Fixed a bug where static chance skills uses incorrect calculations for success

Cleaned up some leftover code from the old skill unlock system
This commit is contained in:
nossr50
2019-01-31 14:07:03 -08:00
parent 0193b53988
commit bff72486d0
13 changed files with 79 additions and 109 deletions

View File

@ -7,6 +7,19 @@ Key:
! Change
- Removal
Version 2.1.4
Fixed a bug where static chance skills like Arcane Salvage were using incorrect calculations for success
Advanced Salvage now uses a rank system
Arcane Salvage now goes by your rank to determine the maximum amount of materials salvaged and is no longer percentage based
Fixed a bug where Iron Arm was checking for Iron Grip to be unlocked instead of itself
(Plugin Compatibility) mcMMO now ignores cancelled events relating to the player left or right clicking
(Locale) Changed the string for "Salvage.Ability.Bonus.1" to fit the new material recovery mechanics of Salvage
(Config) Cleaned up some leftover 'unlocklevel' settings, this stuff is now handled in skillranks.yml
(Config) Removed Salvage.MaxPercentage
(Config) Removed Salvage.MaxPercentageChance
(Config) Added Salvage.ArcaneSalvage.MaxBonusLevel
(Config) Added Salvage.ArcaneSalvage.MaxChance
Version 2.1.3
Temporarily removed the unarmed no-item pickup feature until its fixed