OR GRAVEL if(type == 3 || type == 13 || type == 2 || type == 12) { - PP.addXP(SkillType.EXCAVATION, LoadProperties.mbase * LoadProperties.xpGainMultiplier); - if(PP.getSkillLevel(SkillType.EXCAVATION) >= 750){ + xp+= LoadProperties.mbase * LoadProperties.xpGainMultiplier; + if(PP.getSkillLevel(SkillType.EXCAVATION) >= 750) + { //CHANCE TO GET CAKE if(LoadProperties.cake == true && Math.random() * 2000 > 1999) { - PP.addXP(SkillType.EXCAVATION, LoadProperties.mcake * LoadProperties.xpGainMultiplier); - mat = Material.getMaterial(354); - is = new ItemStack(mat, 1, (byte)0, (byte)0); - loc.getWorld().dropItemNaturally(loc, is); + xp+= LoadProperties.mcake * LoadProperties.xpGainMultiplier; + is.add(new ItemStack(Material.CAKE, 1, (byte)0, (byte)0)); } } if(PP.getSkillLevel(SkillType.EXCAVATION) >= 350) @@ -112,10 +153,8 @@ public class Excavation //CHANCE TO GET DIAMOND if(LoadProperties.diamond == true && Math.random() * 750 > 749) { - PP.addXP(SkillType.EXCAVATION, LoadProperties.mdiamond2 * LoadProperties.xpGainMultiplier); - mat = Material.getMaterial(264); - is = new ItemStack(mat, 1, (byte)0, (byte)0); - loc.getWorld().dropItemNaturally(loc, is); + xp+= LoadProperties.mdiamond2 * LoadProperties.xpGainMultiplier; + is.add(new ItemStack(Material.DIAMOND, 1, (byte)0, (byte)0)); } } if(PP.getSkillLevel(SkillType.EXCAVATION) >= 250) @@ -123,45 +162,21 @@ public class Excavation //CHANCE TO GET YELLOW MUSIC if(LoadProperties.music == true && Math.random() * 2000 > 1999) { - PP.addXP(SkillType.EXCAVATION, LoadProperties.mmusic * LoadProperties.xpGainMultiplier); - mat = Material.getMaterial(2256); - is = new ItemStack(mat, 1, (byte)0, (byte)0); - loc.getWorld().dropItemNaturally(loc, is); + xp+= LoadProperties.mmusic * LoadProperties.xpGainMultiplier; + is.add(new ItemStack(Material.GOLD_RECORD, 1, (byte)0, (byte)0)); } - } if(PP.getSkillLevel(SkillType.EXCAVATION) >= 350) { //CHANCE TO GET GREEN MUSIC if(LoadProperties.music == true && Math.random() * 2000 > 1999) { - PP.addXP(SkillType.EXCAVATION, LoadProperties.mmusic * LoadProperties.xpGainMultiplier); - mat = Material.getMaterial(2257); - is = new ItemStack(mat, 1, (byte)0, (byte)0); - loc.getWorld().dropItemNaturally(loc, is); + xp+= LoadProperties.mmusic * LoadProperties.xpGainMultiplier; + is.add(new ItemStack(Material.GREEN_RECORD, 1, (byte)0, (byte)0)); } } } - //SAND - if(type == 12) - { - //CHANCE TO GET GLOWSTONE - if(LoadProperties.glowstone == true && PP.getSkillLevel(SkillType.EXCAVATION) >= 50 && Math.random() * 100 > 95) - { - PP.addXP(SkillType.EXCAVATION, LoadProperties.mglowstone2 * LoadProperties.xpGainMultiplier); - mat = Material.getMaterial(348); - is = new ItemStack(mat, 1, (byte)0, (byte)0); - loc.getWorld().dropItemNaturally(loc, is); - } - //CHANCE TO GET SLOWSAND - if(LoadProperties.slowsand == true && PP.getSkillLevel(SkillType.EXCAVATION) >= 650 && Math.random() * 200 > 199) - { - PP.addXP(SkillType.EXCAVATION, LoadProperties.mslowsand * LoadProperties.xpGainMultiplier); - mat = Material.getMaterial(88); - is = new ItemStack(mat, 1, (byte)0, (byte)0); - loc.getWorld().dropItemNaturally(loc, is); - } - } + //GRASS OR DIRT if(type == 2 || type == 3) { @@ -170,68 +185,42 @@ public class Excavation //CHANCE FOR COCOA BEANS if(LoadProperties.cocoabeans == true && Math.random() * 75 > 74) { - PP.addXP(SkillType.EXCAVATION, LoadProperties.mcocoa * LoadProperties.xpGainMultiplier); - mat = Material.getMaterial(351); - is = new ItemStack(mat, 1, (byte)0, (byte)0); - is.setDurability((byte) 3); //COCOA - loc.getWorld().dropItemNaturally(loc, is); + xp+= LoadProperties.mcocoa * LoadProperties.xpGainMultiplier; + is.add(new ItemStack(Material.getMaterial(351), 1, (short)3, (byte)0)); } } //CHANCE FOR SHROOMS if(LoadProperties.mushrooms == true && PP.getSkillLevel(SkillType.EXCAVATION) >= 500 && Math.random() * 200 > 199) { - PP.addXP(SkillType.EXCAVATION, LoadProperties.mmushroom2 * LoadProperties.xpGainMultiplier); - if(Math.random() * 10 > 5){ - mat = Material.getMaterial(39); - } else { - mat = Material.getMaterial(40); + xp+= LoadProperties.mmushroom2 * LoadProperties.xpGainMultiplier; + switch((int) Math.random() * 1) + { + case 0: + is.add(new ItemStack(Material.BROWN_MUSHROOM, 1, (byte)0, (byte)0)); + break; + case 1: + is.add(new ItemStack(Material.RED_MUSHROOM, 1, (byte)0, (byte)0)); + break; } - is = new ItemStack(mat, 1, (byte)0, (byte)0); - loc.getWorld().dropItemNaturally(loc, is); + } //CHANCE TO GET GLOWSTONE if(LoadProperties.glowstone == true && PP.getSkillLevel(SkillType.EXCAVATION) >= 25 && Math.random() * 100 > 95) { - PP.addXP(SkillType.EXCAVATION, LoadProperties.mglowstone2 * LoadProperties.xpGainMultiplier); - mat = Material.getMaterial(348); - is = new ItemStack(mat, 1, (byte)0, (byte)0); - loc.getWorld().dropItemNaturally(loc, is); + xp+= LoadProperties.mglowstone2 * LoadProperties.xpGainMultiplier; + is.add(new ItemStack(Material.GLOWSTONE_DUST, 1, (byte)0, (byte)0)); } } - //GRAVEL - if(type == 13) + + //Drop items + for(ItemStack x : is) { - //CHANCE TO GET NETHERRACK - if(LoadProperties.netherrack == true && PP.getSkillLevel(SkillType.EXCAVATION) >= 850 && Math.random() * 200 > 199) - { - PP.addXP(SkillType.EXCAVATION, LoadProperties.mnetherrack * LoadProperties.xpGainMultiplier); - mat = Material.getMaterial(87); - is = new ItemStack(mat, 1, (byte)0, (byte)0); - loc.getWorld().dropItemNaturally(loc, is); - } - //CHANCE TO GET SULPHUR - if(LoadProperties.sulphur == true && PP.getSkillLevel(SkillType.EXCAVATION) >= 75) - { - if(Math.random() * 10 > 9) - { - PP.addXP(SkillType.EXCAVATION, LoadProperties.msulphur * LoadProperties.xpGainMultiplier); - mat = Material.getMaterial(289); - is = new ItemStack(mat, 1, (byte)0, (byte)0); - loc.getWorld().dropItemNaturally(loc, is); - } - } - //CHANCE TO GET BONES - if(LoadProperties.bones == true && PP.getSkillLevel(SkillType.EXCAVATION) >= 175) - { - if(Math.random() * 10 > 9) - { - PP.addXP(SkillType.EXCAVATION, LoadProperties.mbones * LoadProperties.xpGainMultiplier); - mat = Material.getMaterial(352); - is = new ItemStack(mat, 1, (byte)0, (byte)0); - loc.getWorld().dropItemNaturally(loc, is); - } - } + if(x != null) + loc.getWorld().dropItemNaturally(loc, x); } + + //Handle XP related tasks + PP.addXP(SkillType.EXCAVATION, xp); Skills.XpCheckSkill(SkillType.EXCAVATION, player); } }