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Use item in mainhand to get drops when using treefeller
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@ -281,6 +281,7 @@ public class WoodcuttingManager extends SkillManager {
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Player player = getPlayer();
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int xp = 0;
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int processedLogCount = 0;
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ItemStack itemStack = player.getInventory().getItemInMainHand();
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for (BlockState blockState : treeFellerBlocks) {
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int beforeXP = xp;
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@ -299,7 +300,7 @@ public class WoodcuttingManager extends SkillManager {
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xp += processTreeFellerXPGains(blockState, processedLogCount);
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//Drop displaced block
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Misc.spawnItemsFromCollection(getPlayer(), Misc.getBlockCenter(blockState), block.getDrops(), ItemSpawnReason.TREE_FELLER_DISPLACED_BLOCK);
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Misc.spawnItemsFromCollection(getPlayer(), Misc.getBlockCenter(blockState), block.getDrops(itemStack), ItemSpawnReason.TREE_FELLER_DISPLACED_BLOCK);
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//Bonus Drops / Harvest lumber checks
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processHarvestLumber(blockState);
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@ -307,7 +308,7 @@ public class WoodcuttingManager extends SkillManager {
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//Drop displaced non-woodcutting XP blocks
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if(RankUtils.hasUnlockedSubskill(player, SubSkillType.WOODCUTTING_KNOCK_ON_WOOD)) {
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Misc.spawnItemsFromCollection(getPlayer(), Misc.getBlockCenter(blockState), block.getDrops(), ItemSpawnReason.TREE_FELLER_DISPLACED_BLOCK);
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Misc.spawnItemsFromCollection(getPlayer(), Misc.getBlockCenter(blockState), block.getDrops(itemStack), ItemSpawnReason.TREE_FELLER_DISPLACED_BLOCK);
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if(RankUtils.hasReachedRank(2, player, SubSkillType.WOODCUTTING_KNOCK_ON_WOOD)) {
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if(mcMMO.p.getAdvancedConfig().isKnockOnWoodXPOrbEnabled()) {
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@ -319,7 +320,7 @@ public class WoodcuttingManager extends SkillManager {
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}
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} else {
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Misc.spawnItemsFromCollection(getPlayer(), Misc.getBlockCenter(blockState), block.getDrops(), ItemSpawnReason.TREE_FELLER_DISPLACED_BLOCK, 1);
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Misc.spawnItemsFromCollection(getPlayer(), Misc.getBlockCenter(blockState), block.getDrops(itemStack), ItemSpawnReason.TREE_FELLER_DISPLACED_BLOCK, 1);
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}
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}
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