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https://github.com/mcMMO-Dev/mcMMO.git
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Use hook location in Master Angler
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commit
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@ -1,5 +1,6 @@
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package com.gmail.nossr50.commands.skills;
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package com.gmail.nossr50.commands.skills;
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import org.bukkit.Location;
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import org.bukkit.block.Biome;
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import org.bukkit.block.Biome;
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import org.bukkit.entity.EntityType;
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import org.bukkit.entity.EntityType;
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@ -83,7 +84,9 @@ public class FishingCommand extends SkillCommand {
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// MASTER ANGLER
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// MASTER ANGLER
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if (canMasterAngler) {
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if (canMasterAngler) {
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double rawBiteChance = 1.0 / (isStorming ? 300 : 500);
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double rawBiteChance = 1.0 / (isStorming ? 300 : 500);
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Biome biome = player.getLocation().getBlock().getBiome();
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Location location = (mcMMOPlayer.getHookLocation() != null) ? mcMMOPlayer.getHookLocation() : player.getLocation();
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Biome biome = location.getBlock().getBiome();
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if (biome == Biome.RIVER || biome == Biome.OCEAN) {
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if (biome == Biome.RIVER || biome == Biome.OCEAN) {
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rawBiteChance = rawBiteChance * AdvancedConfig.getInstance().getMasterAnglerBiomeModifier();
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rawBiteChance = rawBiteChance * AdvancedConfig.getInstance().getMasterAnglerBiomeModifier();
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@ -86,6 +86,8 @@ public class McMMOPlayer {
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private int lastSalvageClick;
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private int lastSalvageClick;
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private boolean godMode;
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private boolean godMode;
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private Location hookLocation;
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private final Map<AbilityType, Boolean> abilityMode = new HashMap<AbilityType, Boolean>();
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private final Map<AbilityType, Boolean> abilityMode = new HashMap<AbilityType, Boolean>();
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private final Map<AbilityType, Boolean> abilityInformed = new HashMap<AbilityType, Boolean>();
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private final Map<AbilityType, Boolean> abilityInformed = new HashMap<AbilityType, Boolean>();
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@ -499,6 +501,18 @@ public class McMMOPlayer {
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godMode = !godMode;
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godMode = !godMode;
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}
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}
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/*
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* Fishing: Master Angler
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*/
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public Location getHookLocation() {
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return hookLocation;
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}
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public void setHookLocation(Location hookLocation) {
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this.hookLocation = hookLocation;
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}
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/*
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/*
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* Skill notifications
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* Skill notifications
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*/
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*/
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@ -277,7 +277,8 @@ public class FishingManager extends SkillManager {
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public void masterAngler(Fish hook) {
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public void masterAngler(Fish hook) {
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Player player = getPlayer();
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Player player = getPlayer();
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Biome biome = player.getLocation().getBlock().getBiome();
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mcMMOPlayer.setHookLocation(hook.getLocation());
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Biome biome = hook.getLocation().getBlock().getBiome();
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double biteChance = hook.getBiteChance();
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double biteChance = hook.getBiteChance();
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if (biome == Biome.RIVER || biome == Biome.OCEAN) {
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if (biome == Biome.RIVER || biome == Biome.OCEAN) {
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