Because we don't need that many Random objects.

This commit is contained in:
gmcferrin
2013-01-09 23:46:35 -05:00
parent e036b7ac70
commit c1463c3257
24 changed files with 52 additions and 118 deletions

View File

@ -3,7 +3,6 @@ package com.gmail.nossr50.skills.archery;
import java.util.ArrayList;
import java.util.Iterator;
import java.util.List;
import java.util.Random;
import org.bukkit.Material;
import org.bukkit.entity.LivingEntity;
@ -14,7 +13,6 @@ import com.gmail.nossr50.util.Misc;
public class Archery {
private static AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
private static Random random = new Random();
private static List<TrackedEntity> trackedEntities = new ArrayList<TrackedEntity>();
public static final int ARROW_TRACKING_MAX_BONUS_LEVEL = advancedConfig.getRetrieveMaxBonusLevel();
@ -66,8 +64,4 @@ public class Archery {
}
}
}
protected static Random getRandom() {
return random;
}
}

View File

@ -40,7 +40,7 @@ public class ArcheryManager {
float chance = ((float) Archery.ARROW_TRACKING_MAX_BONUS / Archery.ARROW_TRACKING_MAX_BONUS_LEVEL) * eventHandler.skillModifier;
if (chance > Archery.getRandom().nextInt(randomChance)) {
if (chance > Misc.getRandom().nextInt(randomChance)) {
eventHandler.addToTracker();
}
}
@ -65,7 +65,7 @@ public class ArcheryManager {
float chance = ((float) Archery.DAZE_MAX_BONUS / Archery.DAZE_MAX_BONUS_LEVEL) * eventHandler.skillModifier;
if (chance > Archery.getRandom().nextInt(randomChance)) {
if (chance > Misc.getRandom().nextInt(randomChance)) {
eventHandler.handleDazeEffect();
eventHandler.sendAbilityMessages();
}

View File

@ -31,7 +31,7 @@ public class DazeEventHandler {
protected void handleDazeEffect() {
Location location = defender.getLocation();
if (Archery.getRandom().nextInt(100) > DAZE_CHANCE) {
if (Misc.getRandom().nextInt(100) > DAZE_CHANCE) {
location.setPitch(90);
}
else {