Making our file path strings more user friendly.

This commit is contained in:
GJ
2012-04-21 14:05:39 -04:00
parent f94a617d94
commit c45cd56c78
19 changed files with 122 additions and 133 deletions

View File

@ -4,7 +4,6 @@ import java.util.ArrayList;
import java.util.List;
import java.util.Random;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.block.Block;
@ -14,6 +13,7 @@ import org.bukkit.inventory.ItemStack;
import com.gmail.nossr50.spout.SpoutSounds;
import com.gmail.nossr50.Users;
import com.gmail.nossr50.m;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.mcPermissions;
import com.gmail.nossr50.config.LoadProperties;
import com.gmail.nossr50.config.LoadTreasures;
@ -135,7 +135,7 @@ public class Excavation {
if (!block.hasMetadata("mcmmoPlacedBlock")) {
FakePlayerAnimationEvent armswing = new FakePlayerAnimationEvent(player);
Bukkit.getPluginManager().callEvent(armswing);
mcMMO.p.getServer().getPluginManager().callEvent(armswing);
Excavation.excavationProcCheck(block, player);
Excavation.excavationProcCheck(block, player);

View File

@ -2,7 +2,6 @@ package com.gmail.nossr50.skills;
import java.util.Random;
import org.bukkit.Bukkit;
import org.bukkit.CropState;
import org.bukkit.Location;
import org.bukkit.Material;
@ -279,7 +278,7 @@ public class Herbalism {
m.mcDropItem(loc, new ItemStack(Material.WHEAT));
m.mcRandomDropItems(loc, new ItemStack(Material.SEEDS), 50, 3);
Bukkit.getScheduler().scheduleSyncDelayedTask(plugin, new GreenThumbTimer(block, PP), 1);
plugin.getServer().getScheduler().scheduleSyncDelayedTask(plugin, new GreenThumbTimer(block, PP), 1);
inventory.removeItem(new ItemStack(Material.SEEDS));
player.updateInventory();

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@ -4,7 +4,6 @@ import java.util.Map;
import java.util.Random;
import java.util.Map.Entry;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.enchantments.Enchantment;
@ -430,7 +429,7 @@ public class Repair {
PlayerInventory inventory = player.getInventory();
McMMOPlayerRepairCheckEvent event = new McMMOPlayerRepairCheckEvent(player, (short) (initialDurability - newDurability), repairMaterial, item);
Bukkit.getPluginManager().callEvent(event);
mcMMO.p.getServer().getPluginManager().callEvent(event);
if (event.isCancelled()) {
return;

View File

@ -10,11 +10,11 @@ import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.bukkit.material.Tree;
import org.bukkit.event.block.BlockBreakEvent;
import org.bukkit.Bukkit;
import com.gmail.nossr50.Combat;
import com.gmail.nossr50.Users;
import com.gmail.nossr50.m;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.mcPermissions;
import com.gmail.nossr50.config.LoadProperties;
import com.gmail.nossr50.datatypes.PlayerProfile;
@ -313,7 +313,7 @@ public class WoodCutting {
*/
public static void leafBlower(Player player, Block block) {
FakePlayerAnimationEvent armswing = new FakePlayerAnimationEvent(player);
Bukkit.getPluginManager().callEvent(armswing);
mcMMO.p.getServer().getPluginManager().callEvent(armswing);
if (LoadProperties.woodcuttingrequiresaxe) {
Skills.abilityDurabilityLoss(player.getItemInHand(), LoadProperties.abilityDurabilityLoss);