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Fixed a bug where static chance skills uses incorrect calculations for success
Cleaned up some leftover code from the old skill unlock system
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@ -366,7 +366,7 @@ Salvage.SubSkill.ArcaneSalvage.Name=Arcane Salvaging
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Salvage.SubSkill.ArcaneSalvage.Description=Extract enchantments from items
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Salvage.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ADVANCED SALVAGE)
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Salvage.Ability.Bonus.0=Advanced Salvage
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Salvage.Ability.Bonus.1=Max yield {0} item destroyed
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Salvage.Ability.Bonus.1={0} Max Materials Recovered from Salvaging
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Salvage.Arcane.Rank=Arcane Salvaging: [[YELLOW]]Rank {0}/{1}
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Salvage.Arcane.ExtractFull=[[GRAY]]AS Full-Enchant Chance
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Salvage.Arcane.ExtractPartial=[[GRAY]]AS Partial-Enchant Chance
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