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Mod support - able to define tiers for custom blocks now.
Tier 1 - breaks with wood/gold Tier 2 - breaks with stone Tier 3 - breaks with iron Tier 4 - breaks with diamond
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@ -71,6 +71,7 @@ public class CustomBlocksConfig extends ModConfigLoader{
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int id = config.getInt(skillType + "." + blockName + ".ID", 0);
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int id = config.getInt(skillType + "." + blockName + ".ID", 0);
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byte data = (byte) config.getInt(skillType + "." + blockName + ".Data_Value", 0);
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byte data = (byte) config.getInt(skillType + "." + blockName + ".Data_Value", 0);
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int xp = config.getInt(skillType + "." + blockName + ".XP_Gain", 0);
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int xp = config.getInt(skillType + "." + blockName + ".XP_Gain", 0);
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int tier = config.getInt(skillType + "." + blockName + ".Tier", 1);
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boolean dropItem = config.getBoolean(skillType + "." + blockName + ".Drop_Item", false);
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boolean dropItem = config.getBoolean(skillType + "." + blockName + ".Drop_Item", false);
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int dropID = config.getInt(skillType + "." + blockName + ".Drop_Item_ID", 0);
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int dropID = config.getInt(skillType + "." + blockName + ".Drop_Item_ID", 0);
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byte dropData = (byte) config.getInt(skillType + "." + blockName + ".Drop_Item_Data_Value", 0);
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byte dropData = (byte) config.getInt(skillType + "." + blockName + ".Drop_Item_Data_Value", 0);
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@ -97,7 +98,7 @@ public class CustomBlocksConfig extends ModConfigLoader{
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itemDrop = new ItemStack(id, dropAmount, (short) 0, data);
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itemDrop = new ItemStack(id, dropAmount, (short) 0, data);
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}
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}
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block = new CustomBlock(itemDrop, xp, data, id);
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block = new CustomBlock(itemDrop, tier, xp, data, id);
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blockItem = new ItemStack(id, 1, (short) 0, data);
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blockItem = new ItemStack(id, 1, (short) 0, data);
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if (skillType.equals("Mining") && config.getBoolean(skillType + "." + blockName + ".Is_Ore")) {
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if (skillType.equals("Mining") && config.getBoolean(skillType + "." + blockName + ".Is_Ore")) {
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@ -6,12 +6,14 @@ public class CustomBlock {
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private int itemID;
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private int itemID;
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private byte dataValue;
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private byte dataValue;
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private int xpGain;
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private int xpGain;
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private int tier;
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private ItemStack itemDrop;
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private ItemStack itemDrop;
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public CustomBlock(ItemStack itemDrop, int xpGain, byte dataValue, int itemID) {
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public CustomBlock(ItemStack itemDrop, int tier, int xpGain, byte dataValue, int itemID) {
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this.itemID = itemID;
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this.itemID = itemID;
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this.dataValue = dataValue;
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this.dataValue = dataValue;
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this.xpGain = xpGain;
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this.xpGain = xpGain;
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this.tier = tier;
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this.itemDrop = itemDrop;
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this.itemDrop = itemDrop;
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}
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}
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@ -39,6 +41,14 @@ public class CustomBlock {
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this.xpGain = xpGain;
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this.xpGain = xpGain;
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}
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}
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public int getTier() {
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return tier;
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}
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public void setTier(int tier) {
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this.tier = tier;
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}
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public ItemStack getItemDrop() {
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public ItemStack getItemDrop() {
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return itemDrop;
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return itemDrop;
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}
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}
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@ -251,6 +251,10 @@ public class Mining {
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FakePlayerAnimationEvent armswing = new FakePlayerAnimationEvent(player);
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FakePlayerAnimationEvent armswing = new FakePlayerAnimationEvent(player);
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if (Config.getInstance().getBlockModsEnabled() && CustomBlocksConfig.getInstance().customItems.contains(new ItemStack(block.getTypeId(), 1, (short) 0, block.getData()))) {
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if (Config.getInstance().getBlockModsEnabled() && CustomBlocksConfig.getInstance().customItems.contains(new ItemStack(block.getTypeId(), 1, (short) 0, block.getData()))) {
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if (ModChecks.getCustomBlock(block).getTier() < tier) {
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return;
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}
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if (mcMMO.placeStore.isTrue(block)) {
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if (mcMMO.placeStore.isTrue(block)) {
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return;
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return;
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}
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}
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@ -49,6 +49,7 @@ Mining:
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Data_Value: 0
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Data_Value: 0
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XP_Gain: 99
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XP_Gain: 99
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Is_Ore: true
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Is_Ore: true
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Tier: 1
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Drop_Item: false
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Drop_Item: false
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Drop_Item_ID: 999
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Drop_Item_ID: 999
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Drop_Item_Data_Value: 0
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Drop_Item_Data_Value: 0
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@ -58,6 +59,7 @@ Mining:
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Data_Value: 0
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Data_Value: 0
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XP_Gain: 99
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XP_Gain: 99
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Is_Ore: true
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Is_Ore: true
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Tier: 1
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Drop_Item: false
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Drop_Item: false
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Drop_Item_ID: 999
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Drop_Item_ID: 999
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Drop_Item_Data_Value: 0
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Drop_Item_Data_Value: 0
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