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Serrated now uses Rupture rank to calculate its bleed effect's properties
Gore now actually uses Rupture rank 1 in its calculations
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@ -35,8 +35,9 @@ Version 2.1.0
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+ (Events) Starting an XP event will now use the title API (toggle this in advanced.yml)
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+ (Sound) Volume and Pitch of sounds can now be configured in the new sounds.yml file
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+ (MySQL) Added support for SSL for MySQL/MariaDB (On by default)
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! (Skills) Taming's Gore now uses Rupture Rank 1 for its DoT
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! (Skills) Taming's Gore now uses Rupture Rank 1 for its DoT calculations
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! (Skills) Sword's Bleed has been renamed to Rupture
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! (Skills) Sword's Serrated Strikes now uses your Rupture rank to determine the damage/ticks for its bleed effect.
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! (Skills) Sword's Rupture now ticks four times as fast
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= (Skills) Fixed a bug where Rupture would apply an incorrect amount of bleed ticks
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! (Skills) Sword's Rupture now reaches its max proc chance at level 20 (200 in Retro)
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@ -533,9 +533,9 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
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reason.add("Skills.Taming.Gore.MaxBonusLevel should be at least 1!");
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}
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if (getGoreRuptureTicks() < 1) {
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/*if (getGoreRuptureTicks() < 1) {
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reason.add("Skills.Taming.Gore.RuptureTicks should be at least 1!");
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}
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}*/
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if (getGoreModifier() < 1) {
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reason.add("Skills.Taming.Gore.Modifier should be at least 1!");
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@ -967,7 +967,7 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
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public int getSerratedStrikesTicks() { return config.getInt("Skills.Swords.SerratedStrikes.RuptureTicks", 5); }
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/* TAMING */
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public int getGoreRuptureTicks() { return config.getInt("Skills.Taming.Gore.RuptureTicks", 2); }
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//public int getGoreRuptureTicks() { return config.getInt("Skills.Taming.Gore.RuptureTicks", 2); }
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public double getGoreModifier() { return config.getDouble("Skills.Taming.Gore.Modifier", 2.0D); }
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/*public int getFastFoodUnlock() { return config.getInt("Skills.Taming.FastFood.UnlockLevel", 50); }*/
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@ -61,7 +61,7 @@ public class SwordsManager extends SkillManager {
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}
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}
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BleedTimerTask.add(target, getRuptureBleedTicks(), RankUtils.getRank(getPlayer(), SubSkillType.SWORDS_RUPTURE));
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BleedTimerTask.add(target, getPlayer(), getRuptureBleedTicks(), RankUtils.getRank(getPlayer(), SubSkillType.SWORDS_RUPTURE));
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if (mcMMOPlayer.useChatNotifications()) {
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NotificationManager.sendPlayerInformation(getPlayer(), NotificationType.SUBSKILL_MESSAGE, "Swords.Combat.Bleeding");
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@ -105,6 +105,6 @@ public class SwordsManager extends SkillManager {
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*/
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public void serratedStrikes(LivingEntity target, double damage, Map<DamageModifier, Double> modifiers) {
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CombatUtils.applyAbilityAoE(getPlayer(), target, damage / Swords.serratedStrikesModifier, modifiers, skill);
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BleedTimerTask.add(target, Swords.serratedStrikesBleedTicks, RankUtils.getRank(getPlayer(), SubSkillType.SWORDS_RUPTURE));
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BleedTimerTask.add(target, getPlayer(), getRuptureBleedTicks(), RankUtils.getRank(getPlayer(), SubSkillType.SWORDS_RUPTURE));
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}
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}
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@ -13,7 +13,7 @@ public class Taming {
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public static int fastFoodServiceUnlockLevel = RankUtils.getUnlockLevel(SubSkillType.TAMING_FAST_FOOD_SERVICE);
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public static double fastFoodServiceActivationChance = AdvancedConfig.getInstance().getFastFoodChance();
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public static int goreBleedTicks = AdvancedConfig.getInstance().getGoreRuptureTicks();
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public static int goreBleedTicks = 2; //Equivalent to rank 1 in Rupture
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public static double goreModifier = AdvancedConfig.getInstance().getGoreModifier();
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public static int sharpenedClawsUnlockLevel = RankUtils.getUnlockLevel(SubSkillType.TAMING_SHARPENED_CLAWS);
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@ -111,7 +111,7 @@ public class TamingManager extends SkillManager {
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return 0;
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}
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BleedTimerTask.add(target, Taming.goreBleedTicks, 1);
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BleedTimerTask.add(target, getPlayer(), Taming.goreBleedTicks, 1);
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if (target instanceof Player) {
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NotificationManager.sendPlayerInformation((Player)target, NotificationType.SUBSKILL_MESSAGE, "Combat.StruckByGore");
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@ -418,7 +418,7 @@ public final class CombatUtils {
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NotificationManager.sendPlayerInformation((Player)entity, NotificationType.SUBSKILL_MESSAGE, "Swords.Combat.SS.Struck");
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}
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BleedTimerTask.add(livingEntity, Swords.serratedStrikesBleedTicks, RankUtils.getRank(attacker, SubSkillType.SWORDS_RUPTURE));
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BleedTimerTask.add(livingEntity, attacker, UserManager.getPlayer(attacker).getSwordsManager().getRuptureBleedTicks(), RankUtils.getRank(attacker, SubSkillType.SWORDS_RUPTURE));
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break;
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case AXES:
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@ -483,7 +483,6 @@ Skills:
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MaxBonusLevel: 100
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# BleedTicks: Determines the length of the bleeding effect
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# Modifier: Damage will get multiplied by this modifier
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BleedTicks: 2
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Modifier: 2.0
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FastFood:
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# UnlockLevel: Level when FastFood unlocks
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