Fixed a couple of our locale strings getting screwed up due to

refactoring.
This commit is contained in:
GJ
2013-01-30 08:36:24 -05:00
parent d3b0da4186
commit c6ef053aac
4 changed files with 5 additions and 5 deletions

View File

@ -55,7 +55,7 @@ public final class ChimaeraWing {
player.sendMessage(LocaleLoader.getString("Item.Injured.Wait", new Object[] {SkillTools.calculateTimeLeft(recentlyHurt, 60, player)}));
}
else if (amount <= Config.getInstance().getChimaeraCost()) {
player.sendMessage(LocaleLoader.getString("SkillTools.NeedMore", new Object[] { Misc.prettyItemString(Config.getInstance().getChimaeraItemId()) }));
player.sendMessage(LocaleLoader.getString("Skills.NeedMore", new Object[] { Misc.prettyItemString(Config.getInstance().getChimaeraItemId()) }));
}
}
}