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Green thumb now converts cobble walls to mossy cobble walls.
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@ -169,6 +169,7 @@ public class Config extends ConfigLoader {
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public int getHerbalismXPPotato() { return config.getInt("Experience.Herbalism.Potato", 50); }
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public int getHerbalismXPPotato() { return config.getInt("Experience.Herbalism.Potato", 50); }
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public boolean getHerbalismGreenThumbCobbleToMossy() { return config.getBoolean("Skills.Herbalism.Green_Thumb.Cobble_To_Mossy", true); }
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public boolean getHerbalismGreenThumbCobbleToMossy() { return config.getBoolean("Skills.Herbalism.Green_Thumb.Cobble_To_Mossy", true); }
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public boolean getHerbalismGreenThumbCobbleWallToMossyWall() { return config.getBoolean("Skills.Herbalism.Green_Thumb.CobbleWall_To_MossyWall", true); }
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public boolean getHerbalismGreenThumbSmoothbrickToMossy() { return config.getBoolean("Skills.Herbalism.Green_Thumb.SmoothBrick_To_MossyBrick", true); }
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public boolean getHerbalismGreenThumbSmoothbrickToMossy() { return config.getBoolean("Skills.Herbalism.Green_Thumb.SmoothBrick_To_MossyBrick", true); }
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public boolean getHerbalismGreenThumbDirtToGrass() { return config.getBoolean("Skills.Herbalism.Green_Thumb.Dirt_To_Grass", true); }
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public boolean getHerbalismGreenThumbDirtToGrass() { return config.getBoolean("Skills.Herbalism.Green_Thumb.Dirt_To_Grass", true); }
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@ -65,6 +65,9 @@ public class Herbalism {
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// Don't award double drops to mossified cobblestone
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// Don't award double drops to mossified cobblestone
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mcMMO.placeStore.setTrue(block);
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mcMMO.placeStore.setTrue(block);
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}
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}
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else if (Config.getInstance().getHerbalismGreenThumbCobbleWallToMossyWall() && type == Material.COBBLESTONE) {
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block.setData((byte) 1);
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}
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}
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}
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}
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}
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@ -154,6 +154,7 @@ public class BlockChecks {
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case DIRT:
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case DIRT:
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return true;
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return true;
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case SMOOTH_BRICK:
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case SMOOTH_BRICK:
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case COBBLE_WALL:
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if (block.getData() == 0) {
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if (block.getData() == 0) {
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return true;
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return true;
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}
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}
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@ -151,6 +151,7 @@ Skills:
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Level_Cap: 0
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Level_Cap: 0
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Green_Thumb:
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Green_Thumb:
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Cobble_To_Mossy: true
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Cobble_To_Mossy: true
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CobbleWall_To_MossyWall: true
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SmoothBrick_To_MossyBrick: true
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SmoothBrick_To_MossyBrick: true
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Dirt_To_Grass: true
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Dirt_To_Grass: true
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Mining:
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Mining:
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