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https://github.com/mcMMO-Dev/mcMMO.git
synced 2025-06-29 12:14:43 +02:00
Fixed some issues with the HolidayManager
Was severely lacking more lols
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@ -0,0 +1,55 @@
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package com.gmail.nossr50.runnables.skills;
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import org.bukkit.ChatColor;
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import org.bukkit.Sound;
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import org.bukkit.entity.Player;
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import org.bukkit.scheduler.BukkitRunnable;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.util.HolidayManager;
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import com.gmail.nossr50.util.Misc;
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public class AprilTask extends BukkitRunnable {
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@Override
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public void run() {
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if (!mcMMO.getHolidayManager().isAprilFirst()) {
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this.cancel();
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return;
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}
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for (Player player : mcMMO.p.getServer().getOnlinePlayers()) {
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int betterRandom = Misc.getRandom().nextInt(2000);
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if (betterRandom == 0) {
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player.playSound(player.getLocation(), Sound.LEVEL_UP, Misc.LEVELUP_VOLUME, Misc.LEVELUP_PITCH);
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player.sendMessage(unknown("superskill") + " skill increased by 1. Total (" + unknown("12") + ")");
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fireworksShow(player);
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}
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for (HolidayManager.FakeSkillType fakeSkillType : HolidayManager.FakeSkillType.values()) {
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int random = Misc.getRandom().nextInt(250);
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if (random == 0) {
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mcMMO.getHolidayManager().levelUpApril(player, fakeSkillType);
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break;
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}
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}
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}
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}
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private void fireworksShow(final Player player) {
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final int firework_amount = 10;
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for (int i = 0; i < firework_amount; i++) {
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int delay = (int) (Misc.getRandom().nextDouble() * 3 * Misc.TICK_CONVERSION_FACTOR) + 4;
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mcMMO.p.getServer().getScheduler().runTaskLater(mcMMO.p, new Runnable() {
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@Override
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public void run() {
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mcMMO.getHolidayManager().spawnFireworks(player);
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}
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}, delay);
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}
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}
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private String unknown(String string) {
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return ChatColor.MAGIC + string + ChatColor.RESET + ChatColor.YELLOW;
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}
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}
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