Missed a refactor :P Also, javadoc event

This commit is contained in:
t00thpick1
2013-11-22 12:48:53 -05:00
parent 870987bba7
commit c0dee19cb0
38 changed files with 265 additions and 249 deletions

View File

@ -5,7 +5,7 @@ import java.util.List;
import org.bukkit.entity.Player;
import com.gmail.nossr50.datatypes.skills.SecondaryAbilityType;
import com.gmail.nossr50.datatypes.skills.SecondaryAbility;
import com.gmail.nossr50.datatypes.skills.SkillType;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.skills.unarmed.Unarmed;
@ -43,14 +43,14 @@ public class UnarmedCommand extends SkillCommand {
// DISARM
if (canDisarm) {
String[] disarmStrings = calculateAbilityDisplayValues(skillValue, SecondaryAbilityType.DISARM, isLucky);
String[] disarmStrings = calculateAbilityDisplayValues(skillValue, SecondaryAbility.DISARM, isLucky);
disarmChance = disarmStrings[0];
disarmChanceLucky = disarmStrings[1];
}
// DEFLECT
if (canDeflect) {
String[] deflectStrings = calculateAbilityDisplayValues(skillValue, SecondaryAbilityType.DEFLECT, isLucky);
String[] deflectStrings = calculateAbilityDisplayValues(skillValue, SecondaryAbility.DEFLECT, isLucky);
deflectChance = deflectStrings[0];
deflectChanceLucky = deflectStrings[1];
}
@ -62,7 +62,7 @@ public class UnarmedCommand extends SkillCommand {
// IRON GRIP
if (canIronGrip) {
String[] ironGripStrings = calculateAbilityDisplayValues(skillValue, SecondaryAbilityType.IRON_GRIP, isLucky);
String[] ironGripStrings = calculateAbilityDisplayValues(skillValue, SecondaryAbility.IRON_GRIP, isLucky);
ironGripChance = ironGripStrings[0];
ironGripChanceLucky = ironGripStrings[1];
}
@ -71,10 +71,10 @@ public class UnarmedCommand extends SkillCommand {
@Override
protected void permissionsCheck(Player player) {
canBerserk = Permissions.berserk(player);
canIronArm = Permissions.secondaryAbilityEnabled(player, SecondaryAbilityType.IRON_ARM);
canDeflect = Permissions.secondaryAbilityEnabled(player, SecondaryAbilityType.DEFLECT);
canDisarm = Permissions.secondaryAbilityEnabled(player, SecondaryAbilityType.DISARM);
canIronGrip = Permissions.secondaryAbilityEnabled(player, SecondaryAbilityType.IRON_GRIP);
canIronArm = Permissions.secondaryAbilityEnabled(player, SecondaryAbility.IRON_ARM);
canDeflect = Permissions.secondaryAbilityEnabled(player, SecondaryAbility.DEFLECT);
canDisarm = Permissions.secondaryAbilityEnabled(player, SecondaryAbility.DISARM);
canIronGrip = Permissions.secondaryAbilityEnabled(player, SecondaryAbility.IRON_GRIP);
// TODO: Apparently we forgot about block cracker?
}