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Cleaning up the changelog and comments
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@ -8,29 +8,29 @@ Key:
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- Removal
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- Removal
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Version 1.4.07-dev
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Version 1.4.07-dev
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+ Added ability to summon horses via Call of the Wild using apples
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+ Added ability to summon horses via "Call of the Wild" using apples
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+ Added XP gain to Taming for horses
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+ Added XP gain to Taming for horses
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+ Added new permission nodes to allow more control over Taming and Call of the Wild
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+ Added new permission nodes to allow more control over Taming and "Call of the Wild"
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+ Added new experience.yml config file! Moved all experience related settings from config.yml to experience.yml
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+ Added new experience.yml config file! Moved all experience related settings from config.yml to experience.yml
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+ Added support for EXPONENTIAL formula curves to experience.yml
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+ Added support for EXPONENTIAL formula curves to experience.yml
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+ Added new /mcconvert command to convert players levels and experience from one formula curve to another.
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+ Added new /mcconvert command to convert players levels and experience from one formula curve to another.
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+ Added snow to excavation
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+ Added snow to Excavation blocks
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+ Added new experience curve option. Cumulative curve, calculates experience needed for next level using power level.
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+ Added new experience curve option. Cumulative curve, calculates experience needed for next level using power level.
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+ Added extra settings to config.yml for Call of the Wild (Taming)
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+ Added extra settings to config.yml for "Call of the Wild" (Taming)
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+ Added a 5 second cooldown after teleporting before Acrobatics XP can be earned. + Config option to disable
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+ Added a 5 second cooldown after teleporting before Acrobatics XP can be earned. Plus a config option to disable
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+ Added new API methods to ExperienceAPI to get a players rank on the leaderboards
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+ Added new API methods to ExperienceAPI to get a players rank on the leaderboards
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+ Added new McMMOPlayerDeathPenaltyEvent, fired when a player dies and would lose levels
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+ Added new McMMOPlayerDeathPenaltyEvent, fired when a player dies and would lose levels
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+ Added new McMMOPlayerLevelChangeEvent, fired when a players level changes
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+ Added new McMMOPlayerLevelChangeEvent, fired when a players level changes
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+ Added new McMMOPlayerLevelDownEvent, fired when a player loses levels
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+ Added new McMMOPlayerLevelDownEvent, fired when a player loses levels
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= Fixed bug which allowed players to bypass fishing's exploit prevention
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= Fixed bug which allowed players to bypass fishing's exploit prevention
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= Fixed bug where FakeEntityDamageByEntityEvent wasn't being fired
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= Fixed bug where FakeEntityDamageByEntityEvent wasn't being fired
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= Fixed bug with Skull Splitter not finding the locale string
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= Fixed bug with "Skull Splitter" not finding the locale string
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= Fixed issue where locale strings could cause the scoreboard header to be longer than 16 characters.
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= Fixed issue where locale strings could cause the scoreboard header to be longer than 16 characters.
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= Fixed a bug with Beast Lore when the entity had no owner but was tamed.
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= Fixed a bug with "Beast Lore" when the entity had no owner but was tamed.
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= Fixed a bug where AbilityDeactivateEvent would throw an error if the player logged out before his ability ran out.
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= Fixed a bug where AbilityDeactivateEvent would throw an error if the player logged out before his ability ran out.
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= Fixed a bug where LevelUpEvent would be called for an offline player.
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= Fixed a bug where LevelUpEvent would be called for an offline player.
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= Fixed a bug where teleport location was never reset if warmup was set to 0 for Chimaera Wing.
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= Fixed a bug where teleport location was never reset if warmup was set to 0 for "Chimaera Wing".
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= Fixed a bug where the Dodge DamageModifier wasn't being read from advanced.yml
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= Fixed a bug where the "Dodge" DamageModifier wasn't being read from advanced.yml
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= Fixed a bug where squid were not awarding XP.
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= Fixed a bug where squid were not awarding XP.
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! Changed the way Repair hands out XP, also added config options to control Repair XP
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! Changed the way Repair hands out XP, also added config options to control Repair XP
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! Changed Swords "Counter Attack" ability from passive to active. Blocking is required to activate.
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! Changed Swords "Counter Attack" ability from passive to active. Blocking is required to activate.
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@ -43,7 +43,7 @@ Version 1.4.07-dev
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! Slightly improved update checker feedback
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! Slightly improved update checker feedback
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! Updated localization files
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! Updated localization files
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! Party item share category states are now saved when the server shuts down.
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! Party item share category states are now saved when the server shuts down.
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! When using Super Breaker or Giga Driller abilities extra tool durability is used (again)
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! When using "Super Breaker" or "Giga Driller" abilities extra tool durability is used (again)
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- The /mmoupdate command has been removed. It is replaced by /mcconvert database
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- The /mmoupdate command has been removed. It is replaced by /mcconvert database
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- Removed Abilities.Tools.Durability_Loss_Enabled, set Abilities.Tools.Durability_Loss to 0 to disable instead.
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- Removed Abilities.Tools.Durability_Loss_Enabled, set Abilities.Tools.Durability_Loss to 0 to disable instead.
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@ -15,7 +15,7 @@ Experience_Formula:
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# EXPONENTIAL: multiplier * level ^ exponent + base
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# EXPONENTIAL: multiplier * level ^ exponent + base
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Curve: LINEAR
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Curve: LINEAR
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# If invalid values are entered mcMMO will use the default values instead and print an error in the console
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# If invalid values are entered mcMMO will not start and print an error in the console
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Linear_Values:
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Linear_Values:
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base: 1020
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base: 1020
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multiplier: 20
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multiplier: 20
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@ -33,11 +33,11 @@ Experience_Formula:
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Global: 1.0
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Global: 1.0
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PVP: 1.0
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PVP: 1.0
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# Experience gained from mobs not naturally spawned will get multiplied by this value. 0 by default.
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# Experience gained from mobs not naturally spawned will get multiplied by this value. 0 by default.
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Mobspawners:
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Mobspawners:
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Multiplier: 0
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Multiplier: 0
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# Experience gained will get divided by these values. 1.0 by default, 2.0 means two times lower
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# Experience gained will get divided by these values. 1.0 by default, 2.0 means two times less XP gained.
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Modifier:
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Modifier:
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Swords: 1.0
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Swords: 1.0
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Taming: 1.0
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Taming: 1.0
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