mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-23 05:36:46 +01:00
Update Axes to alphabetical order
This commit is contained in:
parent
a381b6379a
commit
c758346c3f
@ -38,11 +38,9 @@ public class AxesCommand extends SkillCommand {
|
|||||||
impactDamage = 1 + (skillValue / Axes.impactIncreaseLevel);
|
impactDamage = 1 + (skillValue / Axes.impactIncreaseLevel);
|
||||||
}
|
}
|
||||||
|
|
||||||
// SKULL SPLITTER
|
// AXE MASTERY
|
||||||
if (canSkullSplitter) {
|
if (canAxeMastery) {
|
||||||
String[] skullSplitterStrings = calculateLengthDisplayValues(player, skillValue);
|
axeMasteryDamage = Axes.getAxeMasteryBonusDamage(player);
|
||||||
skullSplitterLength = skullSplitterStrings[0];
|
|
||||||
skullSplitterLengthEndurance = skullSplitterStrings[1];
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// CRITICAL HIT
|
// CRITICAL HIT
|
||||||
@ -52,9 +50,11 @@ public class AxesCommand extends SkillCommand {
|
|||||||
critChanceLucky = criticalHitStrings[1];
|
critChanceLucky = criticalHitStrings[1];
|
||||||
}
|
}
|
||||||
|
|
||||||
// AXE MASTERY
|
// SKULL SPLITTER
|
||||||
if (canAxeMastery) {
|
if (canSkullSplitter) {
|
||||||
axeMasteryDamage = Axes.getAxeMasteryBonusDamage(player);
|
String[] skullSplitterStrings = calculateLengthDisplayValues(player, skillValue);
|
||||||
|
skullSplitterLength = skullSplitterStrings[0];
|
||||||
|
skullSplitterLengthEndurance = skullSplitterStrings[1];
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -71,16 +71,12 @@ public class AxesCommand extends SkillCommand {
|
|||||||
protected List<String> statsDisplay(Player player, float skillValue, boolean hasEndurance, boolean isLucky) {
|
protected List<String> statsDisplay(Player player, float skillValue, boolean hasEndurance, boolean isLucky) {
|
||||||
List<String> messages = new ArrayList<String>();
|
List<String> messages = new ArrayList<String>();
|
||||||
|
|
||||||
if (canAxeMastery) {
|
|
||||||
messages.add(LocaleLoader.getString("Ability.Generic.Template", LocaleLoader.getString("Axes.Ability.Bonus.0"), LocaleLoader.getString("Axes.Ability.Bonus.1", axeMasteryDamage)));
|
|
||||||
}
|
|
||||||
|
|
||||||
if (canImpact) {
|
if (canImpact) {
|
||||||
messages.add(LocaleLoader.getString("Ability.Generic.Template", LocaleLoader.getString("Axes.Ability.Bonus.2"), LocaleLoader.getString("Axes.Ability.Bonus.3", impactDamage)));
|
messages.add(LocaleLoader.getString("Ability.Generic.Template", LocaleLoader.getString("Axes.Ability.Bonus.2"), LocaleLoader.getString("Axes.Ability.Bonus.3", impactDamage)));
|
||||||
}
|
}
|
||||||
|
|
||||||
if (canGreaterImpact) {
|
if (canAxeMastery) {
|
||||||
messages.add(LocaleLoader.getString("Ability.Generic.Template", LocaleLoader.getString("Axes.Ability.Bonus.4"), LocaleLoader.getString("Axes.Ability.Bonus.5", Axes.greaterImpactBonusDamage)));
|
messages.add(LocaleLoader.getString("Ability.Generic.Template", LocaleLoader.getString("Axes.Ability.Bonus.0"), LocaleLoader.getString("Axes.Ability.Bonus.1", axeMasteryDamage)));
|
||||||
}
|
}
|
||||||
|
|
||||||
if (canCritical) {
|
if (canCritical) {
|
||||||
@ -88,6 +84,10 @@ public class AxesCommand extends SkillCommand {
|
|||||||
+ (isLucky ? LocaleLoader.getString("Perks.Lucky.Bonus", critChanceLucky) : ""));
|
+ (isLucky ? LocaleLoader.getString("Perks.Lucky.Bonus", critChanceLucky) : ""));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (canGreaterImpact) {
|
||||||
|
messages.add(LocaleLoader.getString("Ability.Generic.Template", LocaleLoader.getString("Axes.Ability.Bonus.4"), LocaleLoader.getString("Axes.Ability.Bonus.5", Axes.greaterImpactBonusDamage)));
|
||||||
|
}
|
||||||
|
|
||||||
if (canSkullSplitter) {
|
if (canSkullSplitter) {
|
||||||
messages.add(getStatMessage(SubSkillType.AXES_SKULL_SPLITTER, skullSplitterLength)
|
messages.add(getStatMessage(SubSkillType.AXES_SKULL_SPLITTER, skullSplitterLength)
|
||||||
+ (hasEndurance ? LocaleLoader.getString("Perks.ActivationTime.Bonus", skullSplitterLengthEndurance) : ""));
|
+ (hasEndurance ? LocaleLoader.getString("Perks.ActivationTime.Bonus", skullSplitterLengthEndurance) : ""));
|
||||||
|
Loading…
Reference in New Issue
Block a user