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Add and wire up Early Game Boost settings
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@@ -1,8 +1,8 @@
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package com.gmail.nossr50.util.player;
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import com.gmail.nossr50.config.Config;
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import com.gmail.nossr50.config.experience.ExperienceConfig;
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import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
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import com.gmail.nossr50.mcMMO;
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import java.util.HashMap;
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@@ -19,14 +19,14 @@ public class PlayerLevelUtils {
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{
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for(PrimarySkillType primarySkillType : PrimarySkillType.values())
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{
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int levelCap = Config.getInstance().getLevelCap(primarySkillType);
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int levelCap = mcMMO.getConfigManager().getConfigLeveling().getLevelCap(primarySkillType);
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int cap;
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if(levelCap == Integer.MAX_VALUE || levelCap <= 0)
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{
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cap = Config.getInstance().getIsRetroMode() ? 50 : 5;
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cap = mcMMO.isRetroModeEnabled() ? 50 : 5;
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} else {
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cap = (int) (levelCap * ExperienceConfig.getInstance().getEarlyGameBoostMultiplier());
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cap = (int) (levelCap * mcMMO.getConfigManager().getConfigLeveling().getEarlyGameBoostMultiplier());
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}
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earlyGameBoostCutoffs.put(primarySkillType, cap);
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