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ACTUALLY fixed missing variable type.
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@ -30,7 +30,7 @@ import com.gmail.nossr50.datatypes.PlayerProfile;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.datatypes.SkillType;
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public class Excavation
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public class Excavation
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{
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{
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public static void gigaDrillBreakerActivationCheck(Player player, Block block)
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public static void gigaDrillBreakerActivationCheck(Player player, Block block)
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{
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{
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@ -71,7 +71,7 @@ public class Excavation
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}
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}
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public static boolean canBeGigaDrillBroken(Block block)
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public static boolean canBeGigaDrillBroken(Block block)
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{
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{
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t = block.getType();
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Material t = block.getType();
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return t == Material.DIRT || t == Material.GRASS || t == Material.SAND || t == Material.GRAVEL || t == Material.CLAY || t == Material.MYCEL || t == Material.SOUL_SAND;
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return t == Material.DIRT || t == Material.GRASS || t == Material.SAND || t == Material.GRAVEL || t == Material.CLAY || t == Material.MYCEL || t == Material.SOUL_SAND;
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}
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}
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public static void excavationProcCheck(byte data, Material type, Location loc, Player player)
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public static void excavationProcCheck(byte data, Material type, Location loc, Player player)
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