Inspect, Salvage, and Locale fixes

This commit is contained in:
nossr50
2019-06-21 08:05:57 -07:00
parent 5698d8282c
commit c6d604bbbc
9 changed files with 76 additions and 27 deletions

View File

@ -11,10 +11,7 @@ import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.skills.SkillManager;
import com.gmail.nossr50.skills.salvage.salvageables.Salvageable;
import com.gmail.nossr50.util.EventUtils;
import com.gmail.nossr50.util.Misc;
import com.gmail.nossr50.util.Permissions;
import com.gmail.nossr50.util.StringUtils;
import com.gmail.nossr50.util.*;
import com.gmail.nossr50.util.player.NotificationManager;
import com.gmail.nossr50.util.random.RandomChanceSkillStatic;
import com.gmail.nossr50.util.random.RandomChanceUtil;
@ -91,16 +88,14 @@ public class SalvageManager extends SkillManager {
return;
}
int maxAmountSalvageable = Salvage.calculateSalvageableAmount(item.getDurability(), salvageable.getMaximumDurability(), salvageable.getMaximumQuantity());
int potentialSalvageYield = Salvage.calculateSalvageableAmount(item.getDurability(), salvageable.getMaximumDurability(), salvageable.getMaximumQuantity());
int salvageableAmount = maxAmountSalvageable;
if (salvageableAmount == 0) {
if (potentialSalvageYield <= 0) {
NotificationManager.sendPlayerInformation(player, NotificationType.SUBSKILL_MESSAGE_FAILED, "Salvage.Skills.TooDamaged");
return;
}
salvageableAmount = Math.min(salvageableAmount, getSalvageableAmount()); // Always get at least something back, if you're capable of salvaging it.
potentialSalvageYield = Math.min(potentialSalvageYield, getSalvageLimit()); // Always get at least something back, if you're capable of salvaging it.
player.getInventory().setItemInMainHand(new ItemStack(Material.AIR));
location.add(0.5, 1, 0.5);
@ -117,7 +112,7 @@ public class SalvageManager extends SkillManager {
int lotteryResults = 1;
int chanceOfSuccess = 99;
for(int x = 0; x < salvageableAmount-1; x++) {
for(int x = 0; x < potentialSalvageYield-1; x++) {
if(RandomChanceUtil.rollDice(chanceOfSuccess, 100)) {
chanceOfSuccess-=2;
@ -127,9 +122,9 @@ public class SalvageManager extends SkillManager {
}
}
if(lotteryResults == salvageableAmount && salvageableAmount != 1) {
if(lotteryResults == potentialSalvageYield && potentialSalvageYield != 1 && RankUtils.isPlayerMaxRankInSubSkill(player, SubSkillType.SALVAGE_ARCANE_SALVAGE)) {
NotificationManager.sendPlayerInformationChatOnly(player, "Salvage.Skills.Lottery.Perfect", String.valueOf(lotteryResults), StringUtils.getPrettyItemString(item.getType()));
} else if(RankUtils.isPlayerMaxRankInSubSkill(player, SubSkillType.SALVAGE_ARCANE_SALVAGE) || salvageableAmount == 1) {
} else if(salvageable.getMaximumQuantity() == 1 || getSalvageLimit() >= salvageable.getMaximumQuantity()) {
NotificationManager.sendPlayerInformationChatOnly(player, "Salvage.Skills.Lottery.Normal", String.valueOf(lotteryResults), StringUtils.getPrettyItemString(item.getType()));
} else {
NotificationManager.sendPlayerInformationChatOnly(player, "Salvage.Skills.Lottery.Untrained", String.valueOf(lotteryResults), StringUtils.getPrettyItemString(item.getType()));
@ -146,7 +141,7 @@ public class SalvageManager extends SkillManager {
Misc.dropItem(location, enchantBook);
}
Misc.dropItems(location, salvageResults, 1);
Misc.spawnItemTowardsLocation(location, player.getLocation().add(0, 0.25, 0), salvageResults);
// BWONG BWONG BWONG - CLUNK!
if (Config.getInstance().getSalvageAnvilUseSoundsEnabled()) {
@ -163,8 +158,8 @@ public class SalvageManager extends SkillManager {
return Math.min((((Salvage.salvageMaxPercentage / Salvage.salvageMaxPercentageLevel) * getSkillLevel()) / 100.0D), Salvage.salvageMaxPercentage / 100.0D);
}*/
public int getSalvageableAmount() {
return (RankUtils.getRank(getPlayer(), SubSkillType.SALVAGE_ARCANE_SALVAGE) * 1);
public int getSalvageLimit() {
return (RankUtils.getRank(getPlayer(), SubSkillType.SALVAGE_SCRAP_COLLECTOR));
}
/**