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Fixing a bug where an entity dealing 0 damage still earned experience.
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@ -57,9 +57,11 @@ public class EntityListener implements Listener {
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*/
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*/
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@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
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@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
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public void onEntityDamageByEntity(EntityDamageByEntityEvent event) {
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public void onEntityDamageByEntity(EntityDamageByEntityEvent event) {
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if (event instanceof FakeEntityDamageByEntityEvent) {
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if (event instanceof FakeEntityDamageByEntityEvent)
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return;
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if(event.getDamage() <= 0)
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return;
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return;
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}
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Entity attacker = event.getDamager();
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Entity attacker = event.getDamager();
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Entity defender = event.getEntity();
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Entity defender = event.getEntity();
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