Fixed a bug where static chance skills uses incorrect calculations for success

Cleaned up some leftover code from the old skill unlock system
This commit is contained in:
nossr50
2019-01-31 14:07:03 -08:00
parent 0193b53988
commit bff72486d0
13 changed files with 79 additions and 109 deletions

View File

@ -366,7 +366,7 @@ Salvage.SubSkill.ArcaneSalvage.Name=Arcane Salvaging
Salvage.SubSkill.ArcaneSalvage.Description=Extract enchantments from items
Salvage.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ADVANCED SALVAGE)
Salvage.Ability.Bonus.0=Advanced Salvage
Salvage.Ability.Bonus.1=Max yield {0} item destroyed
Salvage.Ability.Bonus.1={0} Max Materials Recovered from Salvaging
Salvage.Arcane.Rank=Arcane Salvaging: [[YELLOW]]Rank {0}/{1}
Salvage.Arcane.ExtractFull=[[GRAY]]AS Full-Enchant Chance
Salvage.Arcane.ExtractPartial=[[GRAY]]AS Partial-Enchant Chance