Inspect, Salvage, and Locale fixes

This commit is contained in:
nossr50
2019-06-21 08:05:57 -07:00
parent 5698d8282c
commit c6d604bbbc
9 changed files with 76 additions and 27 deletions

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@ -1,3 +1,17 @@
Version 2.1.86
Players will no longer be told they got a perfect result when salvaging if they are below max skill level
Salvage results will now travel towards the player instead of moving in a random direction
(FIX) You cannot view stats of players who are offline if your server limits the range on inspect for you via permissions or settings
(FIX) Players will no longer be told they lack skill in salvage if they already qualify for the best possible result for the item
(FIX) Fixed a bug where arcane salvage was being used to calculate salvage results instead of scrap collector
Added the missing locale color for 'Commands.Party.Commands'
Modified colors used in locale strings 'Salvage.Skills.Lottery.Normal', 'Salvage.Skills.Lottery.Perfect', and 'Profile.Loading.FailurePlayer'
When failing to load a profile mcMMO will increase the amount of time it waits before reattempting to load the profile for each failure
NOTES:
You can (and always have been able) to turn off the inspect range check by setting it to 0 in the config
2.2 is around the corner, most things are functional, still a lot of work left to do.
Version 2.1.85
Fixed a nearly 6 year old bug where Super Repair was not included as a child permission under Repair ability permission nodes (which meant some players would not have access to this skill)
Fixed a bug that could prevent salvage from working for certain players