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Don't cancel death message fixes for NPCs.
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@ -105,11 +105,6 @@ public class PlayerListener implements Listener {
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}
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}
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Player player = event.getEntity();
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Player player = event.getEntity();
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if (Misc.isNPCEntity(player)) {
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return;
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}
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event.setDeathMessage(MobHealthbarUtils.fixDeathMessage(deathMessage, player));
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event.setDeathMessage(MobHealthbarUtils.fixDeathMessage(deathMessage, player));
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}
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}
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