mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-25 22:56:45 +01:00
Fixed a bug where static chance skills uses incorrect calculations for success
Cleaned up some leftover code from the old skill unlock system
This commit is contained in:
parent
0193b53988
commit
bff72486d0
@ -7,6 +7,19 @@ Key:
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! Change
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! Change
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- Removal
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- Removal
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Version 2.1.4
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Fixed a bug where static chance skills like Arcane Salvage were using incorrect calculations for success
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Advanced Salvage now uses a rank system
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Arcane Salvage now goes by your rank to determine the maximum amount of materials salvaged and is no longer percentage based
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Fixed a bug where Iron Arm was checking for Iron Grip to be unlocked instead of itself
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(Plugin Compatibility) mcMMO now ignores cancelled events relating to the player left or right clicking
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(Locale) Changed the string for "Salvage.Ability.Bonus.1" to fit the new material recovery mechanics of Salvage
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(Config) Cleaned up some leftover 'unlocklevel' settings, this stuff is now handled in skillranks.yml
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(Config) Removed Salvage.MaxPercentage
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(Config) Removed Salvage.MaxPercentageChance
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(Config) Added Salvage.ArcaneSalvage.MaxBonusLevel
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(Config) Added Salvage.ArcaneSalvage.MaxChance
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Version 2.1.3
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Version 2.1.3
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Temporarily removed the unarmed no-item pickup feature until its fixed
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Temporarily removed the unarmed no-item pickup feature until its fixed
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@ -40,12 +40,7 @@ public class SalvageCommand extends SkillCommand {
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SalvageManager salvageManager = UserManager.getPlayer(player).getSalvageManager();
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SalvageManager salvageManager = UserManager.getPlayer(player).getSalvageManager();
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if (canAdvancedSalvage) {
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if (canAdvancedSalvage) {
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if (skillValue < Salvage.advancedSalvageUnlockLevel) {
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messages.add(LocaleLoader.getString("Ability.Generic.Template", LocaleLoader.getString("Salvage.Ability.Bonus.0"), LocaleLoader.getString("Salvage.Ability.Bonus.1", salvageManager.getSalvageableAmount())));
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messages.add(LocaleLoader.getString("Ability.Generic.Template.Lock", LocaleLoader.getString("Salvage.Ability.Locked.0", Salvage.advancedSalvageUnlockLevel)));
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}
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else {
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messages.add(LocaleLoader.getString("Ability.Generic.Template", LocaleLoader.getString("Salvage.Ability.Bonus.0"), LocaleLoader.getString("Salvage.Ability.Bonus.1", percent.format(salvageManager.getMaxSalvagePercentage()))));
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}
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}
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}
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if (canArcaneSalvage) {
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if (canArcaneSalvage) {
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@ -59,21 +59,11 @@ public class TamingCommand extends SkillCommand {
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List<String> messages = new ArrayList<String>();
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List<String> messages = new ArrayList<String>();
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if (canEnvironmentallyAware) {
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if (canEnvironmentallyAware) {
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if (skillValue < Taming.environmentallyAwareUnlockLevel) {
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messages.add(LocaleLoader.getString("Ability.Generic.Template", LocaleLoader.getString("Taming.Ability.Bonus.0"), LocaleLoader.getString("Taming.Ability.Bonus.1")));
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messages.add(LocaleLoader.getString("Ability.Generic.Template.Lock", LocaleLoader.getString("Taming.Ability.Locked.0", Taming.environmentallyAwareUnlockLevel)));
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}
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else {
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messages.add(LocaleLoader.getString("Ability.Generic.Template", LocaleLoader.getString("Taming.Ability.Bonus.0"), LocaleLoader.getString("Taming.Ability.Bonus.1")));
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}
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}
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}
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if (canFastFood) {
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if (canFastFood) {
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if (skillValue < Taming.fastFoodServiceUnlockLevel) {
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messages.add(LocaleLoader.getString("Ability.Generic.Template", LocaleLoader.getString("Taming.Ability.Bonus.8"), LocaleLoader.getString("Taming.Ability.Bonus.9", percent.format(Taming.fastFoodServiceActivationChance / 100D))));
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messages.add(LocaleLoader.getString("Ability.Generic.Template.Lock", LocaleLoader.getString("Taming.Ability.Locked.4", Taming.fastFoodServiceUnlockLevel)));
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}
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else {
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messages.add(LocaleLoader.getString("Ability.Generic.Template", LocaleLoader.getString("Taming.Ability.Bonus.8"), LocaleLoader.getString("Taming.Ability.Bonus.9", percent.format(Taming.fastFoodServiceActivationChance / 100D))));
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}
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}
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}
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if (canGore) {
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if (canGore) {
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@ -83,39 +73,19 @@ public class TamingCommand extends SkillCommand {
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}
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}
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if (canHolyHound) {
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if (canHolyHound) {
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if (skillValue < Taming.holyHoundUnlockLevel) {
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messages.add(LocaleLoader.getString("Ability.Generic.Template", LocaleLoader.getString("Taming.Ability.Bonus.10"), LocaleLoader.getString("Taming.Ability.Bonus.11")));
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messages.add(LocaleLoader.getString("Ability.Generic.Template.Lock", LocaleLoader.getString("Taming.Ability.Locked.5", Taming.holyHoundUnlockLevel)));
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}
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else {
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messages.add(LocaleLoader.getString("Ability.Generic.Template", LocaleLoader.getString("Taming.Ability.Bonus.10"), LocaleLoader.getString("Taming.Ability.Bonus.11")));
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}
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}
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}
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if (canSharpenedClaws) {
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if (canSharpenedClaws) {
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if (skillValue < Taming.sharpenedClawsUnlockLevel) {
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messages.add(LocaleLoader.getString("Ability.Generic.Template", LocaleLoader.getString("Taming.Ability.Bonus.6"), LocaleLoader.getString("Taming.Ability.Bonus.7", Taming.sharpenedClawsBonusDamage)));
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messages.add(LocaleLoader.getString("Ability.Generic.Template.Lock", LocaleLoader.getString("Taming.Ability.Locked.3", Taming.sharpenedClawsUnlockLevel)));
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}
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else {
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messages.add(LocaleLoader.getString("Ability.Generic.Template", LocaleLoader.getString("Taming.Ability.Bonus.6"), LocaleLoader.getString("Taming.Ability.Bonus.7", Taming.sharpenedClawsBonusDamage)));
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}
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}
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}
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if (canShockProof) {
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if (canShockProof) {
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if (skillValue < Taming.shockProofUnlockLevel) {
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messages.add(LocaleLoader.getString("Ability.Generic.Template", LocaleLoader.getString("Taming.Ability.Bonus.4"), LocaleLoader.getString("Taming.Ability.Bonus.5", Taming.shockProofModifier)));
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messages.add(LocaleLoader.getString("Ability.Generic.Template.Lock", LocaleLoader.getString("Taming.Ability.Locked.2", Taming.shockProofUnlockLevel)));
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}
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else {
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messages.add(LocaleLoader.getString("Ability.Generic.Template", LocaleLoader.getString("Taming.Ability.Bonus.4"), LocaleLoader.getString("Taming.Ability.Bonus.5", Taming.shockProofModifier)));
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}
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}
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}
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if (canThickFur) {
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if (canThickFur) {
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if (skillValue < Taming.thickFurUnlockLevel) {
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messages.add(LocaleLoader.getString("Ability.Generic.Template", LocaleLoader.getString("Taming.Ability.Bonus.2"), LocaleLoader.getString("Taming.Ability.Bonus.3", Taming.thickFurModifier)));
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messages.add(LocaleLoader.getString("Ability.Generic.Template.Lock", LocaleLoader.getString("Taming.Ability.Locked.1", Taming.thickFurUnlockLevel)));
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}
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else {
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messages.add(LocaleLoader.getString("Ability.Generic.Template", LocaleLoader.getString("Taming.Ability.Bonus.2"), LocaleLoader.getString("Taming.Ability.Bonus.3", Taming.thickFurModifier)));
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}
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}
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}
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return messages;
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return messages;
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@ -389,13 +389,13 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
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}*/
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}*/
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/* SALVAGE */
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/* SALVAGE */
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if (getSalvageMaxPercentage() < 1) {
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/*if (getSalvageMaxPercentage() < 1) {
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reason.add("Skills.Salvage.MaxPercentage should be at least 1!");
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reason.add("Skills.Salvage.MaxPercentage should be at least 1!");
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}
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}
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if (getSalvageMaxPercentageLevel() < 1) {
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if (getSalvageMaxPercentageLevel() < 1) {
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reason.add("Skills.Salvage.MaxPercentageLevel should be at least 1!");
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reason.add("Skills.Salvage.MaxPercentageLevel should be at least 1!");
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}
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}*/
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/*if (getAdvancedSalvageUnlockLevel() < 0) {
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/*if (getAdvancedSalvageUnlockLevel() < 0) {
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reason.add("Skills.Salvage.AdvancedSalvage.UnlockLevel should be at least 0!");
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reason.add("Skills.Salvage.AdvancedSalvage.UnlockLevel should be at least 0!");
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@ -684,7 +684,7 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
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* @return the level at which this skills max benefits will be reached on the curve
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* @return the level at which this skills max benefits will be reached on the curve
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*/
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*/
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public int getMaxBonusLevel(SubSkillType subSkillType) {
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public int getMaxBonusLevel(SubSkillType subSkillType) {
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int maxBonusLevel = config.getInt(subSkillType.getAdvConfigAddress() + ".MaxBonusLevel");
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int maxBonusLevel = config.getInt(subSkillType.getAdvConfigAddress() + ".MaxBonusLevel", 100);
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if(mcMMO.isRetroModeEnabled())
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if(mcMMO.isRetroModeEnabled())
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maxBonusLevel *= 10;
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maxBonusLevel *= 10;
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@ -696,7 +696,7 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
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}
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}
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public int getMaxBonusLevel(AbstractSubSkill abstractSubSkill) {
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public int getMaxBonusLevel(AbstractSubSkill abstractSubSkill) {
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int maxBonusLevel = config.getInt("Skills."+abstractSubSkill.getPrimaryKeyName()+"."+abstractSubSkill.getConfigKeyName()+".MaxBonusLevel");
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int maxBonusLevel = config.getInt("Skills."+abstractSubSkill.getPrimaryKeyName()+"."+abstractSubSkill.getConfigKeyName()+".MaxBonusLevel", 100);
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if(mcMMO.isRetroModeEnabled())
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if(mcMMO.isRetroModeEnabled())
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maxBonusLevel *= 10;
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maxBonusLevel *= 10;
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@ -939,7 +939,7 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
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public int getRepairMasteryMaxLevel() { return config.getInt("Skills.Repair.RepairMastery.MaxBonusLevel", 100); }
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public int getRepairMasteryMaxLevel() { return config.getInt("Skills.Repair.RepairMastery.MaxBonusLevel", 100); }
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/* Arcane Forging */
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/* Arcane Forging */
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public int getArcaneForgingRankLevel(int rank) { return config.getInt("Skills.Repair.ArcaneForging.Rank_Levels.Rank_" + rank); }
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//public int getArcaneForgingRankLevel(int rank) { return config.getInt("Skills.Repair.ArcaneForging.Rank_Levels.Rank_" + rank); }
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public boolean getArcaneForgingEnchantLossEnabled() { return config.getBoolean("Skills.Repair.ArcaneForging.May_Lose_Enchants", true); }
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public boolean getArcaneForgingEnchantLossEnabled() { return config.getBoolean("Skills.Repair.ArcaneForging.May_Lose_Enchants", true); }
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public double getArcaneForgingKeepEnchantsChance(int rank) { return config.getDouble("Skills.Repair.ArcaneForging.Keep_Enchants_Chance.Rank_" + rank); }
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public double getArcaneForgingKeepEnchantsChance(int rank) { return config.getDouble("Skills.Repair.ArcaneForging.Keep_Enchants_Chance.Rank_" + rank); }
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@ -948,10 +948,8 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
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public double getArcaneForgingDowngradeChance(int rank) { return config.getDouble("Skills.Repair.ArcaneForging.Downgrades_Chance.Rank_" + rank); }
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public double getArcaneForgingDowngradeChance(int rank) { return config.getDouble("Skills.Repair.ArcaneForging.Downgrades_Chance.Rank_" + rank); }
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/* SALVAGE */
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/* SALVAGE */
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public double getSalvageMaxPercentage() { return config.getDouble("Skills.Salvage.MaxPercentage", 100.0D); }
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//public double getSalvageMaxPercentage() { return config.getDouble("Skills.Salvage.MaxPercentage", 100.0D); }
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public int getSalvageMaxPercentageLevel() { return config.getInt("Skills.Salvage.MaxPercentageLevel", 1000); }
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//public int getSalvageMaxPercentageLevel() { return config.getInt("Skills.Salvage.MaxPercentageLevel", 1000); }
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/*public int getAdvancedSalvageUnlockLevel() { return config.getInt("Skills.Salvage.AdvancedSalvage.UnlockLevel", 350); }*/
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public boolean getArcaneSalvageEnchantDowngradeEnabled() { return config.getBoolean("Skills.Salvage.ArcaneSalvage.EnchantDowngradeEnabled", true); }
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public boolean getArcaneSalvageEnchantDowngradeEnabled() { return config.getBoolean("Skills.Salvage.ArcaneSalvage.EnchantDowngradeEnabled", true); }
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public boolean getArcaneSalvageEnchantLossEnabled() { return config.getBoolean("Skills.Salvage.ArcaneSalvage.EnchantLossEnabled", true); }
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public boolean getArcaneSalvageEnchantLossEnabled() { return config.getBoolean("Skills.Salvage.ArcaneSalvage.EnchantLossEnabled", true); }
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@ -988,10 +986,10 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
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public double getGoreModifier() { return config.getDouble("Skills.Taming.Gore.Modifier", 2.0D); }
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public double getGoreModifier() { return config.getDouble("Skills.Taming.Gore.Modifier", 2.0D); }
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/*public int getFastFoodUnlock() { return config.getInt("Skills.Taming.FastFood.UnlockLevel", 50); }*/
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/*public int getFastFoodUnlock() { return config.getInt("Skills.Taming.FastFood.UnlockLevel", 50); }*/
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public double getFastFoodChance() { return config.getDouble("Skills.Taming.FastFood.Chance", 50.0D); }
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public double getFastFoodChance() { return config.getDouble("Skills.Taming.FastFoodService.Chance", 50.0D); }
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public double getPummelChance() { return config.getDouble("Skills.Taming.Pummel.Chance", 10.0D); }
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public double getPummelChance() { return config.getDouble("Skills.Taming.Pummel.Chance", 10.0D); }
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public int getEnviromentallyAwareUnlock() { return config.getInt("Skills.Taming.EnvironmentallyAware.UnlockLevel", 100); }
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//public int getEnviromentallyAwareUnlock() { return config.getInt("Skills.Taming.EnvironmentallyAware.UnlockLevel", 100); }
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/*public int getThickFurUnlock() { return config.getInt("Skills.Taming.ThickFur.UnlockLevel", 250); }*/
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/*public int getThickFurUnlock() { return config.getInt("Skills.Taming.ThickFur.UnlockLevel", 250); }*/
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public double getThickFurModifier() { return config.getDouble("Skills.Taming.ThickFur.Modifier", 2.0D); }
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public double getThickFurModifier() { return config.getDouble("Skills.Taming.ThickFur.Modifier", 2.0D); }
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@ -59,7 +59,7 @@ public enum SubSkillType {
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REPAIR_SUPER_REPAIR,
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REPAIR_SUPER_REPAIR,
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/* Salvage */
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/* Salvage */
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SALVAGE_ADVANCED_SALVAGE,
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SALVAGE_ADVANCED_SALVAGE(1),
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SALVAGE_ARCANE_SALVAGE(8),
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SALVAGE_ARCANE_SALVAGE(8),
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/* Smelting */
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/* Smelting */
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@ -9,10 +9,10 @@ import org.bukkit.Material;
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public class Salvage {
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public class Salvage {
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public static Material anvilMaterial = Config.getInstance().getSalvageAnvilMaterial();
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public static Material anvilMaterial = Config.getInstance().getSalvageAnvilMaterial();
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public static int salvageMaxPercentageLevel = AdvancedConfig.getInstance().getSalvageMaxPercentageLevel();
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/*public static int salvageMaxPercentageLevel = AdvancedConfig.getInstance().getSalvageMaxPercentageLevel();
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public static double salvageMaxPercentage = AdvancedConfig.getInstance().getSalvageMaxPercentage();
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public static double salvageMaxPercentage = AdvancedConfig.getInstance().getSalvageMaxPercentage();
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public static int advancedSalvageUnlockLevel = RankUtils.getRankUnlockLevel(SubSkillType.SALVAGE_ADVANCED_SALVAGE, 1);
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public static int advancedSalvageUnlockLevel = RankUtils.getRankUnlockLevel(SubSkillType.SALVAGE_ADVANCED_SALVAGE, 1);*/
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public static boolean arcaneSalvageDowngrades = AdvancedConfig.getInstance().getArcaneSalvageEnchantDowngradeEnabled();
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public static boolean arcaneSalvageDowngrades = AdvancedConfig.getInstance().getArcaneSalvageEnchantDowngradeEnabled();
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public static boolean arcaneSalvageEnchantLoss = AdvancedConfig.getInstance().getArcaneSalvageEnchantLossEnabled();
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public static boolean arcaneSalvageEnchantLoss = AdvancedConfig.getInstance().getArcaneSalvageEnchantLossEnabled();
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@ -81,16 +81,16 @@ public class SalvageManager extends SkillManager {
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return;
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return;
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}
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}
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int skillLevel = getSkillLevel();
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/*int skillLevel = getSkillLevel();
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int minimumSalvageableLevel = salvageable.getMinimumLevel();
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int minimumSalvageableLevel = salvageable.getMinimumLevel();*/
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// Level check
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// Level check
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if (skillLevel < minimumSalvageableLevel) {
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if (!RankUtils.hasUnlockedSubskill(player, SubSkillType.SALVAGE_ARCANE_SALVAGE)) {
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NotificationManager.sendPlayerInformation(player, NotificationType.REQUIREMENTS_NOT_MET, "Salvage.Skills.Adept.Level", String.valueOf(minimumSalvageableLevel), StringUtils.getPrettyItemString(item.getType()));
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NotificationManager.sendPlayerInformation(player, NotificationType.REQUIREMENTS_NOT_MET, "Salvage.Skills.Adept.Level", String.valueOf(RankUtils.getUnlockLevel(SubSkillType.SALVAGE_ARCANE_SALVAGE)), StringUtils.getPrettyItemString(item.getType()));
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return;
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return;
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}
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}
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if (item.getDurability() != 0 && (getSkillLevel() < Salvage.advancedSalvageUnlockLevel || !Permissions.advancedSalvage(player))) {
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if (item.getDurability() != 0 && (!RankUtils.hasUnlockedSubskill(player, SubSkillType.SALVAGE_ADVANCED_SALVAGE) || !Permissions.advancedSalvage(player))) {
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NotificationManager.sendPlayerInformation(player, NotificationType.SUBSKILL_MESSAGE_FAILURE, "Salvage.Skills.Adept.Damaged");
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NotificationManager.sendPlayerInformation(player, NotificationType.SUBSKILL_MESSAGE_FAILURE, "Salvage.Skills.Adept.Damaged");
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return;
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return;
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}
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}
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@ -103,7 +103,8 @@ public class SalvageManager extends SkillManager {
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return;
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return;
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}
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}
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salvageableAmount = Math.max((int) (salvageableAmount * getMaxSalvagePercentage()), 1); // Always get at least something back, if you're capable of salvaging it.
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//Amount of materials to salvage based on rank
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salvageableAmount = getSalvageableAmount();
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player.getInventory().setItemInMainHand(new ItemStack(Material.AIR));
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player.getInventory().setItemInMainHand(new ItemStack(Material.AIR));
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location.add(0.5, 1, 0.5);
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location.add(0.5, 1, 0.5);
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@ -139,8 +140,12 @@ public class SalvageManager extends SkillManager {
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NotificationManager.sendPlayerInformation(player, NotificationType.SUBSKILL_MESSAGE, "Salvage.Skills.Success");
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NotificationManager.sendPlayerInformation(player, NotificationType.SUBSKILL_MESSAGE, "Salvage.Skills.Success");
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}
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}
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public double getMaxSalvagePercentage() {
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/*public double getMaxSalvagePercentage() {
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return Math.min((((Salvage.salvageMaxPercentage / Salvage.salvageMaxPercentageLevel) * getSkillLevel()) / 100.0D), Salvage.salvageMaxPercentage / 100.0D);
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return Math.min((((Salvage.salvageMaxPercentage / Salvage.salvageMaxPercentageLevel) * getSkillLevel()) / 100.0D), Salvage.salvageMaxPercentage / 100.0D);
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}*/
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public int getSalvageableAmount() {
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return (RankUtils.getRank(getPlayer(), SubSkillType.SALVAGE_ARCANE_SALVAGE) * 1);
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}
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}
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/**
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/**
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||||||
@ -187,7 +192,7 @@ public class SalvageManager extends SkillManager {
|
|||||||
private ItemStack arcaneSalvageCheck(Map<Enchantment, Integer> enchants) {
|
private ItemStack arcaneSalvageCheck(Map<Enchantment, Integer> enchants) {
|
||||||
Player player = getPlayer();
|
Player player = getPlayer();
|
||||||
|
|
||||||
if (getArcaneSalvageRank() == 0 || !Permissions.arcaneSalvage(player)) {
|
if (!RankUtils.hasUnlockedSubskill(player, SubSkillType.SALVAGE_ARCANE_SALVAGE) || !Permissions.arcaneSalvage(player)) {
|
||||||
NotificationManager.sendPlayerInformation(player, NotificationType.SUBSKILL_MESSAGE_FAILURE, "Salvage.Skills.ArcaneFailed");
|
NotificationManager.sendPlayerInformation(player, NotificationType.SUBSKILL_MESSAGE_FAILURE, "Salvage.Skills.ArcaneFailed");
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
@ -199,9 +204,14 @@ public class SalvageManager extends SkillManager {
|
|||||||
|
|
||||||
for (Entry<Enchantment, Integer> enchant : enchants.entrySet()) {
|
for (Entry<Enchantment, Integer> enchant : enchants.entrySet()) {
|
||||||
|
|
||||||
|
|
||||||
|
getPlayer().sendMessage("DEBUG SALVAGE CHANCE: "+RandomChanceUtil.getRandomChanceExecutionChance(new RandomChanceSkillStatic(getExtractFullEnchantChance(), getPlayer(), SubSkillType.SALVAGE_ARCANE_SALVAGE)));
|
||||||
|
|
||||||
if (!Salvage.arcaneSalvageEnchantLoss
|
if (!Salvage.arcaneSalvageEnchantLoss
|
||||||
|| RandomChanceUtil.checkRandomChanceExecutionSuccess(new RandomChanceSkillStatic(getExtractFullEnchantChance(), getPlayer(), SubSkillType.SALVAGE_ARCANE_SALVAGE))) {
|
|| RandomChanceUtil.checkRandomChanceExecutionSuccess(new RandomChanceSkillStatic(getExtractFullEnchantChance(), getPlayer(), SubSkillType.SALVAGE_ARCANE_SALVAGE))) {
|
||||||
enchantMeta.addStoredEnchant(enchant.getKey(), enchant.getValue(), true);
|
enchantMeta.addStoredEnchant(enchant.getKey(), enchant.getValue(), true);
|
||||||
|
|
||||||
|
getPlayer().sendMessage("DEBUG: FULL ENCHANT RECOVERY SUCCESS");
|
||||||
}
|
}
|
||||||
else if (enchant.getValue() > 1
|
else if (enchant.getValue() > 1
|
||||||
&& Salvage.arcaneSalvageDowngrades
|
&& Salvage.arcaneSalvageDowngrades
|
||||||
|
@ -7,10 +7,6 @@ import org.bukkit.EntityEffect;
|
|||||||
import org.bukkit.entity.*;
|
import org.bukkit.entity.*;
|
||||||
|
|
||||||
public class Taming {
|
public class Taming {
|
||||||
public static int environmentallyAwareUnlockLevel = AdvancedConfig.getInstance().getEnviromentallyAwareUnlock();
|
|
||||||
public static int holyHoundUnlockLevel = RankUtils.getUnlockLevel(SubSkillType.TAMING_HOLY_HOUND);
|
|
||||||
|
|
||||||
public static int fastFoodServiceUnlockLevel = RankUtils.getUnlockLevel(SubSkillType.TAMING_FAST_FOOD_SERVICE);
|
|
||||||
public static double fastFoodServiceActivationChance = AdvancedConfig.getInstance().getFastFoodChance();
|
public static double fastFoodServiceActivationChance = AdvancedConfig.getInstance().getFastFoodChance();
|
||||||
|
|
||||||
public static int goreBleedTicks = 2; //Equivalent to rank 1 in Rupture
|
public static int goreBleedTicks = 2; //Equivalent to rank 1 in Rupture
|
||||||
|
@ -40,23 +40,28 @@ public class TamingManager extends SkillManager {
|
|||||||
private static HashMap<EntityType, List<TrackedTamingEntity>> summonedEntities = new HashMap<EntityType, List<TrackedTamingEntity>>();
|
private static HashMap<EntityType, List<TrackedTamingEntity>> summonedEntities = new HashMap<EntityType, List<TrackedTamingEntity>>();
|
||||||
|
|
||||||
public boolean canUseThickFur() {
|
public boolean canUseThickFur() {
|
||||||
return getSkillLevel() >= Taming.thickFurUnlockLevel && Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.TAMING_THICK_FUR);
|
return RankUtils.hasUnlockedSubskill(getPlayer(), SubSkillType.TAMING_THICK_FUR)
|
||||||
|
&& Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.TAMING_THICK_FUR);
|
||||||
}
|
}
|
||||||
|
|
||||||
public boolean canUseEnvironmentallyAware() {
|
public boolean canUseEnvironmentallyAware() {
|
||||||
return getSkillLevel() >= Taming.environmentallyAwareUnlockLevel && Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.TAMING_ENVIRONMENTALLY_AWARE);
|
return RankUtils.hasUnlockedSubskill(getPlayer(), SubSkillType.TAMING_ENVIRONMENTALLY_AWARE)
|
||||||
|
&& Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.TAMING_ENVIRONMENTALLY_AWARE);
|
||||||
}
|
}
|
||||||
|
|
||||||
public boolean canUseShockProof() {
|
public boolean canUseShockProof() {
|
||||||
return getSkillLevel() >= Taming.shockProofUnlockLevel && Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.TAMING_SHOCK_PROOF);
|
return RankUtils.hasUnlockedSubskill(getPlayer(), SubSkillType.TAMING_SHOCK_PROOF)
|
||||||
|
&& Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.TAMING_SHOCK_PROOF);
|
||||||
}
|
}
|
||||||
|
|
||||||
public boolean canUseHolyHound() {
|
public boolean canUseHolyHound() {
|
||||||
return getSkillLevel() >= Taming.holyHoundUnlockLevel && Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.TAMING_HOLY_HOUND);
|
return RankUtils.hasUnlockedSubskill(getPlayer(), SubSkillType.TAMING_ENVIRONMENTALLY_AWARE)
|
||||||
|
&& Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.TAMING_HOLY_HOUND);
|
||||||
}
|
}
|
||||||
|
|
||||||
public boolean canUseFastFoodService() {
|
public boolean canUseFastFoodService() {
|
||||||
return getSkillLevel() >= Taming.fastFoodServiceUnlockLevel && Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.TAMING_FAST_FOOD_SERVICE);
|
return RankUtils.hasUnlockedSubskill(getPlayer(), SubSkillType.TAMING_FAST_FOOD_SERVICE)
|
||||||
|
&& Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.TAMING_FAST_FOOD_SERVICE);
|
||||||
}
|
}
|
||||||
|
|
||||||
public boolean canUseSharpenedClaws() {
|
public boolean canUseSharpenedClaws() {
|
||||||
|
@ -6,6 +6,7 @@ import com.gmail.nossr50.datatypes.skills.SubSkillType;
|
|||||||
import com.gmail.nossr50.datatypes.skills.subskills.AbstractSubSkill;
|
import com.gmail.nossr50.datatypes.skills.subskills.AbstractSubSkill;
|
||||||
import com.gmail.nossr50.events.skills.secondaryabilities.SubSkillEvent;
|
import com.gmail.nossr50.events.skills.secondaryabilities.SubSkillEvent;
|
||||||
import com.gmail.nossr50.events.skills.secondaryabilities.SubSkillRandomCheckEvent;
|
import com.gmail.nossr50.events.skills.secondaryabilities.SubSkillRandomCheckEvent;
|
||||||
|
import com.gmail.nossr50.mcMMO;
|
||||||
import com.gmail.nossr50.util.EventUtils;
|
import com.gmail.nossr50.util.EventUtils;
|
||||||
import com.gmail.nossr50.util.Permissions;
|
import com.gmail.nossr50.util.Permissions;
|
||||||
import com.gmail.nossr50.util.skills.SkillActivationType;
|
import com.gmail.nossr50.util.skills.SkillActivationType;
|
||||||
@ -161,6 +162,17 @@ public class RandomChanceUtil
|
|||||||
return chanceOfSuccess;
|
return chanceOfSuccess;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private static double calculateChanceOfSuccess(RandomChanceSkillStatic randomChance) {
|
||||||
|
mcMMO.p.getServer().broadcastMessage("DEBUG: USING CORRECT STATIC CALCULATION METHOD");
|
||||||
|
|
||||||
|
double chanceOfSuccess = getChanceOfSuccess(randomChance.getXPos(), 100, 100);
|
||||||
|
|
||||||
|
//Add Luck
|
||||||
|
chanceOfSuccess = addLuck(randomChance.isLucky(), chanceOfSuccess);
|
||||||
|
|
||||||
|
return chanceOfSuccess;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* The formula for RNG success is determined like this
|
* The formula for RNG success is determined like this
|
||||||
* maximum probability * ( x / maxlevel )
|
* maximum probability * ( x / maxlevel )
|
||||||
|
@ -114,11 +114,9 @@ Skills:
|
|||||||
###
|
###
|
||||||
Alchemy:
|
Alchemy:
|
||||||
Catalysis:
|
Catalysis:
|
||||||
# UnlockLevel: Alchemy level when the Catalysis ability unlocks
|
|
||||||
# MaxBonusLevel: Maximum bonus level of Catalysis, when a player reaches this level his brewing speed will be <MaxSpeed>
|
# MaxBonusLevel: Maximum bonus level of Catalysis, when a player reaches this level his brewing speed will be <MaxSpeed>
|
||||||
# MinSpeed: Minimum brewing speed allowed when at <UnlockLevel> or lower
|
# MinSpeed: Minimum brewing speed allowed when at <UnlockLevel> or lower
|
||||||
# MaxSpeed: Maximum brewing speed allowed when at <MaxBonusLevel> or higher
|
# MaxSpeed: Maximum brewing speed allowed when at <MaxBonusLevel> or higher
|
||||||
UnlockLevel: 10
|
|
||||||
MaxBonusLevel: 100
|
MaxBonusLevel: 100
|
||||||
MinSpeed: 1.0
|
MinSpeed: 1.0
|
||||||
MaxSpeed: 4.0
|
MaxSpeed: 4.0
|
||||||
@ -215,15 +213,9 @@ Skills:
|
|||||||
# This determines when Fisherman's Diet adds extra hunger recovery to food
|
# This determines when Fisherman's Diet adds extra hunger recovery to food
|
||||||
RankChange: 20
|
RankChange: 20
|
||||||
|
|
||||||
IceFishing:
|
|
||||||
# UnlockLevel: Fishing level when the Ice Fishing ability unlocks
|
|
||||||
UnlockLevel: 5
|
|
||||||
|
|
||||||
MasterAngler:
|
MasterAngler:
|
||||||
# UnlockLevel: Fishing level when the Master Angler ability unlocks
|
|
||||||
# BoatMultiplier: Catch rate is multiplied by this modifier
|
# BoatMultiplier: Catch rate is multiplied by this modifier
|
||||||
# BiomeModifier: Catch rate is multiplied by this modifier
|
# BiomeModifier: Catch rate is multiplied by this modifier
|
||||||
UnlockLevel: 12
|
|
||||||
BoatModifier: 2.0
|
BoatModifier: 2.0
|
||||||
BiomeModifier: 2.0
|
BiomeModifier: 2.0
|
||||||
#
|
#
|
||||||
@ -265,9 +257,7 @@ Skills:
|
|||||||
ChanceMax: 100.0
|
ChanceMax: 100.0
|
||||||
MaxBonusLevel: 100
|
MaxBonusLevel: 100
|
||||||
|
|
||||||
# BlastMining_Rank: BlastMining rank unlocks
|
|
||||||
BlastMining:
|
BlastMining:
|
||||||
|
|
||||||
# BlastDamageDecrease Ranks: % of damage reduced from TNT explosions
|
# BlastDamageDecrease Ranks: % of damage reduced from TNT explosions
|
||||||
BlastDamageDecrease:
|
BlastDamageDecrease:
|
||||||
Rank_1: 0.0
|
Rank_1: 0.0
|
||||||
@ -363,15 +353,6 @@ Skills:
|
|||||||
# Settings for Salvage
|
# Settings for Salvage
|
||||||
###
|
###
|
||||||
Salvage:
|
Salvage:
|
||||||
# MaxPercentage: Maximum percentage of materials to be returned when Salvaging
|
|
||||||
# MaxPercentageLevel: On this level, the Salvage percentage will be <MaxPercentage>
|
|
||||||
MaxPercentage: 100.0
|
|
||||||
MaxPercentageLevel: 100
|
|
||||||
|
|
||||||
# AdvancedSalvage_UnlockLevel: The level at which Advance Salvage become available
|
|
||||||
AdvancedSalvage:
|
|
||||||
UnlockLevel: 35
|
|
||||||
|
|
||||||
ArcaneSalvage:
|
ArcaneSalvage:
|
||||||
# EnchantLossEnabled: When salvaging enchanted items, the enchants may be lost
|
# EnchantLossEnabled: When salvaging enchanted items, the enchants may be lost
|
||||||
# EnchantDowngradeEnabled: When salvaging enchanted items, the enchants may be downgraded
|
# EnchantDowngradeEnabled: When salvaging enchanted items, the enchants may be downgraded
|
||||||
@ -416,9 +397,7 @@ Skills:
|
|||||||
MaxBonusLevel: 100
|
MaxBonusLevel: 100
|
||||||
|
|
||||||
FluxMining:
|
FluxMining:
|
||||||
# UnlockLevel: Level when Flux Mining becomes available
|
|
||||||
# Chance: Chance for Flux Mining to activate
|
# Chance: Chance for Flux Mining to activate
|
||||||
UnlockLevel: 25
|
|
||||||
Chance: 33.0
|
Chance: 33.0
|
||||||
MaxBonusLevel: 100
|
MaxBonusLevel: 100
|
||||||
|
|
||||||
@ -479,31 +458,18 @@ Skills:
|
|||||||
# BleedTicks: Determines the length of the bleeding effect
|
# BleedTicks: Determines the length of the bleeding effect
|
||||||
# Modifier: Damage will get multiplied by this modifier
|
# Modifier: Damage will get multiplied by this modifier
|
||||||
Modifier: 2.0
|
Modifier: 2.0
|
||||||
FastFood:
|
FastFoodService:
|
||||||
# UnlockLevel: Level when FastFood unlocks
|
|
||||||
# Chance: The chance for wolves to heal hp when inflicting damage
|
# Chance: The chance for wolves to heal hp when inflicting damage
|
||||||
UnlockLevel: 5
|
|
||||||
Chance: 50.0
|
Chance: 50.0
|
||||||
EnvironmentallyAware:
|
EnvironmentallyAware:
|
||||||
# UnlockLevel: Level when EnvironmentallyAware unlocks
|
|
||||||
UnlockLevel: 10
|
|
||||||
ThickFur:
|
ThickFur:
|
||||||
# UnlockLevel: Level when ThickFur unlocks
|
|
||||||
# Modifier: Damage will get divided by this modifier
|
# Modifier: Damage will get divided by this modifier
|
||||||
UnlockLevel: 25
|
|
||||||
Modifier: 2.0
|
Modifier: 2.0
|
||||||
HolyHound:
|
|
||||||
# UnlockLevel: Level when HolyHound unlocks
|
|
||||||
UnlockLevel: 37
|
|
||||||
ShockProof:
|
ShockProof:
|
||||||
# UnlockLevel: Level when ShockProof unlocks
|
|
||||||
# Modifier: Damage will get divided by this modifier
|
# Modifier: Damage will get divided by this modifier
|
||||||
UnlockLevel: 50
|
|
||||||
Modifier: 6.0
|
Modifier: 6.0
|
||||||
SharpenedClaws:
|
SharpenedClaws:
|
||||||
# UnlockLevel: Level when SharpenedClaws unlocks
|
|
||||||
# Bonus: This bonus will get added to the damage caused
|
# Bonus: This bonus will get added to the damage caused
|
||||||
UnlockLevel: 75
|
|
||||||
Bonus: 2.0
|
Bonus: 2.0
|
||||||
CallOfTheWild:
|
CallOfTheWild:
|
||||||
# MinHorseJumpStrength: The minimum jump strength a summoned horse must have
|
# MinHorseJumpStrength: The minimum jump strength a summoned horse must have
|
||||||
|
@ -366,7 +366,7 @@ Salvage.SubSkill.ArcaneSalvage.Name=Arcane Salvaging
|
|||||||
Salvage.SubSkill.ArcaneSalvage.Description=Extract enchantments from items
|
Salvage.SubSkill.ArcaneSalvage.Description=Extract enchantments from items
|
||||||
Salvage.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ADVANCED SALVAGE)
|
Salvage.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ADVANCED SALVAGE)
|
||||||
Salvage.Ability.Bonus.0=Advanced Salvage
|
Salvage.Ability.Bonus.0=Advanced Salvage
|
||||||
Salvage.Ability.Bonus.1=Max yield {0} item destroyed
|
Salvage.Ability.Bonus.1={0} Max Materials Recovered from Salvaging
|
||||||
Salvage.Arcane.Rank=Arcane Salvaging: [[YELLOW]]Rank {0}/{1}
|
Salvage.Arcane.Rank=Arcane Salvaging: [[YELLOW]]Rank {0}/{1}
|
||||||
Salvage.Arcane.ExtractFull=[[GRAY]]AS Full-Enchant Chance
|
Salvage.Arcane.ExtractFull=[[GRAY]]AS Full-Enchant Chance
|
||||||
Salvage.Arcane.ExtractPartial=[[GRAY]]AS Partial-Enchant Chance
|
Salvage.Arcane.ExtractPartial=[[GRAY]]AS Partial-Enchant Chance
|
||||||
|
@ -232,6 +232,11 @@ Smelting:
|
|||||||
Rank_7: 850
|
Rank_7: 850
|
||||||
Rank_8: 1000
|
Rank_8: 1000
|
||||||
Salvage:
|
Salvage:
|
||||||
|
AdvancedSalvage:
|
||||||
|
Standard:
|
||||||
|
Rank_1: 35
|
||||||
|
RetroMode:
|
||||||
|
Rank_1: 350
|
||||||
ArcaneSalvage:
|
ArcaneSalvage:
|
||||||
Standard:
|
Standard:
|
||||||
Rank_1: 10
|
Rank_1: 10
|
||||||
|
Loading…
Reference in New Issue
Block a user