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Removed exp gain when an arrow strikes its shooter
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@ -288,7 +288,9 @@ public class Combat {
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Archery.trackArrows(pluginx, target, PPa);
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}
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startGainXp(attacker, PPa, target, SkillType.ARCHERY, pluginx);
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if (target != attacker) {
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startGainXp(attacker, PPa, target, SkillType.ARCHERY, pluginx);
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}
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if (target instanceof Player) {
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if (permInstance.daze(attacker)) {
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