Removed exp gain when an arrow strikes its shooter

This commit is contained in:
bm01 2012-05-08 20:12:41 +02:00
parent 9b3838b912
commit c2b4961b8d
2 changed files with 4 additions and 1 deletions

View File

@ -38,6 +38,7 @@ Version 1.3.07
! Changed the permission node for Blast Mining detonation to mcmmo.ability.blastmining.detonate (was mcmmo.skills.blastmining) for the sake of consistency ! Changed the permission node for Blast Mining detonation to mcmmo.ability.blastmining.detonate (was mcmmo.skills.blastmining) for the sake of consistency
! Changed skill commands to only display what you have permissions for ! Changed skill commands to only display what you have permissions for
! Changed mcMMO to use a new storage system for player placed blocks ! Changed mcMMO to use a new storage system for player placed blocks
- Removed the experience granted when an arrow strikes its shooter
- Removed some unused permission nodes - Removed some unused permission nodes
- Removed a few config options in favor of permissions nodes (Hunger Bonus, Armor/Tool Repair, Instant Wheat Regrowth) - Removed a few config options in favor of permissions nodes (Hunger Bonus, Armor/Tool Repair, Instant Wheat Regrowth)
- Removed level requirement for repairing string tools from the config file - Removed level requirement for repairing string tools from the config file

View File

@ -288,7 +288,9 @@ public class Combat {
Archery.trackArrows(pluginx, target, PPa); Archery.trackArrows(pluginx, target, PPa);
} }
if (target != attacker) {
startGainXp(attacker, PPa, target, SkillType.ARCHERY, pluginx); startGainXp(attacker, PPa, target, SkillType.ARCHERY, pluginx);
}
if (target instanceof Player) { if (target instanceof Player) {
if (permInstance.daze(attacker)) { if (permInstance.daze(attacker)) {