Because we don't need that many Random objects.

This commit is contained in:
gmcferrin
2013-01-09 23:46:35 -05:00
parent e036b7ac70
commit c1463c3257
24 changed files with 52 additions and 118 deletions

View File

@ -72,7 +72,7 @@ public class CallOfTheWildEventHandler {
((Tameable) entity).setOwner(player);
if (type == EntityType.OCELOT) {
((Ocelot) entity).setCatType(Ocelot.Type.getType(1 + Taming.getRandom().nextInt(3)));
((Ocelot) entity).setCatType(Ocelot.Type.getType(1 + Misc.getRandom().nextInt(3)));
}
else {
entity.setHealth(entity.getMaxHealth());

View File

@ -1,7 +1,5 @@
package com.gmail.nossr50.skills.taming;
import java.util.Random;
import com.gmail.nossr50.config.AdvancedConfig;
public class Taming {
@ -25,10 +23,4 @@ public class Taming {
public static final int THICK_FUR_ACTIVATION_LEVEL = advancedConfig.getThickFurUnlock();
public static final int THICK_FUR_MODIFIER = advancedConfig.getThickFurModifier();
private static Random random = new Random();
public static Random getRandom() {
return random;
}
}

View File

@ -11,6 +11,7 @@ import org.bukkit.inventory.ItemStack;
import com.gmail.nossr50.config.Config;
import com.gmail.nossr50.datatypes.PlayerProfile;
import com.gmail.nossr50.datatypes.SkillType;
import com.gmail.nossr50.util.Misc;
import com.gmail.nossr50.util.Permissions;
import com.gmail.nossr50.util.Users;
@ -48,7 +49,7 @@ public class TamingManager {
randomChance = (int) (randomChance * 0.75);
}
if (Taming.getRandom().nextInt(randomChance) < Taming.FAST_FOOD_SERVICE_ACTIVATION_CHANCE) {
if (Misc.getRandom().nextInt(randomChance) < Taming.FAST_FOOD_SERVICE_ACTIVATION_CHANCE) {
FastFoodServiceEventHandler eventHandler = new FastFoodServiceEventHandler(wolf);
eventHandler.modifyHealth(damage);
@ -100,7 +101,7 @@ public class TamingManager {
float chance = (float) (((double) Taming.GORE_CHANCE_MAX / (double) Taming.GORE_MAX_BONUS_LEVEL) * skillLevel);
if (chance > Taming.GORE_CHANCE_MAX) chance = Taming.GORE_CHANCE_MAX;
if (chance > Taming.getRandom().nextInt(randomChance)) {
if (chance > Misc.getRandom().nextInt(randomChance)) {
eventHandler.modifyEventDamage();
eventHandler.applyBleed();
eventHandler.sendAbilityMessage();