mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-22 13:16:45 +01:00
mcMMO should work on both 1.13 and 1.14 now
This commit is contained in:
parent
b36c4b56c3
commit
c07a29ba86
@ -1,24 +1,21 @@
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Version 2.1.48
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(1.14 Only)
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1.14 Support
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Added Cats, Foxes, and Pandas to Taming XP rewards
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Added Cats, Foxes, Pandas, Trader Llamas, Pillagers, and Ravagers to Combat XP rewards
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"Experience" section of experience.yml has been renamed to "Experience_114"
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"Experience" section of experience.yml has been renamed to "Experience_Values"
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Dodge now gives 800 XP
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Roll now gives 600 XP
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Fall now gives 600 XP
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The first 5/50 levels of skills now give large amounts of XP so players get key early skills much faster
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Note: First 50 in Standard, first 50 in Retro
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Note: First 5 in Standard, first 50 in Retro
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Dev Notes:
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I will be making a write up soon explaining near future plans for mcMMO and what is going on with the config update, abstraction update, etc...
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Due to some changes in 1.14, you will not be able to play the 1.14 version of mcMMO on a 1.13 server
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I plan to support 1.13 for the time being, in the abstraction update I will expand compatible versions of mcMMO to include: 1.14 / 1.13.2 / 1.12.2 / 1.8.8 / Sponge 1.14
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Currently this version of mcMMO will work on both 1.13 and 1.14, in the abstraction update I will expand compatible versions of mcMMO to include: 1.14 / 1.13.2 / 1.12.2 / 1.8.8 / Sponge 1.14
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It is not necessary to update your configs if you are upgrading from 1.13 -> 1.14, however if you had custom XP values in your experience.yml you will want to update your config.
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Acrobatics XP was buffed since many AFK counter-measures were put into place to prevent repetitive grinding.
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Experience node in experience.yml was renamed to "automatically" update configs for 1.14
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Experience node in experience.yml was renamed to "automatically" update configs for the new stuff 1.14
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There are 4 updates planned for mcMMO, including a patreon rewards update, a large content update, a config update, and backwards compatibility for 1.13/1.12/1.8.8 and support for Sponge
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Version 2.1.47
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@ -87,18 +87,18 @@ public class ExperienceConfig extends AutoUpdateConfigLoader {
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/* Alchemy */
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for (PotionStage potionStage : PotionStage.values()) {
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if (getPotionXP(potionStage) < 0) {
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reason.add("Experience_114.Alchemy.Potion_Stage_" + potionStage.toNumerical() + " should be at least 0!");
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reason.add("Experience_Values.Alchemy.Potion_Stage_" + potionStage.toNumerical() + " should be at least 0!");
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}
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}
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/* Archery */
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if (getArcheryDistanceMultiplier() < 0) {
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reason.add("Experience_114.Archery.Distance_Multiplier should be at least 0!");
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reason.add("Experience_Values.Archery.Distance_Multiplier should be at least 0!");
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}
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/* Combat XP Multipliers */
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if (getAnimalsXP() < 0) {
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reason.add("Experience_114.Combat.Multiplier.Animals should be at least 0!");
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reason.add("Experience_Values.Combat.Multiplier.Animals should be at least 0!");
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}
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if (getDodgeXPModifier() < 0) {
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@ -117,21 +117,21 @@ public class ExperienceConfig extends AutoUpdateConfigLoader {
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// TODO: Add validation for each fish type once enum is available.
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if (getFishingShakeXP() <= 0) {
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reason.add("Experience_114.Fishing.Shake should be greater than 0!");
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reason.add("Experience_Values.Fishing.Shake should be greater than 0!");
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}
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/* Repair */
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if (getRepairXPBase() <= 0) {
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reason.add("Experience_114.Repair.Base should be greater than 0!");
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reason.add("Experience_Values.Repair.Base should be greater than 0!");
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}
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/* Taming */
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if (getTamingXP(EntityType.WOLF) <= 0) {
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reason.add("Experience_114.Taming.Animal_Taming.Wolf should be greater than 0!");
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reason.add("Experience_Values.Taming.Animal_Taming.Wolf should be greater than 0!");
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}
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if (getTamingXP(EntityType.OCELOT) <= 0) {
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reason.add("Experience_114.Taming.Animal_Taming.Ocelot should be greater than 0!");
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reason.add("Experience_Values.Taming.Animal_Taming.Ocelot should be greater than 0!");
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}
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return noErrorsInConfig(reason);
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@ -188,18 +188,18 @@ public class ExperienceConfig extends AutoUpdateConfigLoader {
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*/
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/* General Settings */
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public boolean getExperienceGainsPlayerVersusPlayerEnabled() { return config.getBoolean("Experience_114.PVP.Rewards", true); }
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public boolean getExperienceGainsPlayerVersusPlayerEnabled() { return config.getBoolean("Experience_Values.PVP.Rewards", true); }
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/* Combat XP Multipliers */
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public double getCombatXP(EntityType entity) { return config.getDouble("Experience_114.Combat.Multiplier." + StringUtils.getPrettyEntityTypeString(entity).replace(" ", "_")); }
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public double getAnimalsXP(EntityType entity) { return config.getDouble("Experience_114.Combat.Multiplier." + StringUtils.getPrettyEntityTypeString(entity).replace(" ", "_"), getAnimalsXP()); }
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public double getAnimalsXP() { return config.getDouble("Experience_114.Combat.Multiplier.Animals", 1.0); }
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public boolean hasCombatXP(EntityType entity) {return config.contains("Experience_114.Combat.Multiplier." + StringUtils.getPrettyEntityTypeString(entity).replace(" ", "_")); }
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public double getCombatXP(EntityType entity) { return config.getDouble("Experience_Values.Combat.Multiplier." + StringUtils.getPrettyEntityTypeString(entity).replace(" ", "_")); }
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public double getAnimalsXP(EntityType entity) { return config.getDouble("Experience_Values.Combat.Multiplier." + StringUtils.getPrettyEntityTypeString(entity).replace(" ", "_"), getAnimalsXP()); }
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public double getAnimalsXP() { return config.getDouble("Experience_Values.Combat.Multiplier.Animals", 1.0); }
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public boolean hasCombatXP(EntityType entity) {return config.contains("Experience_Values.Combat.Multiplier." + StringUtils.getPrettyEntityTypeString(entity).replace(" ", "_")); }
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/* Materials */
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public int getXp(PrimarySkillType skill, Material data)
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{
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String baseString = "Experience_114." + StringUtils.getCapitalized(skill.toString()) + ".";
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String baseString = "Experience_Values." + StringUtils.getCapitalized(skill.toString()) + ".";
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String explicitString = baseString + StringUtils.getExplicitConfigMaterialString(data);
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if (config.contains(explicitString))
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return config.getInt(explicitString);
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@ -215,7 +215,7 @@ public class ExperienceConfig extends AutoUpdateConfigLoader {
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/* Materials */
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public int getXp(PrimarySkillType skill, BlockData data)
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{
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String baseString = "Experience_114." + StringUtils.getCapitalized(skill.toString()) + ".";
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String baseString = "Experience_Values." + StringUtils.getCapitalized(skill.toString()) + ".";
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String explicitString = baseString + StringUtils.getExplicitConfigBlockDataString(data);
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if (config.contains(explicitString))
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return config.getInt(explicitString);
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@ -230,7 +230,7 @@ public class ExperienceConfig extends AutoUpdateConfigLoader {
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public boolean doesBlockGiveSkillXP(PrimarySkillType skill, Material data)
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{
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String baseString = "Experience_114." + StringUtils.getCapitalized(skill.toString()) + ".";
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String baseString = "Experience_Values." + StringUtils.getCapitalized(skill.toString()) + ".";
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String explicitString = baseString + StringUtils.getExplicitConfigMaterialString(data);
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if (config.contains(explicitString))
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return true;
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@ -243,7 +243,7 @@ public class ExperienceConfig extends AutoUpdateConfigLoader {
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public boolean doesBlockGiveSkillXP(PrimarySkillType skill, BlockData data)
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{
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String baseString = "Experience_114." + StringUtils.getCapitalized(skill.toString()) + ".";
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String baseString = "Experience_Values." + StringUtils.getCapitalized(skill.toString()) + ".";
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String explicitString = baseString + StringUtils.getExplicitConfigBlockDataString(data);
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if (config.contains(explicitString))
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return true;
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@ -306,27 +306,27 @@ public class ExperienceConfig extends AutoUpdateConfigLoader {
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}
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/* Acrobatics */
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public int getDodgeXPModifier() { return config.getInt("Experience_114.Acrobatics.Dodge", 120); }
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public int getRollXPModifier() { return config.getInt("Experience_114.Acrobatics.Roll", 80); }
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public int getFallXPModifier() { return config.getInt("Experience_114.Acrobatics.Fall", 120); }
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public int getDodgeXPModifier() { return config.getInt("Experience_Values.Acrobatics.Dodge", 120); }
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public int getRollXPModifier() { return config.getInt("Experience_Values.Acrobatics.Roll", 80); }
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public int getFallXPModifier() { return config.getInt("Experience_Values.Acrobatics.Fall", 120); }
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public double getFeatherFallXPModifier() { return config.getDouble("Experience_114.Acrobatics.FeatherFall_Multiplier", 2.0); }
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public double getFeatherFallXPModifier() { return config.getDouble("Experience_Values.Acrobatics.FeatherFall_Multiplier", 2.0); }
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/* Alchemy */
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public double getPotionXP(PotionStage stage) { return config.getDouble("Experience_114.Alchemy.Potion_Stage_" + stage.toNumerical(), 10D); }
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public double getPotionXP(PotionStage stage) { return config.getDouble("Experience_Values.Alchemy.Potion_Stage_" + stage.toNumerical(), 10D); }
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/* Archery */
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public double getArcheryDistanceMultiplier() { return config.getDouble("Experience_114.Archery.Distance_Multiplier", 0.025); }
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public double getArcheryDistanceMultiplier() { return config.getDouble("Experience_Values.Archery.Distance_Multiplier", 0.025); }
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public int getFishingShakeXP() { return config.getInt("Experience_114.Fishing.Shake", 50); }
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public int getFishingShakeXP() { return config.getInt("Experience_Values.Fishing.Shake", 50); }
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/* Repair */
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public double getRepairXPBase() { return config.getDouble("Experience_114.Repair.Base", 1000.0); }
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public double getRepairXP(MaterialType repairMaterialType) { return config.getDouble("Experience_114.Repair." + StringUtils.getCapitalized(repairMaterialType.toString())); }
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public double getRepairXPBase() { return config.getDouble("Experience_Values.Repair.Base", 1000.0); }
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public double getRepairXP(MaterialType repairMaterialType) { return config.getDouble("Experience_Values.Repair." + StringUtils.getCapitalized(repairMaterialType.toString())); }
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/* Taming */
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public int getTamingXP(EntityType type)
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{
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return config.getInt("Experience_114.Taming.Animal_Taming." + StringUtils.getPrettyEntityTypeString(type));
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return config.getInt("Experience_Values.Taming.Animal_Taming." + StringUtils.getPrettyEntityTypeString(type));
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}
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}
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@ -72,6 +72,7 @@ public class mcMMO extends JavaPlugin {
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private static FormulaManager formulaManager;
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private static HolidayManager holidayManager;
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private static UpgradeManager upgradeManager;
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private static MaterialMapStore materialMapStore;
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/* Blacklist */
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private static WorldBlacklist worldBlacklist;
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@ -243,10 +244,17 @@ public class mcMMO extends JavaPlugin {
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getServer().getPluginManager().disablePlugin(this);
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}
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//Init Material Maps
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materialMapStore = new MaterialMapStore();
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//Init the blacklist
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worldBlacklist = new WorldBlacklist(this);
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}
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public static MaterialMapStore getMaterialMapStore() {
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return materialMapStore;
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}
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private void checkForOutdatedAPI() {
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try {
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Class<?> checkForClass = Class.forName("org.bukkit.event.block.BlockDropItemEvent");
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public final class BlockUtils {
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private BlockUtils() {}
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private BlockUtils() {
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}
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/**
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* Mark a block for giving bonus drops, double drops are used if triple is false
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*
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* @param blockState target blockstate
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* @param triple marks the block to give triple drops
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*/
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public static void markDropsAsBonus(BlockState blockState, boolean triple)
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{
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if(triple)
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public static void markDropsAsBonus(BlockState blockState, boolean triple) {
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if (triple)
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blockState.setMetadata(mcMMO.tripleDrops, mcMMO.metadataValue);
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else
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blockState.setMetadata(mcMMO.doubleDrops, mcMMO.metadataValue);
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@ -36,13 +37,12 @@ public final class BlockUtils {
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/**
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* Checks if a player successfully passed the double drop check
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*
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* @param blockState the blockstate
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* @return true if the player succeeded in the check
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*/
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public static boolean checkDoubleDrops(Player player, BlockState blockState, PrimarySkillType skillType, SubSkillType subSkillType)
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{
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if(Config.getInstance().getDoubleDropsEnabled(skillType, blockState.getType()) && Permissions.isSubSkillEnabled(player, subSkillType))
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{
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public static boolean checkDoubleDrops(Player player, BlockState blockState, PrimarySkillType skillType, SubSkillType subSkillType) {
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if (Config.getInstance().getDoubleDropsEnabled(skillType, blockState.getType()) && Permissions.isSubSkillEnabled(player, subSkillType)) {
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return RandomChanceUtil.checkRandomChanceExecutionSuccess(new RandomChanceSkill(player, subSkillType, true));
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}
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@ -52,8 +52,7 @@ public final class BlockUtils {
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/**
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* Checks to see if a given block awards XP.
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*
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* @param blockState
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* The {@link BlockState} of the block to check
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* @param blockState The {@link BlockState} of the block to check
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* @return true if the block awards XP, false otherwise
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*/
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public static boolean shouldBeWatched(BlockState blockState) {
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@ -63,245 +62,30 @@ public final class BlockUtils {
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/**
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* Check if a given block should allow for the activation of abilities
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*
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* @param blockState
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* The {@link BlockState} of the block to check
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* @param blockState The {@link BlockState} of the block to check
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* @return true if the block should allow ability activation, false
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* otherwise
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*/
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public static boolean canActivateAbilities(BlockState blockState) {
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switch (blockState.getType()) {
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case BLACK_BED:
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case BLUE_BED:
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case BROWN_BED:
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case CYAN_BED:
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case GRAY_BED:
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case GREEN_BED:
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case LIGHT_BLUE_BED:
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case LIGHT_GRAY_BED:
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case LIME_BED:
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case MAGENTA_BED:
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case ORANGE_BED:
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case PINK_BED:
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case PURPLE_BED:
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case RED_BED:
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case WHITE_BED:
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case YELLOW_BED:
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case BREWING_STAND :
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case BOOKSHELF :
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case CAKE:
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case CHEST :
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case DISPENSER :
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case ENCHANTING_TABLE:
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case ENDER_CHEST :
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case OAK_FENCE_GATE:
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case ACACIA_FENCE_GATE :
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case DARK_OAK_FENCE_GATE :
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case SPRUCE_FENCE_GATE :
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case BIRCH_FENCE_GATE :
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case JUNGLE_FENCE_GATE :
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case FURNACE :
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case JUKEBOX :
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case LEVER :
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case NOTE_BLOCK :
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case STONE_BUTTON :
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case OAK_BUTTON:
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case BIRCH_BUTTON:
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case ACACIA_BUTTON:
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case DARK_OAK_BUTTON:
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case JUNGLE_BUTTON:
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case SPRUCE_BUTTON:
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case ACACIA_TRAPDOOR:
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case BIRCH_TRAPDOOR:
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case DARK_OAK_TRAPDOOR:
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case JUNGLE_TRAPDOOR:
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case OAK_TRAPDOOR:
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case SPRUCE_TRAPDOOR:
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case ACACIA_SIGN:
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case ACACIA_WALL_SIGN:
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case BIRCH_SIGN:
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case BIRCH_WALL_SIGN:
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case DARK_OAK_SIGN:
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case DARK_OAK_WALL_SIGN:
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case JUNGLE_SIGN:
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case JUNGLE_WALL_SIGN:
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case SPRUCE_SIGN:
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case SPRUCE_WALL_SIGN:
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case OAK_SIGN:
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case OAK_WALL_SIGN:
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case CRAFTING_TABLE:
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case BEACON :
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case ANVIL :
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case DROPPER :
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case HOPPER :
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case TRAPPED_CHEST :
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case IRON_DOOR :
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case IRON_TRAPDOOR :
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case OAK_DOOR:
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case ACACIA_DOOR :
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case SPRUCE_DOOR :
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case BIRCH_DOOR :
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case JUNGLE_DOOR :
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case DARK_OAK_DOOR :
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case OAK_FENCE:
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case ACACIA_FENCE :
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case DARK_OAK_FENCE :
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case BIRCH_FENCE :
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case JUNGLE_FENCE :
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case SPRUCE_FENCE :
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case ARMOR_STAND :
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case BLACK_SHULKER_BOX :
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case BLUE_SHULKER_BOX :
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case BROWN_SHULKER_BOX :
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case CYAN_SHULKER_BOX :
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case GRAY_SHULKER_BOX :
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case GREEN_SHULKER_BOX :
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case LIGHT_BLUE_SHULKER_BOX :
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case LIME_SHULKER_BOX :
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case MAGENTA_SHULKER_BOX :
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case ORANGE_SHULKER_BOX :
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case PINK_SHULKER_BOX :
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case PURPLE_SHULKER_BOX :
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case RED_SHULKER_BOX :
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case LIGHT_GRAY_SHULKER_BOX:
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case WHITE_SHULKER_BOX :
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case YELLOW_SHULKER_BOX :
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return false;
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default :
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return !isMcMMOAnvil(blockState) && !mcMMO.getModManager().isCustomAbilityBlock(blockState);
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}
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return !mcMMO.getMaterialMapStore().isAbilityActivationBlackListed(blockState.getType());
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}
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/**
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* Check if a given block should allow for the activation of tools
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* Activating a tool is step 1 of a 2 step process for super ability activation
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*
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* @param blockState
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* The {@link BlockState} of the block to check
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* @param blockState The {@link BlockState} of the block to check
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* @return true if the block should allow ability activation, false
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* otherwise
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*/
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public static boolean canActivateTools(BlockState blockState) {
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switch (blockState.getType()) {
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case BLACK_BED:
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case BLUE_BED:
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case BROWN_BED:
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case CYAN_BED:
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case GRAY_BED:
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case GREEN_BED:
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case LIGHT_BLUE_BED:
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case LIGHT_GRAY_BED:
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case LIME_BED:
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case MAGENTA_BED:
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case ORANGE_BED:
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case PINK_BED:
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case PURPLE_BED:
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case RED_BED:
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case WHITE_BED:
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case YELLOW_BED:
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case BREWING_STAND :
|
||||
case BOOKSHELF :
|
||||
case CAKE:
|
||||
case CHEST :
|
||||
case DISPENSER :
|
||||
case ENCHANTING_TABLE:
|
||||
case ENDER_CHEST :
|
||||
case OAK_FENCE_GATE:
|
||||
case ACACIA_FENCE_GATE :
|
||||
case DARK_OAK_FENCE_GATE :
|
||||
case SPRUCE_FENCE_GATE :
|
||||
case BIRCH_FENCE_GATE :
|
||||
case JUNGLE_FENCE_GATE :
|
||||
case FURNACE :
|
||||
case JUKEBOX :
|
||||
case LEVER :
|
||||
case NOTE_BLOCK :
|
||||
case STONE_BUTTON :
|
||||
case OAK_BUTTON:
|
||||
case BIRCH_BUTTON:
|
||||
case ACACIA_BUTTON:
|
||||
case DARK_OAK_BUTTON:
|
||||
case JUNGLE_BUTTON:
|
||||
case SPRUCE_BUTTON:
|
||||
case ACACIA_TRAPDOOR:
|
||||
case BIRCH_TRAPDOOR:
|
||||
case DARK_OAK_TRAPDOOR:
|
||||
case JUNGLE_TRAPDOOR:
|
||||
case OAK_TRAPDOOR:
|
||||
case SPRUCE_TRAPDOOR:
|
||||
case CRAFTING_TABLE:
|
||||
case BEACON :
|
||||
case ANVIL :
|
||||
case DROPPER :
|
||||
case HOPPER :
|
||||
case TRAPPED_CHEST :
|
||||
case IRON_DOOR :
|
||||
case IRON_TRAPDOOR :
|
||||
case OAK_DOOR:
|
||||
case ACACIA_DOOR :
|
||||
case SPRUCE_DOOR :
|
||||
case BIRCH_DOOR :
|
||||
case JUNGLE_DOOR :
|
||||
case DARK_OAK_DOOR :
|
||||
case OAK_FENCE:
|
||||
case ACACIA_FENCE :
|
||||
case DARK_OAK_FENCE :
|
||||
case BIRCH_FENCE :
|
||||
case JUNGLE_FENCE :
|
||||
case SPRUCE_FENCE :
|
||||
case ARMOR_STAND :
|
||||
case BLACK_SHULKER_BOX :
|
||||
case BLUE_SHULKER_BOX :
|
||||
case BROWN_SHULKER_BOX :
|
||||
case CYAN_SHULKER_BOX :
|
||||
case GRAY_SHULKER_BOX :
|
||||
case GREEN_SHULKER_BOX :
|
||||
case LIGHT_BLUE_SHULKER_BOX :
|
||||
case LIME_SHULKER_BOX :
|
||||
case MAGENTA_SHULKER_BOX :
|
||||
case ORANGE_SHULKER_BOX :
|
||||
case PINK_SHULKER_BOX :
|
||||
case PURPLE_SHULKER_BOX :
|
||||
case RED_SHULKER_BOX :
|
||||
case LIGHT_GRAY_SHULKER_BOX:
|
||||
case WHITE_SHULKER_BOX :
|
||||
case YELLOW_SHULKER_BOX :
|
||||
case STRIPPED_ACACIA_LOG:
|
||||
case STRIPPED_ACACIA_WOOD:
|
||||
case STRIPPED_BIRCH_LOG:
|
||||
case STRIPPED_BIRCH_WOOD:
|
||||
case STRIPPED_DARK_OAK_LOG:
|
||||
case STRIPPED_DARK_OAK_WOOD:
|
||||
case STRIPPED_JUNGLE_LOG:
|
||||
case STRIPPED_JUNGLE_WOOD:
|
||||
case STRIPPED_OAK_LOG:
|
||||
case STRIPPED_OAK_WOOD:
|
||||
case STRIPPED_SPRUCE_LOG:
|
||||
case STRIPPED_SPRUCE_WOOD:
|
||||
case ACACIA_LOG:
|
||||
case ACACIA_WOOD:
|
||||
case BIRCH_LOG:
|
||||
case BIRCH_WOOD:
|
||||
case DARK_OAK_LOG:
|
||||
case DARK_OAK_WOOD:
|
||||
case JUNGLE_LOG:
|
||||
case JUNGLE_WOOD:
|
||||
case OAK_LOG:
|
||||
case OAK_WOOD:
|
||||
case SPRUCE_LOG:
|
||||
case SPRUCE_WOOD:
|
||||
return false;
|
||||
|
||||
default :
|
||||
return !isMcMMOAnvil(blockState) && !mcMMO.getModManager().isCustomAbilityBlock(blockState);
|
||||
}
|
||||
return !mcMMO.getMaterialMapStore().isToolActivationBlackListed(blockState.getType());
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if a given block is an ore
|
||||
*
|
||||
* @param blockState
|
||||
* The {@link BlockState} of the block to check
|
||||
* @param blockState The {@link BlockState} of the block to check
|
||||
* @return true if the block is an ore, false otherwise
|
||||
*/
|
||||
public static boolean isOre(BlockState blockState) {
|
||||
@ -311,33 +95,17 @@ public final class BlockUtils {
|
||||
/**
|
||||
* Determine if a given block can be made mossy
|
||||
*
|
||||
* @param blockState
|
||||
* The {@link BlockState} of the block to check
|
||||
* @param blockState The {@link BlockState} of the block to check
|
||||
* @return true if the block can be made mossy, false otherwise
|
||||
*/
|
||||
public static boolean canMakeMossy(BlockState blockState) {
|
||||
switch (blockState.getType()) {
|
||||
case COBBLESTONE :
|
||||
case DIRT :
|
||||
case GRASS_PATH :
|
||||
return true;
|
||||
|
||||
case STONE_BRICKS:
|
||||
return true;
|
||||
|
||||
case COBBLESTONE_WALL:
|
||||
return true;
|
||||
|
||||
default :
|
||||
return false;
|
||||
}
|
||||
return mcMMO.getMaterialMapStore().isMossyWhiteListed(blockState.getType());
|
||||
}
|
||||
|
||||
/**
|
||||
* Determine if a given block should be affected by Green Terra
|
||||
*
|
||||
* @param blockState
|
||||
* The {@link BlockState} of the block to check
|
||||
* @param blockState The {@link BlockState} of the block to check
|
||||
* @return true if the block should affected by Green Terra, false otherwise
|
||||
*/
|
||||
public static boolean affectedByGreenTerra(BlockState blockState) {
|
||||
@ -351,8 +119,7 @@ public final class BlockUtils {
|
||||
/**
|
||||
* Determine if a given block should be affected by Super Breaker
|
||||
*
|
||||
* @param blockState
|
||||
* The {@link BlockState} of the block to check
|
||||
* @param blockState The {@link BlockState} of the block to check
|
||||
* @return true if the block should affected by Super Breaker, false
|
||||
* otherwise
|
||||
*/
|
||||
@ -366,8 +133,7 @@ public final class BlockUtils {
|
||||
/**
|
||||
* Determine if a given block should be affected by Giga Drill Breaker
|
||||
*
|
||||
* @param blockState
|
||||
* The {@link BlockState} of the block to check
|
||||
* @param blockState The {@link BlockState} of the block to check
|
||||
* @return true if the block should affected by Giga Drill Breaker, false
|
||||
* otherwise
|
||||
*/
|
||||
@ -380,8 +146,7 @@ public final class BlockUtils {
|
||||
/**
|
||||
* Check if a given block is a log
|
||||
*
|
||||
* @param blockState
|
||||
* The {@link BlockState} of the block to check
|
||||
* @param blockState The {@link BlockState} of the block to check
|
||||
* @return true if the block is a log, false otherwise
|
||||
*/
|
||||
public static boolean isLog(BlockState blockState) {
|
||||
@ -393,39 +158,26 @@ public final class BlockUtils {
|
||||
/**
|
||||
* Check if a given block is a leaf
|
||||
*
|
||||
* @param blockState
|
||||
* The {@link BlockState} of the block to check
|
||||
* @param blockState The {@link BlockState} of the block to check
|
||||
* @return true if the block is a leaf, false otherwise
|
||||
*/
|
||||
public static boolean isLeaves(BlockState blockState) {
|
||||
switch (blockState.getType()) {
|
||||
case OAK_LEAVES:
|
||||
case ACACIA_LEAVES:
|
||||
case BIRCH_LEAVES:
|
||||
case DARK_OAK_LEAVES:
|
||||
case JUNGLE_LEAVES:
|
||||
case SPRUCE_LEAVES:
|
||||
return true;
|
||||
|
||||
default :
|
||||
return mcMMO.getModManager().isCustomLeaf(blockState);
|
||||
}
|
||||
return mcMMO.getMaterialMapStore().isLeavesWhiteListed(blockState.getType());
|
||||
}
|
||||
|
||||
/**
|
||||
* Determine if a given block should be affected by Flux Mining
|
||||
*
|
||||
* @param blockState
|
||||
* The {@link BlockState} of the block to check
|
||||
* @param blockState The {@link BlockState} of the block to check
|
||||
* @return true if the block should affected by Flux Mining, false otherwise
|
||||
*/
|
||||
public static boolean affectedByFluxMining(BlockState blockState) {
|
||||
switch (blockState.getType()) {
|
||||
case IRON_ORE :
|
||||
case GOLD_ORE :
|
||||
case IRON_ORE:
|
||||
case GOLD_ORE:
|
||||
return true;
|
||||
|
||||
default :
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@ -433,66 +185,39 @@ public final class BlockUtils {
|
||||
/**
|
||||
* Determine if a given block can activate Herbalism abilities
|
||||
*
|
||||
* @param blockState
|
||||
* The {@link BlockState} of the block to check
|
||||
* @param blockState The {@link BlockState} of the block to check
|
||||
* @return true if the block can be activate Herbalism abilities, false
|
||||
* otherwise
|
||||
*/
|
||||
public static boolean canActivateHerbalism(BlockState blockState) {
|
||||
switch (blockState.getType()) {
|
||||
case DIRT :
|
||||
case GRASS :
|
||||
case GRASS_PATH :
|
||||
case FARMLAND:
|
||||
return false;
|
||||
|
||||
default :
|
||||
return true;
|
||||
}
|
||||
return mcMMO.getMaterialMapStore().isHerbalismAbilityWhiteListed(blockState.getType());
|
||||
}
|
||||
|
||||
/**
|
||||
* Determine if a given block should be affected by Block Cracker
|
||||
*
|
||||
* @param blockState
|
||||
* The {@link BlockState} of the block to check
|
||||
* @param blockState The {@link BlockState} of the block to check
|
||||
* @return true if the block should affected by Block Cracker, false
|
||||
* otherwise
|
||||
*/
|
||||
public static boolean affectedByBlockCracker(BlockState blockState) {
|
||||
switch (blockState.getType()) {
|
||||
case STONE_BRICKS:
|
||||
return true;
|
||||
|
||||
default :
|
||||
return false;
|
||||
}
|
||||
return mcMMO.getMaterialMapStore().isBlockCrackerWhiteListed(blockState.getType());
|
||||
}
|
||||
|
||||
/**
|
||||
* Determine if a given block can be made into Mycelium
|
||||
*
|
||||
* @param blockState
|
||||
* The {@link BlockState} of the block to check
|
||||
* @param blockState The {@link BlockState} of the block to check
|
||||
* @return true if the block can be made into Mycelium, false otherwise
|
||||
*/
|
||||
public static boolean canMakeShroomy(BlockState blockState) {
|
||||
switch (blockState.getType()) {
|
||||
case DIRT :
|
||||
case GRASS :
|
||||
case GRASS_PATH :
|
||||
return true;
|
||||
|
||||
default :
|
||||
return false;
|
||||
}
|
||||
return mcMMO.getMaterialMapStore().isShroomyWhiteListed(blockState.getType());
|
||||
}
|
||||
|
||||
/**
|
||||
* Determine if a given block is an mcMMO anvil
|
||||
*
|
||||
* @param blockState
|
||||
* The {@link BlockState} of the block to check
|
||||
* @param blockState The {@link BlockState} of the block to check
|
||||
* @return true if the block is an mcMMO anvil, false otherwise
|
||||
*/
|
||||
public static boolean isMcMMOAnvil(BlockState blockState) {
|
||||
@ -528,8 +253,7 @@ public final class BlockUtils {
|
||||
BlockData data = blockState.getBlockData();
|
||||
if (data.getMaterial() == Material.CACTUS || data.getMaterial() == Material.SUGAR_CANE)
|
||||
return true;
|
||||
if (data instanceof Ageable)
|
||||
{
|
||||
if (data instanceof Ageable) {
|
||||
Ageable ageable = (Ageable) data;
|
||||
return ageable.getAge() == ageable.getMaximumAge();
|
||||
}
|
||||
|
351
src/main/java/com/gmail/nossr50/util/MaterialMapStore.java
Normal file
351
src/main/java/com/gmail/nossr50/util/MaterialMapStore.java
Normal file
@ -0,0 +1,351 @@
|
||||
package com.gmail.nossr50.util;
|
||||
|
||||
import org.bukkit.Material;
|
||||
|
||||
import java.util.HashSet;
|
||||
|
||||
/**
|
||||
* Stores hash tables for item and block names
|
||||
* This allows for better support across multiple versions of Minecraft
|
||||
*
|
||||
* This is a temporary class, mcMMO is spaghetti and I'l clean it up later
|
||||
*
|
||||
*/
|
||||
public class MaterialMapStore {
|
||||
|
||||
private HashSet<String> abilityBlackList;
|
||||
private HashSet<String> toolBlackList;
|
||||
private HashSet<String> mossyWhiteList;
|
||||
private HashSet<String> leavesWhiteList;
|
||||
private HashSet<String> herbalismAbilityBlackList;
|
||||
private HashSet<String> blockCrackerWhiteList;
|
||||
private HashSet<String> canMakeShroomyWhiteList;
|
||||
|
||||
public MaterialMapStore()
|
||||
{
|
||||
abilityBlackList = new HashSet<>();
|
||||
toolBlackList = new HashSet<>();
|
||||
mossyWhiteList = new HashSet<>();
|
||||
leavesWhiteList = new HashSet<>();
|
||||
herbalismAbilityBlackList = new HashSet<>();
|
||||
blockCrackerWhiteList = new HashSet<>();
|
||||
canMakeShroomyWhiteList = new HashSet<>();
|
||||
|
||||
fillHardcodedHashSets();
|
||||
}
|
||||
|
||||
public boolean isAbilityActivationBlackListed(Material material)
|
||||
{
|
||||
return abilityBlackList.contains(material.getKey().getKey());
|
||||
}
|
||||
|
||||
public boolean isToolActivationBlackListed(Material material)
|
||||
{
|
||||
return toolBlackList.contains(material.getKey().getKey());
|
||||
}
|
||||
|
||||
public boolean isMossyWhiteListed(Material material)
|
||||
{
|
||||
return mossyWhiteList.contains(material.getKey().getKey());
|
||||
}
|
||||
|
||||
public boolean isLeavesWhiteListed(Material material)
|
||||
{
|
||||
return leavesWhiteList.contains(material.getKey().getKey());
|
||||
}
|
||||
|
||||
public boolean isHerbalismAbilityWhiteListed(Material material)
|
||||
{
|
||||
return herbalismAbilityBlackList.contains(material.getKey().getKey());
|
||||
}
|
||||
|
||||
public boolean isBlockCrackerWhiteListed(Material material)
|
||||
{
|
||||
return blockCrackerWhiteList.contains(material.getKey().getKey());
|
||||
}
|
||||
|
||||
public boolean isShroomyWhiteListed(Material material)
|
||||
{
|
||||
return canMakeShroomyWhiteList.contains(material.getKey().getKey());
|
||||
}
|
||||
|
||||
private void fillHardcodedHashSets()
|
||||
{
|
||||
fillAbilityBlackList();
|
||||
filltoolBlackList();
|
||||
fillMossyWhiteList();
|
||||
fillLeavesWhiteList();
|
||||
fillHerbalismAbilityBlackList();
|
||||
fillBlockCrackerWhiteList();
|
||||
fillShroomyWhiteList();
|
||||
}
|
||||
|
||||
private void fillShroomyWhiteList()
|
||||
{
|
||||
canMakeShroomyWhiteList.add("dirt");
|
||||
canMakeShroomyWhiteList.add("grass");
|
||||
canMakeShroomyWhiteList.add("grass_path");
|
||||
}
|
||||
|
||||
private void fillBlockCrackerWhiteList()
|
||||
{
|
||||
blockCrackerWhiteList.add("stone_bricks");
|
||||
}
|
||||
|
||||
private void fillHerbalismAbilityBlackList()
|
||||
{
|
||||
herbalismAbilityBlackList.add("dirt");
|
||||
herbalismAbilityBlackList.add("grass");
|
||||
herbalismAbilityBlackList.add("grass_path");
|
||||
herbalismAbilityBlackList.add("farmland");
|
||||
}
|
||||
|
||||
private void fillLeavesWhiteList()
|
||||
{
|
||||
leavesWhiteList.add("oak_leaves");
|
||||
leavesWhiteList.add("acacia_leaves");
|
||||
leavesWhiteList.add("birch_leaves");
|
||||
leavesWhiteList.add("dark_oak_leaves");
|
||||
leavesWhiteList.add("jungle_leaves");
|
||||
leavesWhiteList.add("spruce_leaves");
|
||||
}
|
||||
|
||||
private void fillMossyWhiteList()
|
||||
{
|
||||
mossyWhiteList.add("cobblestone");
|
||||
mossyWhiteList.add("dirt");
|
||||
mossyWhiteList.add("grass_path");
|
||||
mossyWhiteList.add("stone_bricks");
|
||||
mossyWhiteList.add("cobblestone_wall");
|
||||
}
|
||||
|
||||
private void fillAbilityBlackList()
|
||||
{
|
||||
abilityBlackList.add("black_bed");
|
||||
abilityBlackList.add("blue_bed");
|
||||
abilityBlackList.add("brown_bed");
|
||||
abilityBlackList.add("cyan_bed");
|
||||
abilityBlackList.add("gray_bed");
|
||||
abilityBlackList.add("green_bed");
|
||||
abilityBlackList.add("light_blue_bed");
|
||||
abilityBlackList.add("light_gray_bed");
|
||||
abilityBlackList.add("lime_bed");
|
||||
abilityBlackList.add("magenta_bed");
|
||||
abilityBlackList.add("orange_bed");
|
||||
abilityBlackList.add("pink_bed");
|
||||
abilityBlackList.add("purple_bed");
|
||||
abilityBlackList.add("red_bed");
|
||||
abilityBlackList.add("white_bed");
|
||||
abilityBlackList.add("yellow_bed");
|
||||
abilityBlackList.add("brewing_stand");
|
||||
abilityBlackList.add("bookshelf");
|
||||
abilityBlackList.add("cake");
|
||||
abilityBlackList.add("chest");
|
||||
abilityBlackList.add("dispenser");
|
||||
abilityBlackList.add("enchanting_table");
|
||||
abilityBlackList.add("ender_chest");
|
||||
abilityBlackList.add("oak_fence_gate");
|
||||
abilityBlackList.add("acacia_fence_gate");
|
||||
abilityBlackList.add("dark_oak_fence_gate");
|
||||
abilityBlackList.add("spruce_fence_gate");
|
||||
abilityBlackList.add("birch_fence_gate");
|
||||
abilityBlackList.add("jungle_fence_gate");
|
||||
abilityBlackList.add("furnace");
|
||||
abilityBlackList.add("jukebox");
|
||||
abilityBlackList.add("lever");
|
||||
abilityBlackList.add("note_block");
|
||||
abilityBlackList.add("stone_button");
|
||||
abilityBlackList.add("oak_button");
|
||||
abilityBlackList.add("birch_button");
|
||||
abilityBlackList.add("acacia_button");
|
||||
abilityBlackList.add("dark_oak_button");
|
||||
abilityBlackList.add("jungle_button");
|
||||
abilityBlackList.add("spruce_button");
|
||||
abilityBlackList.add("acacia_trapdoor");
|
||||
abilityBlackList.add("birch_trapdoor");
|
||||
abilityBlackList.add("dark_oak_trapdoor");
|
||||
abilityBlackList.add("jungle_trapdoor");
|
||||
abilityBlackList.add("oak_trapdoor");
|
||||
abilityBlackList.add("spruce_trapdoor");
|
||||
abilityBlackList.add("acacia_sign");
|
||||
abilityBlackList.add("acacia_wall_sign");
|
||||
abilityBlackList.add("birch_sign");
|
||||
abilityBlackList.add("birch_wall_sign");
|
||||
abilityBlackList.add("dark_oak_sign");
|
||||
abilityBlackList.add("dark_oak_wall_sign");
|
||||
abilityBlackList.add("jungle_sign");
|
||||
abilityBlackList.add("jungle_wall_sign");
|
||||
abilityBlackList.add("spruce_sign");
|
||||
abilityBlackList.add("spruce_wall_sign");
|
||||
abilityBlackList.add("oak_sign");
|
||||
abilityBlackList.add("oak_wall_sign");
|
||||
abilityBlackList.add("crafting_table");
|
||||
abilityBlackList.add("beacon");
|
||||
abilityBlackList.add("anvil");
|
||||
abilityBlackList.add("dropper");
|
||||
abilityBlackList.add("hopper");
|
||||
abilityBlackList.add("trapped_chest");
|
||||
abilityBlackList.add("iron_door");
|
||||
abilityBlackList.add("iron_trapdoor");
|
||||
abilityBlackList.add("oak_door");
|
||||
abilityBlackList.add("acacia_door");
|
||||
abilityBlackList.add("spruce_door");
|
||||
abilityBlackList.add("birch_door");
|
||||
abilityBlackList.add("jungle_door");
|
||||
abilityBlackList.add("dark_oak_door");
|
||||
abilityBlackList.add("oak_fence");
|
||||
abilityBlackList.add("acacia_fence");
|
||||
abilityBlackList.add("dark_oak_fence");
|
||||
abilityBlackList.add("birch_fence");
|
||||
abilityBlackList.add("jungle_fence");
|
||||
abilityBlackList.add("spruce_fence");
|
||||
abilityBlackList.add("armor_stand");
|
||||
abilityBlackList.add("black_shulker_box");
|
||||
abilityBlackList.add("blue_shulker_box");
|
||||
abilityBlackList.add("brown_shulker_box");
|
||||
abilityBlackList.add("cyan_shulker_box");
|
||||
abilityBlackList.add("gray_shulker_box");
|
||||
abilityBlackList.add("green_shulker_box");
|
||||
abilityBlackList.add("light_blue_shulker_box");
|
||||
abilityBlackList.add("lime_shulker_box");
|
||||
abilityBlackList.add("magenta_shulker_box");
|
||||
abilityBlackList.add("orange_shulker_box");
|
||||
abilityBlackList.add("pink_shulker_box");
|
||||
abilityBlackList.add("purple_shulker_box");
|
||||
abilityBlackList.add("red_shulker_box");
|
||||
abilityBlackList.add("light_gray_shulker_box");
|
||||
abilityBlackList.add("white_shulker_box");
|
||||
abilityBlackList.add("yellow_shulker_box");
|
||||
abilityBlackList.add("wall_sign"); //1.13 and lower?
|
||||
abilityBlackList.add("sign"); //1.13 and lower?
|
||||
}
|
||||
|
||||
private void filltoolBlackList()
|
||||
{
|
||||
//TODO: Add anvils / missing logs
|
||||
toolBlackList.add("black_bed");
|
||||
toolBlackList.add("blue_bed");
|
||||
toolBlackList.add("brown_bed");
|
||||
toolBlackList.add("cyan_bed");
|
||||
toolBlackList.add("gray_bed");
|
||||
toolBlackList.add("green_bed");
|
||||
toolBlackList.add("light_blue_bed");
|
||||
toolBlackList.add("light_gray_bed");
|
||||
toolBlackList.add("lime_bed");
|
||||
toolBlackList.add("magenta_bed");
|
||||
toolBlackList.add("orange_bed");
|
||||
toolBlackList.add("pink_bed");
|
||||
toolBlackList.add("purple_bed");
|
||||
toolBlackList.add("red_bed");
|
||||
toolBlackList.add("white_bed");
|
||||
toolBlackList.add("yellow_bed");
|
||||
toolBlackList.add("brewing_stand");
|
||||
toolBlackList.add("bookshelf");
|
||||
toolBlackList.add("cake");
|
||||
toolBlackList.add("chest");
|
||||
toolBlackList.add("dispenser");
|
||||
toolBlackList.add("enchanting_table");
|
||||
toolBlackList.add("ender_chest");
|
||||
toolBlackList.add("oak_fence_gate");
|
||||
toolBlackList.add("acacia_fence_gate");
|
||||
toolBlackList.add("dark_oak_fence_gate");
|
||||
toolBlackList.add("spruce_fence_gate");
|
||||
toolBlackList.add("birch_fence_gate");
|
||||
toolBlackList.add("jungle_fence_gate");
|
||||
toolBlackList.add("furnace");
|
||||
toolBlackList.add("jukebox");
|
||||
toolBlackList.add("lever");
|
||||
toolBlackList.add("note_block");
|
||||
toolBlackList.add("stone_button");
|
||||
toolBlackList.add("oak_button");
|
||||
toolBlackList.add("birch_button");
|
||||
toolBlackList.add("acacia_button");
|
||||
toolBlackList.add("dark_oak_button");
|
||||
toolBlackList.add("jungle_button");
|
||||
toolBlackList.add("spruce_button");
|
||||
toolBlackList.add("acacia_trapdoor");
|
||||
toolBlackList.add("birch_trapdoor");
|
||||
toolBlackList.add("dark_oak_trapdoor");
|
||||
toolBlackList.add("jungle_trapdoor");
|
||||
toolBlackList.add("oak_trapdoor");
|
||||
toolBlackList.add("spruce_trapdoor");
|
||||
toolBlackList.add("crafting_table");
|
||||
toolBlackList.add("beacon");
|
||||
toolBlackList.add("anvil");
|
||||
toolBlackList.add("dropper");
|
||||
toolBlackList.add("hopper");
|
||||
toolBlackList.add("trapped_chest");
|
||||
toolBlackList.add("iron_door");
|
||||
toolBlackList.add("iron_trapdoor");
|
||||
toolBlackList.add("oak_door");
|
||||
toolBlackList.add("acacia_door");
|
||||
toolBlackList.add("spruce_door");
|
||||
toolBlackList.add("birch_door");
|
||||
toolBlackList.add("jungle_door");
|
||||
toolBlackList.add("dark_oak_door");
|
||||
toolBlackList.add("oak_fence");
|
||||
toolBlackList.add("acacia_fence");
|
||||
toolBlackList.add("dark_oak_fence");
|
||||
toolBlackList.add("birch_fence");
|
||||
toolBlackList.add("jungle_fence");
|
||||
toolBlackList.add("spruce_fence");
|
||||
toolBlackList.add("armor_stand");
|
||||
toolBlackList.add("black_shulker_box");
|
||||
toolBlackList.add("blue_shulker_box");
|
||||
toolBlackList.add("brown_shulker_box");
|
||||
toolBlackList.add("cyan_shulker_box");
|
||||
toolBlackList.add("gray_shulker_box");
|
||||
toolBlackList.add("green_shulker_box");
|
||||
toolBlackList.add("light_blue_shulker_box");
|
||||
toolBlackList.add("lime_shulker_box");
|
||||
toolBlackList.add("magenta_shulker_box");
|
||||
toolBlackList.add("orange_shulker_box");
|
||||
toolBlackList.add("pink_shulker_box");
|
||||
toolBlackList.add("purple_shulker_box");
|
||||
toolBlackList.add("red_shulker_box");
|
||||
toolBlackList.add("light_gray_shulker_box");
|
||||
toolBlackList.add("white_shulker_box");
|
||||
toolBlackList.add("yellow_shulker_box");
|
||||
toolBlackList.add("acacia_sign");
|
||||
toolBlackList.add("acacia_wall_sign");
|
||||
toolBlackList.add("birch_sign");
|
||||
toolBlackList.add("birch_wall_sign");
|
||||
toolBlackList.add("dark_oak_sign");
|
||||
toolBlackList.add("dark_oak_wall_sign");
|
||||
toolBlackList.add("jungle_sign");
|
||||
toolBlackList.add("jungle_wall_sign");
|
||||
toolBlackList.add("spruce_sign");
|
||||
toolBlackList.add("spruce_wall_sign");
|
||||
toolBlackList.add("oak_sign");
|
||||
toolBlackList.add("oak_wall_sign");
|
||||
toolBlackList.add("stripped_acacia_log");
|
||||
toolBlackList.add("stripped_acacia_wood");
|
||||
toolBlackList.add("stripped_birch_log");
|
||||
toolBlackList.add("stripped_birch_wood");
|
||||
toolBlackList.add("stripped_dark_oak_log");
|
||||
toolBlackList.add("stripped_dark_oak_wood");
|
||||
toolBlackList.add("stripped_jungle_log");
|
||||
toolBlackList.add("stripped_jungle_wood");
|
||||
toolBlackList.add("stripped_oak_log");
|
||||
toolBlackList.add("stripped_oak_wood");
|
||||
toolBlackList.add("stripped_spruce_log");
|
||||
toolBlackList.add("stripped_spruce_wood");
|
||||
toolBlackList.add("acacia_log");
|
||||
toolBlackList.add("acacia_wood");
|
||||
toolBlackList.add("birch_log");
|
||||
toolBlackList.add("birch_wood");
|
||||
toolBlackList.add("dark_oak_log");
|
||||
toolBlackList.add("dark_oak_wood");
|
||||
toolBlackList.add("jungle_log");
|
||||
toolBlackList.add("jungle_wood");
|
||||
toolBlackList.add("oak_log");
|
||||
toolBlackList.add("oak_wood");
|
||||
toolBlackList.add("spruce_log");
|
||||
toolBlackList.add("spruce_wood");
|
||||
}
|
||||
|
||||
private void addToHashSet(String string, HashSet<String> stringHashSet)
|
||||
{
|
||||
stringHashSet.add(string.toLowerCase());
|
||||
}
|
||||
}
|
@ -196,7 +196,7 @@ Conversion:
|
||||
#
|
||||
# Settings for XP distribution
|
||||
###
|
||||
Experience_114:
|
||||
Experience_Values:
|
||||
PVP:
|
||||
Rewards: true
|
||||
Acrobatics:
|
||||
|
@ -16,7 +16,7 @@ website: https://www.mcmmo.org
|
||||
main: com.gmail.nossr50.mcMMO
|
||||
softdepend: [WorldGuard, CombatTag, HealthBar]
|
||||
load: STARTUP
|
||||
api-version: 1.14
|
||||
api-version: 1.13
|
||||
|
||||
commands:
|
||||
mmoinfo:
|
||||
|
Loading…
Reference in New Issue
Block a user