Fixed a couple of our locale strings getting screwed up due to

refactoring.
This commit is contained in:
GJ 2013-01-30 08:36:24 -05:00
parent d3b0da4186
commit c6ef053aac
4 changed files with 5 additions and 5 deletions

View File

@ -44,7 +44,7 @@ public class RemoteDetonationEventHandler {
protected boolean cooldownOver() { protected boolean cooldownOver() {
if (!SkillTools.cooldownOver(profile.getSkillDATS(AbilityType.BLAST_MINING) * Misc.TIME_CONVERSION_FACTOR, AbilityType.BLAST_MINING.getCooldown(), player)) { if (!SkillTools.cooldownOver(profile.getSkillDATS(AbilityType.BLAST_MINING) * Misc.TIME_CONVERSION_FACTOR, AbilityType.BLAST_MINING.getCooldown(), player)) {
player.sendMessage(LocaleLoader.getString("SkillTools.TooTired", new Object[] { SkillTools.calculateTimeLeft(profile.getSkillDATS(AbilityType.BLAST_MINING) * Misc.TIME_CONVERSION_FACTOR, AbilityType.BLAST_MINING.getCooldown(), player) })); player.sendMessage(LocaleLoader.getString("Skills.TooTired", new Object[] { SkillTools.calculateTimeLeft(profile.getSkillDATS(AbilityType.BLAST_MINING) * Misc.TIME_CONVERSION_FACTOR, AbilityType.BLAST_MINING.getCooldown(), player) }));
return false; return false;
} }

View File

@ -246,7 +246,7 @@ public class Repair {
int activationChance = Misc.calculateActivationChance(Permissions.luckyRepair(player)); int activationChance = Misc.calculateActivationChance(Permissions.luckyRepair(player));
if (chance > Misc.getRandom().nextInt(activationChance) && Permissions.repairBonus(player)) { if (chance > Misc.getRandom().nextInt(activationChance) && Permissions.repairBonus(player)) {
player.sendMessage(LocaleLoader.getString("Repair.SkillTools.FeltEasy")); player.sendMessage(LocaleLoader.getString("Repair.Skills.FeltEasy"));
return true; return true;
} }
return false; return false;

View File

@ -43,13 +43,13 @@ public final class TreeFeller {
if (treeFellerReachedThreshold) { if (treeFellerReachedThreshold) {
treeFellerReachedThreshold = false; treeFellerReachedThreshold = false;
player.sendMessage(LocaleLoader.getString("Woodcutting.SkillTools.TreeFellerThreshold")); player.sendMessage(LocaleLoader.getString("Woodcutting.Skills.TreeFellerThreshold"));
return; return;
} }
// If the tool can't sustain the durability loss // If the tool can't sustain the durability loss
if (!handleDurabilityLoss(treeFellerBlocks, player)) { if (!handleDurabilityLoss(treeFellerBlocks, player)) {
player.sendMessage(LocaleLoader.getString("Woodcutting.SkillTools.TreeFeller.Splinter")); player.sendMessage(LocaleLoader.getString("Woodcutting.Skills.TreeFeller.Splinter"));
int health = player.getHealth(); int health = player.getHealth();

View File

@ -55,7 +55,7 @@ public final class ChimaeraWing {
player.sendMessage(LocaleLoader.getString("Item.Injured.Wait", new Object[] {SkillTools.calculateTimeLeft(recentlyHurt, 60, player)})); player.sendMessage(LocaleLoader.getString("Item.Injured.Wait", new Object[] {SkillTools.calculateTimeLeft(recentlyHurt, 60, player)}));
} }
else if (amount <= Config.getInstance().getChimaeraCost()) { else if (amount <= Config.getInstance().getChimaeraCost()) {
player.sendMessage(LocaleLoader.getString("SkillTools.NeedMore", new Object[] { Misc.prettyItemString(Config.getInstance().getChimaeraItemId()) })); player.sendMessage(LocaleLoader.getString("Skills.NeedMore", new Object[] { Misc.prettyItemString(Config.getInstance().getChimaeraItemId()) }));
} }
} }
} }