mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2025-07-04 06:34:44 +02:00
Missed a refactor :P Also, javadoc event
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src/main/java/com/gmail/nossr50
commands
skills
config
datatypes
events
skills
listeners
skills
acrobatics
archery
axes
excavation
fishing
herbalism
mining
repair
smelting
swords
taming
unarmed
woodcutting
util
@ -10,7 +10,7 @@ import org.bukkit.material.SmoothBrick;
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import com.gmail.nossr50.datatypes.player.McMMOPlayer;
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import com.gmail.nossr50.datatypes.skills.AbilityType;
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import com.gmail.nossr50.datatypes.skills.SecondaryAbilityType;
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import com.gmail.nossr50.datatypes.skills.SecondaryAbility;
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import com.gmail.nossr50.datatypes.skills.SkillType;
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import com.gmail.nossr50.datatypes.skills.ToolType;
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import com.gmail.nossr50.locale.LocaleLoader;
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@ -31,7 +31,7 @@ public class UnarmedManager extends SkillManager {
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}
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public boolean canUseIronArm() {
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return Permissions.secondaryAbilityEnabled(getPlayer(), SecondaryAbilityType.IRON_ARM);
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return Permissions.secondaryAbilityEnabled(getPlayer(), SecondaryAbility.IRON_ARM);
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}
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public boolean canUseBerserk() {
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@ -39,17 +39,17 @@ public class UnarmedManager extends SkillManager {
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}
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public boolean canDisarm(LivingEntity target) {
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return target instanceof Player && ((Player) target).getItemInHand().getType() != Material.AIR && Permissions.secondaryAbilityEnabled(getPlayer(), SecondaryAbilityType.DISARM);
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return target instanceof Player && ((Player) target).getItemInHand().getType() != Material.AIR && Permissions.secondaryAbilityEnabled(getPlayer(), SecondaryAbility.DISARM);
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}
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public boolean canDeflect() {
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Player player = getPlayer();
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return player.getItemInHand().getType() == Material.AIR && Permissions.secondaryAbilityEnabled(getPlayer(), SecondaryAbilityType.DEFLECT);
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return player.getItemInHand().getType() == Material.AIR && Permissions.secondaryAbilityEnabled(getPlayer(), SecondaryAbility.DEFLECT);
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}
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public boolean canUseBlockCracker() {
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return Permissions.secondaryAbilityEnabled(getPlayer(), SecondaryAbilityType.BLOCK_CRACKER);
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return Permissions.secondaryAbilityEnabled(getPlayer(), SecondaryAbility.BLOCK_CRACKER);
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}
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public boolean blockCrackerCheck(BlockState blockState) {
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@ -82,7 +82,7 @@ public class UnarmedManager extends SkillManager {
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* @param defender The defending player
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*/
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public void disarmCheck(Player defender) {
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if (SkillUtils.activationSuccessful(SecondaryAbilityType.DISARM, getPlayer(), getSkillLevel(), activationChance) && !hasIronGrip(defender)) {
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if (SkillUtils.activationSuccessful(SecondaryAbility.DISARM, getPlayer(), getSkillLevel(), activationChance) && !hasIronGrip(defender)) {
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if (EventUtils.callDisarmEvent(defender).isCancelled()) {
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return;
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}
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@ -98,7 +98,7 @@ public class UnarmedManager extends SkillManager {
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* Check for arrow deflection.
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*/
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public boolean deflectCheck() {
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if (SkillUtils.activationSuccessful(SecondaryAbilityType.DEFLECT, getPlayer(), getSkillLevel(), activationChance)) {
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if (SkillUtils.activationSuccessful(SecondaryAbility.DEFLECT, getPlayer(), getSkillLevel(), activationChance)) {
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getPlayer().sendMessage(LocaleLoader.getString("Combat.ArrowDeflect"));
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return true;
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}
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@ -136,7 +136,7 @@ public class UnarmedManager extends SkillManager {
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* @return true if the defender was not disarmed, false otherwise
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*/
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private boolean hasIronGrip(Player defender) {
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if (!Misc.isNPCEntity(defender) && Permissions.secondaryAbilityEnabled(defender, SecondaryAbilityType.IRON_GRIP) && SkillUtils.activationSuccessful(SecondaryAbilityType.IRON_GRIP, defender, skill)) {
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if (!Misc.isNPCEntity(defender) && Permissions.secondaryAbilityEnabled(defender, SecondaryAbility.IRON_GRIP) && SkillUtils.activationSuccessful(SecondaryAbility.IRON_GRIP, defender, skill)) {
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defender.sendMessage(LocaleLoader.getString("Unarmed.Ability.IronGrip.Defender"));
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getPlayer().sendMessage(LocaleLoader.getString("Unarmed.Ability.IronGrip.Attacker"));
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