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	Prevent IllegalArgumentException with Rupture and provide more detailed logging when Rupture cannot activate from illegal state Fixes #5063
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		| @@ -8,10 +8,13 @@ import com.gmail.nossr50.util.MetadataConstants; | ||||
| import com.gmail.nossr50.util.MobHealthbarUtils; | ||||
| import com.gmail.nossr50.util.skills.ParticleEffectUtils; | ||||
| import com.google.common.base.Objects; | ||||
| import org.bukkit.attribute.AttributeInstance; | ||||
| import org.bukkit.entity.LivingEntity; | ||||
| import org.bukkit.entity.Player; | ||||
| import org.jetbrains.annotations.NotNull; | ||||
|  | ||||
| import static org.bukkit.attribute.Attribute.GENERIC_MAX_HEALTH; | ||||
|  | ||||
| public class RuptureTask extends CancellableRunnable { | ||||
|  | ||||
|     public static final int DAMAGE_TICK_INTERVAL = 10; | ||||
| @@ -82,20 +85,36 @@ public class RuptureTask extends CancellableRunnable { | ||||
|     private boolean applyRupture() { | ||||
|         double healthBeforeRuptureIsApplied = targetEntity.getHealth(); | ||||
|  | ||||
|         //Ensure victim has health | ||||
|         // Ensure victim has health | ||||
|         if (healthBeforeRuptureIsApplied > 0.01) { | ||||
|             //Send a fake damage event | ||||
|             McMMOEntityDamageByRuptureEvent event = | ||||
|                     new McMMOEntityDamageByRuptureEvent(ruptureSource, targetEntity, calculateAdjustedTickDamage()); | ||||
|             mcMMO.p.getServer().getPluginManager().callEvent(event); | ||||
|  | ||||
|             //Ensure the event wasn't cancelled and damage is still greater than 0 | ||||
|             //Ensure the event wasn't canceled and damage is still greater than 0 | ||||
|             double damage = event.getDamage(); //Use raw damage for Rupture | ||||
|  | ||||
|             if (event.isCancelled() || damage <= 0 || healthBeforeRuptureIsApplied - damage <= 0) | ||||
|                 return true; | ||||
|  | ||||
|             double damagedHealth = healthBeforeRuptureIsApplied - damage; | ||||
|             final double damagedHealth = healthBeforeRuptureIsApplied - damage; | ||||
|  | ||||
|             final AttributeInstance maxHealthAttribute = targetEntity.getAttribute(GENERIC_MAX_HEALTH); | ||||
|             if (maxHealthAttribute == null) { | ||||
|                 // Can't remove health if max health is null | ||||
|                 mcMMO.p.getLogger().info("RuptureTask: Target entity has an illegal state for its health." + | ||||
|                         " Cancelling Rupture. Target has null " + GENERIC_MAX_HEALTH + " attribute."); | ||||
|                 return true; | ||||
|             } | ||||
|  | ||||
|             if (damagedHealth > maxHealthAttribute.getValue()) { | ||||
|                 // Something went very wrong here, target has an illegal state for its health | ||||
|                 mcMMO.p.getLogger().info("RuptureTask: Target entity has an illegal state for its health." + | ||||
|                         " Cancelling Rupture. Target has " + targetEntity.getHealth() + " health," + | ||||
|                         " but max health is " + maxHealthAttribute.getValue()); | ||||
|                 return true; | ||||
|             } | ||||
|  | ||||
|             targetEntity.setHealth(damagedHealth); //Hurt entity without the unwanted side effects of damage()} | ||||
|             MobHealthbarUtils.handleMobHealthbars(targetEntity, damage, mcMMO.p); | ||||
|   | ||||
| @@ -38,6 +38,7 @@ import org.jetbrains.annotations.Nullable; | ||||
|  | ||||
| import java.util.List; | ||||
|  | ||||
| import static com.gmail.nossr50.datatypes.experience.XPGainReason.PVP; | ||||
| import static com.gmail.nossr50.util.MobMetadataUtils.hasMobFlag; | ||||
|  | ||||
| public final class CombatUtils { | ||||
| @@ -891,7 +892,7 @@ public final class CombatUtils { | ||||
|                 return; | ||||
|             } | ||||
|  | ||||
|             xpGainReason = XPGainReason.PVP; | ||||
|             xpGainReason = PVP; | ||||
|  | ||||
|             if (defender.isOnline() | ||||
|                     && SkillUtils.cooldownExpired(mcMMOPlayer.getRespawnATS(), Misc.PLAYER_RESPAWN_COOLDOWN_SECONDS)) { | ||||
|   | ||||
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