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adventure api update
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4005c21810
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@ -78,7 +78,7 @@ public class TextComponentFactory {
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wikiLinkComponent.hoverEvent(HoverEvent.showText(componentBuilder.build()));
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wikiLinkComponent.hoverEvent(HoverEvent.showText(componentBuilder.build()));
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mcMMO.getAudiences().audience(player).sendMessage(wikiLinkComponent, MessageType.SYSTEM);
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mcMMO.getAudiences().player(player).sendMessage(wikiLinkComponent, MessageType.SYSTEM);
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}
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}
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public static void sendPlayerUrlHeader(Player player) {
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public static void sendPlayerUrlHeader(Player player) {
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@ -89,7 +89,7 @@ public class TextComponentFactory {
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TextComponent emptySpace = TextComponent.space();
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TextComponent emptySpace = TextComponent.space();
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mcMMO.getAudiences().audience(player).sendMessage(TextComponent.ofChildren(
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mcMMO.getAudiences().player(player).sendMessage(TextComponent.ofChildren(
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prefix,
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prefix,
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getWebLinkTextComponent(McMMOWebLinks.WEBSITE),
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getWebLinkTextComponent(McMMOWebLinks.WEBSITE),
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emptySpace,
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emptySpace,
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@ -113,7 +113,7 @@ public class TextComponentFactory {
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AtomicReference<Component> messageToSend = new AtomicReference<>();
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AtomicReference<Component> messageToSend = new AtomicReference<>();
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int newLineCount = 0; //Hacky solution to wordwrap problems
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int newLineCount = 0; //Hacky solution to wordwrap problems
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final Audience audience = mcMMO.getAudiences().audience(player);
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final Audience audience = mcMMO.getAudiences().player(player);
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for (Component textComponent : textComponents) {
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for (Component textComponent : textComponents) {
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//Don't send more than 3 subskills per line to avoid MOST wordwrap problems
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//Don't send more than 3 subskills per line to avoid MOST wordwrap problems
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if(newLineCount > 2)
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if(newLineCount > 2)
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@ -105,7 +105,7 @@ public class NotificationManager {
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if (customEvent.isCancelled())
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if (customEvent.isCancelled())
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return;
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return;
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final Audience audience = mcMMO.getAudiences().audience(player);
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final Audience audience = mcMMO.getAudiences().player(player);
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//If the message is being sent to the action bar we need to check if the copy if a copy is sent to the chat system
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//If the message is being sent to the action bar we need to check if the copy if a copy is sent to the chat system
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if(customEvent.getChatMessageType() == McMMOMessageType.ACTION_BAR)
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if(customEvent.getChatMessageType() == McMMOMessageType.ACTION_BAR)
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@ -165,7 +165,7 @@ public class NotificationManager {
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return;
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return;
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//CHAT MESSAGE
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//CHAT MESSAGE
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mcMMO.getAudiences().audience(mcMMOPlayer.getPlayer()).sendMessage(TextComponentFactory.getSubSkillUnlockedNotificationComponents(mcMMOPlayer.getPlayer(), subSkillType));
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mcMMO.getAudiences().player(mcMMOPlayer.getPlayer()).sendMessage(TextComponentFactory.getSubSkillUnlockedNotificationComponents(mcMMOPlayer.getPlayer(), subSkillType));
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//Unlock Sound Effect
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//Unlock Sound Effect
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SoundManager.sendCategorizedSound(mcMMOPlayer.getPlayer(), mcMMOPlayer.getPlayer().getLocation(), SoundType.SKILL_UNLOCKED, SoundCategory.MASTER);
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SoundManager.sendCategorizedSound(mcMMOPlayer.getPlayer(), mcMMOPlayer.getPlayer().getLocation(), SoundType.SKILL_UNLOCKED, SoundCategory.MASTER);
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