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Fixed a bug where static chance skills uses incorrect calculations for success
Cleaned up some leftover code from the old skill unlock system
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! Change
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- Removal
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Version 2.1.4
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Fixed a bug where static chance skills like Arcane Salvage were using incorrect calculations for success
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Advanced Salvage now uses a rank system
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Arcane Salvage now goes by your rank to determine the maximum amount of materials salvaged and is no longer percentage based
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Fixed a bug where Iron Arm was checking for Iron Grip to be unlocked instead of itself
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(Plugin Compatibility) mcMMO now ignores cancelled events relating to the player left or right clicking
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(Locale) Changed the string for "Salvage.Ability.Bonus.1" to fit the new material recovery mechanics of Salvage
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(Config) Cleaned up some leftover 'unlocklevel' settings, this stuff is now handled in skillranks.yml
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(Config) Removed Salvage.MaxPercentage
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(Config) Removed Salvage.MaxPercentageChance
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(Config) Added Salvage.ArcaneSalvage.MaxBonusLevel
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(Config) Added Salvage.ArcaneSalvage.MaxChance
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Version 2.1.3
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Temporarily removed the unarmed no-item pickup feature until its fixed
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