Merge branch 'master' into locale.

This commit is contained in:
GJ
2012-04-23 22:29:24 -04:00
8 changed files with 46 additions and 19 deletions

View File

@ -48,7 +48,7 @@ public class Repair {
* REPAIR ARMOR
*/
if (ItemChecks.isArmor(is) && LoadProperties.repairArmor && mcPermissions.getInstance().armorRepair(player)) {
if (ItemChecks.isDiamondArmor(is) && inventory.contains(LoadProperties.rDiamond) && skillLevel >= LoadProperties.repairdiamondlevel && mcPermissions.getInstance().diamondRepair(player)) {
if (ItemChecks.isDiamondArmor(is) && inventory.contains(LoadProperties.rDiamond) && skillLevel >= LoadProperties.repairDiamondLevel && mcPermissions.getInstance().diamondRepair(player)) {
repairItem(player, is, new ItemStack(LoadProperties.rDiamond));
xpHandler(player, PP, is, durabilityBefore, 6, true);
}
@ -85,7 +85,7 @@ public class Repair {
repairItem(player, is, new ItemStack(LoadProperties.rIron));
xpHandler(player, PP, is, durabilityBefore, 1, true);
}
else if (ItemChecks.isDiamondTool(is) && inventory.contains(LoadProperties.rDiamond) && skillLevel >= LoadProperties.repairdiamondlevel && mcPermissions.getInstance().diamondRepair(player)) {
else if (ItemChecks.isDiamondTool(is) && inventory.contains(LoadProperties.rDiamond) && skillLevel >= LoadProperties.repairDiamondLevel && mcPermissions.getInstance().diamondRepair(player)) {
repairItem(player, is, new ItemStack(LoadProperties.rDiamond));
xpHandler(player, PP, is, durabilityBefore, 1, true);
}
@ -93,7 +93,7 @@ public class Repair {
repairItem(player, is, new ItemStack(LoadProperties.rGold));
xpHandler(player, PP, is, durabilityBefore, 8, true);
}
else if (is.getType().equals(Material.BOW) && inventory.contains(LoadProperties.rString) && skillLevel >= LoadProperties.repairBowLevel && mcPermissions.getInstance().bowRepair(player)){
else if (ItemChecks.isStringTool(is) && inventory.contains(LoadProperties.rString) && skillLevel >= LoadProperties.repairStringLevel && mcPermissions.getInstance().stringRepair(player)){
repairItem(player, is, new ItemStack(LoadProperties.rString));
xpHandler(player, PP, is, durabilityBefore, 2, false);
}
@ -321,7 +321,7 @@ public class Repair {
else if (ItemChecks.isHoe(is) || ItemChecks.isSword(is) || is.getType().equals(Material.SHEARS)) {
ramt = maxDurability / 2;
}
else if (ItemChecks.isAxe(is) || ItemChecks.isMiningPick(is) || is.getType().equals(Material.BOW)) {
else if (ItemChecks.isAxe(is) || ItemChecks.isMiningPick(is) || ItemChecks.isStringTool(is)) {
ramt = maxDurability / 3;
}
else if (ItemChecks.isBoots(is)) {
@ -354,7 +354,7 @@ public class Repair {
}
else {
if (ItemChecks.isDiamondTool(is) || ItemChecks.isDiamondArmor(is)) {
if (skillLevel < LoadProperties.repairdiamondlevel) {
if (skillLevel < LoadProperties.repairDiamondLevel) {
player.sendMessage(mcLocale.getString("Skills.AdeptDiamond"));
}
else {
@ -391,7 +391,7 @@ public class Repair {
else if (ItemChecks.isLeatherArmor(is)) {
player.sendMessage(mcLocale.getString("Skills.NeedMore") + " " + ChatColor.YELLOW + m.prettyItemString(LoadProperties.rLeather));
}
else if (is.getType().equals(Material.BOW)) {
else if (ItemChecks.isStringTool(is)) {
player.sendMessage(mcLocale.getString("Skills.NeedMore") + " " + ChatColor.YELLOW + m.prettyItemString(LoadProperties.rString));
}
}